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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TimingCalculations_h
#define TimingCalculations_h
#include "core/animation/AnimationNode.h"
#include "core/animation/Timing.h"
#include "platform/animation/AnimationUtilities.h"
#include "wtf/MathExtras.h"
namespace blink {
static inline double multiplyZeroAlwaysGivesZero(double x, double y)
{
ASSERT(!isNull(x));
ASSERT(!isNull(y));
return x && y ? x * y : 0;
}
static inline AnimationNode::Phase calculatePhase(double activeDuration, double localTime, const Timing& specified)
{
ASSERT(activeDuration >= 0);
if (isNull(localTime))
return AnimationNode::PhaseNone;
if (localTime < specified.startDelay)
return AnimationNode::PhaseBefore;
if (localTime >= specified.startDelay + activeDuration)
return AnimationNode::PhaseAfter;
return AnimationNode::PhaseActive;
}
static inline bool isActiveInParentPhase(AnimationNode::Phase parentPhase, Timing::FillMode fillMode)
{
switch (parentPhase) {
case AnimationNode::PhaseBefore:
return fillMode == Timing::FillModeBackwards || fillMode == Timing::FillModeBoth;
case AnimationNode::PhaseActive:
return true;
case AnimationNode::PhaseAfter:
return fillMode == Timing::FillModeForwards || fillMode == Timing::FillModeBoth;
default:
ASSERT_NOT_REACHED();
return false;
}
}
static inline double calculateActiveTime(double activeDuration, Timing::FillMode fillMode, double localTime, AnimationNode::Phase parentPhase, AnimationNode::Phase phase, const Timing& specified)
{
ASSERT(activeDuration >= 0);
ASSERT(phase == calculatePhase(activeDuration, localTime, specified));
switch (phase) {
case AnimationNode::PhaseBefore:
if (fillMode == Timing::FillModeBackwards || fillMode == Timing::FillModeBoth)
return 0;
return nullValue();
case AnimationNode::PhaseActive:
if (isActiveInParentPhase(parentPhase, fillMode))
return localTime - specified.startDelay;
return nullValue();
case AnimationNode::PhaseAfter:
if (fillMode == Timing::FillModeForwards || fillMode == Timing::FillModeBoth)
return activeDuration;
return nullValue();
case AnimationNode::PhaseNone:
ASSERT(isNull(localTime));
return nullValue();
default:
ASSERT_NOT_REACHED();
return nullValue();
}
}
static inline double calculateScaledActiveTime(double activeDuration, double activeTime, double startOffset, const Timing& specified)
{
ASSERT(activeDuration >= 0);
ASSERT(startOffset >= 0);
if (isNull(activeTime))
return nullValue();
ASSERT(activeTime >= 0 && activeTime <= activeDuration);
return multiplyZeroAlwaysGivesZero(specified.playbackRate < 0 ? activeTime - activeDuration : activeTime, specified.playbackRate) + startOffset;
}
static inline bool endsOnIterationBoundary(double iterationCount, double iterationStart)
{
ASSERT(std::isfinite(iterationCount));
return !fmod(iterationCount + iterationStart, 1);
}
static inline double calculateIterationTime(double iterationDuration, double repeatedDuration, double scaledActiveTime, double startOffset, const Timing& specified)
{
ASSERT(iterationDuration > 0);
ASSERT(repeatedDuration == multiplyZeroAlwaysGivesZero(iterationDuration, specified.iterationCount));
if (isNull(scaledActiveTime))
return nullValue();
ASSERT(scaledActiveTime >= 0);
ASSERT(scaledActiveTime <= repeatedDuration + startOffset);
if (!std::isfinite(scaledActiveTime)
|| (scaledActiveTime - startOffset == repeatedDuration && specified.iterationCount && endsOnIterationBoundary(specified.iterationCount, specified.iterationStart)))
return iterationDuration;
ASSERT(std::isfinite(scaledActiveTime));
return fmod(scaledActiveTime, iterationDuration);
}
static inline double calculateCurrentIteration(double iterationDuration, double iterationTime, double scaledActiveTime, const Timing& specified)
{
ASSERT(iterationDuration > 0);
ASSERT(isNull(iterationTime) || iterationTime >= 0);
if (isNull(scaledActiveTime))
return nullValue();
ASSERT(iterationTime >= 0);
ASSERT(iterationTime <= iterationDuration);
ASSERT(scaledActiveTime >= 0);
if (!scaledActiveTime)
return 0;
if (iterationTime == iterationDuration)
return specified.iterationStart + specified.iterationCount - 1;
return floor(scaledActiveTime / iterationDuration);
}
static inline double calculateDirectedTime(double currentIteration, double iterationDuration, double iterationTime, const Timing& specified)
{
ASSERT(isNull(currentIteration) || currentIteration >= 0);
ASSERT(iterationDuration > 0);
if (isNull(iterationTime))
return nullValue();
ASSERT(currentIteration >= 0);
ASSERT(iterationTime >= 0);
ASSERT(iterationTime <= iterationDuration);
const bool currentIterationIsOdd = fmod(currentIteration, 2) >= 1;
const bool currentDirectionIsForwards = specified.direction == Timing::PlaybackDirectionNormal
|| (specified.direction == Timing::PlaybackDirectionAlternate && !currentIterationIsOdd)
|| (specified.direction == Timing::PlaybackDirectionAlternateReverse && currentIterationIsOdd);
return currentDirectionIsForwards ? iterationTime : iterationDuration - iterationTime;
}
static inline double calculateTransformedTime(double currentIteration, double iterationDuration, double iterationTime, const Timing& specified)
{
ASSERT(isNull(currentIteration) || currentIteration >= 0);
ASSERT(iterationDuration > 0);
ASSERT(isNull(iterationTime) || (iterationTime >= 0 && iterationTime <= iterationDuration));
double directedTime = calculateDirectedTime(currentIteration, iterationDuration, iterationTime, specified);
if (isNull(directedTime))
return nullValue();
if (!std::isfinite(iterationDuration))
return directedTime;
double timeFraction = directedTime / iterationDuration;
ASSERT(timeFraction >= 0 && timeFraction <= 1);
return multiplyZeroAlwaysGivesZero(iterationDuration, specified.timingFunction->evaluate(timeFraction, accuracyForDuration(iterationDuration)));
}
} // namespace blink
#endif
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