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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "config.h"
#include "platform/graphics/paint/DisplayItemList.h"
#include "platform/NotImplemented.h"
#include "platform/RuntimeEnabledFeatures.h"
#ifndef NDEBUG
#include "platform/graphics/paint/DisplayItem.h"
#include "wtf/text/StringBuilder.h"
#include <stdio.h>
#endif
namespace blink {
const PaintList& DisplayItemList::paintList()
{
ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled());
updatePaintList();
return m_paintList;
}
void DisplayItemList::add(WTF::PassOwnPtr<DisplayItem> displayItem)
{
ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled());
m_newPaints.append(displayItem);
}
void DisplayItemList::invalidate(DisplayItemClient client)
{
ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled());
m_cachedClients.remove(client);
}
void DisplayItemList::invalidateAll()
{
ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled());
// Can only be called during layout/paintInvalidation, not during painting.
ASSERT(m_newPaints.isEmpty());
m_paintList.clear();
m_cachedClients.clear();
}
PaintList::iterator DisplayItemList::findNextMatchingCachedItem(PaintList::iterator begin, const DisplayItem& displayItem)
{
PaintList::iterator end = m_paintList.end();
if (!clientCacheIsValid(displayItem.client()))
return end;
for (PaintList::iterator it = begin; it != end; ++it) {
DisplayItem& existing = **it;
if (existing.idsEqual(displayItem))
return it;
}
ASSERT_NOT_REACHED();
return end;
}
static void appendDisplayItem(PaintList& list, HashSet<DisplayItemClient>& clients, WTF::PassOwnPtr<DisplayItem> displayItem)
{
clients.add(displayItem->client());
list.append(displayItem);
}
// Update the existing paintList by removing invalidated entries, updating
// repainted ones, and appending new items.
//
// The algorithm is O(|existing paint list| + |newly painted list|): by using
// the ordering implied by the existing paint list, extra treewalks are avoided.
void DisplayItemList::updatePaintList()
{
PaintList updatedList;
HashSet<DisplayItemClient> newCachedClients;
PaintList::iterator paintListIt = m_paintList.begin();
PaintList::iterator paintListEnd = m_paintList.end();
for (OwnPtr<DisplayItem>& newDisplayItem : m_newPaints) {
PaintList::iterator cachedItemIt = findNextMatchingCachedItem(paintListIt, *newDisplayItem);
if (cachedItemIt != paintListEnd) {
// Copy all of the existing items over until we hit the matching cached item.
for (; paintListIt != cachedItemIt; ++paintListIt) {
if (clientCacheIsValid((*paintListIt)->client()))
appendDisplayItem(updatedList, newCachedClients, paintListIt->release());
}
// Use the cached item for the new display item.
appendDisplayItem(updatedList, newCachedClients, cachedItemIt->release());
++paintListIt;
} else {
// If the new display item is a cached placeholder, we should have found
// the cached display item.
ASSERT(!newDisplayItem->isCached());
// Copy over the new item.
appendDisplayItem(updatedList, newCachedClients, newDisplayItem.release());
}
}
// Copy over any remaining items that are validly cached.
for (; paintListIt != paintListEnd; ++paintListIt) {
if (clientCacheIsValid((*paintListIt)->client()))
appendDisplayItem(updatedList, newCachedClients, paintListIt->release());
}
m_newPaints.clear();
m_paintList.clear();
m_paintList.swap(updatedList);
m_cachedClients.clear();
m_cachedClients.swap(newCachedClients);
}
#ifndef NDEBUG
WTF::String DisplayItemList::paintListAsDebugString(const PaintList& list) const
{
StringBuilder stringBuilder;
bool isFirst = true;
for (auto& displayItem : list) {
if (!isFirst)
stringBuilder.append(",\n");
isFirst = false;
stringBuilder.append('{');
displayItem->dumpPropertiesAsDebugString(stringBuilder);
stringBuilder.append(", cacheIsValid: ");
stringBuilder.append(clientCacheIsValid(displayItem->client()) ? "true" : "false");
stringBuilder.append('}');
}
return stringBuilder.toString();
}
void DisplayItemList::showDebugData() const
{
fprintf(stderr, "paint list: [%s]\n", paintListAsDebugString(m_paintList).utf8().data());
fprintf(stderr, "new paints: [%s]\n", paintListAsDebugString(m_newPaints).utf8().data());
}
#endif
void DisplayItemList::replay(GraphicsContext* context)
{
updatePaintList();
for (auto& displayItem : m_paintList)
displayItem->replay(context);
}
} // namespace blink
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