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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_CONTROLS_TEXTFIELD_TEXTFIELD_H_
#define UI_VIEWS_CONTROLS_TEXTFIELD_TEXTFIELD_H_
#include <string>
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/strings/string16.h"
#include "base/timer/timer.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/base/ime/text_input_client.h"
#include "ui/base/ime/text_input_type.h"
#include "ui/base/models/simple_menu_model.h"
#include "ui/base/touch/touch_editing_controller.h"
#include "ui/events/keycodes/keyboard_codes.h"
#include "ui/gfx/font_list.h"
#include "ui/gfx/range/range.h"
#include "ui/gfx/selection_model.h"
#include "ui/gfx/text_constants.h"
#include "ui/views/context_menu_controller.h"
#include "ui/views/controls/textfield/textfield_model.h"
#include "ui/views/drag_controller.h"
#include "ui/views/view.h"
namespace views {
class MenuRunner;
class Painter;
class TextfieldController;
// A views/skia textfield implementation. No platform-specific code is used.
class VIEWS_EXPORT Textfield : public View,
public TextfieldModel::Delegate,
public ContextMenuController,
public DragController,
public ui::TouchEditable,
public ui::TextInputClient {
public:
// The textfield's class name.
static const char kViewClassName[];
// The preferred size of the padding to be used around textfield text.
static const int kTextPadding;
// Returns the text cursor blink time in milliseconds, or 0 for no blinking.
static size_t GetCaretBlinkMs();
Textfield();
~Textfield() override;
// Set the controller for this textfield.
void set_controller(TextfieldController* controller) {
controller_ = controller;
}
// Gets/Sets whether or not the Textfield is read-only.
bool read_only() const { return read_only_; }
void SetReadOnly(bool read_only);
// Sets the input type; displays only asterisks for TEXT_INPUT_TYPE_PASSWORD.
void SetTextInputType(ui::TextInputType type);
// Gets the text currently displayed in the Textfield.
const base::string16& text() const { return model_->text(); }
// Sets the text currently displayed in the Textfield. This doesn't
// change the cursor position if the current cursor is within the
// new text's range, or moves the cursor to the end if the cursor is
// out of the new text's range.
void SetText(const base::string16& new_text);
// Appends the given string to the previously-existing text in the field.
void AppendText(const base::string16& new_text);
// Inserts |new_text| at the cursor position, replacing any selected text.
void InsertOrReplaceText(const base::string16& new_text);
// Returns the text direction.
base::i18n::TextDirection GetTextDirection() const;
// Returns the text that is currently selected.
base::string16 GetSelectedText() const;
// Select the entire text range. If |reversed| is true, the range will end at
// the logical beginning of the text; this generally shows the leading portion
// of text that overflows its display area.
void SelectAll(bool reversed);
// A convenience method to select the word closest to |point|.
void SelectWordAt(const gfx::Point& point);
// Clears the selection within the edit field and sets the caret to the end.
void ClearSelection();
// Checks if there is any selected text.
bool HasSelection() const;
// Gets/sets the text color to be used when painting the Textfield.
// Call UseDefaultTextColor() to restore the default system color.
SkColor GetTextColor() const;
void SetTextColor(SkColor color);
void UseDefaultTextColor();
// Gets/sets the background color to be used when painting the Textfield.
// Call UseDefaultBackgroundColor() to restore the default system color.
SkColor GetBackgroundColor() const;
void SetBackgroundColor(SkColor color);
void UseDefaultBackgroundColor();
// Gets/sets the selection text color to be used when painting the Textfield.
// Call UseDefaultSelectionTextColor() to restore the default system color.
SkColor GetSelectionTextColor() const;
void SetSelectionTextColor(SkColor color);
void UseDefaultSelectionTextColor();
// Gets/sets the selection background color to be used when painting the
// Textfield. Call UseDefaultSelectionBackgroundColor() to restore the default
// system color.
