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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <cstring>
#include <set>
#include <X11/extensions/XInput2.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/XKBlib.h>
// Generically-named #defines from Xlib that conflict with symbols in GTest.
#undef Bool
#undef None
#include "base/memory/scoped_ptr.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/events/devices/x11/device_data_manager_x11.h"
#include "ui/events/devices/x11/touch_factory_x11.h"
#include "ui/events/event.h"
#include "ui/events/event_constants.h"
#include "ui/events/event_utils.h"
#include "ui/events/test/events_test_utils.h"
#include "ui/events/test/events_test_utils_x11.h"
#include "ui/gfx/geometry/point.h"
namespace ui {
namespace {
// Initializes the passed-in Xlib event.
void InitButtonEvent(XEvent* event,
bool is_press,
const gfx::Point& location,
int button,
int state) {
memset(event, 0, sizeof(*event));
// We don't bother setting fields that the event code doesn't use, such as
// x_root/y_root and window/root/subwindow.
XButtonEvent* button_event = &(event->xbutton);
button_event->type = is_press ? ButtonPress : ButtonRelease;
button_event->x = location.x();
button_event->y = location.y();
button_event->button = button;
button_event->state = state;
}
// Initializes the passed-in Xlib event.
void InitKeyEvent(Display* display,
XEvent* event,
bool is_press,
int keycode,
int state) {
memset(event, 0, sizeof(*event));
// We don't bother setting fields that the event code doesn't use, such as
// x_root/y_root and window/root/subwindow.
XKeyEvent* key_event = &(event->xkey);
key_event->display = display;
key_event->type = is_press ? KeyPress : KeyRelease;
key_event->keycode = keycode;
key_event->state = state;
}
// Returns true if the keysym maps to a KeyEvent with the EF_FUNCTION_KEY
// flag set, or the keysym maps to a zero key code.
bool HasFunctionKeyFlagSetIfSupported(Display* display, int x_keysym) {
XEvent event;
int x_keycode = XKeysymToKeycode(display, x_keysym);
// Exclude keysyms for which the server has no corresponding keycode.
if (x_keycode) {
InitKeyEvent(display, &event, true, x_keycode, 0);
ui::KeyEvent ui_key_event(&event);
return (ui_key_event.flags() & ui::EF_FUNCTION_KEY);
}
return true;
}
} // namespace
class EventsXTest : public testing::Test {
public:
EventsXTest() {}
~EventsXTest() override {}
void SetUp() override {
DeviceDataManagerX11::CreateInstance();
ui::TouchFactory::GetInstance()->ResetForTest();
}
private:
DISALLOW_COPY_AND_ASSIGN(EventsXTest);
};
TEST_F(EventsXTest, ButtonEvents) {
XEvent event;
gfx::Point location(5, 10);
gfx::Vector2d offset;
InitButtonEvent(&event, true, location, 1, 0);
EXPECT_EQ(ui::ET_MOUSE_PRESSED, ui::EventTypeFromNative(&event));
EXPECT_EQ(ui::EF_LEFT_MOUSE_BUTTON, ui::EventFlagsFromNative(&event));
EXPECT_EQ(location, ui::EventLocationFromNative(&event));
InitButtonEvent(&event, true, location, 2, Button1Mask | ShiftMask);
EXPECT_EQ(ui::ET_MOUSE_PRESSED, ui::EventTypeFromNative(&event));
EXPECT_EQ(ui::EF_LEFT_MOUSE_BUTTON | ui::EF_MIDDLE_MOUSE_BUTTON |
ui::EF_SHIFT_DOWN,
ui::EventFlagsFromNative(&event));
EXPECT_EQ(location, ui::EventLocationFromNative(&event));
InitButtonEvent(&event, false, location, 3, 0);
EXPECT_EQ(ui::ET_MOUSE_RELEASED, ui::EventTypeFromNative(&event));
EXPECT_EQ(ui::EF_RIGHT_MOUSE_BUTTON, ui::EventFlagsFromNative(&event));
EXPECT_EQ(location, ui::EventLocationFromNative(&event));
// Scroll up.
InitButtonEvent(&event, true, location, 4, 0);
EXPECT_EQ(ui::ET_MOUSEWHEEL, ui::EventTypeFromNative(&event));
EXPECT_EQ(0, ui::EventFlagsFromNative(&event));
EXPECT_EQ(location, ui::EventLocationFromNative(&event));
offset = ui::GetMouseWheelOffset(&event);
EXPECT_GT(offset.y(), 0);
EXPECT_EQ(0, offset.x());
// Scroll down.
