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/*
* Copyright (C) 2010 Google, Inc. All Rights Reserved.
* Copyright (C) 2011 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY GOOGLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL GOOGLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef HTMLConstructionSite_h
#define HTMLConstructionSite_h
#include "core/dom/Document.h"
#include "core/dom/ParserContentPolicy.h"
#include "core/html/parser/HTMLElementStack.h"
#include "core/html/parser/HTMLFormattingElementList.h"
#include "wtf/Noncopyable.h"
#include "wtf/PassRefPtr.h"
#include "wtf/RefPtr.h"
#include "wtf/Vector.h"
#include "wtf/text/StringBuilder.h"
namespace blink {
struct HTMLConstructionSiteTask {
ALLOW_ONLY_INLINE_ALLOCATION();
public:
enum Operation {
Insert,
InsertText, // Handles possible merging of text nodes.
InsertAlreadyParsedChild, // Insert w/o calling begin/end parsing.
Reparent,
TakeAllChildren,
};
explicit HTMLConstructionSiteTask(Operation op)
: operation(op)
, selfClosing(false)
{
}
void trace(Visitor* visitor)
{
visitor->trace(parent);
visitor->trace(nextChild);
visitor->trace(child);
}
ContainerNode* oldParent()
{
// It's sort of ugly, but we store the |oldParent| in the |child| field
// of the task so that we don't bloat the HTMLConstructionSiteTask
// object in the common case of the Insert operation.
return toContainerNode(child.get());
}
Operation operation;
RefPtrWillBeMember<ContainerNode> parent;
RefPtrWillBeMember<Node> nextChild;
RefPtrWillBeMember<Node> child;
bool selfClosing;
};
} // namespace blink
WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::HTMLConstructionSiteTask);
namespace blink {
// Note: These are intentionally ordered so that when we concatonate
// strings and whitespaces the resulting whitespace is ws = min(ws1, ws2).
enum WhitespaceMode {
WhitespaceUnknown,
NotAllWhitespace,
AllWhitespace,
};
enum FlushMode {
// Flush pending text. Flush queued tasks.
FlushAlways,
// Flush pending text if node has length limit. Flush queued tasks.
FlushIfAtTextLimit,
};
class AtomicHTMLToken;
class Document;
class Element;
class HTMLFormElement;
class HTMLConstructionSite final {
WTF_MAKE_NONCOPYABLE(HTMLConstructionSite);
DISALLOW_ALLOCATION();
public:
HTMLConstructionSite(Document*, ParserContentPolicy);
HTMLConstructionSite(DocumentFragment*, ParserContentPolicy);
~HTMLConstructionSite();
void trace(Visitor*);
void detach();
// executeQueuedTasks empties the queue but does not flush pending text.
// NOTE: Possible reentrancy via JavaScript execution.
void executeQueuedTasks();
// flushPendingText turns pending text into queued Text insertions, but does not execute them.
void flushPendingText(FlushMode);
// Called before every token in HTMLTreeBuilder::processToken, thus inlined:
void flush(FlushMode mode)
{
if (!hasPendingTasks())
return;
flushPendingText(mode);
executeQueuedTasks(); // NOTE: Possible reentrancy via JavaScript execution.
ASSERT(mode == FlushIfAtTextLimit || !hasPendingTasks());
}
bool hasPendingTasks()
{
return !m_pendingText.isEmpty() || !m_taskQueue.isEmpty();
}
void setDefaultCompatibilityMode();
void processEndOfFile();
void finishedParsing();
void insertDoctype(AtomicHTMLToken*);
void insertComment(AtomicHTMLToken*);
void insertCommentOnDocument(AtomicHTMLToken*);
void insertCommentOnHTMLHtmlElement(AtomicHTMLToken*);
void insertHTMLElement(AtomicHTMLToken*);
void insertSelfClosingHTMLElement(AtomicHTMLToken*);
void insertFormattingElement(AtomicHTMLToken*);
void insertHTMLHeadElement(AtomicHTMLToken*);
void insertHTMLBodyElement(AtomicHTMLToken*);
void insertHTMLFormElement(AtomicHTMLToken*, bool isDemoted = false);
void insertScriptElement(AtomicHTMLToken*);
void insertTextNode(const String&, WhitespaceMode = WhitespaceUnknown);
void insertForeignElement(AtomicHTMLToken*, const AtomicString& namespaceURI);
void insertHTMLHtmlStartTagBeforeHTML(AtomicHTMLToken*);
void insertHTMLHtmlStartTagInBody(AtomicHTMLToken*);
void insertHTMLBodyStartTagInBody(AtomicHTMLToken*);
void reparent(HTMLElementStack::ElementRecord* newParent, HTMLElementStack::ElementRecord* child);
void reparent(HTMLElementStack::ElementRecord* newParent, HTMLStackItem* child);
// insertAlreadyParsedChild assumes that |child| has already been parsed (i.e., we're just
// moving it around in the tree rather than parsing it for the first time). That means
// this function doesn't call beginParsingChildren / finishParsingChildren.