SkColor GetSelectionBackgroundColor() const;
void SetSelectionBackgroundColor(SkColor color);
void UseDefaultSelectionBackgroundColor();
// Set drop shadows underneath the text.
void SetShadows(const gfx::ShadowValues& shadows);
// Gets/Sets whether or not the cursor is enabled.
bool GetCursorEnabled() const;
void SetCursorEnabled(bool enabled);
// Gets/Sets the fonts used when rendering the text within the Textfield.
const gfx::FontList& GetFontList() const;
void SetFontList(const gfx::FontList& font_list);
// Sets the default width of the text control. See default_width_in_chars_.
void set_default_width_in_chars(int default_width) {
default_width_in_chars_ = default_width;
}
// Sets the text to display when empty.
void set_placeholder_text(const base::string16& text) {
placeholder_text_ = text;
}
virtual base::string16 GetPlaceholderText() const;
SkColor placeholder_text_color() const { return placeholder_text_color_; }
void set_placeholder_text_color(SkColor color) {
placeholder_text_color_ = color;
}
// Get or set the horizontal alignment used for the button from the underlying
// RenderText object.
gfx::HorizontalAlignment GetHorizontalAlignment() const;
void SetHorizontalAlignment(gfx::HorizontalAlignment alignment);
// Displays a virtual keyboard or alternate input view if enabled.
void ShowImeIfNeeded();
// Returns whether or not an IME is composing text.
bool IsIMEComposing() const;
// Gets the selected logical text range.
const gfx::Range& GetSelectedRange() const;
// Selects the specified logical text range.
void SelectRange(const gfx::Range& range);
// Gets the text selection model.
const gfx::SelectionModel& GetSelectionModel() const;
// Sets the specified text selection model.
void SelectSelectionModel(const gfx::SelectionModel& sel);
// Returns the current cursor position.
size_t GetCursorPosition() const;
// Set the text color over the entire text or a logical character range.
// Empty and invalid ranges are ignored.
void SetColor(SkColor value);
void ApplyColor(SkColor value, const gfx::Range& range);
// Set various text styles over the entire text or a logical character range.
// The respective |style| is applied if |value| is true, or removed if false.
// Empty and invalid ranges are ignored.
void SetStyle(gfx::TextStyle style, bool value);
void ApplyStyle(gfx::TextStyle style, bool value, const gfx::Range& range);
// Clears Edit history.
void ClearEditHistory();
// Set the accessible name of the text field.
void SetAccessibleName(const base::string16& name);
// Performs the action associated with the specified command id.
void ExecuteCommand(int command_id);
void SetFocusPainter(scoped_ptr<Painter> focus_painter);
// Returns whether there is a drag operation originating from the textfield.
bool HasTextBeingDragged();
// View overrides:
gfx::Insets GetInsets() const override;
int GetBaseline() const override;
gfx::Size GetPreferredSize() const override;
const char* GetClassName() const override;
gfx::NativeCursor GetCursor(const ui::MouseEvent& event) override;
bool OnMousePressed(const ui::MouseEvent& event) override;
bool OnMouseDragged(const ui::MouseEvent& event) override;
void OnMouseReleased(const ui::MouseEvent& event) override;
bool OnKeyPressed(const ui::KeyEvent& event) override;
ui::TextInputClient* GetTextInputClient() override;
void OnGestureEvent(ui::GestureEvent* event) override;
void AboutToRequestFocusFromTabTraversal(bool reverse) override;
bool SkipDefaultKeyEventProcessing(const ui::KeyEvent& event) override;
bool GetDropFormats(
int* formats,
std::set<ui::OSExchangeData::CustomFormat>* custom_formats) override;
bool CanDrop(const ui::OSExchangeData& data) override;
int OnDragUpdated(const ui::DropTargetEvent& event) override;
void OnDragExited() override;
int OnPerformDrop(const ui::DropTargetEvent& event) override;
void OnDragDone() override;
void GetAccessibleState(ui::AXViewState* state) override;
void OnBoundsChanged(const gfx::Rect& previous_bounds) override;
bool GetNeedsNotificationWhenVisibleBoundsChange() const override;
void OnVisibleBoundsChanged() override;
void OnEnabledChanged() override;
void OnPaint(gfx::Canvas* canvas) override;
void OnFocus() override;
void OnBlur() override;
gfx::Point GetKeyboardContextMenuLocation() override;
void OnNativeThemeChanged(const ui::NativeTheme* theme) override;
