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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "core/dom/shadow/ComposedTreeTraversal.h"
#include "core/dom/Element.h"
#include "core/dom/shadow/ElementShadow.h"
#include "core/html/HTMLShadowElement.h"
namespace blink {
static inline ElementShadow* shadowFor(const Node& node)
{
return node.isElementNode() ? toElement(node).shadow() : 0;
}
Node* ComposedTreeTraversal::traverseChild(const Node& node, TraversalDirection direction)
{
ElementShadow* shadow = shadowFor(node);
return shadow ? traverseLightChildren(*shadow->youngestShadowRoot(), direction)
: traverseLightChildren(node, direction);
}
Node* ComposedTreeTraversal::traverseLightChildren(const Node& node, TraversalDirection direction)
{
return traverseSiblings(direction == TraversalDirectionForward ? node.firstChild() : node.lastChild(), direction);
}
Node* ComposedTreeTraversal::traverseSiblings(const Node* node, TraversalDirection direction)
{
for (const Node* sibling = node; sibling; sibling = (direction == TraversalDirectionForward ? sibling->nextSibling() : sibling->previousSibling())) {
if (Node* found = traverseNode(*sibling, direction))
return found;
}
return 0;
}
Node* ComposedTreeTraversal::traverseNode(const Node& node, TraversalDirection direction)
{
if (!isActiveInsertionPoint(node))
return const_cast<Node*>(&node);
const InsertionPoint& insertionPoint = toInsertionPoint(node);
if (Node* found = traverseDistributedNodes(direction == TraversalDirectionForward ? insertionPoint.first() : insertionPoint.last(), insertionPoint, direction))
return found;
ASSERT(isHTMLShadowElement(node) || (isHTMLContentElement(node) && !node.hasChildren()));
return 0;
}
Node* ComposedTreeTraversal::traverseDistributedNodes(const Node* node, const InsertionPoint& insertionPoint, TraversalDirection direction)
{
for (const Node* next = node; next; next = (direction == TraversalDirectionForward ? insertionPoint.nextTo(next) : insertionPoint.previousTo(next))) {
if (Node* found = traverseNode(*next, direction))
return found;
}
return 0;
}
Node* ComposedTreeTraversal::traverseSiblingOrBackToInsertionPoint(const Node& node, TraversalDirection direction)
{
if (!shadowWhereNodeCanBeDistributed(node))
return traverseSiblingInCurrentTree(node, direction);
const InsertionPoint* insertionPoint = resolveReprojection(&node);
if (!insertionPoint)
return traverseSiblingInCurrentTree(node, direction);
if (Node* found = traverseDistributedNodes(direction == TraversalDirectionForward ? insertionPoint->nextTo(&node) : insertionPoint->previousTo(&node), *insertionPoint, direction))
return found;
return traverseSiblingOrBackToInsertionPoint(*insertionPoint, direction);
}
Node* ComposedTreeTraversal::traverseSiblingInCurrentTree(const Node& node, TraversalDirection direction)
{
if (Node* found = traverseSiblings(direction == TraversalDirectionForward ? node.nextSibling() : node.previousSibling(), direction))
return found;
if (Node* next = traverseBackToYoungerShadowRoot(node, direction))
return next;
return 0;
}
Node* ComposedTreeTraversal::traverseBackToYoungerShadowRoot(const Node& node, TraversalDirection direction)
{
if (node.parentNode() && node.parentNode()->isShadowRoot()) {
ShadowRoot* parentShadowRoot = toShadowRoot(node.parentNode());
if (!parentShadowRoot->isYoungest()) {
HTMLShadowElement* assignedInsertionPoint = parentShadowRoot->shadowInsertionPointOfYoungerShadowRoot();
ASSERT(assignedInsertionPoint);
return traverseSiblingInCurrentTree(*assignedInsertionPoint, direction);
}
}
return 0;
}
// FIXME: Use an iterative algorithm so that it can be inlined.
// https://bugs.webkit.org/show_bug.cgi?id=90415
ContainerNode* ComposedTreeTraversal::traverseParent(const Node& node, ParentTraversalDetails* details)
{
if (node.isPseudoElement())
return node.parentOrShadowHostNode();
if (shadowWhereNodeCanBeDistributed(node)) {
if (const InsertionPoint* insertionPoint = resolveReprojection(&node)) {
if (details)
details->didTraverseInsertionPoint(insertionPoint);
// The node is distributed. But the distribution was stopped at this insertion point.
if (shadowWhereNodeCanBeDistributed(*insertionPoint))
return 0;
return traverseParentOrHost(*insertionPoint);
}
return 0;
}
return traverseParentOrHost(node);
}
inline ContainerNode* ComposedTreeTraversal::traverseParentOrHost(const Node& node)
{
ContainerNode* parent = node.parentNode();
if (!parent)
return 0;
if (!parent->isShadowRoot())
return parent;
ShadowRoot* shadowRoot = toShadowRoot(parent);
ASSERT(!shadowRoot->shadowInsertionPointOfYoungerShadowRoot());
if (!shadowRoot->isYoungest())
return 0;
Element* host = shadowRoot->host();
if (isActiveInsertionPoint(*host))
return 0;
return host;
}
} // namespace
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