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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/app_list/app_list_model.h"
#include <map>
#include <string>
#include "base/command_line.h"
#include "base/strings/utf_string_conversions.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/app_list/app_list_folder_item.h"
#include "ui/app_list/app_list_item.h"
#include "ui/app_list/app_list_model_observer.h"
#include "ui/app_list/app_list_switches.h"
#include "ui/app_list/test/app_list_test_model.h"
#include "ui/base/models/list_model_observer.h"
namespace app_list {
namespace {
class TestObserver : public AppListModelObserver {
public:
TestObserver()
: status_changed_count_(0),
items_added_(0),
items_removed_(0),
items_updated_(0) {
}
~TestObserver() override {}
// AppListModelObserver
void OnAppListModelStatusChanged() override { ++status_changed_count_; }
void OnAppListItemAdded(AppListItem* item) override { items_added_++; }
void OnAppListItemWillBeDeleted(AppListItem* item) override {
items_removed_++;
}
void OnAppListItemUpdated(AppListItem* item) override { items_updated_++; }
int status_changed_count() const { return status_changed_count_; }
size_t items_added() { return items_added_; }
size_t items_removed() { return items_removed_; }
size_t items_updated() { return items_updated_; }
void ResetCounts() {
status_changed_count_ = 0;
items_added_ = 0;
items_removed_ = 0;
items_updated_ = 0;
}
private:
int status_changed_count_;
size_t items_added_;
size_t items_removed_;
size_t items_updated_;
DISALLOW_COPY_AND_ASSIGN(TestObserver);
};
} // namespace
class AppListModelTest : public testing::Test {
public:
AppListModelTest() {}
~AppListModelTest() override {}
// testing::Test overrides:
void SetUp() override { model_.AddObserver(&observer_); }
void TearDown() override { model_.RemoveObserver(&observer_); }
protected:
static bool ItemObservedByFolder(const AppListFolderItem* folder,
const AppListItem* item) {
return item->observers_.HasObserver(&folder->folder_image());
}
std::string GetItemListContents(AppListItemList* item_list) {
std::string s;
for (size_t i = 0; i < item_list->item_count(); ++i) {
if (i != 0)
s += ",";
s += item_list->item_at(i)->id();
}
return s;
}
std::string GetModelContents() {
return GetItemListContents(model_.top_level_item_list());
}
test::AppListTestModel model_;
TestObserver observer_;
private:
DISALLOW_COPY_AND_ASSIGN(AppListModelTest);
};
TEST_F(AppListModelTest, SetStatus) {
EXPECT_EQ(AppListModel::STATUS_NORMAL, model_.status());
model_.SetStatus(AppListModel::STATUS_SYNCING);
EXPECT_EQ(1, observer_.status_changed_count());
EXPECT_EQ(AppListModel::STATUS_SYNCING, model_.status());
model_.SetStatus(AppListModel::STATUS_NORMAL);
EXPECT_EQ(2, observer_.status_changed_count());
// Set the same status, no change is expected.
model_.SetStatus(AppListModel::STATUS_NORMAL);
EXPECT_EQ(2, observer_.status_changed_count());
}
TEST_F(AppListModelTest, AppsObserver) {
const size_t num_apps = 2;
model_.PopulateApps(num_apps);
EXPECT_EQ(num_apps, observer_.items_added());
}
TEST_F(AppListModelTest, ModelGetItem) {
const size_t num_apps = 2;
model_.PopulateApps(num_apps);
AppListItem* item0 = model_.top_level_item_list()->item_at(0);
ASSERT_TRUE(item0);
EXPECT_EQ(model_.GetItemName(0), item0->id());
AppListItem* item1 = model_.top_level_item_list()->item_at(1);
ASSERT_TRUE(item1);
EXPECT_EQ(model_.GetItemName(1), item1->id());
}
TEST_F(AppListModelTest, ModelFindItem) {
const size_t num_apps = 2;
model_.PopulateApps(num_apps);
std::string item_name0 = model_.GetItemName(0);
AppListItem* item0 = model_.FindItem(item_name0);
ASSERT_TRUE(item0);
EXPECT_EQ(item_name0, item0->id());
std::string item_name1 = model_.GetItemName(1);
AppListItem* item1 = model_.FindItem(item_name1);
ASSERT_TRUE(item1);
EXPECT_EQ(item_name1, item1->id());
}
TEST_F(AppListModelTest, SetItemPosition) {
const size_t num_apps = 2;
model_.PopulateApps(num_apps);
// Adding another item will add it to the end.
