1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642
|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/views/controls/scroll_view.h"
#include "base/logging.h"
#include "ui/events/event.h"
#include "ui/gfx/canvas.h"
#include "ui/native_theme/native_theme.h"
#include "ui/views/border.h"
#include "ui/views/controls/scrollbar/native_scroll_bar.h"
#include "ui/views/widget/root_view.h"
namespace views {
const char ScrollView::kViewClassName[] = "ScrollView";
namespace {
// Subclass of ScrollView that resets the border when the theme changes.
class ScrollViewWithBorder : public views::ScrollView {
public:
ScrollViewWithBorder() {}
// View overrides;
void OnNativeThemeChanged(const ui::NativeTheme* theme) override {
SetBorder(Border::CreateSolidBorder(
1,
theme->GetSystemColor(ui::NativeTheme::kColorId_UnfocusedBorderColor)));
}
private:
DISALLOW_COPY_AND_ASSIGN(ScrollViewWithBorder);
};
class ScrollCornerView : public views::View {
public:
ScrollCornerView() {}
void OnPaint(gfx::Canvas* canvas) override {
ui::NativeTheme::ExtraParams ignored;
GetNativeTheme()->Paint(canvas->sk_canvas(),
ui::NativeTheme::kScrollbarCorner,
ui::NativeTheme::kNormal,
GetLocalBounds(),
ignored);
}
private:
DISALLOW_COPY_AND_ASSIGN(ScrollCornerView);
};
// Returns the position for the view so that it isn't scrolled off the visible
// region.
int CheckScrollBounds(int viewport_size, int content_size, int current_pos) {
int max = std::max(content_size - viewport_size, 0);
if (current_pos < 0)
return 0;
if (current_pos > max)
return max;
return current_pos;
}
// Make sure the content is not scrolled out of bounds
void CheckScrollBounds(View* viewport, View* view) {
if (!view)
return;
int x = CheckScrollBounds(viewport->width(), view->width(), -view->x());
int y = CheckScrollBounds(viewport->height(), view->height(), -view->y());
// This is no op if bounds are the same
view->SetBounds(-x, -y, view->width(), view->height());
}
// Used by ScrollToPosition() to make sure the new position fits within the
// allowed scroll range.
int AdjustPosition(int current_position,
int new_position,
int content_size,
int viewport_size) {
if (-current_position == new_position)
return new_position;
if (new_position < 0)
return 0;
const int max_position = std::max(0, content_size - viewport_size);
return (new_position > max_position) ? max_position : new_position;
}
} // namespace
// Viewport contains the contents View of the ScrollView.
class ScrollView::Viewport : public View {
public:
Viewport() {}
~Viewport() override {}
const char* GetClassName() const override { return "ScrollView::Viewport"; }
void ScrollRectToVisible(const gfx::Rect& rect) override {
if (!has_children() || !parent())
return;
View* contents = child_at(0);
gfx::Rect scroll_rect(rect);
scroll_rect.Offset(-contents->x(), -contents->y());
static_cast<ScrollView*>(parent())->ScrollContentsRegionToBeVisible(
scroll_rect);
}
void ChildPreferredSizeChanged(View* child) override {
if (parent())
parent()->Layout();
}
private:
DISALLOW_COPY_AND_ASSIGN(Viewport);
};
ScrollView::ScrollView()
: contents_(NULL),
contents_viewport_(new Viewport()),
header_(NULL),
header_viewport_(new Viewport()),
horiz_sb_(new NativeScrollBar(true)),
vert_sb_(new NativeScrollBar(false)),
corner_view_(new ScrollCornerView()),
min_height_(-1),
max_height_(-1),
hide_horizontal_scrollbar_(false) {
set_notify_enter_exit_on_child(true);
AddChildView(contents_viewport_);
AddChildView(header_viewport_);
// Don't add the scrollbars as children until we discover we need them
// (ShowOrHideScrollBar).
horiz_sb_->SetVisible(false);
horiz_sb_->set_controller(this);
vert_sb_->SetVisible(false);
vert_sb_->set_controller(this);
corner_view_->SetVisible(false);
}
ScrollView::~ScrollView() {
// The scrollbars may not have been added, delete them to ensure they get
// deleted.
