1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501
|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/memory/scoped_ptr.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/events/event.h"
#include "ui/events/event_utils.h"
#include "ui/events/keycodes/dom3/dom_code.h"
#include "ui/events/keycodes/dom4/keycode_converter.h"
#include "ui/events/test/events_test_utils.h"
#if defined(USE_X11)
#include <X11/Xlib.h>
#include "ui/events/test/events_test_utils_x11.h"
#include "ui/gfx/x/x11_types.h"
#endif
namespace ui {
TEST(EventTest, NoNativeEvent) {
KeyEvent keyev(ET_KEY_PRESSED, VKEY_SPACE, EF_NONE);
EXPECT_FALSE(keyev.HasNativeEvent());
}
TEST(EventTest, NativeEvent) {
#if defined(OS_WIN)
MSG native_event = { NULL, WM_KEYUP, VKEY_A, 0 };
KeyEvent keyev(native_event);
EXPECT_TRUE(keyev.HasNativeEvent());
#elif defined(USE_X11)
ScopedXI2Event event;
event.InitKeyEvent(ET_KEY_RELEASED, VKEY_A, EF_NONE);
KeyEvent keyev(event);
EXPECT_TRUE(keyev.HasNativeEvent());
#endif
}
TEST(EventTest, GetCharacter) {
// Check if Control+Enter returns 10.
KeyEvent keyev1(ET_KEY_PRESSED, VKEY_RETURN, EF_CONTROL_DOWN);
EXPECT_EQ(10, keyev1.GetCharacter());
// Check if Enter returns 13.
KeyEvent keyev2(ET_KEY_PRESSED, VKEY_RETURN, EF_NONE);
EXPECT_EQ(13, keyev2.GetCharacter());
#if defined(USE_X11)
// For X11, test the functions with native_event() as well. crbug.com/107837
ScopedXI2Event event;
event.InitKeyEvent(ET_KEY_PRESSED, VKEY_RETURN, EF_CONTROL_DOWN);
KeyEvent keyev3(event);
EXPECT_EQ(10, keyev3.GetCharacter());
event.InitKeyEvent(ET_KEY_PRESSED, VKEY_RETURN, EF_NONE);
KeyEvent keyev4(event);
EXPECT_EQ(13, keyev4.GetCharacter());
#endif
}
TEST(EventTest, ClickCount) {
const gfx::Point origin(0, 0);
MouseEvent mouseev(ET_MOUSE_PRESSED, origin, origin, 0, 0);
for (int i = 1; i <=3 ; ++i) {
mouseev.SetClickCount(i);
EXPECT_EQ(i, mouseev.GetClickCount());
}
}
TEST(EventTest, RepeatedClick) {
const gfx::Point origin(0, 0);
MouseEvent mouse_ev1(ET_MOUSE_PRESSED, origin, origin, 0, 0);
MouseEvent mouse_ev2(ET_MOUSE_PRESSED, origin, origin, 0, 0);
LocatedEventTestApi test_ev1(&mouse_ev1);
LocatedEventTestApi test_ev2(&mouse_ev2);
base::TimeDelta start = base::TimeDelta::FromMilliseconds(0);
base::TimeDelta soon = start + base::TimeDelta::FromMilliseconds(1);
base::TimeDelta later = start + base::TimeDelta::FromMilliseconds(1000);
// Close point.
test_ev1.set_location(gfx::Point(0, 0));
test_ev2.set_location(gfx::Point(1, 0));
test_ev1.set_time_stamp(start);
test_ev2.set_time_stamp(soon);
EXPECT_TRUE(MouseEvent::IsRepeatedClickEvent(mouse_ev1, mouse_ev2));
// Too far.
test_ev1.set_location(gfx::Point(0, 0));
test_ev2.set_location(gfx::Point(10, 0));
test_ev1.set_time_stamp(start);
test_ev2.set_time_stamp(soon);
EXPECT_FALSE(MouseEvent::IsRepeatedClickEvent(mouse_ev1, mouse_ev2));
// Too long a time between clicks.
