1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160
|
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/views/view.h"
#include "base/memory/scoped_ptr.h"
#include "ui/aura/window.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_tree_owner.h"
#include "ui/compositor/test/test_layers.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/views/test/views_test_base.h"
#include "ui/views/view_constants_aura.h"
#include "ui/views/widget/widget.h"
#include "ui/wm/core/window_util.h"
namespace views {
namespace {
// Creates a widget of TYPE_CONTROL.
// The caller takes ownership of the returned widget.
Widget* CreateControlWidget(aura::Window* parent, const gfx::Rect& bounds) {
Widget::InitParams params(Widget::InitParams::TYPE_CONTROL);
params.parent = parent;
params.bounds = bounds;
Widget* widget = new Widget();
widget->Init(params);
return widget;
}
// Returns a view with a layer with the passed in |bounds| and |layer_name|.
// The caller takes ownership of the returned view.
View* CreateViewWithLayer(const gfx::Rect& bounds, const char* layer_name) {
View* view = new View();
view->SetBoundsRect(bounds);
view->SetPaintToLayer(true);
view->layer()->set_name(layer_name);
return view;
}
} // namespace
typedef ViewsTestBase ViewAuraTest;
// Test that wm::RecreateLayers() recreates the layers for all child windows and
// all child views and that the z-order of the recreated layers matches that of
// the original layers.
// Test hierarchy:
// w1
// +-- v1
// +-- v2 (no layer)
// +-- v3 (no layer)
// +-- v4
// +-- w2
// +-- v5
// +-- v6
// +-- v7
// +-- v8
// +-- v9
TEST_F(ViewAuraTest, RecreateLayersWithWindows) {
Widget* w1 = CreateControlWidget(GetContext(), gfx::Rect(0, 0, 100, 100));
w1->GetNativeView()->layer()->set_name("w1");
View* v2 = new View();
v2->SetBounds(0, 1, 100, 101);
View* v3 = new View();
v3->SetBounds(0, 2, 100, 102);
View* w2_host_view = new View();
View* v1 = CreateViewWithLayer(gfx::Rect(0, 3, 100, 103), "v1");
ui::Layer* v1_layer = v1->layer();
w1->GetRootView()->AddChildView(v1);
w1->GetRootView()->AddChildView(v2);
v2->AddChildView(v3);
View* v4 = CreateViewWithLayer(gfx::Rect(0, 4, 100, 104), "v4");
ui::Layer* v4_layer = v4->layer();
v2->AddChildView(v4);
w1->GetRootView()->AddChildView(w2_host_view);
View* v7 = CreateViewWithLayer(gfx::Rect(0, 4, 100, 104), "v7");
ui::Layer* v7_layer = v7->layer();
w1->GetRootView()->AddChildView(v7);
View* v8 = CreateViewWithLayer(gfx::Rect(0, 4, 100, 104), "v8");
ui::Layer* v8_layer = v8->layer();
v7->AddChildView(v8);
View* v9 = CreateViewWithLayer(gfx::Rect(0, 4, 100, 104), "v9");
ui::Layer* v9_layer = v9->layer();
v7->AddChildView(v9);
Widget* w2 =
CreateControlWidget(w1->GetNativeView(), gfx::Rect(0, 5, 100, 105));
w2->GetNativeView()->layer()->set_name("w2");
w2->GetNativeView()->SetProperty(kHostViewKey, w2_host_view);
View* v5 = CreateViewWithLayer(gfx::Rect(0, 6, 100, 106), "v5");
w2->GetRootView()->AddChildView(v5);
View* v6 = CreateViewWithLayer(gfx::Rect(0, 7, 100, 107), "v6");
ui::Layer* v6_layer = v6->layer();
v5->AddChildView(v6);
// Test the initial order of the layers.
ui::Layer* w1_layer = w1->GetNativeView()->layer();
ASSERT_EQ("w1", w1_layer->name());
ASSERT_EQ("v1 v4 w2 v7", ui::test::ChildLayerNamesAsString(*w1_layer));
ui::Layer* w2_layer = w1_layer->children()[2];
ASSERT_EQ("v5", ui::test::ChildLayerNamesAsString(*w2_layer));
ui::Layer* v5_layer = w2_layer->children()[0];
ASSERT_EQ("v6", ui::test::ChildLayerNamesAsString(*v5_layer));
{
scoped_ptr<ui::LayerTreeOwner> cloned_owner(
wm::RecreateLayers(w1->GetNativeView()));
EXPECT_EQ(w1_layer, cloned_owner->root());
EXPECT_NE(w1_layer, w1->GetNativeView()->layer());
// The old layers should still exist and have the same hierarchy.
ASSERT_EQ("w1", w1_layer->name());
ASSERT_EQ("v1 v4 w2 v7", ui::test::ChildLayerNamesAsString(*w1_layer));
ASSERT_EQ("v5", ui::test::ChildLayerNamesAsString(*w2_layer));
ASSERT_EQ("v6", ui::test::ChildLayerNamesAsString(*v5_layer));
EXPECT_EQ("v8 v9", ui::test::ChildLayerNamesAsString(*v7_layer));
ASSERT_EQ(4u, w1_layer->children().size());
EXPECT_EQ(v1_layer, w1_layer->children()[0]);
EXPECT_EQ(v4_layer, w1_layer->children()[1]);
EXPECT_EQ(w2_layer, w1_layer->children()[2]);
EXPECT_EQ(v7_layer, w1_layer->children()[3]);
ASSERT_EQ(1u, w2_layer->children().size());
EXPECT_EQ(v5_layer, w2_layer->children()[0]);
ASSERT_EQ(1u, v5_layer->children().size());
EXPECT_EQ(v6_layer, v5_layer->children()[0]);
ASSERT_EQ(0u, v6_layer->children().size());
EXPECT_EQ(2u, v7_layer->children().size());
EXPECT_EQ(v8_layer, v7_layer->children()[0]);
EXPECT_EQ(v9_layer, v7_layer->children()[1]);
// The cloned layers should have the same hierarchy as old.
ui::Layer* w1_new_layer = w1->GetNativeView()->layer();
EXPECT_EQ("w1", w1_new_layer->name());
ASSERT_EQ("v1 v4 w2 v7", ui::test::ChildLayerNamesAsString(*w1_new_layer));
ui::Layer* w2_new_layer = w1_new_layer->children()[2];
ASSERT_EQ("v5", ui::test::ChildLayerNamesAsString(*w2_new_layer));
ui::Layer* v5_new_layer = w2_new_layer->children()[0];
ASSERT_EQ("v6", ui::test::ChildLayerNamesAsString(*v5_new_layer));
ui::Layer* v7_new_layer = w1_new_layer->children()[3];
ASSERT_EQ("v8 v9", ui::test::ChildLayerNamesAsString(*v7_new_layer));
}
// The views and the widgets are destroyed when AuraTestHelper::TearDown()
// destroys root_window().
}
} // namespace views
|