1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431
|
/*
Copyright (C) 1998 Lars Knoll (knoll@mpi-hd.mpg.de)
Copyright (C) 2001 Dirk Mueller <mueller@kde.org>
Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef Resource_h
#define Resource_h
#include "core/fetch/ResourceLoaderOptions.h"
#include "platform/Timer.h"
#include "platform/network/ResourceError.h"
#include "platform/network/ResourceLoadPriority.h"
#include "platform/network/ResourceRequest.h"
#include "platform/network/ResourceResponse.h"
#include "public/platform/WebDataConsumerHandle.h"
#include "wtf/HashCountedSet.h"
#include "wtf/HashSet.h"
#include "wtf/OwnPtr.h"
#include "wtf/text/WTFString.h"
// FIXME(crbug.com/352043): This is temporarily enabled even on RELEASE to diagnose a wild crash.
#define ENABLE_RESOURCE_IS_DELETED_CHECK
namespace blink {
class ExecutionContext;
struct FetchInitiatorInfo;
class CachedMetadata;
class ResourceClient;
class ResourcePtrBase;
class ResourceFetcher;
class InspectorResource;
class ResourceLoader;
class SecurityOrigin;
class SharedBuffer;
// A resource that is held in the cache. Classes who want to use this object should derive
// from ResourceClient, to get the function calls in case the requested data has arrived.
// This class also does the actual communication with the loader to obtain the resource from the network.
class Resource : public NoBaseWillBeGarbageCollectedFinalized<Resource> {
WTF_MAKE_NONCOPYABLE(Resource); WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED;
friend class InspectorResource;
public:
enum Type {
MainResource,
Image,
CSSStyleSheet,
Script,
Font,
Raw,
SVGDocument,
XSLStyleSheet,
LinkPrefetch,
LinkSubresource,
TextTrack,
ImportResource,
Media // Audio or video file requested by a HTML5 media element
};
enum Status {
Unknown, // let cache decide what to do with it
Pending, // only partially loaded
Cached, // regular case
LoadError,
DecodeError
};
enum MetadataCacheType {
SendToPlatform, // send cache data to blink::Platform::cacheMetadata
CacheLocally // cache only in Resource's member variables
};
Resource(const ResourceRequest&, Type);
#if ENABLE(OILPAN)
virtual ~Resource();
#else
protected:
// Only deleteIfPossible should delete this.
virtual ~Resource();
public:
#endif
virtual void dispose();
virtual void trace(Visitor*);
static unsigned instanceCount() { return s_instanceCount; }
virtual void load(ResourceFetcher*, const ResourceLoaderOptions&);
virtual void setEncoding(const String&) { }
virtual String encoding() const { return String(); }
virtual void appendData(const char*, unsigned);
virtual void error(Resource::Status);
void setNeedsSynchronousCacheHit(bool needsSynchronousCacheHit) { m_needsSynchronousCacheHit = needsSynchronousCacheHit; }
void setResourceError(const ResourceError& error) { m_error = error; }
const ResourceError& resourceError() const { return m_error; }
void setIdentifier(unsigned long identifier) { m_identifier = identifier; }
unsigned long identifier() const { return m_identifier; }
virtual bool shouldIgnoreHTTPStatusCodeErrors() const { return false; }
ResourceRequest& mutableResourceRequest() { return m_resourceRequest; }
const ResourceRequest& resourceRequest() const { return m_resourceRequest; }
const ResourceRequest& lastResourceRequest() const;
const KURL& url() const { return m_resourceRequest.url();}
Type type() const { return static_cast<Type>(m_type); }
const ResourceLoaderOptions& options() const { return m_options; }
void setOptions(const ResourceLoaderOptions& options) { m_options = options; }
void didChangePriority(ResourceLoadPriority, int intraPriorityValue);
void addClient(ResourceClient*);
void removeClient(ResourceClient*);
bool hasClients() const { return !m_clients.isEmpty() || !m_clientsAwaitingCallback.isEmpty(); }
bool deleteIfPossible();
enum PreloadResult {
PreloadNotReferenced,
PreloadReferenced,
PreloadReferencedWhileLoading,
PreloadReferencedWhileComplete
};
PreloadResult preloadResult() const { return static_cast<PreloadResult>(m_preloadResult); }
virtual void didAddClient(ResourceClient*);
virtual void didRemoveClient(ResourceClient*) { }
virtual void allClientsRemoved();
unsigned count() const { return m_clients.size(); }
Status status() const { return static_cast<Status>(m_status); }
void setStatus(Status status) { m_status = status; }
size_t size() const { return encodedSize() + decodedSize() + overheadSize(); }
size_t encodedSize() const { return m_encodedSize; }
size_t decodedSize() const { return m_decodedSize; }
size_t overheadSize() const;
bool isLoaded() const { return !m_loading; } // FIXME. Method name is inaccurate. Loading might not have started yet.
bool isLoading() const { return m_loading; }
void setLoading(bool b) { m_loading = b; }
virtual bool stillNeedsLoad() const { return false; }
ResourceLoader* loader() const { return m_loader.get(); }
virtual bool isImage() const { return false; }
bool shouldBlockLoadEvent() const
{
return type() != LinkPrefetch
&& type() != LinkSubresource
&& type() != Media
&& type() != Raw
&& type() != TextTrack;
}
// Computes the status of an object after loading.