// TextfieldModel::Delegate overrides:
void OnCompositionTextConfirmedOrCleared() override;
// ContextMenuController overrides:
void ShowContextMenuForView(View* source,
const gfx::Point& point,
ui::MenuSourceType source_type) override;
// DragController overrides:
void WriteDragDataForView(View* sender,
const gfx::Point& press_pt,
ui::OSExchangeData* data) override;
int GetDragOperationsForView(View* sender, const gfx::Point& p) override;
bool CanStartDragForView(View* sender,
const gfx::Point& press_pt,
const gfx::Point& p) override;
// ui::TouchEditable overrides:
void SelectRect(const gfx::Point& start, const gfx::Point& end) override;
void MoveCaretTo(const gfx::Point& point) override;
void GetSelectionEndPoints(ui::SelectionBound* anchor,
ui::SelectionBound* focus) override;
gfx::Rect GetBounds() override;
gfx::NativeView GetNativeView() const override;
void ConvertPointToScreen(gfx::Point* point) override;
void ConvertPointFromScreen(gfx::Point* point) override;
bool DrawsHandles() override;
void OpenContextMenu(const gfx::Point& anchor) override;
void DestroyTouchSelection() override;
// ui::SimpleMenuModel::Delegate overrides:
bool IsCommandIdChecked(int command_id) const override;
bool IsCommandIdEnabled(int command_id) const override;
bool GetAcceleratorForCommandId(int command_id,
ui::Accelerator* accelerator) override;
void ExecuteCommand(int command_id, int event_flags) override;
// ui::TextInputClient overrides:
void SetCompositionText(const ui::CompositionText& composition) override;
void ConfirmCompositionText() override;
void ClearCompositionText() override;
void InsertText(const base::string16& text) override;
void InsertChar(base::char16 ch, int flags) override;
gfx::NativeWindow GetAttachedWindow() const override;
ui::TextInputType GetTextInputType() const override;
ui::TextInputMode GetTextInputMode() const override;
int GetTextInputFlags() const override;
bool CanComposeInline() const override;
gfx::Rect GetCaretBounds() const override;
bool GetCompositionCharacterBounds(uint32 index,
gfx::Rect* rect) const override;
bool HasCompositionText() const override;
bool GetTextRange(gfx::Range* range) const override;
bool GetCompositionTextRange(gfx::Range* range) const override;
bool GetSelectionRange(gfx::Range* range) const override;
bool SetSelectionRange(const gfx::Range& range) override;
bool DeleteRange(const gfx::Range& range) override;
bool GetTextFromRange(const gfx::Range& range,
base::string16* text) const override;
void OnInputMethodChanged() override;
bool ChangeTextDirectionAndLayoutAlignment(
base::i18n::TextDirection direction) override;
void ExtendSelectionAndDelete(size_t before, size_t after) override;
void EnsureCaretInRect(const gfx::Rect& rect) override;
void OnCandidateWindowShown() override;
void OnCandidateWindowUpdated() override;
void OnCandidateWindowHidden() override;
bool IsEditingCommandEnabled(int command_id) override;
void ExecuteEditingCommand(int command_id) override;
protected:
// Returns the TextfieldModel's text/cursor/selection rendering model.
gfx::RenderText* GetRenderText() const;
gfx::Point last_click_location() const { return last_click_location_; }
// Get the text from the selection clipboard.
virtual base::string16 GetSelectionClipboardText() const;
private:
friend class TextfieldTestApi;
// Handles a request to change the value of this text field from software
// using an accessibility API (typically automation software, screen readers
// don't normally use this). Sets the value and clears the selection.
void AccessibilitySetValue(const base::string16& new_value);
// Updates the painted background color.
void UpdateBackgroundColor();
// Does necessary updates when the text and/or cursor position changes.
void UpdateAfterChange(bool text_changed, bool cursor_changed);
// A callback function to periodically update the cursor state.
void UpdateCursor();
// Repaint the cursor.
void RepaintCursor();
void PaintTextAndCursor(gfx::Canvas* canvas);
// Helper function to call MoveCursorTo on the TextfieldModel.
void MoveCursorTo(const gfx::Point& point, bool select);
// Helper function to update the selection on a mouse drag.
void SelectThroughLastDragLocation();
// Convenience method to notify the InputMethod and TouchSelectionController.
