1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160
|
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/process/kill.h"
#include <windows.h>
#include <io.h>
#include <stdint.h>
#include <algorithm>
#include <utility>
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/process/memory.h"
#include "base/process/process_iterator.h"
#include "base/task_scheduler/post_task.h"
namespace base {
namespace {
// Exit codes with special meanings on Windows.
const DWORD kNormalTerminationExitCode = 0;
const DWORD kDebuggerInactiveExitCode = 0xC0000354;
const DWORD kKeyboardInterruptExitCode = 0xC000013A;
const DWORD kDebuggerTerminatedExitCode = 0x40010004;
// This exit code is used by the Windows task manager when it kills a
// process. It's value is obviously not that unique, and it's
// surprising to me that the task manager uses this value, but it
// seems to be common practice on Windows to test for it as an
// indication that the task manager has killed something if the
// process goes away.
const DWORD kProcessKilledExitCode = 1;
} // namespace
TerminationStatus GetTerminationStatus(ProcessHandle handle, int* exit_code) {
DWORD tmp_exit_code = 0;
if (!::GetExitCodeProcess(handle, &tmp_exit_code)) {
DPLOG(FATAL) << "GetExitCodeProcess() failed";
if (exit_code) {
// This really is a random number. We haven't received any
// information about the exit code, presumably because this
// process doesn't have permission to get the exit code, or
// because of some other cause for GetExitCodeProcess to fail
// (MSDN docs don't give the possible failure error codes for
// this function, so it could be anything). But we don't want
// to leave exit_code uninitialized, since that could cause
// random interpretations of the exit code. So we assume it
// terminated "normally" in this case.
*exit_code = kNormalTerminationExitCode;
}
// Assume the child has exited normally if we can't get the exit
// code.
return TERMINATION_STATUS_NORMAL_TERMINATION;
}
if (tmp_exit_code == STILL_ACTIVE) {
DWORD wait_result = WaitForSingleObject(handle, 0);
if (wait_result == WAIT_TIMEOUT) {
if (exit_code)
*exit_code = wait_result;
return TERMINATION_STATUS_STILL_RUNNING;
}
if (wait_result == WAIT_FAILED) {
DPLOG(ERROR) << "WaitForSingleObject() failed";
} else {
DCHECK_EQ(WAIT_OBJECT_0, wait_result);
// Strange, the process used 0x103 (STILL_ACTIVE) as exit code.
NOTREACHED();
}
return TERMINATION_STATUS_ABNORMAL_TERMINATION;
}
if (exit_code)
*exit_code = tmp_exit_code;
switch (tmp_exit_code) {
case kNormalTerminationExitCode:
return TERMINATION_STATUS_NORMAL_TERMINATION;
case kDebuggerInactiveExitCode: // STATUS_DEBUGGER_INACTIVE.
case kKeyboardInterruptExitCode: // Control-C/end session.
case kDebuggerTerminatedExitCode: // Debugger terminated process.
case kProcessKilledExitCode: // Task manager kill.
return TERMINATION_STATUS_PROCESS_WAS_KILLED;
case base::win::kSandboxFatalMemoryExceeded: // Terminated process due to
// exceeding the sandbox job
// object memory limits.
case base::win::kOomExceptionCode: // Ran out of memory.
return TERMINATION_STATUS_OOM;
default:
// All other exit codes indicate crashes.
return TERMINATION_STATUS_PROCESS_CRASHED;
}
}
bool WaitForProcessesToExit(const FilePath::StringType& executable_name,
TimeDelta wait,
const ProcessFilter* filter) {
bool result = true;
DWORD start_time = GetTickCount();
NamedProcessIterator iter(executable_name, filter);
for (const ProcessEntry* entry = iter.NextProcessEntry(); entry;
entry = iter.NextProcessEntry()) {
DWORD remaining_wait = static_cast<DWORD>(
std::max(static_cast<int64_t>(0),
wait.InMilliseconds() - (GetTickCount() - start_time)));
HANDLE process = OpenProcess(SYNCHRONIZE,
FALSE,
entry->th32ProcessID);
DWORD wait_result = WaitForSingleObject(process, remaining_wait);
CloseHandle(process);
result &= (wait_result == WAIT_OBJECT_0);
}
return result;
}
bool CleanupProcesses(const FilePath::StringType& executable_name,
TimeDelta wait,
int exit_code,
const ProcessFilter* filter) {
if (WaitForProcessesToExit(executable_name, wait, filter))
return true;
KillProcesses(executable_name, exit_code, filter);
return false;
}
void EnsureProcessTerminated(Process process) {
DCHECK(!process.is_current());
// If already signaled, then we are done!
if (WaitForSingleObject(process.Handle(), 0) == WAIT_OBJECT_0)
return;
PostDelayedTaskWithTraits(
FROM_HERE,
TaskTraits()
.WithPriority(TaskPriority::BACKGROUND)
.WithShutdownBehavior(TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN),
Bind(
[](Process process) {
if (WaitForSingleObject(process.Handle(), 0) == WAIT_OBJECT_0)
return;
process.Terminate(kProcessKilledExitCode, false);
},
Passed(&process)),
TimeDelta::FromSeconds(2));
}
} // namespace base
|