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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/proximity_auth/unlock_manager.h"
#include "base/bind.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/memory/ptr_util.h"
#include "base/threading/thread_task_runner_handle.h"
#include "base/time/default_tick_clock.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "components/cryptauth/remote_device.h"
#include "components/proximity_auth/logging/logging.h"
#include "components/proximity_auth/messenger.h"
#include "components/proximity_auth/metrics.h"
#include "components/proximity_auth/proximity_auth_client.h"
#include "components/proximity_auth/proximity_monitor_impl.h"
#include "components/proximity_auth/secure_context.h"
#include "device/bluetooth/bluetooth_adapter_factory.h"
#if defined(OS_CHROMEOS)
#include "chromeos/dbus/dbus_thread_manager.h"
using chromeos::DBusThreadManager;
#endif // defined(OS_CHROMEOS)
namespace proximity_auth {
namespace {
// The maximum amount of time, in seconds, that the unlock manager can stay in
// the 'waking up' state after resuming from sleep.
const int kWakingUpDurationSecs = 15;
// The limit, in seconds, on the elapsed time for an auth attempt. If an auth
// attempt exceeds this limit, it will time out and be rejected. This is
// provided as a failsafe, in case something goes wrong.
const int kAuthAttemptTimeoutSecs = 5;
// Returns the remote device's security settings state, for metrics,
// corresponding to a remote status update.
metrics::RemoteSecuritySettingsState GetRemoteSecuritySettingsState(
const RemoteStatusUpdate& status_update) {
switch (status_update.secure_screen_lock_state) {
case SECURE_SCREEN_LOCK_STATE_UNKNOWN:
return metrics::RemoteSecuritySettingsState::UNKNOWN;
case SECURE_SCREEN_LOCK_DISABLED:
switch (status_update.trust_agent_state) {
case TRUST_AGENT_UNSUPPORTED:
return metrics::RemoteSecuritySettingsState::
SCREEN_LOCK_DISABLED_TRUST_AGENT_UNSUPPORTED;
case TRUST_AGENT_DISABLED:
return metrics::RemoteSecuritySettingsState::
SCREEN_LOCK_DISABLED_TRUST_AGENT_DISABLED;
case TRUST_AGENT_ENABLED:
return metrics::RemoteSecuritySettingsState::
SCREEN_LOCK_DISABLED_TRUST_AGENT_ENABLED;
}
case SECURE_SCREEN_LOCK_ENABLED:
switch (status_update.trust_agent_state) {
case TRUST_AGENT_UNSUPPORTED:
return metrics::RemoteSecuritySettingsState::
SCREEN_LOCK_ENABLED_TRUST_AGENT_UNSUPPORTED;
case TRUST_AGENT_DISABLED:
return metrics::RemoteSecuritySettingsState::
SCREEN_LOCK_ENABLED_TRUST_AGENT_DISABLED;
case TRUST_AGENT_ENABLED:
return metrics::RemoteSecuritySettingsState::
SCREEN_LOCK_ENABLED_TRUST_AGENT_ENABLED;
}
}
NOTREACHED();
return metrics::RemoteSecuritySettingsState::UNKNOWN;
}
} // namespace
UnlockManager::UnlockManager(
ProximityAuthSystem::ScreenlockType screenlock_type,
ProximityAuthClient* proximity_auth_client)
: screenlock_type_(screenlock_type),
life_cycle_(nullptr),
proximity_auth_client_(proximity_auth_client),
is_locked_(false),
is_attempting_auth_(false),
is_waking_up_(false),
screenlock_state_(ScreenlockState::INACTIVE),
clear_waking_up_state_weak_ptr_factory_(this),
reject_auth_attempt_weak_ptr_factory_(this),
weak_ptr_factory_(this) {
ScreenlockBridge* screenlock_bridge = ScreenlockBridge::Get();
screenlock_bridge->AddObserver(this);
OnScreenLockedOrUnlocked(screenlock_bridge->IsLocked());
#if defined(OS_CHROMEOS)
DBusThreadManager::Get()->GetPowerManagerClient()->AddObserver(this);
#endif // defined(OS_CHROMEOS)
SetWakingUpState(true);
if (device::BluetoothAdapterFactory::IsBluetoothAdapterAvailable()) {
device::BluetoothAdapterFactory::GetAdapter(
base::Bind(&UnlockManager::OnBluetoothAdapterInitialized,
weak_ptr_factory_.GetWeakPtr()));
}
}
UnlockManager::~UnlockManager() {
if (GetMessenger())