InitButtonEvent(&event, true, location, 5, 0);
EXPECT_EQ(ui::ET_MOUSEWHEEL, ui::EventTypeFromNative(&event));
EXPECT_EQ(0, ui::EventFlagsFromNative(&event));
EXPECT_EQ(location, ui::EventLocationFromNative(&event));
offset = ui::GetMouseWheelOffset(&event);
EXPECT_LT(offset.y(), 0);
EXPECT_EQ(0, offset.x());
// Scroll left.
InitButtonEvent(&event, true, location, 6, 0);
EXPECT_EQ(ui::ET_MOUSEWHEEL, ui::EventTypeFromNative(&event));
EXPECT_EQ(0, ui::EventFlagsFromNative(&event));
EXPECT_EQ(location, ui::EventLocationFromNative(&event));
offset = ui::GetMouseWheelOffset(&event);
EXPECT_EQ(0, offset.y());
EXPECT_GT(offset.x(), 0);
// Scroll right.
InitButtonEvent(&event, true, location, 7, 0);
EXPECT_EQ(ui::ET_MOUSEWHEEL, ui::EventTypeFromNative(&event));
EXPECT_EQ(0, ui::EventFlagsFromNative(&event));
EXPECT_EQ(location, ui::EventLocationFromNative(&event));
offset = ui::GetMouseWheelOffset(&event);
EXPECT_EQ(0, offset.y());
EXPECT_LT(offset.x(), 0);
// TODO(derat): Test XInput code.
}
TEST_F(EventsXTest, AvoidExtraEventsOnWheelRelease) {
XEvent event;
gfx::Point location(5, 10);
InitButtonEvent(&event, true, location, 4, 0);
EXPECT_EQ(ui::ET_MOUSEWHEEL, ui::EventTypeFromNative(&event));
// We should return ET_UNKNOWN for the release event instead of returning
// ET_MOUSEWHEEL; otherwise we'll scroll twice for each scrollwheel step.
InitButtonEvent(&event, false, location, 4, 0);
EXPECT_EQ(ui::ET_UNKNOWN, ui::EventTypeFromNative(&event));
// TODO(derat): Test XInput code.
}
TEST_F(EventsXTest, EnterLeaveEvent) {
XEvent event;
event.xcrossing.type = EnterNotify;
event.xcrossing.x = 10;
event.xcrossing.y = 20;
event.xcrossing.x_root = 110;
event.xcrossing.y_root = 120;
// Mouse enter events are converted to mouse move events to be consistent with
// the way views handle mouse enter. See comments for EnterNotify case in
// ui::EventTypeFromNative for more details.
EXPECT_EQ(ui::ET_MOUSE_MOVED, ui::EventTypeFromNative(&event));
EXPECT_EQ("10,20", ui::EventLocationFromNative(&event).ToString());
EXPECT_EQ("110,120", ui::EventSystemLocationFromNative(&event).ToString());
event.xcrossing.type = LeaveNotify;
event.xcrossing.x = 30;
event.xcrossing.y = 40;
event.xcrossing.x_root = 230;
event.xcrossing.y_root = 240;
EXPECT_EQ(ui::ET_MOUSE_EXITED, ui::EventTypeFromNative(&event));
EXPECT_EQ("30,40", ui::EventLocationFromNative(&event).ToString());
EXPECT_EQ("230,240", ui::EventSystemLocationFromNative(&event).ToString());
}
TEST_F(EventsXTest, ClickCount) {
XEvent event;
gfx::Point location(5, 10);
for (int i = 1; i <= 3; ++i) {
InitButtonEvent(&event, true, location, 1, 0);
{
MouseEvent mouseev(&event);
EXPECT_EQ(ui::ET_MOUSE_PRESSED, mouseev.type());
EXPECT_EQ(i, mouseev.GetClickCount());
}
InitButtonEvent(&event, false, location, 1, 0);
{
MouseEvent mouseev(&event);
EXPECT_EQ(ui::ET_MOUSE_RELEASED, mouseev.type());
EXPECT_EQ(i, mouseev.GetClickCount());
}
}
}
TEST_F(EventsXTest, TouchEventBasic) {
std::vector<unsigned int> devices;
devices.push_back(0);
ui::SetUpTouchDevicesForTest(devices);
std::vector<Valuator> valuators;
// Init touch begin with tracking id 5, touch id 0.
