1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187
|
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_GPU_RENDER_WIDGET_COMPOSITOR_H_
#define CONTENT_RENDERER_GPU_RENDER_WIDGET_COMPOSITOR_H_
#include "base/callback.h"
#include "base/memory/weak_ptr.h"
#include "base/time/time.h"
#include "base/values.h"
#include "cc/base/swap_promise.h"
#include "cc/base/swap_promise_monitor.h"
#include "cc/input/top_controls_state.h"
#include "cc/trees/layer_tree_host_client.h"
#include "cc/trees/layer_tree_host_single_thread_client.h"
#include "cc/trees/layer_tree_settings.h"
#include "content/common/content_export.h"
#include "content/renderer/gpu/compositor_dependencies.h"
#include "third_party/WebKit/public/platform/WebLayerTreeView.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "ui/gfx/geometry/rect.h"
namespace ui {
struct LatencyInfo;
}
namespace cc {
class CopyOutputRequest;
class InputHandler;
class Layer;
class LayerTreeHost;
}
namespace content {
class RenderWidget;
class CONTENT_EXPORT RenderWidgetCompositor
: NON_EXPORTED_BASE(public blink::WebLayerTreeView),
NON_EXPORTED_BASE(public cc::LayerTreeHostClient),
NON_EXPORTED_BASE(public cc::LayerTreeHostSingleThreadClient) {
public:
// Attempt to construct and initialize a compositor instance for the widget
// with the given settings. Returns NULL if initialization fails.
static scoped_ptr<RenderWidgetCompositor> Create(
RenderWidget* widget,
CompositorDependencies* compositor_deps);
virtual ~RenderWidgetCompositor();
const base::WeakPtr<cc::InputHandler>& GetInputHandler();
bool BeginMainFrameRequested() const;
void SetNeedsDisplayOnAllLayers();
void SetRasterizeOnlyVisibleContent();
void UpdateTopControlsState(cc::TopControlsState constraints,
cc::TopControlsState current,
bool animate);
void SetTopControlsShrinkBlinkSize(bool shrink);
void SetTopControlsHeight(float height);
void SetNeedsRedrawRect(gfx::Rect damage_rect);
// Like setNeedsRedraw but forces the frame to be drawn, without early-outs.
// Redraw will be forced after the next commit
void SetNeedsForcedRedraw();
// Calling CreateLatencyInfoSwapPromiseMonitor() to get a scoped
// LatencyInfoSwapPromiseMonitor. During the life time of the
// LatencyInfoSwapPromiseMonitor, if SetNeedsCommit() or SetNeedsUpdateLayer()
// is called on LayerTreeHost, the original latency info will be turned
// into a LatencyInfoSwapPromise.
scoped_ptr<cc::SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
ui::LatencyInfo* latency);
// Calling QueueSwapPromise() to directly queue a SwapPromise into
// LayerTreeHost.
void QueueSwapPromise(scoped_ptr<cc::SwapPromise> swap_promise);
int GetLayerTreeId() const;
int GetSourceFrameNumber() const;
void SetNeedsCommit();
void NotifyInputThrottledUntilCommit();
const cc::Layer* GetRootLayer() const;
int ScheduleMicroBenchmark(
const std::string& name,
scoped_ptr<base::Value> value,
const base::Callback<void(scoped_ptr<base::Value>)>& callback);
bool SendMessageToMicroBenchmark(int id, scoped_ptr<base::Value> value);
void StartCompositor();
// WebLayerTreeView implementation.
