1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229
|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/views/controls/link.h"
#include "build/build_config.h"
#include "base/logging.h"
#include "base/strings/utf_string_conversions.h"
#include "ui/accessibility/ax_view_state.h"
#include "ui/base/cursor/cursor.h"
#include "ui/events/event.h"
#include "ui/events/keycodes/keyboard_codes.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/color_utils.h"
#include "ui/gfx/font_list.h"
#include "ui/views/controls/link_listener.h"
#include "ui/views/native_cursor.h"
namespace views {
const char Link::kViewClassName[] = "Link";
Link::Link() : Label(base::string16()) {
Init();
}
Link::Link(const base::string16& title) : Label(title) {
Init();
}
Link::~Link() {
}
SkColor Link::GetDefaultEnabledColor() {
#if defined(OS_WIN)
return color_utils::GetSysSkColor(COLOR_HOTLIGHT);
#else
return SkColorSetRGB(0, 51, 153);
#endif
}
const char* Link::GetClassName() const {
return kViewClassName;
}
gfx::NativeCursor Link::GetCursor(const ui::MouseEvent& event) {
if (!enabled())
return gfx::kNullCursor;
return GetNativeHandCursor();
}
bool Link::CanProcessEventsWithinSubtree() const {
// Links need to be able to accept events (e.g., clicking) even though
// in general Labels do not.
return View::CanProcessEventsWithinSubtree();
}
bool Link::OnMousePressed(const ui::MouseEvent& event) {
if (!enabled() ||
(!event.IsLeftMouseButton() && !event.IsMiddleMouseButton()))
return false;
SetPressed(true);
return true;
}
bool Link::OnMouseDragged(const ui::MouseEvent& event) {
SetPressed(enabled() &&
(event.IsLeftMouseButton() || event.IsMiddleMouseButton()) &&
HitTestPoint(event.location()));
return true;
}
void Link::OnMouseReleased(const ui::MouseEvent& event) {
// Change the highlight first just in case this instance is deleted
// while calling the controller
OnMouseCaptureLost();
if (enabled() &&
(event.IsLeftMouseButton() || event.IsMiddleMouseButton()) &&
HitTestPoint(event.location())) {
// Focus the link on click.
RequestFocus();
if (listener_)
listener_->LinkClicked(this, event.flags());
}
}
void Link::OnMouseCaptureLost() {
SetPressed(false);
}
bool Link::OnKeyPressed(const ui::KeyEvent& event) {
bool activate = ((event.key_code() == ui::VKEY_SPACE) ||
(event.key_code() == ui::VKEY_RETURN));
if (!activate)
return false;
SetPressed(false);
// Focus the link on key pressed.
RequestFocus();
if (listener_)
listener_->LinkClicked(this, event.flags());
return true;
}
void Link::OnGestureEvent(ui::GestureEvent* event) {
if (!enabled())
return;
if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
SetPressed(true);
} else if (event->type() == ui::ET_GESTURE_TAP) {
RequestFocus();
if (listener_)
listener_->LinkClicked(this, event->flags());
} else {
SetPressed(false);
return;
}
event->SetHandled();
}
bool Link::SkipDefaultKeyEventProcessing(const ui::KeyEvent& event) {
// Make sure we don't process space or enter as accelerators.
return (event.key_code() == ui::VKEY_SPACE) ||
(event.key_code() == ui::VKEY_RETURN);
}
void Link::GetAccessibleState(ui::AXViewState* state) {
Label::GetAccessibleState(state);
state->role = ui::AX_ROLE_LINK;
}
void Link::OnEnabledChanged() {
RecalculateFont();
View::OnEnabledChanged();
}
void Link::OnFocus() {
Label::OnFocus();
// We render differently focused.
SchedulePaint();
}
void Link::OnBlur() {
Label::OnBlur();
// We render differently focused.
SchedulePaint();
}
void Link::SetFontList(const gfx::FontList& font_list) {
Label::SetFontList(font_list);
RecalculateFont();
}
void Link::SetText(const base::string16& text) {
Label::SetText(text);
// Disable focusability for empty links. Otherwise Label::GetInsets() will
// give them an unconditional 1-px. inset on every side to allow for a focus
// border, when in this case we probably wanted zero width.
SetFocusable(!text.empty());
}
void Link::SetEnabledColor(SkColor color) {
requested_enabled_color_ = color;
if (!pressed_)
Label::SetEnabledColor(requested_enabled_color_);
}
void Link::SetPressedColor(SkColor color) {
requested_pressed_color_ = color;
if (pressed_)
Label::SetEnabledColor(requested_pressed_color_);
}
void Link::SetUnderline(bool underline) {
if (underline_ == underline)
return;
underline_ = underline;
RecalculateFont();
}
void Link::Init() {
listener_ = NULL;
pressed_ = false;
underline_ = true;
SetEnabledColor(GetDefaultEnabledColor());
#if defined(OS_WIN)
SetDisabledColor(color_utils::GetSysSkColor(COLOR_WINDOWTEXT));
SetPressedColor(SkColorSetRGB(200, 0, 0));
#else
// TODO(beng): source from theme provider.
SetDisabledColor(SK_ColorBLACK);
SetPressedColor(SK_ColorRED);
#endif
RecalculateFont();
// Label::Init() calls SetText(), but if that's being called from Label(), our
// SetText() override will not be reached (because the constructed class is
// only a Label at the moment, not yet a Link). So so the set_focusable()
// call explicitly here.
SetFocusable(!text().empty());
}
void Link::SetPressed(bool pressed) {
if (pressed_ != pressed) {
pressed_ = pressed;
Label::SetEnabledColor(pressed_ ?
requested_pressed_color_ : requested_enabled_color_);
RecalculateFont();
SchedulePaint();
}
}
void Link::RecalculateFont() {
// Underline the link iff it is enabled and |underline_| is true.
const int style = font_list().GetFontStyle();
const int intended_style = (enabled() && underline_) ?
(style | gfx::Font::UNDERLINE) : (style & ~gfx::Font::UNDERLINE);
if (style != intended_style)
Label::SetFontList(font_list().DeriveWithStyle(intended_style));
}
} // namespace views
|