test_ev1.set_location(gfx::Point(0, 0));
test_ev2.set_location(gfx::Point(0, 0));
test_ev1.set_time_stamp(start);
test_ev2.set_time_stamp(later);
EXPECT_FALSE(MouseEvent::IsRepeatedClickEvent(mouse_ev1, mouse_ev2));
}
// Tests that an event only increases the click count and gets marked as a
// double click if a release event was seen for the previous click. This
// prevents the same PRESSED event from being processed twice:
// http://crbug.com/389162
TEST(EventTest, DoubleClickRequiresRelease) {
const gfx::Point origin1(0, 0);
const gfx::Point origin2(100, 0);
scoped_ptr<MouseEvent> ev;
base::TimeDelta start = base::TimeDelta::FromMilliseconds(0);
ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin1, origin1, 0, 0));
ev->set_time_stamp(start);
EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin1, origin1, 0, 0));
ev->set_time_stamp(start);
EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin2, origin2, 0, 0));
ev->set_time_stamp(start);
EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
ev.reset(new MouseEvent(ET_MOUSE_RELEASED, origin2, origin2, 0, 0));
ev->set_time_stamp(start);
EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin2, origin2, 0, 0));
ev->set_time_stamp(start);
EXPECT_EQ(2, MouseEvent::GetRepeatCount(*ev));
ev.reset(new MouseEvent(ET_MOUSE_RELEASED, origin2, origin2, 0, 0));
ev->set_time_stamp(start);
EXPECT_EQ(2, MouseEvent::GetRepeatCount(*ev));
MouseEvent::ResetLastClickForTest();
}
// Tests that clicking right and then left clicking does not generate a double
// click.
TEST(EventTest, SingleClickRightLeft) {
const gfx::Point origin(0, 0);
scoped_ptr<MouseEvent> ev;
base::TimeDelta start = base::TimeDelta::FromMilliseconds(0);
ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin, origin,
ui::EF_RIGHT_MOUSE_BUTTON,
ui::EF_RIGHT_MOUSE_BUTTON));
ev->set_time_stamp(start);
EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin, origin,
ui::EF_LEFT_MOUSE_BUTTON,
ui::EF_LEFT_MOUSE_BUTTON));
ev->set_time_stamp(start);
EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
ev.reset(new MouseEvent(ET_MOUSE_RELEASED, origin, origin,
ui::EF_LEFT_MOUSE_BUTTON,
ui::EF_LEFT_MOUSE_BUTTON));
ev->set_time_stamp(start);
EXPECT_EQ(1, MouseEvent::GetRepeatCount(*ev));
ev.reset(new MouseEvent(ET_MOUSE_PRESSED, origin, origin,
ui::EF_LEFT_MOUSE_BUTTON,
ui::EF_LEFT_MOUSE_BUTTON));
ev->set_time_stamp(start);
EXPECT_EQ(2, MouseEvent::GetRepeatCount(*ev));
MouseEvent::ResetLastClickForTest();
}
TEST(EventTest, KeyEvent) {
static const struct {
KeyboardCode key_code;
int flags;
uint16 character;
} kTestData[] = {
{ VKEY_A, 0, 'a' },
{ VKEY_A, EF_SHIFT_DOWN, 'A' },
{ VKEY_A, EF_CAPS_LOCK_DOWN, 'A' },
{ VKEY_A, EF_SHIFT_DOWN | EF_CAPS_LOCK_DOWN, 'a' },
{ VKEY_A, EF_CONTROL_DOWN, 0x01 },
{ VKEY_A, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x01' },
{ VKEY_Z, 0, 'z' },
