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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/loader/cross_site_resource_handler.h"
#include <string>
#include "base/bind.h"
#include "base/command_line.h"
#include "base/logging.h"
#include "content/browser/appcache/appcache_interceptor.h"
#include "content/browser/child_process_security_policy_impl.h"
#include "content/browser/frame_host/cross_site_transferring_request.h"
#include "content/browser/frame_host/render_frame_host_impl.h"
#include "content/browser/loader/resource_dispatcher_host_impl.h"
#include "content/browser/loader/resource_request_info_impl.h"
#include "content/browser/site_instance_impl.h"
#include "content/browser/transition_request_manager.h"
#include "content/public/browser/browser_thread.h"
#include "content/public/browser/content_browser_client.h"
#include "content/public/browser/global_request_id.h"
#include "content/public/browser/resource_controller.h"
#include "content/public/browser/site_instance.h"
#include "content/public/common/content_switches.h"
#include "content/public/common/resource_response.h"
#include "content/public/common/url_constants.h"
#include "net/http/http_response_headers.h"
#include "net/url_request/url_request.h"
namespace content {
namespace {
bool leak_requests_for_testing_ = false;
// The parameters to OnCrossSiteResponseHelper exceed the number of arguments
// base::Bind supports.
struct CrossSiteResponseParams {
CrossSiteResponseParams(
int render_frame_id,
const GlobalRequestID& global_request_id,
const std::vector<GURL>& transfer_url_chain,
const Referrer& referrer,
ui::PageTransition page_transition,
bool should_replace_current_entry)
: render_frame_id(render_frame_id),
global_request_id(global_request_id),
transfer_url_chain(transfer_url_chain),
referrer(referrer),
page_transition(page_transition),
should_replace_current_entry(should_replace_current_entry) {
}
int render_frame_id;
GlobalRequestID global_request_id;
std::vector<GURL> transfer_url_chain;
Referrer referrer;
ui::PageTransition page_transition;
bool should_replace_current_entry;
};
void OnCrossSiteResponseHelper(const CrossSiteResponseParams& params) {
scoped_ptr<CrossSiteTransferringRequest> cross_site_transferring_request(
new CrossSiteTransferringRequest(params.global_request_id));
RenderFrameHostImpl* rfh =
RenderFrameHostImpl::FromID(params.global_request_id.child_id,
params.render_frame_id);
if (rfh) {
rfh->OnCrossSiteResponse(
params.global_request_id, cross_site_transferring_request.Pass(),
params.transfer_url_chain, params.referrer,
params.page_transition, params.should_replace_current_entry);
} else if (leak_requests_for_testing_ && cross_site_transferring_request) {
// Some unit tests expect requests to be leaked in this case, so they can
// pass them along manually.
cross_site_transferring_request->ReleaseRequest();
}
}
void OnDeferredAfterResponseStartedHelper(
const GlobalRequestID& global_request_id,
int render_frame_id,
const TransitionLayerData& transition_data) {
RenderFrameHostImpl* rfh =
RenderFrameHostImpl::FromID(global_request_id.child_id, render_frame_id);
if (rfh)
rfh->OnDeferredAfterResponseStarted(global_request_id, transition_data);
}
// Returns whether a transfer is needed by doing a check on the UI thread.
bool CheckNavigationPolicyOnUI(GURL url, int process_id, int render_frame_id) {
CHECK(base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kSitePerProcess));
RenderFrameHostImpl* rfh =
RenderFrameHostImpl::FromID(process_id, render_frame_id);
if (!rfh)
return false;
// A transfer is not needed if the current SiteInstance doesn't yet have a
// site. This is the case for tests that use NavigateToURL.
if (!rfh->GetSiteInstance()->HasSite())
return false;
// TODO(nasko): This check is very simplistic and is used temporarily only
// for --site-per-process. It should be updated to match the check performed
// by RenderFrameHostManager::UpdateStateForNavigate.
return !SiteInstance::IsSameWebSite(
rfh->GetSiteInstance()->GetBrowserContext(),
rfh->GetSiteInstance()->GetSiteURL(), url);
}
} // namespace
CrossSiteResourceHandler::CrossSiteResourceHandler(
scoped_ptr<ResourceHandler> next_handler,
net::URLRequest* request)
: LayeredResourceHandler(request, next_handler.Pass()),
has_started_response_(false),
in_cross_site_transition_(false),
completed_during_transition_(false),
did_defer_(false),
weak_ptr_factory_(this) {
}
CrossSiteResourceHandler::~CrossSiteResourceHandler() {
// Cleanup back-pointer stored on the request info.
GetRequestInfo()->set_cross_site_handler(NULL);
}
bool CrossSiteResourceHandler::OnRequestRedirected(
const net::RedirectInfo& redirect_info,
ResourceResponse* response,
bool* defer) {
// We should not have started the transition before being redirected.
