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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/views/controls/button/image_button.h"
#include "base/strings/utf_string_conversions.h"
#include "ui/accessibility/ax_view_state.h"
#include "ui/gfx/animation/throb_animation.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/image/image_skia_operations.h"
#include "ui/gfx/scoped_canvas.h"
#include "ui/views/painter.h"
#include "ui/views/widget/widget.h"
namespace views {
// Default button size if no image is set. This is ignored if there is an image,
// and exists for historical reasons (any number of clients could depend on this
// behaviour).
static const int kDefaultWidth = 16;
static const int kDefaultHeight = 14;
const char ImageButton::kViewClassName[] = "ImageButton";
////////////////////////////////////////////////////////////////////////////////
// ImageButton, public:
ImageButton::ImageButton(ButtonListener* listener)
: CustomButton(listener),
h_alignment_(ALIGN_LEFT),
v_alignment_(ALIGN_TOP),
draw_image_mirrored_(false),
focus_painter_(Painter::CreateDashedFocusPainter()) {
// By default, we request that the gfx::Canvas passed to our View::OnPaint()
// implementation is flipped horizontally so that the button's images are
// mirrored when the UI directionality is right-to-left.
EnableCanvasFlippingForRTLUI(true);
}
ImageButton::~ImageButton() {
}
const gfx::ImageSkia& ImageButton::GetImage(ButtonState state) const {
return images_[state];
}
void ImageButton::SetImage(ButtonState state, const gfx::ImageSkia* image) {
images_[state] = image ? *image : gfx::ImageSkia();
PreferredSizeChanged();
}
void ImageButton::SetBackground(SkColor color,
const gfx::ImageSkia* image,
const gfx::ImageSkia* mask) {
if (image == NULL || mask == NULL) {
background_image_ = gfx::ImageSkia();
return;
}
background_image_ = gfx::ImageSkiaOperations::CreateButtonBackground(color,
*image, *mask);
}
void ImageButton::SetImageAlignment(HorizontalAlignment h_align,
VerticalAlignment v_align) {
h_alignment_ = h_align;
v_alignment_ = v_align;
SchedulePaint();
}
void ImageButton::SetFocusPainter(scoped_ptr<Painter> focus_painter) {
focus_painter_ = focus_painter.Pass();
}
void ImageButton::SetMinimumImageSize(const gfx::Size& size) {
if (minimum_image_size_ == size)
return;
minimum_image_size_ = size;
PreferredSizeChanged();
}
////////////////////////////////////////////////////////////////////////////////
// ImageButton, View overrides:
gfx::Size ImageButton::GetPreferredSize() const {
gfx::Size size(kDefaultWidth, kDefaultHeight);
if (!images_[STATE_NORMAL].isNull()) {
size = gfx::Size(images_[STATE_NORMAL].width(),
images_[STATE_NORMAL].height());
}
size.SetToMax(minimum_image_size_);
gfx::Insets insets = GetInsets();
size.Enlarge(insets.width(), insets.height());
return size;
}
const char* ImageButton::GetClassName() const {
return kViewClassName;
}
void ImageButton::OnPaint(gfx::Canvas* canvas) {
// Call the base class first to paint any background/borders.