// Updates the expire date on the cache entry file
void setLoadFinishTime(double finishTime) { m_loadFinishTime = finishTime; }
void finish();
// FIXME: Remove the stringless variant once all the callsites' error messages are updated.
bool passesAccessControlCheck(ExecutionContext*, SecurityOrigin*);
bool passesAccessControlCheck(ExecutionContext*, SecurityOrigin*, String& errorDescription);
void clearLoader();
SharedBuffer* resourceBuffer() const { return m_data.get(); }
void setResourceBuffer(PassRefPtr<SharedBuffer>);
virtual void willFollowRedirect(ResourceRequest&, const ResourceResponse&);
virtual void updateRequest(const ResourceRequest&) { }
virtual void responseReceived(const ResourceResponse&, PassOwnPtr<WebDataConsumerHandle>);
void setResponse(const ResourceResponse& response) { m_response = response; }
const ResourceResponse& response() const { return m_response; }
// Sets the serialized metadata retrieved from the platform's cache.
void setSerializedCachedMetadata(const char*, size_t);
// Caches the given metadata in association with this resource and suggests
// that the platform persist it. The dataTypeID is a pseudo-randomly chosen
// identifier that is used to distinguish data generated by the caller.
void setCachedMetadata(unsigned dataTypeID, const char*, size_t, MetadataCacheType = SendToPlatform);
// Reset existing metadata, to allow setting new data.
void clearCachedMetadata();
// Returns cached metadata of the given type associated with this resource.
CachedMetadata* cachedMetadata(unsigned dataTypeID) const;
bool hasOneHandle() const;
bool canDelete() const;
// List of acceptable MIME types separated by ",".
// A MIME type may contain a wildcard, e.g. "text/*".
AtomicString accept() const { return m_accept; }
void setAccept(const AtomicString& accept) { m_accept = accept; }
bool wasCanceled() const { return m_error.isCancellation(); }
bool errorOccurred() const { return m_status == LoadError || m_status == DecodeError; }
bool loadFailedOrCanceled() { return !m_error.isNull(); }
DataBufferingPolicy dataBufferingPolicy() const { return m_options.dataBufferingPolicy; }
void setDataBufferingPolicy(DataBufferingPolicy);
bool isUnusedPreload() const { return isPreloaded() && preloadResult() == PreloadNotReferenced; }
bool isPreloaded() const { return m_preloadCount; }
void increasePreloadCount() { ++m_preloadCount; }
void decreasePreloadCount() { ASSERT(m_preloadCount); --m_preloadCount; }
void registerHandle(ResourcePtrBase* h);
void unregisterHandle(ResourcePtrBase* h);
bool canReuseRedirectChain();
bool mustRevalidateDueToCacheHeaders();
bool canUseCacheValidator();
bool isCacheValidator() const { return m_resourceToRevalidate; }
Resource* resourceToRevalidate() const { return m_resourceToRevalidate; }
void setResourceToRevalidate(Resource*);
bool hasCacheControlNoStoreHeader();
bool isPurgeable() const;
bool wasPurged() const;
bool lock();
void setCacheIdentifier(const String& cacheIdentifier) { m_cacheIdentifier = cacheIdentifier; }
String cacheIdentifier() const { return m_cacheIdentifier; };
virtual void didSendData(unsigned long long /* bytesSent */, unsigned long long /* totalBytesToBeSent */) { }
virtual void didDownloadData(int) { }
double loadFinishTime() const { return m_loadFinishTime; }
virtual bool canReuse(const ResourceRequest&) const { return true; }
// Used by the MemoryCache to reduce the memory consumption of the entry.
void prune();
static const char* resourceTypeToString(Type, const FetchInitiatorInfo&);
#ifdef ENABLE_RESOURCE_IS_DELETED_CHECK
void assertAlive() const { RELEASE_ASSERT(!m_deleted); }
#else
void assertAlive() const { }
#endif
protected:
virtual void checkNotify();
virtual void finishOnePart();
// Normal resource pointers will silently switch what Resource* they reference when we
// successfully revalidated the resource. We need a way to guarantee that the Resource
// that received the 304 response survives long enough to switch everything over to the
// revalidatedresource. The normal mechanisms for keeping a Resource alive externally
// (ResourcePtrs and ResourceClients registering themselves) don't work in this case, so
// have a separate internal protector).