DCHECK(!in_cross_site_transition_);
return next_handler_->OnRequestRedirected(redirect_info, response, defer);
}
bool CrossSiteResourceHandler::OnResponseStarted(
ResourceResponse* response,
bool* defer) {
response_ = response;
has_started_response_ = true;
// Store this handler on the ExtraRequestInfo, so that RDH can call our
// ResumeResponse method when we are ready to resume.
ResourceRequestInfoImpl* info = GetRequestInfo();
info->set_cross_site_handler(this);
TransitionLayerData transition_data;
bool is_navigation_transition =
TransitionRequestManager::GetInstance()->GetPendingTransitionRequest(
info->GetChildID(), info->GetRenderFrameID(), request()->url(),
&transition_data);
if (is_navigation_transition) {
if (response_.get())
transition_data.response_headers = response_->head.headers;
transition_data.request_url = request()->url();
return OnNavigationTransitionResponseStarted(response, defer,
transition_data);
} else {
return OnNormalResponseStarted(response, defer);
}
}
bool CrossSiteResourceHandler::OnNormalResponseStarted(
ResourceResponse* response,
bool* defer) {
// At this point, we know that the response is safe to send back to the
// renderer: it is not a download, and it has passed the SSL and safe
// browsing checks.
// We should not have already started the transition before now.
DCHECK(!in_cross_site_transition_);
ResourceRequestInfoImpl* info = GetRequestInfo();
// We only need to pause the response if a transfer to a different process is
// required. Other cross-process navigations can proceed immediately, since
// we run the unload handler at commit time.
// Note that a process swap may no longer be necessary if we transferred back
// into the original process due to a redirect.
bool should_transfer =
GetContentClient()->browser()->ShouldSwapProcessesForRedirect(
info->GetContext(), request()->original_url(), request()->url());
// If this is a download, just pass the response through without doing a
// cross-site check. The renderer will see it is a download and abort the
// request.
//
// Similarly, HTTP 204 (No Content) responses leave us showing the previous
// page. We should allow the navigation to finish without running the unload
// handler or swapping in the pending RenderFrameHost.
//
// In both cases, any pending RenderFrameHost (if one was created for this
// navigation) will stick around until the next cross-site navigation, since
// we are unable to tell when to destroy it.
// See RenderFrameHostManager::RendererAbortedProvisionalLoad.
//
// TODO(davidben): Unify IsDownload() and is_stream(). Several places need to
// check for both and remembering about streams is error-prone.
if (info->IsDownload() || info->is_stream() ||
(response->head.headers.get() &&
response->head.headers->response_code() == 204)) {
return next_handler_->OnResponseStarted(response, defer);
}
// When the --site-per-process flag is passed, we transfer processes for
// cross-site navigations. This is skipped if a transfer is already required
// or for WebUI processes for now, since pages like the NTP host multiple
// cross-site WebUI iframes.
if (!should_transfer &&
base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kSitePerProcess) &&
!ChildProcessSecurityPolicyImpl::GetInstance()->HasWebUIBindings(
info->GetChildID())) {
return DeferForNavigationPolicyCheck(info, response, defer);
}
if (!should_transfer)
return next_handler_->OnResponseStarted(response, defer);
// Now that we know a transfer is needed and we have something to commit, we
// pause to let the UI thread set up the transfer.
StartCrossSiteTransition(response);
// Defer loading until after the new renderer process has issued a
// corresponding request.
*defer = true;
OnDidDefer();
return true;
}
bool CrossSiteResourceHandler::OnNavigationTransitionResponseStarted(
ResourceResponse* response,
bool* defer,
const TransitionLayerData& transition_data) {
ResourceRequestInfoImpl* info = GetRequestInfo();
GlobalRequestID global_id(info->GetChildID(), info->GetRequestID());
int render_frame_id = info->GetRenderFrameID();
BrowserThread::PostTask(
BrowserThread::UI,
FROM_HERE,
base::Bind(
&OnDeferredAfterResponseStartedHelper,
global_id,
render_frame_id,
transition_data));
*defer = true;
OnDidDefer();
return true;
}
void CrossSiteResourceHandler::ResumeResponseDeferredAtStart(int request_id) {
bool defer = false;
if (!OnNormalResponseStarted(response_.get(), &defer)) {
controller()->Cancel();
} else if (!defer) {
ResumeIfDeferred();
}
}
void CrossSiteResourceHandler::ResumeOrTransfer(bool is_transfer) {
if (is_transfer) {
StartCrossSiteTransition(response_.get());
} else {
ResumeResponse();
}
}
bool CrossSiteResourceHandler::OnReadCompleted(int bytes_read, bool* defer) {
CHECK(!in_cross_site_transition_);
return next_handler_->OnReadCompleted(bytes_read, defer);
}
void CrossSiteResourceHandler::OnResponseCompleted(
const net::URLRequestStatus& status,
const std::string& security_info,
bool* defer) {
if (!in_cross_site_transition_) {
// If we're not transferring, then we should pass this through.
next_handler_->OnResponseCompleted(status, security_info, defer);
return;
}
// We have to buffer the call until after the transition completes.
completed_during_transition_ = true;
completed_status_ = status;
completed_security_info_ = security_info;
// Defer to tell RDH not to notify the world or clean up the pending request.
