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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
/*
* Copyright (C) 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
* Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved.
* (http://www.torchmobile.com/)
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CONTENT_RENDERER_HISTORY_CONTROLLER_H_
#define CONTENT_RENDERER_HISTORY_CONTROLLER_H_
#include "base/containers/hash_tables.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/scoped_vector.h"
#include "content/common/content_export.h"
#include "content/renderer/history_entry.h"
#include "third_party/WebKit/public/platform/WebURLRequest.h"
#include "third_party/WebKit/public/web/WebHistoryCommitType.h"
#include "third_party/WebKit/public/web/WebHistoryItem.h"
namespace blink {
class WebFrame;
}
namespace content {
class RenderFrameImpl;
class RenderViewImpl;
// A guide to history state in the renderer:
//
// HistoryController: Owned by RenderView, is the entry point for interacting
// with history. Handles most of the operations to modify history state,
// navigate to an existing back/forward entry, etc.
//
// HistoryEntry: Represents a single entry in the back/forward list,
// encapsulating all frames in the page it represents. It provides access
// to each frame's state via lookups by frame id or frame name.
// HistoryNode: Represents a single frame in a HistoryEntry. Owned by a
// HistoryEntry. HistoryNodes form a tree that mirrors the frame tree in
// the corresponding page.
// HistoryNodes represent the structure of the page, but don't hold any
// per-frame state except a list of child frames.
// WebHistoryItem (lives in blink): The state for a given frame. Can persist
// across navigations. WebHistoryItem is reference counted, and each
// HistoryNode holds a reference to its single corresponding
// WebHistoryItem. Can be referenced by multiple HistoryNodes and can
// therefore exist in multiple HistoryEntry instances.
//
// Suppose we have the following page, foo.com, which embeds foo.com/a in an
// iframe:
//
// HistoryEntry 0:
// HistoryNode 0_0 (WebHistoryItem A (url: foo.com))
// HistoryNode 0_1: (WebHistoryItem B (url: foo.com/a))
//
// Now we navigate the top frame to bar.com, which embeds bar.com/b and
// bar.com/c in iframes, and bar.com/b in turn embeds bar.com/d. We will
// create a new HistoryEntry with a tree containing 4 new HistoryNodes. The
// state will be:
//
// HistoryEntry 1:
// HistoryNode 1_0 (WebHistoryItem C (url: bar.com))
// HistoryNode 1_1: (WebHistoryItem D (url: bar.com/b))
// HistoryNode 1_3: (WebHistoryItem F (url: bar.com/d))
// HistoryNode 1_2: (WebHistoryItem E (url: bar.com/c))
//
//
// Finally, we navigate the first subframe from bar.com/b to bar.com/e, which
// embeds bar.com/f. We will create a new HistoryEntry and new HistoryNode for
// each frame. Any frame that navigates (bar.com/e and its child, bar.com/f)
// will receive a new WebHistoryItem. However, 2 frames were not navigated
// (bar.com and bar.com/c), so those two frames will reuse the existing
// WebHistoryItem:
//
// HistoryEntry 2:
// HistoryNode 2_0 (WebHistoryItem C (url: bar.com)) *REUSED*
// HistoryNode 2_1: (WebHistoryItem G (url: bar.com/e))
// HistoryNode 2_3: (WebHistoryItem H (url: bar.com/f))
// HistoryNode 2_2: (WebHistoryItem E (url: bar.com/c)) *REUSED*
//
class CONTENT_EXPORT HistoryController {
public:
explicit HistoryController(RenderViewImpl* render_view);
~HistoryController();
void GoToEntry(scoped_ptr<HistoryEntry> entry,
blink::WebURLRequest::CachePolicy cache_policy);
void UpdateForCommit(RenderFrameImpl* frame,
const blink::WebHistoryItem& item,
blink::WebHistoryCommitType commit_type,
bool navigation_within_page);
HistoryEntry* GetCurrentEntry();
blink::WebHistoryItem GetItemForNewChildFrame(RenderFrameImpl* frame) const;
void RemoveChildrenForRedirect(RenderFrameImpl* frame);
private:
typedef std::vector<std::pair<blink::WebFrame*, blink::WebHistoryItem> >
HistoryFrameLoadVector;
void RecursiveGoToEntry(blink::WebFrame* frame,
HistoryFrameLoadVector& sameDocumentLoads,
HistoryFrameLoadVector& differentDocumentLoads);
void UpdateForInitialLoadInChildFrame(RenderFrameImpl* frame,
const blink::WebHistoryItem& item);
void CreateNewBackForwardItem(RenderFrameImpl* frame,
const blink::WebHistoryItem& item,
bool clone_children_of_target);
RenderViewImpl* render_view_;
scoped_ptr<HistoryEntry> current_entry_;
scoped_ptr<HistoryEntry> provisional_entry_;
DISALLOW_COPY_AND_ASSIGN(HistoryController);
};
} // namespace content
#endif // CONTENT_RENDERER_HISTORY_CONTROLLER_H_
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