{ VKEY_Z, EF_SHIFT_DOWN, 'Z' },
{ VKEY_Z, EF_CAPS_LOCK_DOWN, 'Z' },
{ VKEY_Z, EF_SHIFT_DOWN | EF_CAPS_LOCK_DOWN, 'z' },
{ VKEY_Z, EF_CONTROL_DOWN, '\x1A' },
{ VKEY_Z, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1A' },
{ VKEY_2, EF_CONTROL_DOWN, '\0' },
{ VKEY_2, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
{ VKEY_6, EF_CONTROL_DOWN, '\0' },
{ VKEY_6, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1E' },
{ VKEY_OEM_MINUS, EF_CONTROL_DOWN, '\0' },
{ VKEY_OEM_MINUS, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\x1F' },
{ VKEY_OEM_4, EF_CONTROL_DOWN, '\x1B' },
{ VKEY_OEM_4, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
{ VKEY_OEM_5, EF_CONTROL_DOWN, '\x1C' },
{ VKEY_OEM_5, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
{ VKEY_OEM_6, EF_CONTROL_DOWN, '\x1D' },
{ VKEY_OEM_6, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
{ VKEY_RETURN, EF_CONTROL_DOWN, '\x0A' },
{ VKEY_0, 0, '0' },
{ VKEY_0, EF_SHIFT_DOWN, ')' },
{ VKEY_0, EF_SHIFT_DOWN | EF_CAPS_LOCK_DOWN, ')' },
{ VKEY_0, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
{ VKEY_9, 0, '9' },
{ VKEY_9, EF_SHIFT_DOWN, '(' },
{ VKEY_9, EF_SHIFT_DOWN | EF_CAPS_LOCK_DOWN, '(' },
{ VKEY_9, EF_SHIFT_DOWN | EF_CONTROL_DOWN, '\0' },
{ VKEY_NUMPAD0, EF_CONTROL_DOWN, '\0' },
{ VKEY_NUMPAD0, EF_SHIFT_DOWN, '0' },
{ VKEY_NUMPAD9, EF_CONTROL_DOWN, '\0' },
{ VKEY_NUMPAD9, EF_SHIFT_DOWN, '9' },
{ VKEY_TAB, EF_CONTROL_DOWN, '\0' },
{ VKEY_TAB, EF_SHIFT_DOWN, '\t' },
{ VKEY_MULTIPLY, EF_CONTROL_DOWN, '\0' },
{ VKEY_MULTIPLY, EF_SHIFT_DOWN, '*' },
{ VKEY_ADD, EF_CONTROL_DOWN, '\0' },
{ VKEY_ADD, EF_SHIFT_DOWN, '+' },
{ VKEY_SUBTRACT, EF_CONTROL_DOWN, '\0' },
{ VKEY_SUBTRACT, EF_SHIFT_DOWN, '-' },
{ VKEY_DECIMAL, EF_CONTROL_DOWN, '\0' },
{ VKEY_DECIMAL, EF_SHIFT_DOWN, '.' },
{ VKEY_DIVIDE, EF_CONTROL_DOWN, '\0' },
{ VKEY_DIVIDE, EF_SHIFT_DOWN, '/' },
{ VKEY_OEM_1, EF_CONTROL_DOWN, '\0' },
{ VKEY_OEM_1, EF_SHIFT_DOWN, ':' },
{ VKEY_OEM_PLUS, EF_CONTROL_DOWN, '\0' },
{ VKEY_OEM_PLUS, EF_SHIFT_DOWN, '+' },
{ VKEY_OEM_COMMA, EF_CONTROL_DOWN, '\0' },
{ VKEY_OEM_COMMA, EF_SHIFT_DOWN, '<' },
{ VKEY_OEM_PERIOD, EF_CONTROL_DOWN, '\0' },
{ VKEY_OEM_PERIOD, EF_SHIFT_DOWN, '>' },
{ VKEY_OEM_3, EF_CONTROL_DOWN, '\0' },
{ VKEY_OEM_3, EF_SHIFT_DOWN, '~' },
};
for (size_t i = 0; i < arraysize(kTestData); ++i) {
KeyEvent key(ET_KEY_PRESSED,
kTestData[i].key_code,
kTestData[i].flags);
EXPECT_EQ(kTestData[i].character, key.GetCharacter())
<< " Index:" << i << " key_code:" << kTestData[i].key_code;
}
}
TEST(EventTest, KeyEventDirectUnicode) {
KeyEvent key(0x1234U, ui::VKEY_UNKNOWN, ui::EF_NONE);
EXPECT_EQ(0x1234U, key.GetCharacter());
EXPECT_EQ(ET_KEY_PRESSED, key.type());
EXPECT_TRUE(key.is_char());
}
TEST(EventTest, NormalizeKeyEventFlags) {
#if defined(USE_X11)
// Normalize flags when KeyEvent is created from XEvent.