valuators.push_back(Valuator(DeviceDataManagerX11::DT_TOUCH_MAJOR, 20));
valuators.push_back(
Valuator(DeviceDataManagerX11::DT_TOUCH_ORIENTATION, 0.3f));
valuators.push_back(Valuator(DeviceDataManagerX11::DT_TOUCH_PRESSURE, 100));
ui::ScopedXI2Event scoped_xevent;
scoped_xevent.InitTouchEvent(
0, XI_TouchBegin, 5, gfx::Point(10, 10), valuators);
EXPECT_EQ(ui::ET_TOUCH_PRESSED, ui::EventTypeFromNative(scoped_xevent));
EXPECT_EQ("10,10", ui::EventLocationFromNative(scoped_xevent).ToString());
EXPECT_EQ(GetTouchId(scoped_xevent), 0);
EXPECT_EQ(GetTouchRadiusX(scoped_xevent), 10);
EXPECT_FLOAT_EQ(GetTouchAngle(scoped_xevent), 0.15f);
EXPECT_FLOAT_EQ(GetTouchForce(scoped_xevent), 0.1f);
// Touch update, with new orientation info.
valuators.clear();
valuators.push_back(
Valuator(DeviceDataManagerX11::DT_TOUCH_ORIENTATION, 0.5f));
scoped_xevent.InitTouchEvent(
0, XI_TouchUpdate, 5, gfx::Point(20, 20), valuators);
EXPECT_EQ(ui::ET_TOUCH_MOVED, ui::EventTypeFromNative(scoped_xevent));
EXPECT_EQ("20,20", ui::EventLocationFromNative(scoped_xevent).ToString());
EXPECT_EQ(GetTouchId(scoped_xevent), 0);
EXPECT_EQ(GetTouchRadiusX(scoped_xevent), 10);
EXPECT_FLOAT_EQ(GetTouchAngle(scoped_xevent), 0.25f);
EXPECT_FLOAT_EQ(GetTouchForce(scoped_xevent), 0.1f);
// Another touch with tracking id 6, touch id 1.
valuators.clear();
valuators.push_back(Valuator(DeviceDataManagerX11::DT_TOUCH_MAJOR, 100));
valuators.push_back(Valuator(
DeviceDataManagerX11::DT_TOUCH_ORIENTATION, 0.9f));
valuators.push_back(Valuator(DeviceDataManagerX11::DT_TOUCH_PRESSURE, 500));
scoped_xevent.InitTouchEvent(
0, XI_TouchBegin, 6, gfx::Point(200, 200), valuators);
EXPECT_EQ(ui::ET_TOUCH_PRESSED, ui::EventTypeFromNative(scoped_xevent));
EXPECT_EQ("200,200", ui::EventLocationFromNative(scoped_xevent).ToString());
EXPECT_EQ(GetTouchId(scoped_xevent), 1);
EXPECT_EQ(GetTouchRadiusX(scoped_xevent), 50);
EXPECT_FLOAT_EQ(GetTouchAngle(scoped_xevent), 0.45f);
EXPECT_FLOAT_EQ(GetTouchForce(scoped_xevent), 0.5f);
// Touch with tracking id 5 should have old radius/angle value and new pressue
// value.
valuators.clear();
valuators.push_back(Valuator(DeviceDataManagerX11::DT_TOUCH_PRESSURE, 50));
scoped_xevent.InitTouchEvent(
0, XI_TouchEnd, 5, gfx::Point(30, 30), valuators);
EXPECT_EQ(ui::ET_TOUCH_RELEASED, ui::EventTypeFromNative(scoped_xevent));
EXPECT_EQ("30,30", ui::EventLocationFromNative(scoped_xevent).ToString());
EXPECT_EQ(GetTouchId(scoped_xevent), 0);
EXPECT_EQ(GetTouchRadiusX(scoped_xevent), 10);
EXPECT_FLOAT_EQ(GetTouchAngle(scoped_xevent), 0.25f);
EXPECT_FLOAT_EQ(GetTouchForce(scoped_xevent), 0.05f);
// Touch with tracking id 6 should have old angle/pressure value and new
// radius value.