delete horiz_sb_;
delete vert_sb_;
delete corner_view_;
}
// static
ScrollView* ScrollView::CreateScrollViewWithBorder() {
return new ScrollViewWithBorder();
}
void ScrollView::SetContents(View* a_view) {
SetHeaderOrContents(contents_viewport_, a_view, &contents_);
}
void ScrollView::SetHeader(View* header) {
SetHeaderOrContents(header_viewport_, header, &header_);
}
gfx::Rect ScrollView::GetVisibleRect() const {
if (!contents_)
return gfx::Rect();
return gfx::Rect(-contents_->x(), -contents_->y(),
contents_viewport_->width(), contents_viewport_->height());
}
void ScrollView::ClipHeightTo(int min_height, int max_height) {
min_height_ = min_height;
max_height_ = max_height;
}
int ScrollView::GetScrollBarWidth() const {
return vert_sb_ ? vert_sb_->GetLayoutSize() : 0;
}
int ScrollView::GetScrollBarHeight() const {
return horiz_sb_ ? horiz_sb_->GetLayoutSize() : 0;
}
void ScrollView::SetHorizontalScrollBar(ScrollBar* horiz_sb) {
DCHECK(horiz_sb);
horiz_sb->SetVisible(horiz_sb_->visible());
delete horiz_sb_;
horiz_sb->set_controller(this);
horiz_sb_ = horiz_sb;
}
void ScrollView::SetVerticalScrollBar(ScrollBar* vert_sb) {
DCHECK(vert_sb);
vert_sb->SetVisible(vert_sb_->visible());
delete vert_sb_;
vert_sb->set_controller(this);
vert_sb_ = vert_sb;
}
gfx::Size ScrollView::GetPreferredSize() const {
if (!is_bounded())
return View::GetPreferredSize();
gfx::Size size = contents()->GetPreferredSize();
size.SetToMax(gfx::Size(size.width(), min_height_));
size.SetToMin(gfx::Size(size.width(), max_height_));
gfx::Insets insets = GetInsets();
size.Enlarge(insets.width(), insets.height());
return size;
}
int ScrollView::GetHeightForWidth(int width) const {
if (!is_bounded())
return View::GetHeightForWidth(width);
gfx::Insets insets = GetInsets();
width = std::max(0, width - insets.width());
int height = contents()->GetHeightForWidth(width) + insets.height();
return std::min(std::max(height, min_height_), max_height_);
}
void ScrollView::Layout() {
if (is_bounded()) {
int content_width = width();
int content_height = contents()->GetHeightForWidth(content_width);
if (content_height > height()) {
content_width = std::max(content_width - GetScrollBarWidth(), 0);
content_height = contents()->GetHeightForWidth(content_width);
}
if (contents()->bounds().size() != gfx::Size(content_width, content_height))
contents()->SetBounds(0, 0, content_width, content_height);
}
// Most views will want to auto-fit the available space. Most of them want to
// use all available width (without overflowing) and only overflow in
// height. Examples are HistoryView, MostVisitedView, DownloadTabView, etc.
// Other views want to fit in both ways. An example is PrintView. To make both
// happy, assume a vertical scrollbar but no horizontal scrollbar. To override
// this default behavior, the inner view has to calculate the available space,
// used ComputeScrollBarsVisibility() to use the same calculation that is done
// here and sets its bound to fit within.
gfx::Rect viewport_bounds = GetContentsBounds();
const int contents_x = viewport_bounds.x();
const int contents_y = viewport_bounds.y();
if (viewport_bounds.IsEmpty()) {
// There's nothing to layout.
return;
}
const int header_height =
std::min(viewport_bounds.height(),
header_ ? header_->GetPreferredSize().height() : 0);
viewport_bounds.set_height(
std::max(0, viewport_bounds.height() - header_height));
viewport_bounds.set_y(viewport_bounds.y() + header_height);
// viewport_size is the total client space available.
gfx::Size viewport_size = viewport_bounds.size();
// Assumes a vertical scrollbar since most of the current views are designed
// for this.
int horiz_sb_height = GetScrollBarHeight();
int vert_sb_width = GetScrollBarWidth();
viewport_bounds.set_width(viewport_bounds.width() - vert_sb_width);
// Update the bounds right now so the inner views can fit in it.
