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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
* Copyright (C) 2014 Apple Inc. All rights reserved.
* Copyright (C) 2014 Samsung Electronics. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef AttributeCollection_h
#define AttributeCollection_h
#include "core/dom/Attr.h"
#include "core/dom/Attribute.h"
#include "wtf/Vector.h"
namespace blink {
template <typename Container, typename ContainerMemberType = Container>
class AttributeCollectionGeneric {
public:
using ValueType = typename Container::ValueType;
using iterator = ValueType*;
AttributeCollectionGeneric(Container& attributes)
: m_attributes(attributes)
{ }
ValueType& operator[](unsigned index) const { return at(index); }
ValueType& at(unsigned index) const
{
RELEASE_ASSERT(index < size());
return begin()[index];
}
iterator begin() const { return m_attributes.data(); }
iterator end() const { return begin() + size(); }
unsigned size() const { return m_attributes.size(); }
bool isEmpty() const { return !size(); }
iterator find(const QualifiedName&) const;
iterator find(const AtomicString& name, bool shouldIgnoreCase) const;
size_t findIndex(const QualifiedName&, bool shouldIgnoreCase = false) const;
size_t findIndex(const AtomicString& name, bool shouldIgnoreCase) const;
size_t findIndex(Attr*) const;
protected:
size_t findSlowCase(const AtomicString& name, bool shouldIgnoreAttributeCase) const;
ContainerMemberType m_attributes;
};
class AttributeArray {
public:
using ValueType = const Attribute;
AttributeArray(const Attribute* array, unsigned size)
: m_array(array)
, m_size(size)
{ }
const Attribute* data() const { return m_array; }
unsigned size() const { return m_size; }
private:
const Attribute* m_array;
unsigned m_size;
};
class AttributeCollection : public AttributeCollectionGeneric<const AttributeArray> {
public:
AttributeCollection()
: AttributeCollectionGeneric<const AttributeArray>(AttributeArray(nullptr, 0))
{ }
AttributeCollection(const Attribute* array, unsigned size)
: AttributeCollectionGeneric<const AttributeArray>(AttributeArray(array, size))
{ }
};
using AttributeVector = Vector<Attribute, 4>;
class MutableAttributeCollection : public AttributeCollectionGeneric<AttributeVector, AttributeVector&> {
public:
explicit MutableAttributeCollection(AttributeVector& attributes)
: AttributeCollectionGeneric<AttributeVector, AttributeVector&>(attributes)
{ }
// These functions do no error/duplicate checking.
void append(const QualifiedName&, const AtomicString& value);
void remove(unsigned index);
};
inline void MutableAttributeCollection::append(const QualifiedName& name, const AtomicString& value)
{
m_attributes.append(Attribute(name, value));
}
inline void MutableAttributeCollection::remove(unsigned index)
{
m_attributes.remove(index);
}
template <typename Container, typename ContainerMemberType>
inline typename AttributeCollectionGeneric<Container, ContainerMemberType>::iterator AttributeCollectionGeneric<Container, ContainerMemberType>::find(const AtomicString& name, bool shouldIgnoreCase) const
{
size_t index = findIndex(name, shouldIgnoreCase);
return index != kNotFound ? &at(index) : nullptr;
}
template <typename Container, typename ContainerMemberType>
inline size_t AttributeCollectionGeneric<Container, ContainerMemberType>::findIndex(const QualifiedName& name, bool shouldIgnoreCase) const
{
iterator end = this->end();
unsigned index = 0;
for (iterator it = begin(); it != end; ++it, ++index) {
if (it->name().matchesPossiblyIgnoringCase(name, shouldIgnoreCase))
return index;
}
return kNotFound;
}
// We use a boolean parameter instead of calling shouldIgnoreAttributeCase so that the caller
// can tune the behavior (hasAttribute is case sensitive whereas getAttribute is not).
template <typename Container, typename ContainerMemberType>
inline size_t AttributeCollectionGeneric<Container, ContainerMemberType>::findIndex(const AtomicString& name, bool shouldIgnoreCase) const
{
bool doSlowCheck = shouldIgnoreCase;
// Optimize for the case where the attribute exists and its name exactly matches.
iterator end = this->end();
unsigned index = 0;
for (iterator it = begin(); it != end; ++it, ++index) {
// FIXME: Why check the prefix? Namespaces should be all that matter.
// Most attributes (all of HTML and CSS) have no namespace.
if (!it->name().hasPrefix()) {
if (name == it->localName())
return index;
} else {
doSlowCheck = true;
}
}
if (doSlowCheck)
return findSlowCase(name, shouldIgnoreCase);
return kNotFound;
}
template <typename Container, typename ContainerMemberType>
inline typename AttributeCollectionGeneric<Container, ContainerMemberType>::iterator AttributeCollectionGeneric<Container, ContainerMemberType>::find(const QualifiedName& name) const
{
iterator end = this->end();
for (iterator it = begin(); it != end; ++it) {
if (it->name().matches(name))
return it;
}
return nullptr;
}
template <typename Container, typename ContainerMemberType>
size_t AttributeCollectionGeneric<Container, ContainerMemberType>::findIndex(Attr* attr) const
{
// This relies on the fact that Attr's QualifiedName == the Attribute's name.
iterator end = this->end();
unsigned index = 0;
for (iterator it = begin(); it != end; ++it, ++index) {
if (it->name() == attr->qualifiedName())
return index;
}
return kNotFound;
}
template <typename Container, typename ContainerMemberType>
size_t AttributeCollectionGeneric<Container, ContainerMemberType>::findSlowCase(const AtomicString& name, bool shouldIgnoreAttributeCase) const
{
// Continue to checking case-insensitively and/or full namespaced names if necessary:
iterator end = this->end();
unsigned index = 0;
for (iterator it = begin(); it != end; ++it, ++index) {
// FIXME: Why check the prefix? Namespace is all that should matter
// and all HTML/SVG attributes have a null namespace!
if (!it->name().hasPrefix()) {
if (shouldIgnoreAttributeCase && equalIgnoringCase(name, it->localName()))
return index;
} else {
// FIXME: Would be faster to do this comparison without calling toString, which
// generates a temporary string by concatenation. But this branch is only reached
// if the attribute name has a prefix, which is rare in HTML.
if (equalPossiblyIgnoringCase(name, it->name().toString(), shouldIgnoreAttributeCase))
return index;
}
}
return kNotFound;
}
} // namespace blink
#endif // AttributeCollection_h
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