virtual void setRootLayer(const blink::WebLayer& layer);
virtual void clearRootLayer();
virtual void setViewportSize(
const blink::WebSize& unused_deprecated,
const blink::WebSize& device_viewport_size);
virtual void setViewportSize(const blink::WebSize& device_viewport_size);
virtual blink::WebSize layoutViewportSize() const;
virtual blink::WebSize deviceViewportSize() const;
virtual blink::WebFloatPoint adjustEventPointForPinchZoom(
const blink::WebFloatPoint& point) const;
virtual void setDeviceScaleFactor(float device_scale);
virtual float deviceScaleFactor() const;
virtual void setBackgroundColor(blink::WebColor color);
virtual void setHasTransparentBackground(bool transparent);
virtual void setOverhangBitmap(const SkBitmap& bitmap);
virtual void setVisible(bool visible);
virtual void setPageScaleFactorAndLimits(float page_scale_factor,
float minimum,
float maximum);
virtual void startPageScaleAnimation(const blink::WebPoint& destination,
bool use_anchor,
float new_page_scale,
double duration_sec);
virtual void heuristicsForGpuRasterizationUpdated(bool matches_heuristics);
virtual void setNeedsAnimate();
virtual bool commitRequested() const;
virtual void didStopFlinging();
virtual void compositeAndReadbackAsync(
blink::WebCompositeAndReadbackAsyncCallback* callback);
virtual void finishAllRendering();
virtual void setDeferCommits(bool defer_commits);
virtual void registerForAnimations(blink::WebLayer* layer);
virtual void registerViewportLayers(
const blink::WebLayer* overscrollElasticityLayer,
const blink::WebLayer* pageScaleLayer,
const blink::WebLayer* innerViewportScrollLayer,
const blink::WebLayer* outerViewportScrollLayer) override;
virtual void clearViewportLayers() override;
virtual void registerSelection(const blink::WebSelectionBound& start,
const blink::WebSelectionBound& end) override;
virtual void clearSelection() override;
virtual void setShowFPSCounter(bool show);
virtual void setShowPaintRects(bool show);
virtual void setShowDebugBorders(bool show);
virtual void setContinuousPaintingEnabled(bool enabled);
virtual void setShowScrollBottleneckRects(bool show);
virtual void setTopControlsContentOffset(float);
// cc::LayerTreeHostClient implementation.
void WillBeginMainFrame(int frame_id) override;
void DidBeginMainFrame() override;
void BeginMainFrame(const cc::BeginFrameArgs& args) override;
void Layout() override;
void ApplyViewportDeltas(const gfx::Vector2d& inner_delta,
const gfx::Vector2d& outer_delta,
const gfx::Vector2dF& elastic_overscroll_delta,
float page_scale,
float top_controls_delta) override;
void ApplyViewportDeltas(const gfx::Vector2d& scroll_delta,
float page_scale,
float top_controls_delta) override;
void RequestNewOutputSurface() override;
void DidInitializeOutputSurface() override;
void DidFailToInitializeOutputSurface() override;
void WillCommit() override;
void DidCommit() override;
void DidCommitAndDrawFrame() override;
void DidCompleteSwapBuffers() override;
void RateLimitSharedMainThreadContext() override;
// cc::LayerTreeHostSingleThreadClient implementation.
void ScheduleAnimation() override;
void DidPostSwapBuffers() override;
void DidAbortSwapBuffers() override;
enum {
OUTPUT_SURFACE_RETRIES_BEFORE_FALLBACK = 4,
MAX_OUTPUT_SURFACE_RETRIES = 5,
};
protected:
RenderWidgetCompositor(RenderWidget* widget,
CompositorDependencies* compositor_deps);
void Initialize();
cc::LayerTreeHost* layer_tree_host() { return layer_tree_host_.get(); }
private:
int num_failed_recreate_attempts_;
RenderWidget* widget_;
CompositorDependencies* compositor_deps_;
scoped_ptr<cc::LayerTreeHost> layer_tree_host_;
scoped_ptr<cc::CopyOutputRequest> temporary_copy_output_request_;
base::WeakPtrFactory<RenderWidgetCompositor> weak_factory_;
};
} // namespace content
#endif // CONTENT_RENDERER_GPU_RENDER_WIDGET_COMPOSITOR_H_
|