model_.CreateAndAddItem("Added Item 1");
ASSERT_EQ(num_apps + 1, model_.top_level_item_list()->item_count());
EXPECT_EQ("Added Item 1",
model_.top_level_item_list()->item_at(num_apps)->id());
// Add an item between items 0 and 1.
AppListItem* item0 = model_.top_level_item_list()->item_at(0);
ASSERT_TRUE(item0);
AppListItem* item1 = model_.top_level_item_list()->item_at(1);
ASSERT_TRUE(item1);
AppListItem* item2 = model_.CreateItem("Added Item 2");
model_.AddItem(item2);
EXPECT_EQ("Item 0,Item 1,Added Item 1,Added Item 2", GetModelContents());
model_.SetItemPosition(
item2, item0->position().CreateBetween(item1->position()));
EXPECT_EQ(num_apps + 2, model_.top_level_item_list()->item_count());
EXPECT_EQ(num_apps + 2, observer_.items_added());
EXPECT_EQ("Item 0,Added Item 2,Item 1,Added Item 1", GetModelContents());
}
TEST_F(AppListModelTest, ModelMoveItem) {
const size_t num_apps = 3;
model_.PopulateApps(num_apps);
// Adding another item will add it to the end.
model_.CreateAndAddItem("Inserted Item");
ASSERT_EQ(num_apps + 1, model_.top_level_item_list()->item_count());
// Move it to the position 1.
observer_.ResetCounts();
model_.top_level_item_list()->MoveItem(num_apps, 1);
EXPECT_EQ(1u, observer_.items_updated());
EXPECT_EQ("Item 0,Inserted Item,Item 1,Item 2", GetModelContents());
}
TEST_F(AppListModelTest, ModelRemoveItem) {
const size_t num_apps = 4;
model_.PopulateApps(num_apps);
// Remove an item in the middle.
model_.DeleteItem(model_.GetItemName(1));
EXPECT_EQ(num_apps - 1, model_.top_level_item_list()->item_count());
EXPECT_EQ(1u, observer_.items_removed());
EXPECT_EQ("Item 0,Item 2,Item 3", GetModelContents());
// Remove the first item in the list.
model_.DeleteItem(model_.GetItemName(0));
EXPECT_EQ(num_apps - 2, model_.top_level_item_list()->item_count());
EXPECT_EQ(2u, observer_.items_removed());
EXPECT_EQ("Item 2,Item 3", GetModelContents());
// Remove the last item in the list.
model_.DeleteItem(model_.GetItemName(num_apps - 1));
EXPECT_EQ(num_apps - 3, model_.top_level_item_list()->item_count());
EXPECT_EQ(3u, observer_.items_removed());
EXPECT_EQ("Item 2", GetModelContents());
}
TEST_F(AppListModelTest, AppOrder) {
const size_t num_apps = 5;
model_.PopulateApps(num_apps);
// Ensure order is preserved.
for (size_t i = 1; i < num_apps; ++i) {
EXPECT_TRUE(
model_.top_level_item_list()->item_at(i)->position().GreaterThan(
model_.top_level_item_list()->item_at(i - 1)->position()));
}
// Move an app
model_.top_level_item_list()->MoveItem(num_apps - 1, 1);
// Ensure order is preserved.
