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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/timer/timer.h"
#include <stddef.h>
#include <utility>
#include "base/logging.h"
#include "base/memory/ptr_util.h"
#include "base/memory/ref_counted.h"
#include "base/single_thread_task_runner.h"
#include "base/threading/platform_thread.h"
#include "base/threading/thread_task_runner_handle.h"
#include "base/time/tick_clock.h"
namespace base {
// BaseTimerTaskInternal is a simple delegate for scheduling a callback to
// Timer in the thread's default task runner. It also handles the following
// edge cases:
// - deleted by the task runner.
// - abandoned (orphaned) by Timer.
class BaseTimerTaskInternal {
public:
explicit BaseTimerTaskInternal(Timer* timer)
: timer_(timer) {
}
~BaseTimerTaskInternal() {
// This task may be getting cleared because the task runner has been
// destructed. If so, don't leave Timer with a dangling pointer
// to this.
if (timer_)
timer_->StopAndAbandon();
}
void Run() {
// timer_ is NULL if we were abandoned.
if (!timer_)
return;
// *this will be deleted by the task runner, so Timer needs to
// forget us:
timer_->scheduled_task_ = NULL;
// Although Timer should not call back into *this, let's clear
// the timer_ member first to be pedantic.
Timer* timer = timer_;
timer_ = NULL;
timer->RunScheduledTask();
}
// The task remains in the MessageLoop queue, but nothing will happen when it
// runs.
void Abandon() {
timer_ = NULL;
}
private:
Timer* timer_;
};
Timer::Timer(bool retain_user_task, bool is_repeating)
: Timer(retain_user_task, is_repeating, nullptr) {}
Timer::Timer(bool retain_user_task, bool is_repeating, TickClock* tick_clock)
: scheduled_task_(nullptr),
thread_id_(0),
is_repeating_(is_repeating),
retain_user_task_(retain_user_task),
tick_clock_(tick_clock),
is_running_(false) {}
Timer::Timer(const tracked_objects::Location& posted_from,
TimeDelta delay,
const base::Closure& user_task,
bool is_repeating)
: Timer(posted_from, delay, user_task, is_repeating, nullptr) {}
Timer::Timer(const tracked_objects::Location& posted_from,
TimeDelta delay,
const base::Closure& user_task,
bool is_repeating,
TickClock* tick_clock)
: scheduled_task_(nullptr),
posted_from_(posted_from),
delay_(delay),
user_task_(user_task),
thread_id_(0),
is_repeating_(is_repeating),
retain_user_task_(true),
tick_clock_(tick_clock),
is_running_(false) {}
Timer::~Timer() {
StopAndAbandon();
}
bool Timer::IsRunning() const {
return is_running_;
}
TimeDelta Timer::GetCurrentDelay() const {
return delay_;
}
void Timer::SetTaskRunner(scoped_refptr<SingleThreadTaskRunner> task_runner) {
// Do not allow changing the task runner once something has been scheduled.
DCHECK_EQ(thread_id_, 0);
task_runner_.swap(task_runner);
}
void Timer::Start(const tracked_objects::Location& posted_from,
TimeDelta delay,
const base::Closure& user_task) {
SetTaskInfo(posted_from, delay, user_task);
Reset();
}
void Timer::Stop() {
is_running_ = false;
if (!retain_user_task_)
user_task_.Reset();
}
void Timer::Reset() {
DCHECK(!user_task_.is_null());
// If there's no pending task, start one up and return.
if (!scheduled_task_) {
PostNewScheduledTask(delay_);
return;
}
// Set the new desired_run_time_.
if (delay_ > TimeDelta::FromMicroseconds(0))
desired_run_time_ = Now() + delay_;
else
desired_run_time_ = TimeTicks();
// We can use the existing scheduled task if it arrives before the new
// desired_run_time_.
if (desired_run_time_ >= scheduled_run_time_) {
is_running_ = true;
return;
}
// We can't reuse the scheduled_task_, so abandon it and post a new one.
AbandonScheduledTask();
PostNewScheduledTask(delay_);
}
TimeTicks Timer::Now() const {
return tick_clock_ ? tick_clock_->NowTicks() : TimeTicks::Now();
}
void Timer::SetTaskInfo(const tracked_objects::Location& posted_from,
TimeDelta delay,
const base::Closure& user_task) {
posted_from_ = posted_from;
delay_ = delay;
user_task_ = user_task;
}
void Timer::PostNewScheduledTask(TimeDelta delay) {
DCHECK(scheduled_task_ == NULL);
is_running_ = true;
scheduled_task_ = new BaseTimerTaskInternal(this);
if (delay > TimeDelta::FromMicroseconds(0)) {
GetTaskRunner()->PostDelayedTask(posted_from_,
base::Bind(&BaseTimerTaskInternal::Run, base::Owned(scheduled_task_)),
delay);
scheduled_run_time_ = desired_run_time_ = Now() + delay;
} else {
GetTaskRunner()->PostTask(posted_from_,
base::Bind(&BaseTimerTaskInternal::Run, base::Owned(scheduled_task_)));
scheduled_run_time_ = desired_run_time_ = TimeTicks();
}
// Remember the thread ID that posts the first task -- this will be verified
// later when the task is abandoned to detect misuse from multiple threads.
if (!thread_id_)
thread_id_ = static_cast<int>(PlatformThread::CurrentId());
}
scoped_refptr<SingleThreadTaskRunner> Timer::GetTaskRunner() {
return task_runner_.get() ? task_runner_ : ThreadTaskRunnerHandle::Get();
}
void Timer::AbandonScheduledTask() {
DCHECK(thread_id_ == 0 ||
thread_id_ == static_cast<int>(PlatformThread::CurrentId()));
if (scheduled_task_) {
scheduled_task_->Abandon();
scheduled_task_ = NULL;
}
}
void Timer::RunScheduledTask() {
// Task may have been disabled.
if (!is_running_)
return;
// First check if we need to delay the task because of a new target time.
if (desired_run_time_ > scheduled_run_time_) {
// Now() can be expensive, so only call it if we know the user has changed
// the desired_run_time_.
TimeTicks now = Now();
// Task runner may have called us late anyway, so only post a continuation
// task if the desired_run_time_ is in the future.
if (desired_run_time_ > now) {
// Post a new task to span the remaining time.
PostNewScheduledTask(desired_run_time_ - now);
return;
}
}
// Make a local copy of the task to run. The Stop method will reset the
// user_task_ member if retain_user_task_ is false.
base::Closure task = user_task_;
if (is_repeating_)
PostNewScheduledTask(delay_);
else
Stop();
task.Run();
// No more member accesses here: *this could be deleted at this point.
}
} // namespace base
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