contents_viewport_->SetBoundsRect(viewport_bounds);
// Give |contents_| a chance to update its bounds if it depends on the
// viewport.
if (contents_)
contents_->Layout();
bool should_layout_contents = false;
bool horiz_sb_required = false;
bool vert_sb_required = false;
if (contents_) {
gfx::Size content_size = contents_->size();
ComputeScrollBarsVisibility(viewport_size,
content_size,
&horiz_sb_required,
&vert_sb_required);
}
bool corner_view_required = horiz_sb_required && vert_sb_required;
// Take action.
SetControlVisibility(horiz_sb_, horiz_sb_required);
SetControlVisibility(vert_sb_, vert_sb_required);
SetControlVisibility(corner_view_, corner_view_required);
// Non-default.
if (horiz_sb_required) {
viewport_bounds.set_height(
std::max(0, viewport_bounds.height() - horiz_sb_height));
should_layout_contents = true;
}
// Default.
if (!vert_sb_required) {
viewport_bounds.set_width(viewport_bounds.width() + vert_sb_width);
should_layout_contents = true;
}
if (horiz_sb_required) {
int height_offset = horiz_sb_->GetContentOverlapSize();
horiz_sb_->SetBounds(0,
viewport_bounds.bottom() - height_offset,
viewport_bounds.right(),
horiz_sb_height + height_offset);
}
if (vert_sb_required) {
int width_offset = vert_sb_->GetContentOverlapSize();
vert_sb_->SetBounds(viewport_bounds.right() - width_offset,
0,
vert_sb_width + width_offset,
viewport_bounds.bottom());
}
if (corner_view_required) {
// Show the resize corner.
corner_view_->SetBounds(viewport_bounds.right(),
viewport_bounds.bottom(),
vert_sb_width,
horiz_sb_height);
}
// Update to the real client size with the visible scrollbars.
contents_viewport_->SetBoundsRect(viewport_bounds);
if (should_layout_contents && contents_)
contents_->Layout();
header_viewport_->SetBounds(contents_x, contents_y,
viewport_bounds.width(), header_height);
if (header_)
header_->Layout();
CheckScrollBounds(header_viewport_, header_);
CheckScrollBounds(contents_viewport_, contents_);
SchedulePaint();
UpdateScrollBarPositions();
}
bool ScrollView::OnKeyPressed(const ui::KeyEvent& event) {
bool processed = false;
// Give vertical scrollbar priority
if (vert_sb_->visible())
processed = vert_sb_->OnKeyPressed(event);
if (!processed && horiz_sb_->visible())
processed = horiz_sb_->OnKeyPressed(event);
return processed;
}
bool ScrollView::OnMouseWheel(const ui::MouseWheelEvent& e) {
bool processed = false;
if (vert_sb_->visible())
processed = vert_sb_->OnMouseWheel(e);
if (horiz_sb_->visible())
processed = horiz_sb_->OnMouseWheel(e) || processed;
return processed;
}
void ScrollView::OnMouseEntered(const ui::MouseEvent& event) {
if (horiz_sb_)
horiz_sb_->OnMouseEnteredScrollView(event);
if (vert_sb_)
vert_sb_->OnMouseEnteredScrollView(event);
}
void ScrollView::OnMouseExited(const ui::MouseEvent& event) {
if (horiz_sb_)
horiz_sb_->OnMouseExitedScrollView(event);
if (vert_sb_)
vert_sb_->OnMouseExitedScrollView(event);
}
void ScrollView::OnGestureEvent(ui::GestureEvent* event) {
// If the event happened on one of the scrollbars, then those events are
// sent directly to the scrollbars. Otherwise, only scroll events are sent to
// the scrollbars.
