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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/views/controls/menu/menu_model_adapter.h"
#include "base/logging.h"
#include "ui/base/models/menu_model.h"
#include "ui/gfx/image/image.h"
#include "ui/views/controls/menu/menu_item_view.h"
#include "ui/views/controls/menu/submenu_view.h"
#include "ui/views/views_delegate.h"
namespace views {
MenuModelAdapter::MenuModelAdapter(ui::MenuModel* menu_model)
: menu_model_(menu_model),
triggerable_event_flags_(ui::EF_LEFT_MOUSE_BUTTON |
ui::EF_RIGHT_MOUSE_BUTTON) {
DCHECK(menu_model);
}
MenuModelAdapter::~MenuModelAdapter() {
}
void MenuModelAdapter::BuildMenu(MenuItemView* menu) {
DCHECK(menu);
// Clear the menu.
if (menu->HasSubmenu()) {
const int subitem_count = menu->GetSubmenu()->child_count();
for (int i = 0; i < subitem_count; ++i)
menu->RemoveMenuItemAt(0);
}
// Leave entries in the map if the menu is being shown. This
// allows the map to find the menu model of submenus being closed
// so ui::MenuModel::MenuClosed() can be called.
if (!menu->GetMenuController())
menu_map_.clear();
menu_map_[menu] = menu_model_;
// Repopulate the menu.
BuildMenuImpl(menu, menu_model_);
menu->ChildrenChanged();
}
MenuItemView* MenuModelAdapter::CreateMenu() {
MenuItemView* item = new MenuItemView(this);
BuildMenu(item);
return item;
}
// Static.
MenuItemView* MenuModelAdapter::AddMenuItemFromModelAt(ui::MenuModel* model,
int model_index,
MenuItemView* menu,
int menu_index,
int item_id) {
gfx::Image icon;
model->GetIconAt(model_index, &icon);
base::string16 label, sublabel, minor_text;
ui::MenuSeparatorType separator_style = ui::NORMAL_SEPARATOR;
MenuItemView::Type type;
ui::MenuModel::ItemType menu_type = model->GetTypeAt(model_index);
switch (menu_type) {
case ui::MenuModel::TYPE_COMMAND:
type = MenuItemView::NORMAL;
label = model->GetLabelAt(model_index);
sublabel = model->GetSublabelAt(model_index);
minor_text = model->GetMinorTextAt(model_index);
break;
case ui::MenuModel::TYPE_CHECK:
type = MenuItemView::CHECKBOX;
label = model->GetLabelAt(model_index);
sublabel = model->GetSublabelAt(model_index);
minor_text = model->GetMinorTextAt(model_index);
break;
case ui::MenuModel::TYPE_RADIO:
type = MenuItemView::RADIO;
label = model->GetLabelAt(model_index);
sublabel = model->GetSublabelAt(model_index);
minor_text = model->GetMinorTextAt(model_index);
break;
case ui::MenuModel::TYPE_SEPARATOR:
icon = gfx::Image();
type = MenuItemView::SEPARATOR;
separator_style = model->GetSeparatorTypeAt(model_index);
break;
case ui::MenuModel::TYPE_SUBMENU:
type = MenuItemView::SUBMENU;
label = model->GetLabelAt(model_index);
sublabel = model->GetSublabelAt(model_index);
minor_text = model->GetMinorTextAt(model_index);
break;
default:
NOTREACHED();
type = MenuItemView::NORMAL;
break;
}
return menu->AddMenuItemAt(
menu_index,
item_id,
label,
sublabel,
minor_text,
icon.IsEmpty() ? gfx::ImageSkia() : *icon.ToImageSkia(),
type,
separator_style);
}
// Static.
MenuItemView* MenuModelAdapter::AppendMenuItemFromModel(ui::MenuModel* model,
int model_index,
MenuItemView* menu,
int item_id) {
const int menu_index = menu->HasSubmenu() ?
