File: CSSToLengthConversionData.cpp

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/*
 * Copyright (C) 2013 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "core/css/CSSToLengthConversionData.h"

#include "core/rendering/RenderView.h"
#include "core/rendering/style/RenderStyle.h"

namespace blink {

CSSToLengthConversionData::FontSizes::FontSizes(float em, float rem, const Font* font)
    : m_em(em)
    , m_rem(rem)
    , m_font(font)
{
    // FIXME: Improve RAII of StyleResolverState to use const Font&.
    ASSERT(m_font);
}

CSSToLengthConversionData::FontSizes::FontSizes(const RenderStyle* style, const RenderStyle* rootStyle)
    : FontSizes(style->computedFontSize(), rootStyle ? rootStyle->computedFontSize() : 1.0f, &style->font())
{
}

float CSSToLengthConversionData::FontSizes::ex() const
{
    ASSERT(m_font);
    // FIXME: We have a bug right now where the zoom will be applied twice to EX units.
    // We really need to compute EX using fontMetrics for the original specifiedSize and not use
    // our actual constructed rendering font.
    if (!m_font->fontMetrics().hasXHeight())
        return m_em / 2.0f;
    return m_font->fontMetrics().xHeight();
}

float CSSToLengthConversionData::FontSizes::ch() const
{
    ASSERT(m_font);
    return m_font->fontMetrics().zeroWidth();
}

CSSToLengthConversionData::ViewportSize::ViewportSize(const RenderView* renderView)
    : m_width(renderView ? renderView->layoutViewportWidth() : 0)
    , m_height(renderView ? renderView->layoutViewportHeight() : 0)
{
}

CSSToLengthConversionData::CSSToLengthConversionData(const RenderStyle* style, const FontSizes& fontSizes, const ViewportSize& viewportSize, float zoom)
    : m_style(style)
    , m_fontSizes(fontSizes)
    , m_viewportSize(viewportSize)
    , m_zoom(zoom)
{
    ASSERT(m_style);
    ASSERT(zoom > 0);
}

CSSToLengthConversionData::CSSToLengthConversionData(const RenderStyle* style, const RenderStyle* rootStyle, const RenderView* renderView, float zoom)
    : CSSToLengthConversionData(style, FontSizes(style, rootStyle), ViewportSize(renderView), zoom)
{
}

double CSSToLengthConversionData::viewportWidthPercent() const
{
    m_style->setHasViewportUnits();
    return m_viewportSize.width() / 100;
}
double CSSToLengthConversionData::viewportHeightPercent() const
{
    m_style->setHasViewportUnits();
    return m_viewportSize.height() / 100;
}
double CSSToLengthConversionData::viewportMinPercent() const
{
    m_style->setHasViewportUnits();
    return std::min(m_viewportSize.width(), m_viewportSize.height()) / 100;
}
double CSSToLengthConversionData::viewportMaxPercent() const
{
    m_style->setHasViewportUnits();
    return std::max(m_viewportSize.width(), m_viewportSize.height()) / 100;
}

} // namespace blink