void insertAlreadyParsedChild(HTMLStackItem* newParent, HTMLElementStack::ElementRecord* child);
void takeAllChildren(HTMLStackItem* newParent, HTMLElementStack::ElementRecord* oldParent);
PassRefPtrWillBeRawPtr<HTMLStackItem> createElementFromSavedToken(HTMLStackItem*);
bool shouldFosterParent() const;
void fosterParent(PassRefPtrWillBeRawPtr<Node>);
bool indexOfFirstUnopenFormattingElement(unsigned& firstUnopenElementIndex) const;
void reconstructTheActiveFormattingElements();
void generateImpliedEndTags();
void generateImpliedEndTagsWithExclusion(const AtomicString& tagName);
bool inQuirksMode();
bool isEmpty() const { return !m_openElements.stackDepth(); }
HTMLElementStack::ElementRecord* currentElementRecord() const { return m_openElements.topRecord(); }
Element* currentElement() const { return m_openElements.top(); }
ContainerNode* currentNode() const { return m_openElements.topNode(); }
HTMLStackItem* currentStackItem() const { return m_openElements.topStackItem(); }
HTMLStackItem* oneBelowTop() const { return m_openElements.oneBelowTop(); }
Document& ownerDocumentForCurrentNode();
HTMLElementStack* openElements() const { return &m_openElements; }
HTMLFormattingElementList* activeFormattingElements() const { return &m_activeFormattingElements; }
bool currentIsRootNode() { return m_openElements.topNode() == m_openElements.rootNode(); }
Element* head() const { return m_head->element(); }
HTMLStackItem* headStackItem() const { return m_head.get(); }
void setForm(HTMLFormElement*);
HTMLFormElement* form() const { return m_form.get(); }
PassRefPtrWillBeRawPtr<HTMLFormElement> takeForm();
ParserContentPolicy parserContentPolicy() { return m_parserContentPolicy; }
class RedirectToFosterParentGuard {
WTF_MAKE_NONCOPYABLE(RedirectToFosterParentGuard);
public:
RedirectToFosterParentGuard(HTMLConstructionSite& tree)
: m_tree(tree)
, m_wasRedirectingBefore(tree.m_redirectAttachToFosterParent)
{
m_tree.m_redirectAttachToFosterParent = true;
}
~RedirectToFosterParentGuard()
{
m_tree.m_redirectAttachToFosterParent = m_wasRedirectingBefore;
}
private:
HTMLConstructionSite& m_tree;
bool m_wasRedirectingBefore;
};
private:
// In the common case, this queue will have only one task because most
// tokens produce only one DOM mutation.
typedef WillBeHeapVector<HTMLConstructionSiteTask, 1> TaskQueue;
void setCompatibilityMode(Document::CompatibilityMode);
void setCompatibilityModeFromDoctype(const String& name, const String& publicId, const String& systemId);
void attachLater(ContainerNode* parent, PassRefPtrWillBeRawPtr<Node> child, bool selfClosing = false);
void findFosterSite(HTMLConstructionSiteTask&);
PassRefPtrWillBeRawPtr<HTMLElement> createHTMLElement(AtomicHTMLToken*);
PassRefPtrWillBeRawPtr<Element> createElement(AtomicHTMLToken*, const AtomicString& namespaceURI);
void mergeAttributesFromTokenIntoElement(AtomicHTMLToken*, Element*);
void dispatchDocumentElementAvailableIfNeeded();
void executeTask(HTMLConstructionSiteTask&);
void queueTask(const HTMLConstructionSiteTask&);
RawPtrWillBeMember<Document> m_document;
// This is the root ContainerNode to which the parser attaches all newly
// constructed nodes. It points to a DocumentFragment when parsing fragments
// and a Document in all other cases.
RawPtrWillBeMember<ContainerNode> m_attachmentRoot;
RefPtrWillBeMember<HTMLStackItem> m_head;
RefPtrWillBeMember<HTMLFormElement> m_form;
mutable HTMLElementStack m_openElements;
mutable HTMLFormattingElementList m_activeFormattingElements;
TaskQueue m_taskQueue;
class PendingText final {
DISALLOW_ALLOCATION();
public:
PendingText()
: whitespaceMode(WhitespaceUnknown)
{
}
void append(PassRefPtrWillBeRawPtr<ContainerNode> newParent, PassRefPtrWillBeRawPtr<Node> newNextChild, const String& newString, WhitespaceMode newWhitespaceMode)
{
ASSERT(!parent || parent == newParent);
parent = newParent;
ASSERT(!nextChild || nextChild == newNextChild);
nextChild = newNextChild;
stringBuilder.append(newString);
whitespaceMode = std::min(whitespaceMode, newWhitespaceMode);
}
void swap(PendingText& other)
{
std::swap(whitespaceMode, other.whitespaceMode);
parent.swap(other.parent);
nextChild.swap(other.nextChild);
stringBuilder.swap(other.stringBuilder);
}
void discard()
{
PendingText discardedText;
swap(discardedText);
}
bool isEmpty()
{
// When the stringbuilder is empty, the parent and whitespace should also be "empty".
ASSERT(stringBuilder.isEmpty() == !parent);
ASSERT(!stringBuilder.isEmpty() || !nextChild);
ASSERT(!stringBuilder.isEmpty() || (whitespaceMode == WhitespaceUnknown));
return stringBuilder.isEmpty();
}
void trace(Visitor*);
RefPtrWillBeMember<ContainerNode> parent;
RefPtrWillBeMember<Node> nextChild;
StringBuilder stringBuilder;
WhitespaceMode whitespaceMode;
};
PendingText m_pendingText;
ParserContentPolicy m_parserContentPolicy;
bool m_isParsingFragment;
// http://www.whatwg.org/specs/web-apps/current-work/multipage/tokenization.html#parsing-main-intable
// In the "in table" insertion mode, we sometimes get into a state where
// "whenever a node would be inserted into the current node, it must instead
// be foster parented." This flag tracks whether we're in that state.
bool m_redirectAttachToFosterParent;
bool m_inQuirksMode;
};
} // namespace blink
#endif
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