bool scroll_event = event->type() == ui::ET_GESTURE_SCROLL_UPDATE ||
event->type() == ui::ET_GESTURE_SCROLL_BEGIN ||
event->type() == ui::ET_GESTURE_SCROLL_END ||
event->type() == ui::ET_SCROLL_FLING_START;
if (vert_sb_->visible()) {
if (vert_sb_->bounds().Contains(event->location()) || scroll_event)
vert_sb_->OnGestureEvent(event);
}
if (!event->handled() && horiz_sb_->visible()) {
if (horiz_sb_->bounds().Contains(event->location()) || scroll_event)
horiz_sb_->OnGestureEvent(event);
}
}
const char* ScrollView::GetClassName() const {
return kViewClassName;
}
void ScrollView::ScrollToPosition(ScrollBar* source, int position) {
if (!contents_)
return;
if (source == horiz_sb_ && horiz_sb_->visible()) {
position = AdjustPosition(contents_->x(), position, contents_->width(),
contents_viewport_->width());
if (-contents_->x() == position)
return;
contents_->SetX(-position);
if (header_) {
header_->SetX(-position);
header_->SchedulePaintInRect(header_->GetVisibleBounds());
}
} else if (source == vert_sb_ && vert_sb_->visible()) {
position = AdjustPosition(contents_->y(), position, contents_->height(),
contents_viewport_->height());
if (-contents_->y() == position)
return;
contents_->SetY(-position);
}
contents_->SchedulePaintInRect(contents_->GetVisibleBounds());
}
int ScrollView::GetScrollIncrement(ScrollBar* source, bool is_page,
bool is_positive) {
bool is_horizontal = source->IsHorizontal();
int amount = 0;
if (contents_) {
if (is_page) {
amount = contents_->GetPageScrollIncrement(
this, is_horizontal, is_positive);
} else {
amount = contents_->GetLineScrollIncrement(
this, is_horizontal, is_positive);
}
if (amount > 0)
return amount;
}
// No view, or the view didn't return a valid amount.
if (is_page) {
return is_horizontal ? contents_viewport_->width() :
contents_viewport_->height();
}
return is_horizontal ? contents_viewport_->width() / 5 :
contents_viewport_->height() / 5;
}
void ScrollView::SetHeaderOrContents(View* parent,
View* new_view,
View** member) {
if (*member == new_view)
return;
delete *member;
*member = new_view;
if (*member)
parent->AddChildView(*member);
Layout();
}
void ScrollView::ScrollContentsRegionToBeVisible(const gfx::Rect& rect) {
if (!contents_ || (!horiz_sb_->visible() && !vert_sb_->visible()))
return;
// Figure out the maximums for this scroll view.
const int contents_max_x =
std::max(contents_viewport_->width(), contents_->width());
const int contents_max_y =
std::max(contents_viewport_->height(), contents_->height());
// Make sure x and y are within the bounds of [0,contents_max_*].
int x = std::max(0, std::min(contents_max_x, rect.x()));
int y = std::max(0, std::min(contents_max_y, rect.y()));
// Figure out how far and down the rectangle will go taking width
// and height into account. This will be "clipped" by the viewport.
const int max_x = std::min(contents_max_x,
x + std::min(rect.width(), contents_viewport_->width()));
const int max_y = std::min(contents_max_y,
y + std::min(rect.height(), contents_viewport_->height()));
// See if the rect is already visible. Note the width is (max_x - x)
// and the height is (max_y - y) to take into account the clipping of
// either viewport or the content size.
const gfx::Rect vis_rect = GetVisibleRect();
if (vis_rect.Contains(gfx::Rect(x, y, max_x - x, max_y - y)))
return;
// Shift contents_'s X and Y so that the region is visible. If we
// need to shift up or left from where we currently are then we need
// to get it so that the content appears in the upper/left
// corner. This is done by setting the offset to -X or -Y. For down
// or right shifts we need to make sure it appears in the
// lower/right corner. This is calculated by taking max_x or max_y
// and scaling it back by the size of the viewport.
const int new_x =
(vis_rect.x() > x) ? x : std::max(0, max_x - contents_viewport_->width());
const int new_y =
(vis_rect.y() > y) ? y : std::max(0, max_y -
contents_viewport_->height());
contents_->SetX(-new_x);
if (header_)
header_->SetX(-new_x);
contents_->SetY(-new_y);
UpdateScrollBarPositions();
}
void ScrollView::ComputeScrollBarsVisibility(const gfx::Size& vp_size,
const gfx::Size& content_size,
bool* horiz_is_shown,
bool* vert_is_shown) const {
// Try to fit both ways first, then try vertical bar only, then horizontal
// bar only, then defaults to both shown.
