File: dip_util.h

package info (click to toggle)
chromium-browser 41.0.2272.118-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie-kfreebsd
  • size: 2,189,132 kB
  • sloc: cpp: 9,691,462; ansic: 3,341,451; python: 712,689; asm: 518,779; xml: 208,926; java: 169,820; sh: 119,353; perl: 68,907; makefile: 28,311; yacc: 13,305; objc: 11,385; tcl: 3,186; cs: 2,225; sql: 2,217; lex: 2,215; lisp: 1,349; pascal: 1,256; awk: 407; ruby: 155; sed: 53; php: 14; exp: 11
file content (56 lines) | stat: -rw-r--r-- 1,719 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_COMPOSITOR_DIP_UTIL_H_
#define UI_COMPOSITOR_DIP_UTIL_H_

#include "base/basictypes.h"
#include "ui/compositor/compositor_export.h"
#include "ui/gfx/geometry/point_f.h"

namespace gfx {
class Point;
class Size;
class Rect;
}  // namespace gfx

namespace ui {
class Layer;

COMPOSITOR_EXPORT float GetDeviceScaleFactor(const Layer* layer);

// Utility functions that convert point/size/rect between
// DIP and pixel coordinates system.
COMPOSITOR_EXPORT gfx::Point ConvertPointToDIP(
    const Layer* layer,
    const gfx::Point& point_in_pixel);
COMPOSITOR_EXPORT gfx::PointF ConvertPointToDIP(
    const Layer* layer,
    const gfx::PointF& point_in_pixel);
COMPOSITOR_EXPORT gfx::Size ConvertSizeToDIP(
    const Layer* layer,
    const gfx::Size& size_in_pixel);
COMPOSITOR_EXPORT gfx::Rect ConvertRectToDIP(
    const Layer* layer,
    const gfx::Rect& rect_in_pixel);
COMPOSITOR_EXPORT gfx::Point ConvertPointToPixel(
    const Layer* layer,
    const gfx::Point& point_in_dip);
COMPOSITOR_EXPORT gfx::Size ConvertSizeToPixel(
    const Layer* layer,
    const gfx::Size& size_in_dip);
COMPOSITOR_EXPORT gfx::Rect ConvertRectToPixel(
    const Layer* layer,
    const gfx::Rect& rect_in_dip);

// Snaps the |layer_to_snap| to the physical pixel boundary.
// |snapped_layer| is a reference layer that should also be
// snapped at the pysical pixel boundary.
COMPOSITOR_EXPORT void SnapLayerToPhysicalPixelBoundary(
    ui::Layer* snapped_layer,
    ui::Layer* layer_to_snap);

}  // namespace ui

#endif  // UI_COMPOSITOR_DIP_UTIL_H_