for (size_t i = 1; i < num_apps; ++i) {
EXPECT_TRUE(
model_.top_level_item_list()->item_at(i)->position().GreaterThan(
model_.top_level_item_list()->item_at(i - 1)->position()));
}
}
class AppListModelFolderTest : public AppListModelTest {
public:
AppListModelFolderTest() {
model_.SetFoldersEnabled(true);
}
~AppListModelFolderTest() override {}
// testing::Test overrides:
void SetUp() override { AppListModelTest::SetUp(); }
void TearDown() override { AppListModelTest::TearDown(); }
private:
DISALLOW_COPY_AND_ASSIGN(AppListModelFolderTest);
};
TEST_F(AppListModelFolderTest, FolderItem) {
AppListFolderItem* folder =
new AppListFolderItem("folder1", AppListFolderItem::FOLDER_TYPE_NORMAL);
const size_t num_folder_apps = 8;
const size_t num_observed_apps = 4;
model_.AddItem(folder);
for (int i = 0; static_cast<size_t>(i) < num_folder_apps; ++i) {
std::string name = model_.GetItemName(i);
model_.AddItemToFolder(model_.CreateItem(name), folder->id());
}
ASSERT_EQ(num_folder_apps, folder->item_list()->item_count());
// Check that items 0 and 3 are observed.
EXPECT_TRUE(ItemObservedByFolder(
folder, folder->item_list()->item_at(0)));
EXPECT_TRUE(ItemObservedByFolder(
folder, folder->item_list()->item_at(num_observed_apps - 1)));
// Check that item 4 is not observed.
EXPECT_FALSE(ItemObservedByFolder(
folder, folder->item_list()->item_at(num_observed_apps)));
folder->item_list()->MoveItem(num_observed_apps, 0);
// Confirm that everything was moved where expected.
EXPECT_EQ(model_.GetItemName(num_observed_apps),
folder->item_list()->item_at(0)->id());
EXPECT_EQ(model_.GetItemName(0),
folder->item_list()->item_at(1)->id());
EXPECT_EQ(model_.GetItemName(num_observed_apps - 1),
folder->item_list()->item_at(num_observed_apps)->id());
// Check that items 0 and 3 are observed.
EXPECT_TRUE(ItemObservedByFolder(
folder, folder->item_list()->item_at(0)));
EXPECT_TRUE(ItemObservedByFolder(
folder, folder->item_list()->item_at(num_observed_apps - 1)));
// Check that item 4 is not observed.
EXPECT_FALSE(ItemObservedByFolder(
folder, folder->item_list()->item_at(num_observed_apps)));
}
TEST_F(AppListModelFolderTest, MergeItems) {
model_.PopulateApps(3);
ASSERT_EQ(3u, model_.top_level_item_list()->item_count());
AppListItem* item0 = model_.top_level_item_list()->item_at(0);
AppListItem* item1 = model_.top_level_item_list()->item_at(1);
AppListItem* item2 = model_.top_level_item_list()->item_at(2);
// Merge an item onto a non-existent target.
EXPECT_EQ(std::string(), model_.MergeItems("nonexistent", item0->id()));
ASSERT_EQ(3u, model_.top_level_item_list()->item_count());
// Merge a non-existent item onto a target.
EXPECT_EQ(std::string(), model_.MergeItems(item0->id(), "nonexistent"));
ASSERT_EQ(3u, model_.top_level_item_list()->item_count());
// Merge an item onto itself (should have no effect). This should not be
// possible, but there have been bugs in the past that made it possible (see
// http://crbug.com/415530), so it should be handled correctly.