GetMessenger()->RemoveObserver(this);
ScreenlockBridge::Get()->RemoveObserver(this);
#if defined(OS_CHROMEOS)
DBusThreadManager::Get()->GetPowerManagerClient()->RemoveObserver(this);
#endif // defined(OS_CHROMEOS)
if (bluetooth_adapter_)
bluetooth_adapter_->RemoveObserver(this);
}
bool UnlockManager::IsUnlockAllowed() {
return (remote_screenlock_state_ &&
*remote_screenlock_state_ == RemoteScreenlockState::UNLOCKED &&
life_cycle_ &&
life_cycle_->GetState() ==
RemoteDeviceLifeCycle::State::SECURE_CHANNEL_ESTABLISHED &&
proximity_monitor_ && proximity_monitor_->IsUnlockAllowed() &&
(screenlock_type_ != ProximityAuthSystem::SIGN_IN ||
(GetMessenger() && GetMessenger()->SupportsSignIn())));
}
void UnlockManager::SetRemoteDeviceLifeCycle(
RemoteDeviceLifeCycle* life_cycle) {
if (GetMessenger())
GetMessenger()->RemoveObserver(this);
life_cycle_ = life_cycle;
if (life_cycle_) {
proximity_monitor_ = CreateProximityMonitor(life_cycle->GetRemoteDevice());
SetWakingUpState(true);
} else {
proximity_monitor_.reset();
}
UpdateLockScreen();
}
void UnlockManager::OnLifeCycleStateChanged() {
RemoteDeviceLifeCycle::State state = life_cycle_->GetState();
PA_LOG(INFO) << "[Unlock] RemoteDeviceLifeCycle state changed: "
<< static_cast<int>(state);
remote_screenlock_state_.reset();
if (state == RemoteDeviceLifeCycle::State::SECURE_CHANNEL_ESTABLISHED)
GetMessenger()->AddObserver(this);
if (state == RemoteDeviceLifeCycle::State::AUTHENTICATION_FAILED)
SetWakingUpState(false);
UpdateLockScreen();
}
void UnlockManager::OnUnlockEventSent(bool success) {
if (!is_attempting_auth_) {
PA_LOG(ERROR) << "[Unlock] Sent easy_unlock event, but no auth attempted.";
return;
}
AcceptAuthAttempt(success);
}
void UnlockManager::OnRemoteStatusUpdate(
const RemoteStatusUpdate& status_update) {
PA_LOG(INFO) << "[Unlock] Status Update: ("
<< "user_present=" << status_update.user_presence << ", "
<< "secure_screen_lock="
<< status_update.secure_screen_lock_state << ", "
<< "trust_agent=" << status_update.trust_agent_state << ")";
metrics::RecordRemoteSecuritySettingsState(
GetRemoteSecuritySettingsState(status_update));
remote_screenlock_state_.reset(new RemoteScreenlockState(
GetScreenlockStateFromRemoteUpdate(status_update)));
// This also calls |UpdateLockScreen()|
SetWakingUpState(false);
}
void UnlockManager::OnDecryptResponse(const std::string& decrypted_bytes) {
if (!is_attempting_auth_) {
PA_LOG(ERROR) << "[Unlock] Decrypt response received but not attempting "
<< "auth.";
return;
}
if (decrypted_bytes.empty()) {
PA_LOG(WARNING) << "[Unlock] Failed to decrypt sign-in challenge.";
AcceptAuthAttempt(false);
} else {
sign_in_secret_.reset(new std::string(decrypted_bytes));
GetMessenger()->DispatchUnlockEvent();
}
}
void UnlockManager::OnUnlockResponse(bool success) {
if (!is_attempting_auth_) {
PA_LOG(ERROR) << "[Unlock] Unlock response received but not attempting "
<< "auth.";
return;
}
PA_LOG(INFO) << "[Unlock] Unlock response from remote device: "
<< (success ? "success" : "failure");
if (success)
GetMessenger()->DispatchUnlockEvent();
else
AcceptAuthAttempt(false);
}
void UnlockManager::OnDisconnected() {
GetMessenger()->RemoveObserver(this);
}
void UnlockManager::OnScreenDidLock(
ScreenlockBridge::LockHandler::ScreenType screen_type) {
OnScreenLockedOrUnlocked(true);
}
void UnlockManager::OnScreenDidUnlock(
ScreenlockBridge::LockHandler::ScreenType screen_type) {
OnScreenLockedOrUnlocked(false);
}
void UnlockManager::OnFocusedUserChanged(const AccountId& account_id) {}
void UnlockManager::OnScreenLockedOrUnlocked(bool is_locked) {
// TODO(tengs): Chrome will only start connecting to the phone when
// the screen is locked, for privacy reasons. We should reinvestigate
// this behaviour if we want automatic locking.
