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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_ID_MAP_H_
#define BASE_ID_MAP_H_
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include <set>
#include <type_traits>
#include <utility>
#include "base/containers/hash_tables.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/sequence_checker.h"
// This object maintains a list of IDs that can be quickly converted to
// pointers to objects. It is implemented as a hash table, optimized for
// relatively small data sets (in the common case, there will be exactly one
// item in the list).
//
// Items can be inserted into the container with arbitrary ID, but the caller
// must ensure they are unique. Inserting IDs and relying on automatically
// generated ones is not allowed because they can collide.
// The map's value type (the V param) can be any dereferenceable type, such as a
// raw pointer or smart pointer
template <typename V, typename K = int32_t>
class IDMap final {
public:
using KeyType = K;
private:
using T = typename std::remove_reference<decltype(*V())>::type;
using HashTable = base::hash_map<KeyType, V>;
public:
IDMap() : iteration_depth_(0), next_id_(1), check_on_null_data_(false) {
// A number of consumers of IDMap create it on one thread but always
// access it from a different, but consistent, thread (or sequence)
// post-construction. The first call to CalledOnValidSequence() will re-bind
// it.
sequence_checker_.DetachFromSequence();
}
~IDMap() {
// Many IDMap's are static, and hence will be destroyed on the main
// thread. However, all the accesses may take place on another thread (or
// sequence), such as the IO thread. Detaching again to clean this up.
sequence_checker_.DetachFromSequence();
}
// Sets whether Add and Replace should DCHECK if passed in NULL data.
// Default is false.
void set_check_on_null_data(bool value) { check_on_null_data_ = value; }
// Adds a view with an automatically generated unique ID. See AddWithID.
KeyType Add(V data) { return AddInternal(std::move(data)); }
// Adds a new data member with the specified ID. The ID must not be in
// the list. The caller either must generate all unique IDs itself and use
// this function, or allow this object to generate IDs and call Add. These
// two methods may not be mixed, or duplicate IDs may be generated.
void AddWithID(V data, KeyType id) { AddWithIDInternal(std::move(data), id); }
void Remove(KeyType id) {
DCHECK(sequence_checker_.CalledOnValidSequence());
typename HashTable::iterator i = data_.find(id);
if (i == data_.end()) {
NOTREACHED() << "Attempting to remove an item not in the list";
return;
}
if (iteration_depth_ == 0) {
data_.erase(i);
} else {
removed_ids_.insert(id);
}
}
// Replaces the value for |id| with |new_data| and returns the existing value
// (as a unique_ptr<> if in IDMapOwnPointer mode). Should only be called with
// an already added id.
V Replace(KeyType id, V new_data) {
DCHECK(sequence_checker_.CalledOnValidSequence());
DCHECK(!check_on_null_data_ || new_data);
typename HashTable::iterator i = data_.find(id);
DCHECK(i != data_.end());
std::swap(i->second, new_data);
return new_data;
}
void Clear() {
DCHECK(sequence_checker_.CalledOnValidSequence());
if (iteration_depth_ == 0) {
data_.clear();
} else {
for (typename HashTable::iterator i = data_.begin();
i != data_.end(); ++i)
removed_ids_.insert(i->first);
}
}
bool IsEmpty() const {
DCHECK(sequence_checker_.CalledOnValidSequence());
return size() == 0u;
}
T* Lookup(KeyType id) const {
DCHECK(sequence_checker_.CalledOnValidSequence());
typename HashTable::const_iterator i = data_.find(id);
if (i == data_.end())
return nullptr;
return &*i->second;
}
size_t size() const {
DCHECK(sequence_checker_.CalledOnValidSequence());
return data_.size() - removed_ids_.size();
}
#if defined(UNIT_TEST)
int iteration_depth() const {
return iteration_depth_;
}
#endif // defined(UNIT_TEST)
// It is safe to remove elements from the map during iteration. All iterators
// will remain valid.
template<class ReturnType>
class Iterator {
public:
Iterator(IDMap<V, K>* map) : map_(map), iter_(map_->data_.begin()) {
Init();
}
Iterator(const Iterator& iter)
: map_(iter.map_),
iter_(iter.iter_) {
Init();
}
const Iterator& operator=(const Iterator& iter) {
map_ = iter.map;
iter_ = iter.iter;
Init();
return *this;
}
~Iterator() {
DCHECK(map_->sequence_checker_.CalledOnValidSequence());
// We're going to decrement iteration depth. Make sure it's greater than
// zero so that it doesn't become negative.
DCHECK_LT(0, map_->iteration_depth_);
if (--map_->iteration_depth_ == 0)
map_->Compact();
}
bool IsAtEnd() const {
DCHECK(map_->sequence_checker_.CalledOnValidSequence());
return iter_ == map_->data_.end();
}
KeyType GetCurrentKey() const {
DCHECK(map_->sequence_checker_.CalledOnValidSequence());
return iter_->first;
}
ReturnType* GetCurrentValue() const {
DCHECK(map_->sequence_checker_.CalledOnValidSequence());
return &*iter_->second;
}
void Advance() {
DCHECK(map_->sequence_checker_.CalledOnValidSequence());
++iter_;
SkipRemovedEntries();
}
private:
void Init() {
DCHECK(map_->sequence_checker_.CalledOnValidSequence());
++map_->iteration_depth_;
SkipRemovedEntries();
}
void SkipRemovedEntries() {
while (iter_ != map_->data_.end() &&
map_->removed_ids_.find(iter_->first) !=
map_->removed_ids_.end()) {
++iter_;
}
}
IDMap<V, K>* map_;
typename HashTable::const_iterator iter_;
};
typedef Iterator<T> iterator;
typedef Iterator<const T> const_iterator;
private:
KeyType AddInternal(V data) {
DCHECK(sequence_checker_.CalledOnValidSequence());
DCHECK(!check_on_null_data_ || data);
KeyType this_id = next_id_;
DCHECK(data_.find(this_id) == data_.end()) << "Inserting duplicate item";
data_[this_id] = std::move(data);
next_id_++;
return this_id;
}
void AddWithIDInternal(V data, KeyType id) {
DCHECK(sequence_checker_.CalledOnValidSequence());
DCHECK(!check_on_null_data_ || data);
DCHECK(data_.find(id) == data_.end()) << "Inserting duplicate item";
data_[id] = std::move(data);
}
void Compact() {
DCHECK_EQ(0, iteration_depth_);
for (const auto& i : removed_ids_)
Remove(i);
removed_ids_.clear();
}
// Keep track of how many iterators are currently iterating on us to safely
// handle removing items during iteration.
int iteration_depth_;
// Keep set of IDs that should be removed after the outermost iteration has
// finished. This way we manage to not invalidate the iterator when an element
// is removed.
std::set<KeyType> removed_ids_;
// The next ID that we will return from Add()
KeyType next_id_;
HashTable data_;
// See description above setter.
bool check_on_null_data_;
base::SequenceChecker sequence_checker_;
DISALLOW_COPY_AND_ASSIGN(IDMap);
};
#endif // BASE_ID_MAP_H_
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