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/*
* Copyright (c) 2008, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef NativeImageSkia_h
#define NativeImageSkia_h
#include "platform/PlatformExport.h"
#include "platform/graphics/GraphicsTypes.h"
#include "public/platform/WebBlendMode.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "wtf/PassRefPtr.h"
#include "wtf/RefCounted.h"
struct SkRect;
namespace blink {
class FloatPoint;
class FloatRect;
class FloatSize;
class IntSize;
class GraphicsContext;
class PLATFORM_EXPORT NativeImageSkia : public RefCounted<NativeImageSkia> {
public:
static PassRefPtr<NativeImageSkia> create()
{
return adoptRef(new NativeImageSkia());
}
// This factory method does a shallow copy of the passed-in SkBitmap
// (ie., it references the same pixel data and bumps the refcount). Use
// only when you want sharing semantics.
static PassRefPtr<NativeImageSkia> create(const SkBitmap& bitmap)
{
return adoptRef(new NativeImageSkia(bitmap));
}
// Returns true if the entire image has been decoded.
bool isDataComplete() const { return bitmap().isImmutable(); }
// Get reference to the internal SkBitmap representing this image.
const SkBitmap& bitmap() const { return m_bitmap; }
void draw(
GraphicsContext*,
const SkRect& srcRect,
const SkRect& destRect,
CompositeOperator,
WebBlendMode) const;
void drawPattern(
GraphicsContext*,
const FloatRect& srcRect,
const FloatSize& scale,
const FloatPoint& phase,
CompositeOperator,
const FloatRect& destRect,
WebBlendMode,
const IntSize& repeatSpacing) const;
private:
NativeImageSkia() { }
explicit NativeImageSkia(const SkBitmap& bitmap) : m_bitmap(bitmap) { }
SkBitmap m_bitmap;
};
} // namespace blink
#endif // NativeImageSkia_h
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