File: CHROMIUMValuebuffer.cpp

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// Copyright (c) 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "config.h"

#include "core/html/canvas/CHROMIUMValuebuffer.h"

#include "core/html/canvas/WebGLRenderingContextBase.h"

namespace blink {

PassRefPtrWillBeRawPtr<CHROMIUMValuebuffer> CHROMIUMValuebuffer::create(WebGLRenderingContextBase* ctx)
{
    return adoptRefWillBeNoop(new CHROMIUMValuebuffer(ctx));
}

CHROMIUMValuebuffer::~CHROMIUMValuebuffer()
{
    // Always call detach here to ensure that platform object deletion
    // happens with Oilpan enabled. It keeps the code regular to do it
    // with or without Oilpan enabled.
    //
    // See comment in WebGLBuffer's destructor for additional
    // information on why this is done for WebGLSharedObject-derived
    // objects.
    detachAndDeleteObject();
}

CHROMIUMValuebuffer::CHROMIUMValuebuffer(WebGLRenderingContextBase* ctx)
    : WebGLSharedObject(ctx)
    , m_hasEverBeenBound(false)
{
    setObject(ctx->webContext()->createValuebufferCHROMIUM());
}

void CHROMIUMValuebuffer::deleteObjectImpl(blink::WebGraphicsContext3D* context3d, Platform3DObject object)
{
    context3d->deleteValuebufferCHROMIUM(object);
}

} // namespace blink