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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/p2p/socket_host_udp.h"
#include <deque>
#include <vector>
#include "base/logging.h"
#include "base/sys_byteorder.h"
#include "content/browser/renderer_host/p2p/socket_host_test_utils.h"
#include "content/browser/renderer_host/p2p/socket_host_throttler.h"
#include "net/base/io_buffer.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_errors.h"
#include "net/udp/datagram_server_socket.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/webrtc/base/timing.h"
using ::testing::_;
using ::testing::DeleteArg;
using ::testing::DoAll;
using ::testing::Return;
namespace {
class FakeTiming : public rtc::Timing {
public:
FakeTiming() : now_(0.0) {}
double TimerNow() override { return now_; }
void set_now(double now) { now_ = now; }
private:
double now_;
};
class FakeDatagramServerSocket : public net::DatagramServerSocket {
public:
typedef std::pair<net::IPEndPoint, std::vector<char> > UDPPacket;
// P2PSocketHostUdp destroyes a socket on errors so sent packets
// need to be stored outside of this object.
explicit FakeDatagramServerSocket(std::deque<UDPPacket>* sent_packets)
: sent_packets_(sent_packets) {
}
void Close() override {}
int GetPeerAddress(net::IPEndPoint* address) const override {
NOTREACHED();
return net::ERR_SOCKET_NOT_CONNECTED;
}
int GetLocalAddress(net::IPEndPoint* address) const override {
*address = address_;
return 0;
}
int Listen(const net::IPEndPoint& address) override {
address_ = address;
return 0;
}
int RecvFrom(net::IOBuffer* buf,
int buf_len,
net::IPEndPoint* address,
const net::CompletionCallback& callback) override {
CHECK(recv_callback_.is_null());
if (incoming_packets_.size() > 0) {
scoped_refptr<net::IOBuffer> buffer(buf);
int size = std::min(
static_cast<int>(incoming_packets_.front().second.size()), buf_len);
memcpy(buffer->data(), &*incoming_packets_.front().second.begin(), size);
*address = incoming_packets_.front().first;
incoming_packets_.pop_front();
return size;
} else {
recv_callback_ = callback;
recv_buffer_ = buf;
recv_size_ = buf_len;
recv_address_ = address;
return net::ERR_IO_PENDING;
}
}
int SendTo(net::IOBuffer* buf,
int buf_len,
const net::IPEndPoint& address,
const net::CompletionCallback& callback) override {
scoped_refptr<net::IOBuffer> buffer(buf);
std::vector<char> data_vector(buffer->data(), buffer->data() + buf_len);
sent_packets_->push_back(UDPPacket(address, data_vector));
return buf_len;
}
int SetReceiveBufferSize(int32 size) override { return net::OK; }
int SetSendBufferSize(int32 size) override { return net::OK; }
void ReceivePacket(const net::IPEndPoint& address, std::vector<char> data) {
if (!recv_callback_.is_null()) {
int size = std::min(recv_size_, static_cast<int>(data.size()));
memcpy(recv_buffer_->data(), &*data.begin(), size);
*recv_address_ = address;
net::CompletionCallback cb = recv_callback_;
recv_callback_.Reset();
recv_buffer_ = NULL;
cb.Run(size);
} else {
incoming_packets_.push_back(UDPPacket(address, data));
}
}
const net::BoundNetLog& NetLog() const override { return net_log_; }
void AllowAddressReuse() override { NOTIMPLEMENTED(); }
void AllowBroadcast() override { NOTIMPLEMENTED(); }
int JoinGroup(const net::IPAddressNumber& group_address) const override {
NOTIMPLEMENTED();
return net::ERR_NOT_IMPLEMENTED;
}
int LeaveGroup(const net::IPAddressNumber& group_address) const override {
NOTIMPLEMENTED();
return net::ERR_NOT_IMPLEMENTED;
}
int SetMulticastInterface(uint32 interface_index) override {
NOTIMPLEMENTED();
return net::ERR_NOT_IMPLEMENTED;
}
int SetMulticastTimeToLive(int time_to_live) override {
NOTIMPLEMENTED();
return net::ERR_NOT_IMPLEMENTED;
}