if (is_locked && bluetooth_adapter_ && bluetooth_adapter_->IsPowered() &&
life_cycle_ &&
life_cycle_->GetState() ==
RemoteDeviceLifeCycle::State::FINDING_CONNECTION) {
SetWakingUpState(true);
}
is_locked_ = is_locked;
UpdateProximityMonitorState();
}
void UnlockManager::OnBluetoothAdapterInitialized(
scoped_refptr<device::BluetoothAdapter> adapter) {
bluetooth_adapter_ = adapter;
bluetooth_adapter_->AddObserver(this);
}
void UnlockManager::AdapterPresentChanged(device::BluetoothAdapter* adapter,
bool present) {
UpdateLockScreen();
}
void UnlockManager::AdapterPoweredChanged(device::BluetoothAdapter* adapter,
bool powered) {
UpdateLockScreen();
}
#if defined(OS_CHROMEOS)
void UnlockManager::SuspendDone(const base::TimeDelta& sleep_duration) {
SetWakingUpState(true);
}
#endif // defined(OS_CHROMEOS)
void UnlockManager::OnAuthAttempted(
ScreenlockBridge::LockHandler::AuthType auth_type) {
if (is_attempting_auth_) {
PA_LOG(INFO) << "[Unlock] Already attempting auth.";
return;
}
if (auth_type != ScreenlockBridge::LockHandler::USER_CLICK)
return;
is_attempting_auth_ = true;
if (!life_cycle_) {
PA_LOG(ERROR) << "[Unlock] No life_cycle active when auth is attempted";
AcceptAuthAttempt(false);
UpdateLockScreen();
return;
}
if (!IsUnlockAllowed()) {
AcceptAuthAttempt(false);
UpdateLockScreen();
return;
}
base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
FROM_HERE,
base::Bind(&UnlockManager::AcceptAuthAttempt,
reject_auth_attempt_weak_ptr_factory_.GetWeakPtr(), false),
base::TimeDelta::FromSeconds(kAuthAttemptTimeoutSecs));
if (screenlock_type_ == ProximityAuthSystem::SIGN_IN) {
SendSignInChallenge();
} else {
if (GetMessenger()->SupportsSignIn()) {
GetMessenger()->RequestUnlock();
} else {
PA_LOG(INFO) << "[Unlock] Protocol v3.1 not supported, skipping "
<< "request_unlock.";
GetMessenger()->DispatchUnlockEvent();
}
}
}
std::unique_ptr<ProximityMonitor> UnlockManager::CreateProximityMonitor(
const cryptauth::RemoteDevice& remote_device) {
return base::MakeUnique<ProximityMonitorImpl>(
remote_device, base::WrapUnique(new base::DefaultTickClock()));
}
void UnlockManager::SendSignInChallenge() {
if (!life_cycle_ || !GetMessenger() || !GetMessenger()->GetSecureContext()) {
PA_LOG(ERROR) << "Not ready to send sign-in challenge";
return;
}
cryptauth::RemoteDevice remote_device = life_cycle_->GetRemoteDevice();
proximity_auth_client_->GetChallengeForUserAndDevice(
remote_device.user_id, remote_device.public_key,
GetMessenger()->GetSecureContext()->GetChannelBindingData(),
base::Bind(&UnlockManager::OnGotSignInChallenge,
weak_ptr_factory_.GetWeakPtr()));
}
void UnlockManager::OnGotSignInChallenge(const std::string& challenge) {
PA_LOG(INFO) << "Got sign-in challenge, sending for decryption...";
GetMessenger()->RequestDecryption(challenge);
}
ScreenlockState UnlockManager::GetScreenlockState() {
if (!life_cycle_ ||
life_cycle_->GetState() == RemoteDeviceLifeCycle::State::STOPPED)
return ScreenlockState::INACTIVE;
if (IsUnlockAllowed())
return ScreenlockState::AUTHENTICATED;
if (life_cycle_->GetState() ==
RemoteDeviceLifeCycle::State::AUTHENTICATION_FAILED)
return ScreenlockState::PHONE_NOT_AUTHENTICATED;
if (is_waking_up_)
return ScreenlockState::BLUETOOTH_CONNECTING;
if (!bluetooth_adapter_ || !bluetooth_adapter_->IsPowered())
return ScreenlockState::NO_BLUETOOTH;
Messenger* messenger = GetMessenger();
if (screenlock_type_ == ProximityAuthSystem::SIGN_IN && messenger &&
!messenger->SupportsSignIn())
return ScreenlockState::PHONE_UNSUPPORTED;
// If the RSSI is too low, then the remote device is nowhere near the local
// device. This message should take priority over messages about screen lock
// states.
