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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_APP_MODAL_JAVASCRIPT_DIALOG_MANAGER_H_
#define COMPONENTS_APP_MODAL_JAVASCRIPT_DIALOG_MANAGER_H_
#include <memory>
#include "base/macros.h"
#include "base/memory/singleton.h"
#include "base/time/time.h"
#include "components/app_modal/javascript_app_modal_dialog.h"
#include "content/public/browser/javascript_dialog_manager.h"
namespace app_modal {
class JavaScriptDialogExtensionsClient;
class JavaScriptNativeDialogFactory;
class JavaScriptDialogManager : public content::JavaScriptDialogManager {
public:
static JavaScriptDialogManager* GetInstance();
JavaScriptNativeDialogFactory* native_dialog_factory() {
return native_dialog_factory_.get();
}
// Sets the JavaScriptNativeDialogFactory used to create platform specific
// dialog window instances.
void SetNativeDialogFactory(
std::unique_ptr<JavaScriptNativeDialogFactory> factory);
// JavaScript dialogs may be opened by an extensions/app, thus they need
// access to extensions functionality. This sets a client interface to
// access //extensions.
void SetExtensionsClient(
std::unique_ptr<JavaScriptDialogExtensionsClient> extensions_client);
// Gets the title for a dialog.
base::string16 GetTitle(content::WebContents* web_contents,
const GURL& origin_url);
// JavaScriptDialogManager:
void RunJavaScriptDialog(content::WebContents* web_contents,
const GURL& origin_url,
content::JavaScriptMessageType message_type,
const base::string16& message_text,
const base::string16& default_prompt_text,
const DialogClosedCallback& callback,
bool* did_suppress_message) override;
void RunBeforeUnloadDialog(content::WebContents* web_contents,
bool is_reload,
const DialogClosedCallback& callback) override;
bool HandleJavaScriptDialog(content::WebContents* web_contents,
bool accept,
const base::string16* prompt_override) override;
void CancelDialogs(content::WebContents* web_contents,
bool suppress_callbacks,
bool reset_state) override;
private:
friend struct base::DefaultSingletonTraits<JavaScriptDialogManager>;
JavaScriptDialogManager();
~JavaScriptDialogManager() override;
// Wrapper around OnDialogClosed; logs UMA stats before continuing on.
void OnBeforeUnloadDialogClosed(content::WebContents* web_contents,
DialogClosedCallback callback,
bool success,
const base::string16& user_input);
// Wrapper around a DialogClosedCallback so that we can intercept it before
// passing it onto the original callback.
void OnDialogClosed(content::WebContents* web_contents,
DialogClosedCallback callback,
bool success,
const base::string16& user_input);
// Mapping between the WebContents and their extra data. The key
// is a void* because the pointer is just a cookie and is never dereferenced.
JavaScriptAppModalDialog::ExtraDataMap javascript_dialog_extra_data_;
std::unique_ptr<JavaScriptNativeDialogFactory> native_dialog_factory_;
std::unique_ptr<JavaScriptDialogExtensionsClient> extensions_client_;
// Record a single create and close timestamp to track the time between
// dialogs. (Since Javascript dialogs are modal, this is even accurate!)
base::TimeTicks last_close_time_;
base::TimeTicks last_creation_time_;
DISALLOW_COPY_AND_ASSIGN(JavaScriptDialogManager);
};
} // namespace app_modal
#endif // COMPONENTS_APP_MODAL_JAVASCRIPT_DIALOG_MANAGER_H_
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