EXPECT_EQ(std::string(), model_.MergeItems(item0->id(), item0->id()));
ASSERT_EQ(3u, model_.top_level_item_list()->item_count());
// Merge two items.
std::string folder1_id = model_.MergeItems(item0->id(), item1->id());
ASSERT_EQ(2u, model_.top_level_item_list()->item_count()); // Folder + 1 item
AppListFolderItem* folder1_item = model_.FindFolderItem(folder1_id);
ASSERT_TRUE(folder1_item);
EXPECT_EQ("Item 0,Item 1", GetItemListContents(folder1_item->item_list()));
// Merge an item onto an item that is already in a folder (should have no
// effect). This should not be possible, but it should be handled correctly
// if it does happen.
EXPECT_EQ(std::string(), model_.MergeItems(item1->id(), item2->id()));
ASSERT_EQ(2u, model_.top_level_item_list()->item_count()); // Folder + 1 item
EXPECT_EQ("Item 0,Item 1", GetItemListContents(folder1_item->item_list()));
// Merge an item from the new folder into the third item.
std::string folder2_id = model_.MergeItems(item2->id(), item1->id());
ASSERT_EQ(2u, model_.top_level_item_list()->item_count()); // 2 folders
AppListFolderItem* folder2_item = model_.FindFolderItem(folder2_id);
EXPECT_EQ("Item 0", GetItemListContents(folder1_item->item_list()));
EXPECT_EQ("Item 2,Item 1", GetItemListContents(folder2_item->item_list()));
// Merge the remaining item to the new folder, ensure it is added to the end.
std::string folder_id = model_.MergeItems(folder2_id, item0->id());
EXPECT_EQ(folder2_id, folder_id);
EXPECT_EQ("Item 2,Item 1,Item 0",
GetItemListContents(folder2_item->item_list()));
// The empty folder should be deleted.
folder1_item = model_.FindFolderItem(folder1_id);
EXPECT_FALSE(folder1_item);
EXPECT_EQ(1u, model_.top_level_item_list()->item_count()); // 1 folder
}
TEST_F(AppListModelFolderTest, AddItemToFolder) {
AppListFolderItem* folder =
new AppListFolderItem("folder1", AppListFolderItem::FOLDER_TYPE_NORMAL);
model_.AddItem(folder);
AppListItem* item0 = new AppListItem("Item 0");
model_.AddItemToFolder(item0, folder->id());
ASSERT_EQ(1u, model_.top_level_item_list()->item_count());
AppListFolderItem* folder_item = model_.FindFolderItem(folder->id());
ASSERT_TRUE(folder_item);
ASSERT_EQ(1u, folder_item->item_list()->item_count());
EXPECT_EQ(item0, folder_item->item_list()->item_at(0));
EXPECT_EQ(folder->id(), item0->folder_id());
}
TEST_F(AppListModelFolderTest, MoveItemToFolder) {
AppListFolderItem* folder =
new AppListFolderItem("folder1", AppListFolderItem::FOLDER_TYPE_NORMAL);
model_.AddItem(folder);
AppListItem* item0 = new AppListItem("Item 0");
AppListItem* item1 = new AppListItem("Item 1");
model_.AddItem(item0);
model_.AddItem(item1);
ASSERT_EQ(3u, model_.top_level_item_list()->item_count());
// Move item0 and item1 to folder.
std::string folder_id = folder->id();
model_.MoveItemToFolder(item0, folder_id);
model_.MoveItemToFolder(item1, folder_id);
AppListFolderItem* folder_item = model_.FindFolderItem(folder_id);
ASSERT_TRUE(folder_item);
EXPECT_EQ(folder_id, item0->folder_id());
EXPECT_EQ(folder_id, item1->folder_id());
EXPECT_EQ("Item 0,Item 1", GetItemListContents(folder_item->item_list()));
// Move item0 out of folder.
model_.MoveItemToFolder(item0, "");
EXPECT_EQ("", item0->folder_id());
folder_item = model_.FindFolderItem(folder_id);
ASSERT_TRUE(folder_item);
// Move item1 out of folder, folder should be deleted.