valuators.clear();
valuators.push_back(Valuator(DeviceDataManagerX11::DT_TOUCH_MAJOR, 50));
scoped_xevent.InitTouchEvent(
0, XI_TouchEnd, 6, gfx::Point(200, 200), valuators);
EXPECT_EQ(ui::ET_TOUCH_RELEASED, ui::EventTypeFromNative(scoped_xevent));
EXPECT_EQ("200,200", ui::EventLocationFromNative(scoped_xevent).ToString());
EXPECT_EQ(GetTouchId(scoped_xevent), 1);
EXPECT_EQ(GetTouchRadiusX(scoped_xevent), 25);
EXPECT_FLOAT_EQ(GetTouchAngle(scoped_xevent), 0.45f);
EXPECT_FLOAT_EQ(GetTouchForce(scoped_xevent), 0.5f);
}
int GetTouchIdForTrackingId(uint32 tracking_id) {
int slot = 0;
bool success =
TouchFactory::GetInstance()->QuerySlotForTrackingID(tracking_id, &slot);
if (success)
return slot;
return -1;
}
TEST_F(EventsXTest, TouchEventIdRefcounting) {
std::vector<unsigned int> devices;
devices.push_back(0);
ui::SetUpTouchDevicesForTest(devices);
std::vector<Valuator> valuators;
const int kTrackingId0 = 5;
const int kTrackingId1 = 7;
// Increment ref count once for first touch.
ui::ScopedXI2Event xpress0;
xpress0.InitTouchEvent(
0, XI_TouchBegin, kTrackingId0, gfx::Point(10, 10), valuators);
scoped_ptr<ui::TouchEvent> upress0(new ui::TouchEvent(xpress0));
EXPECT_EQ(0, GetTouchIdForTrackingId(kTrackingId0));
// Increment ref count 4 times for second touch.
ui::ScopedXI2Event xpress1;
xpress1.InitTouchEvent(
0, XI_TouchBegin, kTrackingId1, gfx::Point(20, 20), valuators);
for (int i = 0; i < 4; ++i) {
ui::TouchEvent upress1(xpress1);
EXPECT_EQ(1, GetTouchIdForTrackingId(kTrackingId1));
}
ui::ScopedXI2Event xrelease1;
xrelease1.InitTouchEvent(
0, XI_TouchEnd, kTrackingId1, gfx::Point(10, 10), valuators);
// Decrement ref count 3 times for second touch.
for (int i = 0; i < 3; ++i) {
ui::TouchEvent urelease1(xrelease1);
EXPECT_EQ(1, GetTouchIdForTrackingId(kTrackingId1));
}
// This should clear the touch id of the second touch.
scoped_ptr<ui::TouchEvent> urelease1(new ui::TouchEvent(xrelease1));
urelease1.reset();
EXPECT_EQ(-1, GetTouchIdForTrackingId(kTrackingId1));
// This should clear the touch id of the first touch.
ui::ScopedXI2Event xrelease0;
xrelease0.InitTouchEvent(
0, XI_TouchEnd, kTrackingId0, gfx::Point(10, 10), valuators);
scoped_ptr<ui::TouchEvent> urelease0(new ui::TouchEvent(xrelease0));
urelease0.reset();
EXPECT_EQ(-1, GetTouchIdForTrackingId(kTrackingId0));
}
TEST_F(EventsXTest, NumpadKeyEvents) {
XEvent event;
Display* display = gfx::GetXDisplay();
struct {
bool is_numpad_key;
int x_keysym;
} keys[] = {
// XK_KP_Space and XK_KP_Equal are the extrema in the conventional
// keysymdef.h numbering.
{ true, XK_KP_Space },
{ true, XK_KP_Equal },
// Other numpad keysyms. (This is actually exhaustive in the current list.)
{ true, XK_KP_Tab },
{ true, XK_KP_Enter },
{ true, XK_KP_F1 },
{ true, XK_KP_F2 },
{ true, XK_KP_F3 },
{ true, XK_KP_F4 },
{ true, XK_KP_Home },
{ true, XK_KP_Left },
{ true, XK_KP_Up },
{ true, XK_KP_Right },
{ true, XK_KP_Down },
{ true, XK_KP_Prior },
{ true, XK_KP_Page_Up },
{ true, XK_KP_Next },
{ true, XK_KP_Page_Down },
{ true, XK_KP_End },
{ true, XK_KP_Begin },
{ true, XK_KP_Insert },
{ true, XK_KP_Delete },
{ true, XK_KP_Multiply },
{ true, XK_KP_Add },
{ true, XK_KP_Separator },
{ true, XK_KP_Subtract },
{ true, XK_KP_Decimal },
{ true, XK_KP_Divide },
{ true, XK_KP_0 },
{ true, XK_KP_1 },
{ true, XK_KP_2 },
{ true, XK_KP_3 },
{ true, XK_KP_4 },
{ true, XK_KP_5 },
{ true, XK_KP_6 },
{ true, XK_KP_7 },
{ true, XK_KP_8 },
{ true, XK_KP_9 },
// Largest keysym preceding XK_KP_Space.