ScopedXI2Event event;
{
event.InitKeyEvent(ET_KEY_PRESSED, VKEY_SHIFT, EF_SHIFT_DOWN);
KeyEvent keyev(event);
EXPECT_EQ(EF_SHIFT_DOWN, keyev.flags());
}
{
event.InitKeyEvent(ET_KEY_RELEASED, VKEY_SHIFT, EF_SHIFT_DOWN);
KeyEvent keyev(event);
EXPECT_EQ(EF_NONE, keyev.flags());
}
{
event.InitKeyEvent(ET_KEY_PRESSED, VKEY_CONTROL, EF_CONTROL_DOWN);
KeyEvent keyev(event);
EXPECT_EQ(EF_CONTROL_DOWN, keyev.flags());
}
{
event.InitKeyEvent(ET_KEY_RELEASED, VKEY_CONTROL, EF_CONTROL_DOWN);
KeyEvent keyev(event);
EXPECT_EQ(EF_NONE, keyev.flags());
}
{
event.InitKeyEvent(ET_KEY_PRESSED, VKEY_MENU, EF_ALT_DOWN);
KeyEvent keyev(event);
EXPECT_EQ(EF_ALT_DOWN, keyev.flags());
}
{
event.InitKeyEvent(ET_KEY_RELEASED, VKEY_MENU, EF_ALT_DOWN);
KeyEvent keyev(event);
EXPECT_EQ(EF_NONE, keyev.flags());
}
#endif
// Do not normalize flags for synthesized events without
// KeyEvent::NormalizeFlags called explicitly.
{
KeyEvent keyev(ET_KEY_PRESSED, VKEY_SHIFT, EF_SHIFT_DOWN);
EXPECT_EQ(EF_SHIFT_DOWN, keyev.flags());
}
{
KeyEvent keyev(ET_KEY_RELEASED, VKEY_SHIFT, EF_SHIFT_DOWN);
EXPECT_EQ(EF_SHIFT_DOWN, keyev.flags());
keyev.NormalizeFlags();
EXPECT_EQ(EF_NONE, keyev.flags());
}
{
KeyEvent keyev(ET_KEY_PRESSED, VKEY_CONTROL, EF_CONTROL_DOWN);
EXPECT_EQ(EF_CONTROL_DOWN, keyev.flags());
}
{
KeyEvent keyev(ET_KEY_RELEASED, VKEY_CONTROL, EF_CONTROL_DOWN);
EXPECT_EQ(EF_CONTROL_DOWN, keyev.flags());
keyev.NormalizeFlags();
EXPECT_EQ(EF_NONE, keyev.flags());
}
{
KeyEvent keyev(ET_KEY_PRESSED, VKEY_MENU, EF_ALT_DOWN);
EXPECT_EQ(EF_ALT_DOWN, keyev.flags());
}
{
KeyEvent keyev(ET_KEY_RELEASED, VKEY_MENU, EF_ALT_DOWN);
EXPECT_EQ(EF_ALT_DOWN, keyev.flags());
keyev.NormalizeFlags();
EXPECT_EQ(EF_NONE, keyev.flags());
}
}
TEST(EventTest, KeyEventCopy) {
KeyEvent key(ET_KEY_PRESSED, VKEY_A, EF_NONE);
scoped_ptr<KeyEvent> copied_key(new KeyEvent(key));
EXPECT_EQ(copied_key->type(), key.type());
EXPECT_EQ(copied_key->key_code(), key.key_code());
}
TEST(EventTest, KeyEventCode) {
const DomCode kDomCodeForSpace = DomCode::SPACE;
const char kCodeForSpace[] = "Space";
ASSERT_EQ(kDomCodeForSpace,
ui::KeycodeConverter::CodeStringToDomCode(kCodeForSpace));
const uint16 kNativeCodeSpace =
ui::KeycodeConverter::CodeToNativeKeycode(kCodeForSpace);
ASSERT_NE(ui::KeycodeConverter::InvalidNativeKeycode(), kNativeCodeSpace);
ASSERT_EQ(kNativeCodeSpace,
ui::KeycodeConverter::DomCodeToNativeKeycode(kDomCodeForSpace));
{
KeyEvent key(ET_KEY_PRESSED, VKEY_SPACE, kDomCodeForSpace, EF_NONE);
EXPECT_EQ(kCodeForSpace, key.GetCodeString());
}
{
// Regardless the KeyEvent.key_code (VKEY_RETURN), code should be
// the specified value.