model_.MoveItemToFolder(item1, "");
EXPECT_EQ("", item1->folder_id());
folder_item = model_.FindFolderItem(folder_id);
EXPECT_FALSE(folder_item);
}
TEST_F(AppListModelFolderTest, MoveItemToFolderAt) {
model_.AddItem(new AppListItem("Item 0"));
model_.AddItem(new AppListItem("Item 1"));
AppListFolderItem* folder1 = static_cast<AppListFolderItem*>(model_.AddItem(
new AppListFolderItem("folder1", AppListFolderItem::FOLDER_TYPE_NORMAL)));
model_.AddItem(new AppListItem("Item 2"));
model_.AddItem(new AppListItem("Item 3"));
ASSERT_EQ(5u, model_.top_level_item_list()->item_count());
EXPECT_EQ("Item 0,Item 1,folder1,Item 2,Item 3", GetModelContents());
// Move Item 1 to folder1, then Item 2 before Item 1.
model_.MoveItemToFolderAt(model_.top_level_item_list()->item_at(1),
folder1->id(),
syncer::StringOrdinal());
EXPECT_EQ("Item 0,folder1,Item 2,Item 3", GetModelContents());
model_.MoveItemToFolderAt(model_.top_level_item_list()->item_at(2),
folder1->id(),
folder1->item_list()->item_at(0)->position());
EXPECT_EQ("Item 2,Item 1", GetItemListContents(folder1->item_list()));
EXPECT_EQ("Item 0,folder1,Item 3", GetModelContents());
// Move Item 2 out of folder to before folder.
model_.MoveItemToFolderAt(
folder1->item_list()->item_at(0), "", folder1->position());
EXPECT_EQ("Item 0,Item 2,folder1,Item 3", GetModelContents());
// Move remaining folder item, (Item 1) out of folder to folder position.
ASSERT_EQ(1u, folder1->item_list()->item_count());
model_.MoveItemToFolderAt(
folder1->item_list()->item_at(0), "", folder1->position());
EXPECT_EQ("Item 0,Item 2,Item 1,Item 3", GetModelContents());
}
TEST_F(AppListModelFolderTest, MoveItemFromFolderToFolder) {
AppListFolderItem* folder0 =
new AppListFolderItem("folder0", AppListFolderItem::FOLDER_TYPE_NORMAL);
AppListFolderItem* folder1 =
new AppListFolderItem("folder1", AppListFolderItem::FOLDER_TYPE_NORMAL);
model_.AddItem(folder0);
model_.AddItem(folder1);
EXPECT_EQ("folder0,folder1", GetModelContents());
AppListItem* item0 = new AppListItem("Item 0");
AppListItem* item1 = new AppListItem("Item 1");
model_.AddItemToFolder(item0, folder0->id());
model_.AddItemToFolder(item1, folder0->id());
EXPECT_EQ(folder0->id(), item0->folder_id());
EXPECT_EQ(folder0->id(), item1->folder_id());
EXPECT_EQ("Item 0,Item 1", GetItemListContents(folder0->item_list()));
// Move item0 from folder0 to folder1.
model_.MoveItemToFolder(item0, folder1->id());
ASSERT_EQ(1u, folder0->item_list()->item_count());
ASSERT_EQ(1u, folder1->item_list()->item_count());
EXPECT_EQ(folder1->id(), item0->folder_id());
EXPECT_EQ("Item 1", GetItemListContents(folder0->item_list()));
EXPECT_EQ("Item 0", GetItemListContents(folder1->item_list()));
// Move item1 from folder0 to folder1. folder0 should get deleted.
model_.MoveItemToFolder(item1, folder1->id());
ASSERT_EQ(1u, model_.top_level_item_list()->item_count());
ASSERT_EQ(2u, folder1->item_list()->item_count());
EXPECT_EQ(folder1->id(), item1->folder_id());
EXPECT_EQ("Item 0,Item 1", GetItemListContents(folder1->item_list()));
// Move item1 to a non-existant folder2 which should get created.
