File: snapshot_aura.cc

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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/snapshot/snapshot.h"

#include "base/bind.h"
#include "base/callback.h"
#include "base/task_runner_util.h"
#include "cc/output/copy_output_request.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "ui/aura/window.h"
#include "ui/compositor/compositor.h"
#include "ui/compositor/dip_util.h"
#include "ui/compositor/layer.h"
#include "ui/snapshot/snapshot_async.h"

namespace ui {

bool GrabViewSnapshot(gfx::NativeView view,
                      std::vector<unsigned char>* png_representation,
                      const gfx::Rect& snapshot_bounds) {
  return GrabWindowSnapshot(view, png_representation, snapshot_bounds);
}

bool GrabWindowSnapshot(gfx::NativeWindow window,
                        std::vector<unsigned char>* png_representation,
                        const gfx::Rect& snapshot_bounds) {
  // Not supported in Aura.  Callers should fall back to the async version.
  return false;
}

static void MakeAsyncCopyRequest(
    gfx::NativeWindow window,
    const gfx::Rect& source_rect,
    const cc::CopyOutputRequest::CopyOutputRequestCallback& callback) {
  scoped_ptr<cc::CopyOutputRequest> request =
      cc::CopyOutputRequest::CreateBitmapRequest(callback);
  request->set_area(source_rect);
  window->layer()->RequestCopyOfOutput(request.Pass());
}

void GrabWindowSnapshotAndScaleAsync(
    gfx::NativeWindow window,
    const gfx::Rect& source_rect,
    const gfx::Size& target_size,
    scoped_refptr<base::TaskRunner> background_task_runner,
    const GrabWindowSnapshotAsyncCallback& callback) {
  MakeAsyncCopyRequest(window,
                       source_rect,
                       base::Bind(&SnapshotAsync::ScaleCopyOutputResult,
                                  callback,
                                  target_size,
                                  background_task_runner));
}

void GrabWindowSnapshotAsync(
    gfx::NativeWindow window,
    const gfx::Rect& source_rect,
    scoped_refptr<base::TaskRunner> background_task_runner,
    const GrabWindowSnapshotAsyncPNGCallback& callback) {
  MakeAsyncCopyRequest(window,
                       source_rect,
                       base::Bind(&SnapshotAsync::EncodeCopyOutputResult,
                                  callback,
                                  background_task_runner));
}

void GrabViewSnapshotAsync(
    gfx::NativeView view,
    const gfx::Rect& source_rect,
    scoped_refptr<base::TaskRunner> background_task_runner,
    const GrabWindowSnapshotAsyncPNGCallback& callback) {
  GrabWindowSnapshotAsync(view, source_rect, background_task_runner, callback);
}


}  // namespace ui