KeyEvent key(ET_KEY_PRESSED, VKEY_RETURN, kDomCodeForSpace, EF_NONE);
EXPECT_EQ(kCodeForSpace, key.GetCodeString());
}
{
// If the synthetic event is initialized without code, it returns
// an empty string.
// TODO(komatsu): Fill a fallback value assuming the US keyboard layout.
KeyEvent key(ET_KEY_PRESSED, VKEY_SPACE, EF_NONE);
EXPECT_TRUE(key.GetCodeString().empty());
}
#if defined(USE_X11)
{
// KeyEvent converts from the native keycode (XKB) to the code.
ScopedXI2Event xevent;
xevent.InitKeyEvent(ET_KEY_PRESSED, VKEY_SPACE, kNativeCodeSpace);
KeyEvent key(xevent);
EXPECT_EQ(kCodeForSpace, key.GetCodeString());
}
#endif // USE_X11
#if defined(OS_WIN)
{
// Test a non extended key.
ASSERT_EQ((kNativeCodeSpace & 0xFF), kNativeCodeSpace);
const LPARAM lParam = GetLParamFromScanCode(kNativeCodeSpace);
MSG native_event = { NULL, WM_KEYUP, VKEY_SPACE, lParam };
KeyEvent key(native_event);
// KeyEvent converts from the native keycode (scan code) to the code.
EXPECT_EQ(kCodeForSpace, key.GetCodeString());
}
{
const char kCodeForHome[] = "Home";
const uint16 kNativeCodeHome = 0xe047;
// 'Home' is an extended key with 0xe000 bits.
ASSERT_NE((kNativeCodeHome & 0xFF), kNativeCodeHome);
const LPARAM lParam = GetLParamFromScanCode(kNativeCodeHome);
MSG native_event = { NULL, WM_KEYUP, VKEY_HOME, lParam };
KeyEvent key(native_event);
// KeyEvent converts from the native keycode (scan code) to the code.
EXPECT_EQ(kCodeForHome, key.GetCodeString());
}
#endif // OS_WIN
}
namespace {
#if defined(USE_X11)
void SetKeyEventTimestamp(XEvent* event, long time) {
event->xkey.time = time;
}
#elif defined(OS_WIN)
void SetKeyEventTimestamp(MSG& msg, long time) {
msg.time = time;
}
#endif
} // namespace
#if defined(USE_X11) || defined(OS_WIN)
TEST(EventTest, AutoRepeat) {
const uint16 kNativeCodeA = ui::KeycodeConverter::CodeToNativeKeycode("KeyA");
const uint16 kNativeCodeB = ui::KeycodeConverter::CodeToNativeKeycode("KeyB");
#if defined(USE_X11)
ScopedXI2Event native_event_a_pressed;
native_event_a_pressed.InitKeyEvent(ET_KEY_PRESSED, VKEY_A, kNativeCodeA);
ScopedXI2Event native_event_a_pressed_1500;
native_event_a_pressed_1500.InitKeyEvent(
ET_KEY_PRESSED, VKEY_A, kNativeCodeA);
ScopedXI2Event native_event_a_pressed_3000;
native_event_a_pressed_3000.InitKeyEvent(
ET_KEY_PRESSED, VKEY_A, kNativeCodeA);
ScopedXI2Event native_event_a_released;
native_event_a_released.InitKeyEvent(ET_KEY_RELEASED, VKEY_A, kNativeCodeA);
ScopedXI2Event native_event_b_pressed;
native_event_b_pressed.InitKeyEvent(ET_KEY_PRESSED, VKEY_B, kNativeCodeB);
ScopedXI2Event native_event_a_pressed_nonstandard_state;
native_event_a_pressed_nonstandard_state.InitKeyEvent(
ET_KEY_PRESSED, VKEY_A, kNativeCodeA);
// IBUS-GTK uses the mask (1 << 25) to detect reposted event.
