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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/input/web_input_event_builders_android.h"
#include "base/logging.h"
#include "content/browser/renderer_host/input/motion_event_android.h"
#include "content/browser/renderer_host/input/web_input_event_util.h"
#include "content/browser/renderer_host/input/web_input_event_util_posix.h"
#include "ui/events/keycodes/keyboard_code_conversion_android.h"
#include "ui/events/keycodes/keyboard_codes_posix.h"
using blink::WebInputEvent;
using blink::WebKeyboardEvent;
using blink::WebGestureEvent;
using blink::WebMouseEvent;
using blink::WebMouseWheelEvent;
using blink::WebTouchEvent;
using blink::WebTouchPoint;
namespace content {
WebKeyboardEvent WebKeyboardEventBuilder::Build(WebInputEvent::Type type,
int modifiers,
double time_sec,
int keycode,
int unicode_character,
bool is_system_key) {
DCHECK(WebInputEvent::isKeyboardEventType(type));
WebKeyboardEvent result;
result.type = type;
result.modifiers = modifiers;
result.timeStampSeconds = time_sec;
ui::KeyboardCode windows_key_code =
ui::KeyboardCodeFromAndroidKeyCode(keycode);
UpdateWindowsKeyCodeAndKeyIdentifier(&result, windows_key_code);
result.modifiers |= GetLocationModifiersFromWindowsKeyCode(windows_key_code);
result.nativeKeyCode = keycode;
result.unmodifiedText[0] = unicode_character;
if (result.windowsKeyCode == ui::VKEY_RETURN) {
// This is the same behavior as GTK:
// We need to treat the enter key as a key press of character \r. This
// is apparently just how webkit handles it and what it expects.
result.unmodifiedText[0] = '\r';
}
result.text[0] = result.unmodifiedText[0];
result.isSystemKey = is_system_key;
return result;
}
WebMouseEvent WebMouseEventBuilder::Build(blink::WebInputEvent::Type type,
WebMouseEvent::Button button,
double time_sec,
int window_x,
int window_y,
int modifiers,
int click_count) {
DCHECK(WebInputEvent::isMouseEventType(type));
WebMouseEvent result;
result.type = type;
result.x = window_x;
result.y = window_y;
result.windowX = window_x;
result.windowY = window_y;
result.timeStampSeconds = time_sec;
result.clickCount = click_count;
result.modifiers = modifiers;
if (type == WebInputEvent::MouseDown || type == WebInputEvent::MouseUp)
result.button = button;
else
result.button = WebMouseEvent::ButtonNone;
return result;
}
WebMouseWheelEvent WebMouseWheelEventBuilder::Build(Direction direction,
double time_sec,
int window_x,
int window_y) {
WebMouseWheelEvent result;
result.type = WebInputEvent::MouseWheel;
result.x = window_x;
result.y = window_y;
result.windowX = window_x;
result.windowY = window_y;
result.timeStampSeconds = time_sec;
result.button = WebMouseEvent::ButtonNone;
// The below choices are matched from GTK.
const float scrollbar_pixels_per_tick = 160.0f / 3.0f;
switch (direction) {
case DIRECTION_UP:
result.deltaY = scrollbar_pixels_per_tick;
result.wheelTicksY = 1;
break;
case DIRECTION_DOWN:
result.deltaY = -scrollbar_pixels_per_tick;
result.wheelTicksY = -1;
break;
case DIRECTION_LEFT:
result.deltaX = scrollbar_pixels_per_tick;
result.wheelTicksX = 1;
break;
case DIRECTION_RIGHT:
result.deltaX = -scrollbar_pixels_per_tick;
result.wheelTicksX = -1;
break;
}
return result;
}
WebGestureEvent WebGestureEventBuilder::Build(WebInputEvent::Type type,
double time_sec,
int x,
int y) {
DCHECK(WebInputEvent::isGestureEventType(type));
WebGestureEvent result;
result.type = type;
result.x = x;
result.y = y;
result.timeStampSeconds = time_sec;
result.sourceDevice = blink::WebGestureDeviceTouchscreen;
return result;
}
} // namespace content
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