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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SampledEffect_h
#define SampledEffect_h
#include "core/animation/Animation.h"
#include "core/animation/AnimationPlayer.h"
#include "core/animation/Interpolation.h"
#include "wtf/BitArray.h"
#include "wtf/Vector.h"
namespace blink {
class SampledEffect : public NoBaseWillBeGarbageCollected<SampledEffect> {
public:
static PassOwnPtrWillBeRawPtr<SampledEffect> create(Animation* animation, PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > interpolations)
{
return adoptPtrWillBeNoop(new SampledEffect(animation, interpolations));
}
bool canChange() const;
void clear();
const WillBeHeapVector<RefPtrWillBeMember<Interpolation> >& interpolations() const { return *m_interpolations; }
#if ENABLE(OILPAN)
RawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> mutableInterpolations() { return m_interpolations.get(); }
#else
PassOwnPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> mutableInterpolations() { return m_interpolations.release(); }
#endif
void setInterpolations(PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > interpolations) { m_interpolations = interpolations; }
Animation* animation() const { return m_animation; }
unsigned sequenceNumber() const { return m_sequenceNumber; }
Animation::Priority priority() const { return m_priority; }
void removeReplacedInterpolationsIfNeeded(const BitArray<numCSSProperties>&);
void trace(Visitor*);
private:
SampledEffect(Animation*, PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > >);
RawPtrWillBeWeakMember<Animation> m_animation;
#if !ENABLE(OILPAN)
RefPtr<AnimationPlayer> m_player;
#endif
OwnPtrWillBeMember<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> m_interpolations;
const unsigned m_sequenceNumber;
Animation::Priority m_priority;
};
} // namespace blink
#endif // SampledEffect_h
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