File: platform_window.h

package info (click to toggle)
chromium-browser 41.0.2272.118-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie-kfreebsd
  • size: 2,189,132 kB
  • sloc: cpp: 9,691,462; ansic: 3,341,451; python: 712,689; asm: 518,779; xml: 208,926; java: 169,820; sh: 119,353; perl: 68,907; makefile: 28,311; yacc: 13,305; objc: 11,385; tcl: 3,186; cs: 2,225; sql: 2,217; lex: 2,215; lisp: 1,349; pascal: 1,256; awk: 407; ruby: 155; sed: 53; php: 14; exp: 11
file content (56 lines) | stat: -rw-r--r-- 1,576 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_
#define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_

#include "base/memory/scoped_ptr.h"
#include "ui/base/cursor/cursor.h"

namespace gfx {
class Rect;
}

namespace ui {

class PlatformWindowDelegate;

// Platform window.
//
// Each instance of PlatformWindow represents a single window in the
// underlying platform windowing system (i.e. X11/Win/OSX).
class PlatformWindow {
 public:
  virtual ~PlatformWindow() {}

  virtual void Show() = 0;
  virtual void Hide() = 0;
  virtual void Close() = 0;

  // Sets and gets the bounds of the platform-window. Note that the bounds is in
  // physical pixel coordinates.
  virtual void SetBounds(const gfx::Rect& bounds) = 0;
  virtual gfx::Rect GetBounds() = 0;

  virtual void SetCapture() = 0;
  virtual void ReleaseCapture() = 0;

  virtual void ToggleFullscreen() = 0;
  virtual void Maximize() = 0;
  virtual void Minimize() = 0;
  virtual void Restore() = 0;

  virtual void SetCursor(PlatformCursor cursor) = 0;

  // Moves the cursor to |location|. Location is in platform window coordinates.
  virtual void MoveCursorTo(const gfx::Point& location) = 0;

  // Confines the cursor to |bounds| when it is in the platform window. |bounds|
  // is in platform window coordinates.
  virtual void ConfineCursorToBounds(const gfx::Rect& bounds) = 0;
};

}  // namespace ui

#endif  // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_