View::OnPaint(canvas);
gfx::ImageSkia img = GetImageToPaint();
if (!img.isNull()) {
gfx::ScopedCanvas scoped(canvas);
if (draw_image_mirrored_) {
canvas->Translate(gfx::Vector2d(width(), 0));
canvas->Scale(-1, 1);
}
gfx::Point position = ComputeImagePaintPosition(img);
if (!background_image_.isNull())
canvas->DrawImageInt(background_image_, position.x(), position.y());
canvas->DrawImageInt(img, position.x(), position.y());
}
Painter::PaintFocusPainter(this, canvas, focus_painter());
}
////////////////////////////////////////////////////////////////////////////////
// ImageButton, protected:
void ImageButton::OnFocus() {
View::OnFocus();
if (focus_painter_.get())
SchedulePaint();
}
void ImageButton::OnBlur() {
View::OnBlur();
if (focus_painter_.get())
SchedulePaint();
}
gfx::ImageSkia ImageButton::GetImageToPaint() {
gfx::ImageSkia img;
if (!images_[STATE_HOVERED].isNull() && hover_animation_->is_animating()) {
img = gfx::ImageSkiaOperations::CreateBlendedImage(images_[STATE_NORMAL],
images_[STATE_HOVERED], hover_animation_->GetCurrentValue());
} else {
img = images_[state_];
}
return !img.isNull() ? img : images_[STATE_NORMAL];
}
////////////////////////////////////////////////////////////////////////////////
// ImageButton, private:
gfx::Point ImageButton::ComputeImagePaintPosition(const gfx::ImageSkia& image) {
int x = 0, y = 0;
gfx::Rect rect = GetContentsBounds();
HorizontalAlignment h_alignment = h_alignment_;
if (draw_image_mirrored_) {
if (h_alignment == ALIGN_RIGHT)
h_alignment = ALIGN_LEFT;
else if (h_alignment == ALIGN_LEFT)
h_alignment = ALIGN_RIGHT;
}
if (h_alignment == ALIGN_CENTER)
x = (rect.width() - image.width()) / 2;
else if (h_alignment == ALIGN_RIGHT)
x = rect.width() - image.width();
if (v_alignment_ == ALIGN_MIDDLE)
y = (rect.height() - image.height()) / 2;
else if (v_alignment_ == ALIGN_BOTTOM)
y = rect.height() - image.height();
x += rect.x();
y += rect.y();
return gfx::Point(x, y);
}
////////////////////////////////////////////////////////////////////////////////
// ToggleImageButton, public:
ToggleImageButton::ToggleImageButton(ButtonListener* listener)
: ImageButton(listener),
toggled_(false) {
}
ToggleImageButton::~ToggleImageButton() {
}
void ToggleImageButton::SetToggled(bool toggled) {
if (toggled == toggled_)
return;
for (int i = 0; i < STATE_COUNT; ++i) {
gfx::ImageSkia temp = images_[i];
images_[i] = alternate_images_[i];
alternate_images_[i] = temp;
}
toggled_ = toggled;
SchedulePaint();
NotifyAccessibilityEvent(ui::AX_EVENT_VALUE_CHANGED, true);
}
void ToggleImageButton::SetToggledImage(ButtonState state,
const gfx::ImageSkia* image) {
if (toggled_) {
images_[state] = image ? *image : gfx::ImageSkia();
if (state_ == state)
SchedulePaint();
} else {
alternate_images_[state] = image ? *image : gfx::ImageSkia();
}
}
void ToggleImageButton::SetToggledTooltipText(const base::string16& tooltip) {
toggled_tooltip_text_ = tooltip;
}
////////////////////////////////////////////////////////////////////////////////
// ToggleImageButton, ImageButton overrides:
const gfx::ImageSkia& ToggleImageButton::GetImage(ButtonState state) const {
if (toggled_)
return alternate_images_[state];
return images_[state];
}
void ToggleImageButton::SetImage(ButtonState state,
const gfx::ImageSkia* image) {
if (toggled_) {
alternate_images_[state] = image ? *image : gfx::ImageSkia();
} else {
images_[state] = image ? *image : gfx::ImageSkia();
if (state_ == state)
SchedulePaint();
}
PreferredSizeChanged();
}
////////////////////////////////////////////////////////////////////////////////
// ToggleImageButton, View overrides:
bool ToggleImageButton::GetTooltipText(const gfx::Point& p,
base::string16* tooltip) const {
if (!toggled_ || toggled_tooltip_text_.empty())
return Button::GetTooltipText(p, tooltip);
*tooltip = toggled_tooltip_text_;
return true;
}
void ToggleImageButton::GetAccessibleState(ui::AXViewState* state) {
ImageButton::GetAccessibleState(state);
GetTooltipText(gfx::Point(), &state->name);
}
} // namespace views
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