menu->GetSubmenu()->child_count() : 0;
return AddMenuItemFromModelAt(model, model_index, menu, menu_index, item_id);
}
MenuItemView* MenuModelAdapter::AppendMenuItem(MenuItemView* menu,
ui::MenuModel* model,
int index) {
return AppendMenuItemFromModel(model, index, menu,
model->GetCommandIdAt(index));
}
// MenuModelAdapter, MenuDelegate implementation:
void MenuModelAdapter::ExecuteCommand(int id) {
ui::MenuModel* model = menu_model_;
int index = 0;
if (ui::MenuModel::GetModelAndIndexForCommandId(id, &model, &index)) {
model->ActivatedAt(index);
return;
}
NOTREACHED();
}
void MenuModelAdapter::ExecuteCommand(int id, int mouse_event_flags) {
ui::MenuModel* model = menu_model_;
int index = 0;
if (ui::MenuModel::GetModelAndIndexForCommandId(id, &model, &index)) {
model->ActivatedAt(index, mouse_event_flags);
return;
}
NOTREACHED();
}
bool MenuModelAdapter::IsTriggerableEvent(MenuItemView* source,
const ui::Event& e) {
return e.type() == ui::ET_GESTURE_TAP ||
e.type() == ui::ET_GESTURE_TAP_DOWN ||
(e.IsMouseEvent() && (triggerable_event_flags_ & e.flags()) != 0);
}
bool MenuModelAdapter::GetAccelerator(int id,
ui::Accelerator* accelerator) const {
ui::MenuModel* model = menu_model_;
int index = 0;
if (ui::MenuModel::GetModelAndIndexForCommandId(id, &model, &index))
return model->GetAcceleratorAt(index, accelerator);
NOTREACHED();
return false;
}
base::string16 MenuModelAdapter::GetLabel(int id) const {
ui::MenuModel* model = menu_model_;
int index = 0;
if (ui::MenuModel::GetModelAndIndexForCommandId(id, &model, &index))
return model->GetLabelAt(index);
NOTREACHED();
return base::string16();
}
const gfx::FontList* MenuModelAdapter::GetLabelFontList(int id) const {
ui::MenuModel* model = menu_model_;
int index = 0;
if (ui::MenuModel::GetModelAndIndexForCommandId(id, &model, &index)) {
const gfx::FontList* font_list = model->GetLabelFontListAt(index);
if (font_list)
return font_list;
}
// This line may be reached for the empty menu item.
return MenuDelegate::GetLabelFontList(id);
}
bool MenuModelAdapter::IsCommandEnabled(int id) const {
ui::MenuModel* model = menu_model_;
int index = 0;
if (ui::MenuModel::GetModelAndIndexForCommandId(id, &model, &index))
return model->IsEnabledAt(index);
NOTREACHED();
return false;
}
bool MenuModelAdapter::IsCommandVisible(int id) const {
ui::MenuModel* model = menu_model_;
int index = 0;
if (ui::MenuModel::GetModelAndIndexForCommandId(id, &model, &index))
return model->IsVisibleAt(index);
NOTREACHED();
return false;
}
bool MenuModelAdapter::IsItemChecked(int id) const {
ui::MenuModel* model = menu_model_;
int index = 0;
if (ui::MenuModel::GetModelAndIndexForCommandId(id, &model, &index))
return model->IsItemCheckedAt(index);
NOTREACHED();
return false;
}
void MenuModelAdapter::SelectionChanged(MenuItemView* menu) {
// Ignore selection of the root menu.
if (menu == menu->GetRootMenuItem())
return;
const int id = menu->GetCommand();
ui::MenuModel* model = menu_model_;
int index = 0;
if (ui::MenuModel::GetModelAndIndexForCommandId(id, &model, &index)) {
model->HighlightChangedTo(index);
return;
}
NOTREACHED();
}
void MenuModelAdapter::WillShowMenu(MenuItemView* menu) {
// Look up the menu model for this menu.
const std::map<MenuItemView*, ui::MenuModel*>::const_iterator map_iterator =
menu_map_.find(menu);
if (map_iterator != menu_map_.end()) {
map_iterator->second->MenuWillShow();
return;
}
NOTREACHED();
}
void MenuModelAdapter::WillHideMenu(MenuItemView* menu) {
// Look up the menu model for this menu.
const std::map<MenuItemView*, ui::MenuModel*>::const_iterator map_iterator =
menu_map_.find(menu);
if (map_iterator != menu_map_.end()) {
map_iterator->second->MenuClosed();
return;
}
NOTREACHED();
}
// MenuModelAdapter, private:
void MenuModelAdapter::BuildMenuImpl(MenuItemView* menu, ui::MenuModel* model) {
DCHECK(menu);
DCHECK(model);
bool has_icons = model->HasIcons();
const int item_count = model->GetItemCount();
for (int i = 0; i < item_count; ++i) {
MenuItemView* item = AppendMenuItem(menu, model, i);
if (model->GetTypeAt(i) == ui::MenuModel::TYPE_SUBMENU) {
DCHECK(item);
DCHECK_EQ(MenuItemView::SUBMENU, item->GetType());
ui::MenuModel* submodel = model->GetSubmenuModelAt(i);
DCHECK(submodel);
BuildMenuImpl(item, submodel);
has_icons = has_icons || item->has_icons();
menu_map_[item] = submodel;
}
}
menu->set_has_icons(has_icons);
}
} // namespace views
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