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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/renderer_host/render_widget_host_view_base.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/WebKit/public/platform/WebScreenOrientationType.h"
#include "ui/gfx/display.h"
namespace content {
namespace {
gfx::Display CreateDisplay(int width, int height, int angle) {
gfx::Display display;
display.SetRotationAsDegree(angle);
display.set_bounds(gfx::Rect(width, height));
return display;
}
} // anonymous namespace
TEST(RenderWidgetHostViewBaseTest, OrientationTypeForMobile) {
// Square display (width == height).
{
gfx::Display display = CreateDisplay(100, 100, 0);
EXPECT_EQ(blink::WebScreenOrientationPortraitPrimary,
RenderWidgetHostViewBase::GetOrientationTypeForMobile(display));
display = CreateDisplay(200, 200, 90);
EXPECT_EQ(blink::WebScreenOrientationLandscapePrimary,
RenderWidgetHostViewBase::GetOrientationTypeForMobile(display));
display = CreateDisplay(0, 0, 180);
EXPECT_EQ(blink::WebScreenOrientationPortraitSecondary,
RenderWidgetHostViewBase::GetOrientationTypeForMobile(display));
display = CreateDisplay(10000, 10000, 270);
EXPECT_EQ(blink::WebScreenOrientationLandscapeSecondary,
RenderWidgetHostViewBase::GetOrientationTypeForMobile(display));
}
// natural width > natural height.
{
gfx::Display display = CreateDisplay(1, 0, 0);
EXPECT_EQ(blink::WebScreenOrientationLandscapePrimary,
RenderWidgetHostViewBase::GetOrientationTypeForMobile(display));
display = CreateDisplay(19999, 20000, 90);
EXPECT_EQ(blink::WebScreenOrientationPortraitSecondary,
RenderWidgetHostViewBase::GetOrientationTypeForMobile(display));
display = CreateDisplay(200, 100, 180);
EXPECT_EQ(blink::WebScreenOrientationLandscapeSecondary,
RenderWidgetHostViewBase::GetOrientationTypeForMobile(display));
display = CreateDisplay(1, 10000, 270);
EXPECT_EQ(blink::WebScreenOrientationPortraitPrimary,
RenderWidgetHostViewBase::GetOrientationTypeForMobile(display));
}
// natural width < natural height.
{
gfx::Display display = CreateDisplay(0, 1, 0);
EXPECT_EQ(blink::WebScreenOrientationPortraitPrimary,
RenderWidgetHostViewBase::GetOrientationTypeForMobile(display));
display = CreateDisplay(20000, 19999, 90);
EXPECT_EQ(blink::WebScreenOrientationLandscapePrimary,
RenderWidgetHostViewBase::GetOrientationTypeForMobile(display));
display = CreateDisplay(100, 200, 180);
EXPECT_EQ(blink::WebScreenOrientationPortraitSecondary,
RenderWidgetHostViewBase::GetOrientationTypeForMobile(display));
display = CreateDisplay(10000, 1, 270);
EXPECT_EQ(blink::WebScreenOrientationLandscapeSecondary,
RenderWidgetHostViewBase::GetOrientationTypeForMobile(display));
}
}
TEST(RenderWidgetHostViewBaseTest, OrientationTypeForDesktop) {
// On Desktop, the primary orientation is the first computed one so a test
// similar to OrientationTypeForMobile is not possible.
// Instead this test will only check one configuration and verify that the
// method reports two landscape and two portrait orientations with one primary
// and one secondary for each.
// natural width > natural height.
{
gfx::Display display = CreateDisplay(1, 0, 0);
blink::WebScreenOrientationType landscape_1 =
RenderWidgetHostViewBase::GetOrientationTypeForDesktop(display);
EXPECT_TRUE(landscape_1 == blink::WebScreenOrientationLandscapePrimary ||
landscape_1 == blink::WebScreenOrientationLandscapeSecondary);
display = CreateDisplay(200, 100, 180);
blink::WebScreenOrientationType landscape_2 =
RenderWidgetHostViewBase::GetOrientationTypeForDesktop(display);
EXPECT_TRUE(landscape_2 == blink::WebScreenOrientationLandscapePrimary ||
landscape_2 == blink::WebScreenOrientationLandscapeSecondary);
EXPECT_NE(landscape_1, landscape_2);
display = CreateDisplay(19999, 20000, 90);
blink::WebScreenOrientationType portrait_1 =
RenderWidgetHostViewBase::GetOrientationTypeForDesktop(display);
EXPECT_TRUE(portrait_1 == blink::WebScreenOrientationPortraitPrimary ||
portrait_1 == blink::WebScreenOrientationPortraitSecondary);
display = CreateDisplay(1, 10000, 270);
blink::WebScreenOrientationType portrait_2 =
RenderWidgetHostViewBase::GetOrientationTypeForDesktop(display);
EXPECT_TRUE(portrait_2 == blink::WebScreenOrientationPortraitPrimary ||
portrait_2 == blink::WebScreenOrientationPortraitSecondary);
EXPECT_NE(portrait_1, portrait_2);
}
}
} // namespace content
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