void OnCaretBoundsChanged();
// Convenience method to call TextfieldController::OnBeforeUserAction();
void OnBeforeUserAction();
// Convenience method to call TextfieldController::OnAfterUserAction();
void OnAfterUserAction();
// Calls |model_->Cut()| and notifies TextfieldController on success.
bool Cut();
// Calls |model_->Copy()| and notifies TextfieldController on success.
bool Copy();
// Calls |model_->Paste()| and calls TextfieldController::ContentsChanged()
// explicitly if paste succeeded.
bool Paste();
// Utility function to prepare the context menu.
void UpdateContextMenu();
// Tracks the mouse clicks for single/double/triple clicks.
void TrackMouseClicks(const ui::MouseEvent& event);
// Returns true if the current text input type allows access by the IME.
bool ImeEditingAllowed() const;
// Reveals the password character at |index| for a set duration.
// If |index| is -1, the existing revealed character will be reset.
void RevealPasswordChar(int index);
void CreateTouchSelectionControllerAndNotifyIt();
// Updates the selection clipboard to any non-empty text selection.
void UpdateSelectionClipboard() const;
// Pastes the selection clipboard for the specified mouse event.
void PasteSelectionClipboard(const ui::MouseEvent& event);
// The text model.
scoped_ptr<TextfieldModel> model_;
// This is the current listener for events from this Textfield.
TextfieldController* controller_;
// True if this Textfield cannot accept input and is read-only.
bool read_only_;
// The default number of average characters for the width of this text field.
// This will be reported as the "desired size". Defaults to 0.
int default_width_in_chars_;
scoped_ptr<Painter> focus_painter_;
// Flags indicating whether various system colors should be used, and if not,
// what overriding color values should be used instead.
bool use_default_text_color_;
bool use_default_background_color_;
bool use_default_selection_text_color_;
bool use_default_selection_background_color_;
SkColor text_color_;
SkColor background_color_;
SkColor selection_text_color_;
SkColor selection_background_color_;
// Text to display when empty.
base::string16 placeholder_text_;
// Placeholder text color.
SkColor placeholder_text_color_;
// The accessible name of the text field.
base::string16 accessible_name_;
// The input type of this text field.
ui::TextInputType text_input_type_;
// The duration and timer to reveal the last typed password character.
base::TimeDelta password_reveal_duration_;
base::OneShotTimer<Textfield> password_reveal_timer_;
// Tracks whether a user action is being performed; i.e. OnBeforeUserAction()
// has been called, but OnAfterUserAction() has not yet been called.
bool performing_user_action_;
// True if InputMethod::CancelComposition() should not be called.
bool skip_input_method_cancel_composition_;
// The text editing cursor repaint timer and visibility.
base::RepeatingTimer<Textfield> cursor_repaint_timer_;
bool cursor_visible_;
// The drop cursor is a visual cue for where dragged text will be dropped.
bool drop_cursor_visible_;
gfx::SelectionModel drop_cursor_position_;
// Is the user potentially dragging and dropping from this view?
bool initiating_drag_;
// A timer and point used to modify the selection when dragging.
base::RepeatingTimer<Textfield> drag_selection_timer_;
gfx::Point last_drag_location_;
// State variables used to track double and triple clicks.
size_t aggregated_clicks_;
base::TimeDelta last_click_time_;
gfx::Point last_click_location_;
gfx::Range double_click_word_;
scoped_ptr<ui::TouchEditingControllerDeprecated> touch_selection_controller_;
// Used to track touch drag starting location and offset to enable touch
// scrolling.
gfx::Point drag_start_location_;
int drag_start_display_offset_;
// Tracks if touch editing handles are hidden because user has started
// scrolling. If |true|, handles are shown after scrolling ends.
bool touch_handles_hidden_due_to_scroll_;
// Context menu related members.
scoped_ptr<ui::SimpleMenuModel> context_menu_contents_;
scoped_ptr<views::MenuRunner> context_menu_runner_;
// Used to bind callback functions to this object.
base::WeakPtrFactory<Textfield> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(Textfield);
};
} // namespace views
#endif // UI_VIEWS_CONTROLS_TEXTFIELD_TEXTFIELD_H_
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