model_.MoveItemToFolder(item1, "folder2");
ASSERT_EQ(2u, model_.top_level_item_list()->item_count());
ASSERT_EQ(1u, folder1->item_list()->item_count());
EXPECT_EQ("folder2", item1->folder_id());
AppListFolderItem* folder2 = model_.FindFolderItem("folder2");
ASSERT_TRUE(folder2);
}
TEST_F(AppListModelFolderTest, FindItemInFolder) {
AppListFolderItem* folder =
new AppListFolderItem("folder1", AppListFolderItem::FOLDER_TYPE_NORMAL);
EXPECT_TRUE(folder);
model_.AddItem(folder);
std::string folder_id = folder->id();
AppListItem* item0 = new AppListItem("Item 0");
model_.AddItemToFolder(item0, folder_id);
AppListItem* found_item = model_.FindItem(item0->id());
ASSERT_EQ(item0, found_item);
EXPECT_EQ(folder_id, found_item->folder_id());
}
TEST_F(AppListModelFolderTest, OemFolder) {
AppListFolderItem* folder =
new AppListFolderItem("folder1", AppListFolderItem::FOLDER_TYPE_OEM);
model_.AddItem(folder);
std::string folder_id = folder->id();
// Should not be able to move to an OEM folder with MergeItems.
AppListItem* item0 = new AppListItem("Item 0");
model_.AddItem(item0);
syncer::StringOrdinal item0_pos = item0->position();
std::string new_folder = model_.MergeItems(folder_id, item0->id());
EXPECT_EQ("", new_folder);
EXPECT_EQ("", item0->folder_id());
EXPECT_TRUE(item0->position().Equals(item0_pos));
// Should not be able to move from an OEM folder with MoveItemToFolderAt.
AppListItem* item1 = new AppListItem("Item 1");
model_.AddItemToFolder(item1, folder_id);
syncer::StringOrdinal item1_pos = item1->position();
bool move_res = model_.MoveItemToFolderAt(item1, "", syncer::StringOrdinal());
EXPECT_FALSE(move_res);
EXPECT_TRUE(item1->position().Equals(item1_pos));
}
TEST_F(AppListModelFolderTest, DisableFolders) {
// Set up a folder with two items and an OEM folder with one item.
AppListFolderItem* folder =
new AppListFolderItem("folder1", AppListFolderItem::FOLDER_TYPE_NORMAL);
model_.AddItem(folder);
std::string folder_id = folder->id();
AppListItem* item0 = new AppListItem("Item 0");
model_.AddItemToFolder(item0, folder_id);
AppListItem* item1 = new AppListItem("Item 1");
model_.AddItemToFolder(item1, folder_id);
AppListFolderItem* folder_item = model_.FindFolderItem(folder_id);
ASSERT_TRUE(folder_item);
EXPECT_EQ(2u, folder_item->item_list()->item_count());
AppListFolderItem* oem_folder =
new AppListFolderItem("oem_folder", AppListFolderItem::FOLDER_TYPE_OEM);
model_.AddItem(oem_folder);
AppListItem* oem_item = new AppListItem("OEM Item");
std::string oem_folder_id = oem_folder->id();
model_.AddItemToFolder(oem_item, oem_folder_id);
EXPECT_EQ("folder1,oem_folder", GetModelContents());
// Disable folders. Ensure non-oem folder is removed.
model_.SetFoldersEnabled(false);
ASSERT_FALSE(model_.FindFolderItem(folder_id));
ASSERT_TRUE(model_.FindFolderItem(oem_folder_id));
EXPECT_EQ("Item 0,Item 1,oem_folder", GetModelContents());
// Ensure folder creation fails.
EXPECT_EQ(std::string(), model_.MergeItems(item0->id(), item1->id()));
}
} // namespace app_list
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