static_cast<XEvent*>(native_event_a_pressed_nonstandard_state)->xkey.state |=
1 << 25;
#elif defined(OS_WIN)
const LPARAM lParam_a = GetLParamFromScanCode(kNativeCodeA);
const LPARAM lParam_b = GetLParamFromScanCode(kNativeCodeB);
MSG native_event_a_pressed = { NULL, WM_KEYDOWN, VKEY_A, lParam_a };
MSG native_event_a_pressed_1500 = { NULL, WM_KEYDOWN, VKEY_A, lParam_a };
MSG native_event_a_pressed_3000 = { NULL, WM_KEYDOWN, VKEY_A, lParam_a };
MSG native_event_a_released = { NULL, WM_KEYUP, VKEY_A, lParam_a };
MSG native_event_b_pressed = { NULL, WM_KEYUP, VKEY_B, lParam_b };
#endif
SetKeyEventTimestamp(native_event_a_pressed_1500, 1500);
SetKeyEventTimestamp(native_event_a_pressed_3000, 3000);
{
KeyEvent key_a1(native_event_a_pressed);
EXPECT_FALSE(key_a1.IsRepeat());
KeyEvent key_a1_released(native_event_a_released);
EXPECT_FALSE(key_a1_released.IsRepeat());
KeyEvent key_a2(native_event_a_pressed);
EXPECT_FALSE(key_a2.IsRepeat());
KeyEvent key_a2_repeated(native_event_a_pressed);
EXPECT_TRUE(key_a2_repeated.IsRepeat());
KeyEvent key_a2_released(native_event_a_released);
EXPECT_FALSE(key_a2_released.IsRepeat());
}
{
KeyEvent key_a3(native_event_a_pressed);
EXPECT_FALSE(key_a3.IsRepeat());
KeyEvent key_b(native_event_b_pressed);
EXPECT_FALSE(key_b.IsRepeat());
KeyEvent key_a3_again(native_event_a_pressed);
EXPECT_FALSE(key_a3_again.IsRepeat());
KeyEvent key_a3_repeated(native_event_a_pressed);
EXPECT_TRUE(key_a3_repeated.IsRepeat());
KeyEvent key_a3_repeated2(native_event_a_pressed);
EXPECT_TRUE(key_a3_repeated2.IsRepeat());
KeyEvent key_a3_released(native_event_a_released);
EXPECT_FALSE(key_a3_released.IsRepeat());
}
// Hold the key longer than max auto repeat timeout.
{
KeyEvent key_a4_0(native_event_a_pressed);
EXPECT_FALSE(key_a4_0.IsRepeat());
KeyEvent key_a4_1500(native_event_a_pressed_1500);
EXPECT_TRUE(key_a4_1500.IsRepeat());
KeyEvent key_a4_3000(native_event_a_pressed_3000);
EXPECT_TRUE(key_a4_3000.IsRepeat());
KeyEvent key_a4_released(native_event_a_released);
EXPECT_FALSE(key_a4_released.IsRepeat());
}
#if defined(USE_X11)
{
KeyEvent key_a4_pressed(native_event_a_pressed);
EXPECT_FALSE(key_a4_pressed.IsRepeat());
KeyEvent key_a4_pressed_nonstandard_state(
native_event_a_pressed_nonstandard_state);
EXPECT_FALSE(key_a4_pressed_nonstandard_state.IsRepeat());
}
#endif
}
#endif // USE_X11 || OS_WIN
} // namespace ui
|