if (content_size.width() <= vp_size.width() &&
content_size.height() <= vp_size.height()) {
*horiz_is_shown = false;
*vert_is_shown = false;
} else if (content_size.width() <= vp_size.width() - GetScrollBarWidth()) {
*horiz_is_shown = false;
*vert_is_shown = true;
} else if (content_size.height() <= vp_size.height() - GetScrollBarHeight()) {
*horiz_is_shown = true;
*vert_is_shown = false;
} else {
*horiz_is_shown = true;
*vert_is_shown = true;
}
if (hide_horizontal_scrollbar_)
*horiz_is_shown = false;
}
// Make sure that a single scrollbar is created and visible as needed
void ScrollView::SetControlVisibility(View* control, bool should_show) {
if (!control)
return;
if (should_show) {
if (!control->visible()) {
AddChildView(control);
control->SetVisible(true);
}
} else {
RemoveChildView(control);
control->SetVisible(false);
}
}
void ScrollView::UpdateScrollBarPositions() {
if (!contents_)
return;
if (horiz_sb_->visible()) {
int vw = contents_viewport_->width();
int cw = contents_->width();
int origin = contents_->x();
horiz_sb_->Update(vw, cw, -origin);
}
if (vert_sb_->visible()) {
int vh = contents_viewport_->height();
int ch = contents_->height();
int origin = contents_->y();
vert_sb_->Update(vh, ch, -origin);
}
}
// VariableRowHeightScrollHelper ----------------------------------------------
VariableRowHeightScrollHelper::VariableRowHeightScrollHelper(
Controller* controller) : controller_(controller) {
}
VariableRowHeightScrollHelper::~VariableRowHeightScrollHelper() {
}
int VariableRowHeightScrollHelper::GetPageScrollIncrement(
ScrollView* scroll_view, bool is_horizontal, bool is_positive) {
if (is_horizontal)
return 0;
// y coordinate is most likely negative.
int y = abs(scroll_view->contents()->y());
int vis_height = scroll_view->contents()->parent()->height();
if (is_positive) {
// Align the bottom most row to the top of the view.
int bottom = std::min(scroll_view->contents()->height() - 1,
y + vis_height);
RowInfo bottom_row_info = GetRowInfo(bottom);
// If 0, ScrollView will provide a default value.
return std::max(0, bottom_row_info.origin - y);
} else {
// Align the row on the previous page to to the top of the view.
int last_page_y = y - vis_height;
RowInfo last_page_info = GetRowInfo(std::max(0, last_page_y));
if (last_page_y != last_page_info.origin)
return std::max(0, y - last_page_info.origin - last_page_info.height);
return std::max(0, y - last_page_info.origin);
}
}
int VariableRowHeightScrollHelper::GetLineScrollIncrement(
ScrollView* scroll_view, bool is_horizontal, bool is_positive) {
if (is_horizontal)
return 0;
// y coordinate is most likely negative.
int y = abs(scroll_view->contents()->y());
RowInfo row = GetRowInfo(y);
if (is_positive) {
return row.height - (y - row.origin);
} else if (y == row.origin) {
row = GetRowInfo(std::max(0, row.origin - 1));
return y - row.origin;
} else {
return y - row.origin;
}
}
VariableRowHeightScrollHelper::RowInfo
VariableRowHeightScrollHelper::GetRowInfo(int y) {
return controller_->GetRowInfo(y);
}
// FixedRowHeightScrollHelper -----------------------------------------------
FixedRowHeightScrollHelper::FixedRowHeightScrollHelper(int top_margin,
int row_height)
: VariableRowHeightScrollHelper(NULL),
top_margin_(top_margin),
row_height_(row_height) {
DCHECK_GT(row_height, 0);
}
VariableRowHeightScrollHelper::RowInfo
FixedRowHeightScrollHelper::GetRowInfo(int y) {
if (y < top_margin_)
return RowInfo(0, top_margin_);
return RowInfo((y - top_margin_) / row_height_ * row_height_ + top_margin_,
row_height_);
}
} // namespace views
|