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/*
* Copyright (c) 2010, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ScriptDebugServer_h
#define ScriptDebugServer_h
#include "bindings/core/v8/ScopedPersistent.h"
#include "core/inspector/ScriptBreakpoint.h"
#include "core/inspector/ScriptCallStack.h"
#include "core/inspector/ScriptDebugListener.h"
#include "wtf/HashMap.h"
#include "wtf/PassOwnPtr.h"
#include <v8-debug.h>
#include <v8.h>
namespace blink {
class ScriptState;
class ScriptDebugListener;
class ScriptSourceCode;
class ScriptValue;
class JavaScriptCallFrame;
class ScriptDebugServer {
WTF_MAKE_NONCOPYABLE(ScriptDebugServer);
public:
String setBreakpoint(const String& sourceID, const ScriptBreakpoint&, int* actualLineNumber, int* actualColumnNumber, bool interstatementLocation);
void removeBreakpoint(const String& breakpointId);
void clearBreakpoints();
void setBreakpointsActivated(bool activated);
enum PauseOnExceptionsState {
DontPauseOnExceptions,
PauseOnAllExceptions,
PauseOnUncaughtExceptions
};
PauseOnExceptionsState pauseOnExceptionsState();
void setPauseOnExceptionsState(PauseOnExceptionsState pauseOnExceptionsState);
void setPauseOnNextStatement(bool pause);
bool pausingOnNextStatement();
bool canBreakProgram();
void breakProgram();
void continueProgram();
void stepIntoStatement();
void stepOverStatement();
void stepOutOfFunction();
void clearStepping();
bool setScriptSource(const String& sourceID, const String& newContent, bool preview, String* error, RefPtr<TypeBuilder::Debugger::SetScriptSourceError>&, ScriptValue* newCallFrames, RefPtr<JSONObject>* result);
ScriptValue currentCallFrames();
ScriptValue currentCallFramesForAsyncStack();
PassRefPtrWillBeRawPtr<JavaScriptCallFrame> callFrameNoScopes(int index);
int frameCount();
static PassRefPtrWillBeRawPtr<JavaScriptCallFrame> toJavaScriptCallFrameUnsafe(const ScriptValue&);
class Task {
public:
virtual ~Task() { }
virtual void run() = 0;
};
static void interruptAndRun(v8::Isolate*, PassOwnPtr<Task>);
void runPendingTasks();
bool isPaused();
v8::Local<v8::Value> functionScopes(v8::Handle<v8::Function>);
v8::Local<v8::Value> generatorObjectDetails(v8::Handle<v8::Object>&);
v8::Local<v8::Value> collectionEntries(v8::Handle<v8::Object>&);
v8::Local<v8::Value> getInternalProperties(v8::Handle<v8::Object>&);
v8::Handle<v8::Value> setFunctionVariableValue(v8::Handle<v8::Value> functionValue, int scopeNumber, const String& variableName, v8::Handle<v8::Value> newValue);
v8::Local<v8::Value> callDebuggerMethod(const char* functionName, int argc, v8::Handle<v8::Value> argv[]);
virtual void compileScript(ScriptState*, const String& expression, const String& sourceURL, String* scriptId, String* exceptionDetailsText, int* lineNumber, int* columnNumber, RefPtrWillBeRawPtr<ScriptCallStack>* stackTrace);
virtual void clearCompiledScripts();
virtual void runScript(ScriptState*, const String& scriptId, ScriptValue* result, bool* wasThrown, String* exceptionDetailsText, int* lineNumber, int* columnNumber, RefPtrWillBeRawPtr<ScriptCallStack>* stackTrace);
virtual void setPreprocessorSource(const String&) { }
virtual void preprocessBeforeCompile(const v8::Debug::EventDetails&) { }
virtual PassOwnPtr<ScriptSourceCode> preprocess(LocalFrame*, const ScriptSourceCode&);
virtual String preprocessEventListener(LocalFrame*, const String& source, const String& url, const String& functionName);
virtual void clearPreprocessor() { }
virtual void muteWarningsAndDeprecations() { }
virtual void unmuteWarningsAndDeprecations() { }
protected:
explicit ScriptDebugServer(v8::Isolate*);
virtual ~ScriptDebugServer();
virtual ScriptDebugListener* getDebugListenerForContext(v8::Handle<v8::Context>) = 0;
virtual void runMessageLoopOnPause(v8::Handle<v8::Context>) = 0;
virtual void quitMessageLoopOnPause() = 0;
static void breakProgramCallback(const v8::FunctionCallbackInfo<v8::Value>&);
void handleProgramBreak(ScriptState* pausedScriptState, v8::Handle<v8::Object> executionState, v8::Handle<v8::Value> exception, v8::Handle<v8::Array> hitBreakpoints, bool isPromiseRejection = false);
static void v8DebugEventCallback(const v8::Debug::EventDetails& eventDetails);
void handleV8DebugEvent(const v8::Debug::EventDetails& eventDetails);
void dispatchDidParseSource(ScriptDebugListener*, v8::Handle<v8::Object> sourceObject, CompileResult);
void ensureDebuggerScriptCompiled();
void discardDebuggerScript();
PauseOnExceptionsState m_pauseOnExceptionsState;
ScopedPersistent<v8::Object> m_debuggerScript;
v8::Local<v8::Object> m_executionState;
RefPtr<ScriptState> m_pausedScriptState;
bool m_breakpointsActivated;
ScopedPersistent<v8::FunctionTemplate> m_breakProgramCallbackTemplate;
HashMap<String, OwnPtr<ScopedPersistent<v8::Script> > > m_compiledScripts;
v8::Isolate* m_isolate;
private:
enum ScopeInfoDetails {
AllScopes,
FastAsyncScopes,
NoScopes // Should be the last option.
};
ScriptValue currentCallFramesInner(ScopeInfoDetails);
PassRefPtrWillBeRawPtr<JavaScriptCallFrame> wrapCallFrames(int maximumLimit, ScopeInfoDetails);
void handleV8AsyncTaskEvent(ScriptDebugListener*, ScriptState* pausedScriptState, v8::Handle<v8::Object> executionState, v8::Handle<v8::Object> eventData);
void handleV8PromiseEvent(ScriptDebugListener*, ScriptState* pausedScriptState, v8::Handle<v8::Object> executionState, v8::Handle<v8::Object> eventData);
bool m_runningNestedMessageLoop;
};
} // namespace blink
#endif // ScriptDebugServer_h
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