if (!proximity_monitor_->IsUnlockAllowed() &&
!proximity_monitor_->IsInRssiRange())
return ScreenlockState::RSSI_TOO_LOW;
if (remote_screenlock_state_) {
switch (*remote_screenlock_state_) {
case RemoteScreenlockState::DISABLED:
return ScreenlockState::PHONE_NOT_LOCKABLE;
case RemoteScreenlockState::LOCKED:
if (proximity_monitor_->GetStrategy() ==
ProximityMonitor::Strategy::CHECK_TRANSMIT_POWER &&
!proximity_monitor_->IsUnlockAllowed()) {
return ScreenlockState::PHONE_LOCKED_AND_TX_POWER_TOO_HIGH;
}
return ScreenlockState::PHONE_LOCKED;
case RemoteScreenlockState::UNKNOWN:
return ScreenlockState::PHONE_UNSUPPORTED;
case RemoteScreenlockState::UNLOCKED:
// Handled by the code below.
break;
}
}
if (!proximity_monitor_->IsUnlockAllowed()) {
ProximityMonitor::Strategy strategy = proximity_monitor_->GetStrategy();
if (strategy != ProximityMonitor::Strategy::CHECK_TRANSMIT_POWER) {
// CHECK_RSSI should have been handled above, and no other states should
// prevent unlocking.
PA_LOG(ERROR) << "[Unlock] Invalid ProximityMonitor strategy: "
<< static_cast<int>(strategy);
return ScreenlockState::NO_PHONE;
}
return ScreenlockState::TX_POWER_TOO_HIGH;
}
return ScreenlockState::NO_PHONE;
}
void UnlockManager::UpdateLockScreen() {
UpdateProximityMonitorState();
ScreenlockState new_state = GetScreenlockState();
if (screenlock_state_ == new_state)
return;
proximity_auth_client_->UpdateScreenlockState(new_state);
screenlock_state_ = new_state;
}
void UnlockManager::UpdateProximityMonitorState() {
if (!proximity_monitor_)
return;
if (is_locked_ && life_cycle_ &&
life_cycle_->GetState() ==
RemoteDeviceLifeCycle::State::SECURE_CHANNEL_ESTABLISHED) {
proximity_monitor_->Start();
} else {
proximity_monitor_->Stop();
}
}
void UnlockManager::SetWakingUpState(bool is_waking_up) {
is_waking_up_ = is_waking_up;
// Clear the waking up state after a timeout.
clear_waking_up_state_weak_ptr_factory_.InvalidateWeakPtrs();
if (is_waking_up_) {
base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
FROM_HERE,
base::Bind(&UnlockManager::SetWakingUpState,
clear_waking_up_state_weak_ptr_factory_.GetWeakPtr(), false),
base::TimeDelta::FromSeconds(kWakingUpDurationSecs));
}
UpdateLockScreen();
}
void UnlockManager::AcceptAuthAttempt(bool should_accept) {
if (!is_attempting_auth_)
return;
// Cancel the pending task to time out the auth attempt.
reject_auth_attempt_weak_ptr_factory_.InvalidateWeakPtrs();
if (should_accept)
proximity_monitor_->RecordProximityMetricsOnAuthSuccess();
is_attempting_auth_ = false;
if (screenlock_type_ == ProximityAuthSystem::SIGN_IN) {
PA_LOG(INFO) << "Finalizing sign-in...";
proximity_auth_client_->FinalizeSignin(
should_accept && sign_in_secret_ ? *sign_in_secret_ : std::string());
} else {
PA_LOG(INFO) << "Finalizing unlock...";
proximity_auth_client_->FinalizeUnlock(should_accept);
}
}
UnlockManager::RemoteScreenlockState
UnlockManager::GetScreenlockStateFromRemoteUpdate(RemoteStatusUpdate update) {
switch (update.secure_screen_lock_state) {
case SECURE_SCREEN_LOCK_DISABLED:
return RemoteScreenlockState::DISABLED;
case SECURE_SCREEN_LOCK_ENABLED:
if (update.user_presence == USER_PRESENT)
return RemoteScreenlockState::UNLOCKED;
return RemoteScreenlockState::LOCKED;
case SECURE_SCREEN_LOCK_STATE_UNKNOWN:
return RemoteScreenlockState::UNKNOWN;
}
NOTREACHED();
return RemoteScreenlockState::UNKNOWN;
}
Messenger* UnlockManager::GetMessenger() {
// TODO(tengs): We should use a weak pointer to hold the Messenger instance
// instead.
if (!life_cycle_)
return nullptr;
return life_cycle_->GetMessenger();
}
} // namespace proximity_auth
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