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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CallbackStack_h
#define CallbackStack_h
#include "platform/heap/ThreadState.h"
namespace blink {
// The CallbackStack contains all the visitor callbacks used to trace and mark
// objects. A specific CallbackStack instance contains at most bufferSize elements.
// If more space is needed a new CallbackStack instance is created and chained
// together with the former instance. I.e. a logical CallbackStack can be made of
// multiple chained CallbackStack object instances.
class CallbackStack {
public:
class Item {
public:
Item() { }
Item(void* object, VisitorCallback callback)
: m_object(object)
, m_callback(callback)
{
}
void* object() { return m_object; }
VisitorCallback callback() { return m_callback; }
void call(Visitor* visitor) { m_callback(visitor, m_object); }
private:
void* m_object;
VisitorCallback m_callback;
};
CallbackStack();
~CallbackStack();
void clear();
Item* allocateEntry();
Item* pop();
bool isEmpty() const;
void invokeEphemeronCallbacks(Visitor*);
#if ENABLE(ASSERT)
bool hasCallbackForObject(const void*);
#endif
static const size_t blockSize = 8192;
private:
class Block {
public:
explicit Block(Block* next)
: m_limit(&(m_buffer[blockSize]))
, m_current(&(m_buffer[0]))
, m_next(next)
{
clearUnused();
}
~Block()
{
clearUnused();
}
void clear();
Block* next() const { return m_next; }
void setNext(Block* next) { m_next = next; }
bool isEmptyBlock() const
{
return m_current == &(m_buffer[0]);
}
size_t size() const
{
return blockSize - (m_limit - m_current);
}
Item* allocateEntry()
{
if (LIKELY(m_current < m_limit))
return m_current++;
return 0;
}
Item* pop()
{
if (UNLIKELY(isEmptyBlock()))
return 0;
return --m_current;
}
void invokeEphemeronCallbacks(Visitor*);
#if ENABLE(ASSERT)
bool hasCallbackForObject(const void*);
#endif
private:
void clearUnused();
Item m_buffer[blockSize];
Item* m_limit;
Item* m_current;
Block* m_next;
};
Item* popSlow();
Item* allocateEntrySlow();
void invokeOldestCallbacks(Block*, Block*, Visitor*);
bool hasJustOneBlock() const;
void swap(CallbackStack* other);
Block* m_first;
Block* m_last;
};
ALWAYS_INLINE CallbackStack::Item* CallbackStack::allocateEntry()
{
Item* item = m_first->allocateEntry();
if (LIKELY(!!item))
return item;
return allocateEntrySlow();
}
ALWAYS_INLINE CallbackStack::Item* CallbackStack::pop()
{
Item* item = m_first->pop();
if (LIKELY(!!item))
return item;
return popSlow();
}
} // namespace blink
#endif // CallbackStack_h
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