{ false, XK_Num_Lock },
// Smallest keysym following XK_KP_Equal.
{ false, XK_F1 },
// Non-numpad analogues of numpad keysyms.
{ false, XK_Tab },
{ false, XK_Return },
{ false, XK_F1 },
{ false, XK_F2 },
{ false, XK_F3 },
{ false, XK_F4 },
{ false, XK_Home },
{ false, XK_Left },
{ false, XK_Up },
{ false, XK_Right },
{ false, XK_Down },
{ false, XK_Prior },
{ false, XK_Page_Up },
{ false, XK_Next },
{ false, XK_Page_Down },
{ false, XK_End },
{ false, XK_Insert },
{ false, XK_Delete },
{ false, XK_multiply },
{ false, XK_plus },
{ false, XK_minus },
{ false, XK_period },
{ false, XK_slash },
{ false, XK_0 },
{ false, XK_1 },
{ false, XK_2 },
{ false, XK_3 },
{ false, XK_4 },
{ false, XK_5 },
{ false, XK_6 },
{ false, XK_7 },
{ false, XK_8 },
{ false, XK_9 },
// Miscellaneous other keysyms.
{ false, XK_BackSpace },
{ false, XK_Scroll_Lock },
{ false, XK_Multi_key },
{ false, XK_Select },
{ false, XK_Num_Lock },
{ false, XK_Shift_L },
{ false, XK_space },
{ false, XK_A },
};
for (size_t k = 0; k < arraysize(keys); ++k) {
int x_keycode = XKeysymToKeycode(display, keys[k].x_keysym);
// Exclude keysyms for which the server has no corresponding keycode.
if (x_keycode) {
InitKeyEvent(display, &event, true, x_keycode, 0);
// int keysym = XLookupKeysym(&event.xkey, 0);
// if (keysym) {
ui::KeyEvent ui_key_event(&event);
EXPECT_EQ(keys[k].is_numpad_key ? ui::EF_NUMPAD_KEY : 0,
ui_key_event.flags() & ui::EF_NUMPAD_KEY);
}
}
}
TEST_F(EventsXTest, FunctionKeyEvents) {
Display* display = gfx::GetXDisplay();
// Min function key code minus 1.
EXPECT_FALSE(HasFunctionKeyFlagSetIfSupported(display, XK_F1 - 1));
// All function keys.
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F1));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F2));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F3));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F4));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F5));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F6));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F7));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F8));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F9));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F10));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F11));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F12));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F13));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F14));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F15));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F16));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F17));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F18));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F19));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F20));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F21));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F22));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F23));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F24));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F25));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F26));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F27));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F28));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F29));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F30));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F31));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F32));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F33));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F34));
EXPECT_TRUE(HasFunctionKeyFlagSetIfSupported(display, XK_F35));
// Max function key code plus 1.
EXPECT_FALSE(HasFunctionKeyFlagSetIfSupported(display, XK_F35 + 1));
}
// Verifies that the type of events from a disabled keyboard is ET_UNKNOWN, but
// that an exception list of keys can still be processed.
TEST_F(EventsXTest, DisableKeyboard) {
DeviceDataManagerX11* device_data_manager =
static_cast<DeviceDataManagerX11*>(
DeviceDataManager::GetInstance());
unsigned int blocked_device_id = 1;
unsigned int other_device_id = 2;
unsigned int master_device_id = 3;
device_data_manager->DisableDevice(blocked_device_id);
scoped_ptr<std::set<KeyboardCode> > excepted_keys(new std::set<KeyboardCode>);
excepted_keys->insert(VKEY_B);
device_data_manager->SetDisabledKeyboardAllowedKeys(excepted_keys.Pass());
ScopedXI2Event xev;
// A is not allowed on the blocked keyboard, and should return ET_UNKNOWN.
xev.InitGenericKeyEvent(master_device_id,
blocked_device_id,
ui::ET_KEY_PRESSED,
ui::VKEY_A,
0);
EXPECT_EQ(ui::ET_UNKNOWN, ui::EventTypeFromNative(xev));
// The B key is allowed as an exception, and should return KEY_PRESSED.