int SetMulticastLoopbackMode(bool loopback) override {
NOTIMPLEMENTED();
return net::ERR_NOT_IMPLEMENTED;
}
int SetDiffServCodePoint(net::DiffServCodePoint dscp) override {
NOTIMPLEMENTED();
return net::ERR_NOT_IMPLEMENTED;
}
void DetachFromThread() override { NOTIMPLEMENTED(); }
private:
net::IPEndPoint address_;
std::deque<UDPPacket>* sent_packets_;
std::deque<UDPPacket> incoming_packets_;
net::BoundNetLog net_log_;
scoped_refptr<net::IOBuffer> recv_buffer_;
net::IPEndPoint* recv_address_;
int recv_size_;
net::CompletionCallback recv_callback_;
};
} // namespace
namespace content {
class P2PSocketHostUdpTest : public testing::Test {
protected:
void SetUp() override {
EXPECT_CALL(sender_, Send(
MatchMessage(static_cast<uint32>(P2PMsg_OnSocketCreated::ID))))
.WillOnce(DoAll(DeleteArg<0>(), Return(true)));
socket_host_.reset(new P2PSocketHostUdp(&sender_, 0, &throttler_));
socket_ = new FakeDatagramServerSocket(&sent_packets_);
socket_host_->socket_.reset(socket_);
local_address_ = ParseAddress(kTestLocalIpAddress, kTestPort1);
socket_host_->Init(local_address_, P2PHostAndIPEndPoint());
dest1_ = ParseAddress(kTestIpAddress1, kTestPort1);
dest2_ = ParseAddress(kTestIpAddress2, kTestPort2);
scoped_ptr<rtc::Timing> timing(new FakeTiming());
throttler_.SetTiming(timing.Pass());
}
P2PMessageThrottler throttler_;
std::deque<FakeDatagramServerSocket::UDPPacket> sent_packets_;
FakeDatagramServerSocket* socket_; // Owned by |socket_host_|.
scoped_ptr<P2PSocketHostUdp> socket_host_;
MockIPCSender sender_;
net::IPEndPoint local_address_;
net::IPEndPoint dest1_;
net::IPEndPoint dest2_;
};
// Verify that we can send STUN messages before we receive anything
// from the other side.
TEST_F(P2PSocketHostUdpTest, SendStunNoAuth) {
EXPECT_CALL(sender_, Send(
MatchMessage(static_cast<uint32>(P2PMsg_OnSendComplete::ID))))
.Times(3)
.WillRepeatedly(DoAll(DeleteArg<0>(), Return(true)));
rtc::PacketOptions options;
std::vector<char> packet1;
CreateStunRequest(&packet1);
socket_host_->Send(dest1_, packet1, options, 0);
std::vector<char> packet2;
CreateStunResponse(&packet2);
socket_host_->Send(dest1_, packet2, options, 0);
std::vector<char> packet3;
CreateStunError(&packet3);
socket_host_->Send(dest1_, packet3, options, 0);
ASSERT_EQ(sent_packets_.size(), 3U);
ASSERT_EQ(sent_packets_[0].second, packet1);
ASSERT_EQ(sent_packets_[1].second, packet2);
ASSERT_EQ(sent_packets_[2].second, packet3);
}
// Verify that no data packets can be sent before STUN binding has
// finished.
TEST_F(P2PSocketHostUdpTest, SendDataNoAuth) {
EXPECT_CALL(sender_, Send(
MatchMessage(static_cast<uint32>(P2PMsg_OnError::ID))))
.WillOnce(DoAll(DeleteArg<0>(), Return(true)));
rtc::PacketOptions options;
std::vector<char> packet;
CreateRandomPacket(&packet);
socket_host_->Send(dest1_, packet, options, 0);
ASSERT_EQ(sent_packets_.size(), 0U);
}
// Verify that we can send data after we've received STUN request
// from the other side.
TEST_F(P2PSocketHostUdpTest, SendAfterStunRequest) {
// Receive packet from |dest1_|.
std::vector<char> request_packet;
CreateStunRequest(&request_packet);
EXPECT_CALL(sender_, Send(MatchPacketMessage(request_packet)))
.WillOnce(DoAll(DeleteArg<0>(), Return(true)));
socket_->ReceivePacket(dest1_, request_packet);
// Now we should be able to send any data to |dest1_|.
EXPECT_CALL(sender_, Send(
MatchMessage(static_cast<uint32>(P2PMsg_OnSendComplete::ID))))
.WillOnce(DoAll(DeleteArg<0>(), Return(true)));
rtc::PacketOptions options;
std::vector<char> packet;
CreateRandomPacket(&packet);
socket_host_->Send(dest1_, packet, options, 0);
ASSERT_EQ(1U, sent_packets_.size());
ASSERT_EQ(dest1_, sent_packets_[0].first);
}
// Verify that we can send data after we've received STUN response
// from the other side.