// We will do so in ResumeResponse.
*defer = true;
OnDidDefer();
}
// We can now send the response to the new renderer, which will cause
// WebContentsImpl to swap in the new renderer and destroy the old one.
void CrossSiteResourceHandler::ResumeResponse() {
TRACE_EVENT_ASYNC_END0(
"navigation", "CrossSiteResourceHandler transition", this);
DCHECK(request());
in_cross_site_transition_ = false;
ResourceRequestInfoImpl* info = GetRequestInfo();
if (has_started_response_) {
// Send OnResponseStarted to the new renderer.
DCHECK(response_.get());
bool defer = false;
if (!next_handler_->OnResponseStarted(response_.get(), &defer)) {
controller()->Cancel();
} else if (!defer) {
// Unpause the request to resume reading. Any further reads will be
// directed toward the new renderer.
ResumeIfDeferred();
}
}
// Remove ourselves from the ExtraRequestInfo.
info->set_cross_site_handler(NULL);
// If the response completed during the transition, notify the next
// event handler.
if (completed_during_transition_) {
bool defer = false;
next_handler_->OnResponseCompleted(completed_status_,
completed_security_info_,
&defer);
if (!defer)
ResumeIfDeferred();
}
}
// static
void CrossSiteResourceHandler::SetLeakRequestsForTesting(
bool leak_requests_for_testing) {
leak_requests_for_testing_ = leak_requests_for_testing;
}
// Prepare to transfer the response to a new RenderFrameHost.
void CrossSiteResourceHandler::StartCrossSiteTransition(
ResourceResponse* response) {
TRACE_EVENT_ASYNC_BEGIN0(
"navigation", "CrossSiteResourceHandler transition", this);
in_cross_site_transition_ = true;
response_ = response;
// Store this handler on the ExtraRequestInfo, so that RDH can call our
// ResumeResponse method when we are ready to resume.
ResourceRequestInfoImpl* info = GetRequestInfo();
info->set_cross_site_handler(this);
GlobalRequestID global_id(info->GetChildID(), info->GetRequestID());
// Tell the contents responsible for this request that a cross-site response
// is starting, so that it can tell its old renderer to run its onunload
// handler now. We will wait until the unload is finished and (if a transfer
// is needed) for the new renderer's request to arrive.
// The |transfer_url_chain| contains any redirect URLs that have already
// occurred, plus the destination URL at the end.
std::vector<GURL> transfer_url_chain;
Referrer referrer;
int render_frame_id = info->GetRenderFrameID();
transfer_url_chain = request()->url_chain();
referrer = Referrer(GURL(request()->referrer()), info->GetReferrerPolicy());
ResourceDispatcherHostImpl::Get()->MarkAsTransferredNavigation(global_id);
BrowserThread::PostTask(
BrowserThread::UI,
FROM_HERE,
base::Bind(
&OnCrossSiteResponseHelper,
CrossSiteResponseParams(render_frame_id,
global_id,
transfer_url_chain,
referrer,
info->GetPageTransition(),
info->should_replace_current_entry())));
}
bool CrossSiteResourceHandler::DeferForNavigationPolicyCheck(
ResourceRequestInfoImpl* info,
ResourceResponse* response,
bool* defer) {
// Store the response_ object internally, since the navigation is deferred
// regardless of whether it will be a transfer or not.
response_ = response;
// Always defer the navigation to the UI thread to make a policy decision.
// It will send the result back to the IO thread to either resume or
// transfer it to a new renderer.
// TODO(nasko): If the UI thread result is that transfer is required, the
// IO thread will defer to the UI thread again through
// StartCrossSiteTransition. This is unnecessary and the policy check on the
// UI thread should be refactored to avoid the extra hop.
BrowserThread::PostTaskAndReplyWithResult(
BrowserThread::UI,
FROM_HERE,
base::Bind(&CheckNavigationPolicyOnUI,
request()->url(),
info->GetChildID(),
info->GetRenderFrameID()),
base::Bind(&CrossSiteResourceHandler::ResumeOrTransfer,
weak_ptr_factory_.GetWeakPtr()));
// Defer loading until it is known whether the navigation will transfer
// to a new process or continue in the existing one.
*defer = true;
OnDidDefer();
return true;
}
void CrossSiteResourceHandler::ResumeIfDeferred() {
if (did_defer_) {
request()->LogUnblocked();
did_defer_ = false;
controller()->Resume();
}
}
void CrossSiteResourceHandler::OnDidDefer() {
did_defer_ = true;
request()->LogBlockedBy("CrossSiteResourceHandler");
}
} // namespace content
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