xev.InitGenericKeyEvent(master_device_id,
blocked_device_id,
ui::ET_KEY_PRESSED,
ui::VKEY_B,
0);
EXPECT_EQ(ui::ET_KEY_PRESSED, ui::EventTypeFromNative(xev));
// Both A and B are allowed on an unblocked keyboard device.
xev.InitGenericKeyEvent(master_device_id,
other_device_id,
ui::ET_KEY_PRESSED,
ui::VKEY_A,
0);
EXPECT_EQ(ui::ET_KEY_PRESSED, ui::EventTypeFromNative(xev));
xev.InitGenericKeyEvent(master_device_id,
other_device_id,
ui::ET_KEY_PRESSED,
ui::VKEY_B,
0);
EXPECT_EQ(ui::ET_KEY_PRESSED, ui::EventTypeFromNative(xev));
device_data_manager->EnableDevice(blocked_device_id);
device_data_manager->SetDisabledKeyboardAllowedKeys(
scoped_ptr<std::set<KeyboardCode> >());
// A key returns KEY_PRESSED as per usual now that keyboard was re-enabled.
xev.InitGenericKeyEvent(master_device_id,
blocked_device_id,
ui::ET_KEY_PRESSED,
ui::VKEY_A,
0);
EXPECT_EQ(ui::ET_KEY_PRESSED, ui::EventTypeFromNative(xev));
}
// Verifies that the type of events from a disabled mouse is ET_UNKNOWN.
TEST_F(EventsXTest, DisableMouse) {
DeviceDataManagerX11* device_data_manager =
static_cast<DeviceDataManagerX11*>(
DeviceDataManager::GetInstance());
unsigned int blocked_device_id = 1;
unsigned int other_device_id = 2;
std::vector<unsigned int> device_list;
device_list.push_back(blocked_device_id);
device_list.push_back(other_device_id);
TouchFactory::GetInstance()->SetPointerDeviceForTest(device_list);
device_data_manager->DisableDevice(blocked_device_id);
ScopedXI2Event xev;
xev.InitGenericButtonEvent(blocked_device_id, ET_MOUSE_PRESSED, gfx::Point(),
EF_LEFT_MOUSE_BUTTON);
EXPECT_EQ(ui::ET_UNKNOWN, ui::EventTypeFromNative(xev));
xev.InitGenericButtonEvent(other_device_id, ET_MOUSE_PRESSED, gfx::Point(),
EF_LEFT_MOUSE_BUTTON);
EXPECT_EQ(ui::ET_MOUSE_PRESSED, ui::EventTypeFromNative(xev));
device_data_manager->EnableDevice(blocked_device_id);
xev.InitGenericButtonEvent(blocked_device_id, ET_MOUSE_PRESSED, gfx::Point(),
EF_LEFT_MOUSE_BUTTON);
EXPECT_EQ(ui::ET_MOUSE_PRESSED, ui::EventTypeFromNative(xev));
}
#if !defined(OS_CHROMEOS)
TEST_F(EventsXTest, ImeFabricatedKeyEvents) {
Display* display = gfx::GetXDisplay();
unsigned int state_to_be_fabricated[] = {
0, ShiftMask, LockMask, ShiftMask | LockMask,
};
for (size_t i = 0; i < arraysize(state_to_be_fabricated); ++i) {
unsigned int state = state_to_be_fabricated[i];
for (int is_char = 0; is_char < 2; ++is_char) {
XEvent x_event;
InitKeyEvent(display, &x_event, true, 0, state);
ui::KeyEvent key_event(&x_event);
if (is_char) {
KeyEventTestApi test_event(&key_event);
test_event.set_is_char(true);
}
EXPECT_TRUE(key_event.flags() & ui::EF_IME_FABRICATED_KEY);
}
}
unsigned int state_to_be_not_fabricated[] = {
ControlMask, Mod1Mask, Mod2Mask, ShiftMask | ControlMask,
};
for (size_t i = 0; i < arraysize(state_to_be_not_fabricated); ++i) {
unsigned int state = state_to_be_not_fabricated[i];
for (int is_char = 0; is_char < 2; ++is_char) {
XEvent x_event;
InitKeyEvent(display, &x_event, true, 0, state);
ui::KeyEvent key_event(&x_event);
if (is_char) {
KeyEventTestApi test_event(&key_event);
test_event.set_is_char(true);
}
EXPECT_FALSE(key_event.flags() & ui::EF_IME_FABRICATED_KEY);
}
}
}
#endif
} // namespace ui
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