TEST_F(P2PSocketHostUdpTest, SendAfterStunResponse) {
// Receive packet from |dest1_|.
std::vector<char> request_packet;
CreateStunRequest(&request_packet);
EXPECT_CALL(sender_, Send(MatchPacketMessage(request_packet)))
.WillOnce(DoAll(DeleteArg<0>(), Return(true)));
socket_->ReceivePacket(dest1_, request_packet);
// Now we should be able to send any data to |dest1_|.
EXPECT_CALL(sender_, Send(
MatchMessage(static_cast<uint32>(P2PMsg_OnSendComplete::ID))))
.WillOnce(DoAll(DeleteArg<0>(), Return(true)));
rtc::PacketOptions options;
std::vector<char> packet;
CreateRandomPacket(&packet);
socket_host_->Send(dest1_, packet, options, 0);
ASSERT_EQ(1U, sent_packets_.size());
ASSERT_EQ(dest1_, sent_packets_[0].first);
}
// Verify messages still cannot be sent to an unathorized host after
// successful binding with different host.
TEST_F(P2PSocketHostUdpTest, SendAfterStunResponseDifferentHost) {
// Receive packet from |dest1_|.
std::vector<char> request_packet;
CreateStunRequest(&request_packet);
EXPECT_CALL(sender_, Send(MatchPacketMessage(request_packet)))
.WillOnce(DoAll(DeleteArg<0>(), Return(true)));
socket_->ReceivePacket(dest1_, request_packet);
// Should fail when trying to send the same packet to |dest2_|.
rtc::PacketOptions options;
std::vector<char> packet;
CreateRandomPacket(&packet);
EXPECT_CALL(sender_, Send(
MatchMessage(static_cast<uint32>(P2PMsg_OnError::ID))))
.WillOnce(DoAll(DeleteArg<0>(), Return(true)));
socket_host_->Send(dest2_, packet, options, 0);
}
// Verify throttler not allowing unlimited sending of ICE messages to
// any destination.
TEST_F(P2PSocketHostUdpTest, ThrottleAfterLimit) {
EXPECT_CALL(sender_, Send(
MatchMessage(static_cast<uint32>(P2PMsg_OnSendComplete::ID))))
.Times(2)
.WillRepeatedly(DoAll(DeleteArg<0>(), Return(true)));
rtc::PacketOptions options;
std::vector<char> packet1;
CreateStunRequest(&packet1);
throttler_.SetSendIceBandwidth(packet1.size() * 2);
socket_host_->Send(dest1_, packet1, options, 0);
socket_host_->Send(dest2_, packet1, options, 0);
net::IPEndPoint dest3 = ParseAddress(kTestIpAddress1, 2222);
// This packet must be dropped by the throttler.
socket_host_->Send(dest3, packet1, options, 0);
ASSERT_EQ(sent_packets_.size(), 2U);
}
// Verify we can send packets to a known destination when ICE throttling is
// active.
TEST_F(P2PSocketHostUdpTest, ThrottleAfterLimitAfterReceive) {
// Receive packet from |dest1_|.
std::vector<char> request_packet;
CreateStunRequest(&request_packet);
EXPECT_CALL(sender_, Send(MatchPacketMessage(request_packet)))
.WillOnce(DoAll(DeleteArg<0>(), Return(true)));
socket_->ReceivePacket(dest1_, request_packet);
EXPECT_CALL(sender_, Send(
MatchMessage(static_cast<uint32>(P2PMsg_OnSendComplete::ID))))
.Times(4)
.WillRepeatedly(DoAll(DeleteArg<0>(), Return(true)));
rtc::PacketOptions options;
std::vector<char> packet1;
CreateStunRequest(&packet1);
throttler_.SetSendIceBandwidth(packet1.size());
// |dest1_| is known address, throttling will not be applied.
socket_host_->Send(dest1_, packet1, options, 0);
// Trying to send the packet to dest1_ in the same window. It should go.
socket_host_->Send(dest1_, packet1, options, 0);
// Throttler should allow this packet to go through.
socket_host_->Send(dest2_, packet1, options, 0);
net::IPEndPoint dest3 = ParseAddress(kTestIpAddress1, 2223);
// This packet will be dropped, as limit only for a single packet.
socket_host_->Send(dest3, packet1, options, 0);
net::IPEndPoint dest4 = ParseAddress(kTestIpAddress1, 2224);
// This packet should also be dropped.
socket_host_->Send(dest4, packet1, options, 0);
// |dest1| is known, we can send as many packets to it.
socket_host_->Send(dest1_, packet1, options, 0);
ASSERT_EQ(sent_packets_.size(), 4U);
}
} // namespace content
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