1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217
|
/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
/* Resamples a signal to an arbitrary rate. Used by the AEC to compensate for
* clock skew by resampling the farend signal.
*/
#include "webrtc/modules/audio_processing/aec/aec_resampler.h"
#include <assert.h>
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include "webrtc/modules/audio_processing/aec/aec_core.h"
enum {
kEstimateLengthFrames = 400
};
typedef struct {
float buffer[kResamplerBufferSize];
float position;
int deviceSampleRateHz;
int skewData[kEstimateLengthFrames];
int skewDataIndex;
float skewEstimate;
} AecResampler;
static int EstimateSkew(const int* rawSkew,
int size,
int absLimit,
float* skewEst);
int WebRtcAec_CreateResampler(void** resampInst) {
AecResampler* obj = malloc(sizeof(AecResampler));
*resampInst = obj;
if (obj == NULL) {
return -1;
}
return 0;
}
int WebRtcAec_InitResampler(void* resampInst, int deviceSampleRateHz) {
AecResampler* obj = (AecResampler*)resampInst;
memset(obj->buffer, 0, sizeof(obj->buffer));
obj->position = 0.0;
obj->deviceSampleRateHz = deviceSampleRateHz;
memset(obj->skewData, 0, sizeof(obj->skewData));
obj->skewDataIndex = 0;
obj->skewEstimate = 0.0;
return 0;
}
int WebRtcAec_FreeResampler(void* resampInst) {
AecResampler* obj = (AecResampler*)resampInst;
free(obj);
return 0;
}
void WebRtcAec_ResampleLinear(void* resampInst,
const float* inspeech,
int size,
float skew,
float* outspeech,
int* size_out) {
AecResampler* obj = (AecResampler*)resampInst;
float* y;
float be, tnew;
int tn, mm;
assert(!(size < 0 || size > 2 * FRAME_LEN));
assert(resampInst != NULL);
assert(inspeech != NULL);
assert(outspeech != NULL);
assert(size_out != NULL);
// Add new frame data in lookahead
memcpy(&obj->buffer[FRAME_LEN + kResamplingDelay],
inspeech,
size * sizeof(inspeech[0]));
// Sample rate ratio
be = 1 + skew;
// Loop over input frame
mm = 0;
y = &obj->buffer[FRAME_LEN]; // Point at current frame
tnew = be * mm + obj->position;
tn = (int)tnew;
while (tn < size) {
// Interpolation
outspeech[mm] = y[tn] + (tnew - tn) * (y[tn + 1] - y[tn]);
mm++;
tnew = be * mm + obj->position;
tn = (int)tnew;
}
*size_out = mm;
obj->position += (*size_out) * be - size;
// Shift buffer
memmove(obj->buffer,
&obj->buffer[size],
(kResamplerBufferSize - size) * sizeof(obj->buffer[0]));
}
int WebRtcAec_GetSkew(void* resampInst, int rawSkew, float* skewEst) {
AecResampler* obj = (AecResampler*)resampInst;
int err = 0;
if (obj->skewDataIndex < kEstimateLengthFrames) {
obj->skewData[obj->skewDataIndex] = rawSkew;
obj->skewDataIndex++;
} else if (obj->skewDataIndex == kEstimateLengthFrames) {
err = EstimateSkew(
obj->skewData, kEstimateLengthFrames, obj->deviceSampleRateHz, skewEst);
obj->skewEstimate = *skewEst;
obj->skewDataIndex++;
} else {
*skewEst = obj->skewEstimate;
}
return err;
}
int EstimateSkew(const int* rawSkew,
int size,
int deviceSampleRateHz,
float* skewEst) {
const int absLimitOuter = (int)(0.04f * deviceSampleRateHz);
const int absLimitInner = (int)(0.0025f * deviceSampleRateHz);
int i = 0;
int n = 0;
float rawAvg = 0;
float err = 0;
float rawAbsDev = 0;
int upperLimit = 0;
int lowerLimit = 0;
float cumSum = 0;
float x = 0;
float x2 = 0;
float y = 0;
float xy = 0;
float xAvg = 0;
float denom = 0;
float skew = 0;
*skewEst = 0; // Set in case of error below.
for (i = 0; i < size; i++) {
if ((rawSkew[i] < absLimitOuter && rawSkew[i] > -absLimitOuter)) {
n++;
rawAvg += rawSkew[i];
}
}
if (n == 0) {
return -1;
}
assert(n > 0);
rawAvg /= n;
for (i = 0; i < size; i++) {
if ((rawSkew[i] < absLimitOuter && rawSkew[i] > -absLimitOuter)) {
err = rawSkew[i] - rawAvg;
rawAbsDev += err >= 0 ? err : -err;
}
}
assert(n > 0);
rawAbsDev /= n;
upperLimit = (int)(rawAvg + 5 * rawAbsDev + 1); // +1 for ceiling.
lowerLimit = (int)(rawAvg - 5 * rawAbsDev - 1); // -1 for floor.
n = 0;
for (i = 0; i < size; i++) {
if ((rawSkew[i] < absLimitInner && rawSkew[i] > -absLimitInner) ||
(rawSkew[i] < upperLimit && rawSkew[i] > lowerLimit)) {
n++;
cumSum += rawSkew[i];
x += n;
x2 += n * n;
y += cumSum;
xy += n * cumSum;
}
}
if (n == 0) {
return -1;
}
assert(n > 0);
xAvg = x / n;
denom = x2 - xAvg * x;
if (denom != 0) {
skew = (xy - xAvg * y) / denom;
}
*skewEst = skew;
return 0;
}
|