class InternalResourcePtr {
public:
explicit InternalResourcePtr(Resource* resource)
: m_resource(resource)
{
m_resource->incrementProtectorCount();
}
~InternalResourcePtr()
{
m_resource->decrementProtectorCount();
m_resource->deleteIfPossible();
}
private:
Resource* m_resource;
};
void incrementProtectorCount() { m_protectorCount++; }
void decrementProtectorCount() { m_protectorCount--; }
void setEncodedSize(size_t);
void setDecodedSize(size_t);
void didAccessDecodedData();
virtual void switchClientsToRevalidatedResource();
void clearResourceToRevalidate();
void updateResponseAfterRevalidation(const ResourceResponse& validatingResponse);
void finishPendingClients();
HashCountedSet<ResourceClient*> m_clients;
HashCountedSet<ResourceClient*> m_clientsAwaitingCallback;
class ResourceCallback {
public:
static ResourceCallback* callbackHandler();
void schedule(Resource*);
void cancel(Resource*);
bool isScheduled(Resource*) const;
private:
ResourceCallback();
void timerFired(Timer<ResourceCallback>*);
Timer<ResourceCallback> m_callbackTimer;
HashSet<Resource*> m_resourcesWithPendingClients;
};
bool hasClient(ResourceClient* client) { return m_clients.contains(client) || m_clientsAwaitingCallback.contains(client); }
struct RedirectPair {
public:
explicit RedirectPair(const ResourceRequest& request, const ResourceResponse& redirectResponse)
: m_request(request)
, m_redirectResponse(redirectResponse)
{
}
ResourceRequest m_request;
ResourceResponse m_redirectResponse;
};
const Vector<RedirectPair>& redirectChain() const { return m_redirectChain; }
virtual bool isSafeToUnlock() const { return false; }
virtual void destroyDecodedDataIfPossible() { }
ResourceRequest m_resourceRequest;
AtomicString m_accept;
RefPtrWillBeMember<ResourceLoader> m_loader;
ResourceLoaderOptions m_options;
ResourceResponse m_response;
double m_responseTimestamp;
RefPtr<SharedBuffer> m_data;
Timer<Resource> m_cancelTimer;
private:
bool addClientToSet(ResourceClient*);
void cancelTimerFired(Timer<Resource>*);
void revalidationSucceeded(const ResourceResponse&);
void revalidationFailed();
bool unlock();
bool hasRightHandleCountApartFromCache(unsigned targetCount) const;
void failBeforeStarting();
String m_fragmentIdentifierForRequest;
RefPtr<CachedMetadata> m_cachedMetadata;
ResourceError m_error;
double m_loadFinishTime;
unsigned long m_identifier;
size_t m_encodedSize;
size_t m_decodedSize;
unsigned m_handleCount;
unsigned m_preloadCount;
unsigned m_protectorCount;
String m_cacheIdentifier;
unsigned m_preloadResult : 2; // PreloadResult
unsigned m_requestedFromNetworkingLayer : 1;
unsigned m_loading : 1;
unsigned m_switchingClientsToRevalidatedResource : 1;
unsigned m_type : 4; // Type
unsigned m_status : 3; // Status
unsigned m_wasPurged : 1;
unsigned m_needsSynchronousCacheHit : 1;
#ifdef ENABLE_RESOURCE_IS_DELETED_CHECK
bool m_deleted;
#endif
// If this field is non-null we are using the resource as a proxy for checking whether an existing resource is still up to date
// using HTTP If-Modified-Since/If-None-Match headers. If the response is 304 all clients of this resource are moved
// to to be clients of m_resourceToRevalidate and the resource is deleted. If not, the field is zeroed and this
// resources becomes normal resource load.
RawPtrWillBeMember<Resource> m_resourceToRevalidate;
// If this field is non-null, the resource has a proxy for checking whether it is still up to date (see m_resourceToRevalidate).
RawPtrWillBeMember<Resource> m_proxyResource;
// These handles will need to be updated to point to the m_resourceToRevalidate in case we get 304 response.
HashSet<ResourcePtrBase*> m_handlesToRevalidate;
// Ordered list of all redirects followed while fetching this resource.
Vector<RedirectPair> m_redirectChain;
static unsigned s_instanceCount;
};
#if !LOG_DISABLED
// Intended to be used in LOG statements.
const char* ResourceTypeName(Resource::Type);
#endif
#define DEFINE_RESOURCE_TYPE_CASTS(typeName) \
DEFINE_TYPE_CASTS(typeName##Resource, Resource, resource, resource->type() == Resource::typeName, resource.type() == Resource::typeName); \
inline typeName##Resource* to##typeName##Resource(const ResourcePtr<Resource>& ptr) { return to##typeName##Resource(ptr.get()); }
}
#endif
|