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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/sync/engine_impl/all_status.h"
#include <algorithm>
#include "base/logging.h"
#include "components/sync/engine_impl/net/server_connection_manager.h"
#include "components/sync/engine_impl/sync_cycle_event.h"
namespace syncer {
AllStatus::AllStatus() {
status_.notifications_enabled = false;
status_.cryptographer_ready = false;
status_.crypto_has_pending_keys = false;
}
AllStatus::~AllStatus() {}
SyncStatus AllStatus::CreateBlankStatus() const {
// Status is initialized with the previous status value. Variables
// whose values accumulate (e.g. lifetime counters like updates_received)
// are not to be cleared here.
SyncStatus status = status_;
status.encryption_conflicts = 0;
status.hierarchy_conflicts = 0;
status.server_conflicts = 0;
status.committed_count = 0;
return status;
}
SyncStatus AllStatus::CalcSyncing(const SyncCycleEvent& event) const {
SyncStatus status = CreateBlankStatus();
const SyncCycleSnapshot& snapshot = event.snapshot;
status.encryption_conflicts = snapshot.num_encryption_conflicts();
status.hierarchy_conflicts = snapshot.num_hierarchy_conflicts();
status.server_conflicts = snapshot.num_server_conflicts();
status.committed_count =
snapshot.model_neutral_state().num_successful_commits;
if (event.what_happened == SyncCycleEvent::SYNC_CYCLE_BEGIN) {
status.syncing = true;
} else if (event.what_happened == SyncCycleEvent::SYNC_CYCLE_ENDED) {
status.syncing = false;
}
status.num_entries_by_type = snapshot.num_entries_by_type();
status.num_to_delete_entries_by_type =
snapshot.num_to_delete_entries_by_type();
// Accumulate update count only once per cycle to avoid double-counting.
if (event.what_happened == SyncCycleEvent::SYNC_CYCLE_ENDED) {
status.updates_received +=
snapshot.model_neutral_state().num_updates_downloaded_total;
status.tombstone_updates_received +=
snapshot.model_neutral_state().num_tombstone_updates_downloaded_total;
status.reflected_updates_received +=
snapshot.model_neutral_state().num_reflected_updates_downloaded_total;
status.num_commits_total +=
snapshot.model_neutral_state().num_successful_commits;
status.num_local_overwrites_total +=
snapshot.model_neutral_state().num_local_overwrites;
status.num_server_overwrites_total +=
snapshot.model_neutral_state().num_server_overwrites;
}
return status;
}
void AllStatus::OnSyncCycleEvent(const SyncCycleEvent& event) {
ScopedStatusLock lock(this);
switch (event.what_happened) {
case SyncCycleEvent::SYNC_CYCLE_BEGIN:
case SyncCycleEvent::STATUS_CHANGED:
case SyncCycleEvent::SYNC_CYCLE_ENDED:
status_ = CalcSyncing(event);
break;
default:
LOG(ERROR) << "Unrecognized Syncer Event: " << event.what_happened;
break;
}
}
void AllStatus::OnActionableError(
const SyncProtocolError& sync_protocol_error) {
ScopedStatusLock lock(this);
status_ = CreateBlankStatus();
status_.sync_protocol_error = sync_protocol_error;
}
void AllStatus::OnRetryTimeChanged(base::Time retry_time) {
ScopedStatusLock lock(this);
status_.retry_time = retry_time;
}
void AllStatus::OnThrottledTypesChanged(ModelTypeSet throttled_types) {
ScopedStatusLock lock(this);
status_.throttled_types = throttled_types;
}
void AllStatus::OnBackedOffTypesChanged(ModelTypeSet backed_off_types) {
ScopedStatusLock lock(this);
status_.backed_off_types = backed_off_types;
}
void AllStatus::OnMigrationRequested(ModelTypeSet) {}
void AllStatus::OnProtocolEvent(const ProtocolEvent&) {}
SyncStatus AllStatus::status() const {
base::AutoLock lock(mutex_);
return status_;
}
void AllStatus::SetNotificationsEnabled(bool notifications_enabled) {
ScopedStatusLock lock(this);
status_.notifications_enabled = notifications_enabled;
}
void AllStatus::IncrementNotificationsReceived() {
ScopedStatusLock lock(this);
++status_.notifications_received;
}
void AllStatus::SetEncryptedTypes(ModelTypeSet types) {
ScopedStatusLock lock(this);
status_.encrypted_types = types;
}
void AllStatus::SetCryptographerReady(bool ready) {
ScopedStatusLock lock(this);
status_.cryptographer_ready = ready;
}
void AllStatus::SetCryptoHasPendingKeys(bool has_pending_keys) {
ScopedStatusLock lock(this);
status_.crypto_has_pending_keys = has_pending_keys;
}
void AllStatus::SetPassphraseType(PassphraseType type) {
ScopedStatusLock lock(this);
status_.passphrase_type = type;
}
void AllStatus::SetHasKeystoreKey(bool has_keystore_key) {
ScopedStatusLock lock(this);
status_.has_keystore_key = has_keystore_key;
}
void AllStatus::SetKeystoreMigrationTime(const base::Time& migration_time) {
ScopedStatusLock lock(this);
status_.keystore_migration_time = migration_time;
}
void AllStatus::SetSyncId(const std::string& sync_id) {
ScopedStatusLock lock(this);
status_.sync_id = sync_id;
}
void AllStatus::SetInvalidatorClientId(
const std::string& invalidator_client_id) {
ScopedStatusLock lock(this);
status_.invalidator_client_id = invalidator_client_id;
}
void AllStatus::IncrementNudgeCounter(NudgeSource source) {
ScopedStatusLock lock(this);
switch (source) {
case NUDGE_SOURCE_LOCAL_REFRESH:
status_.nudge_source_local_refresh++;
return;
case NUDGE_SOURCE_LOCAL:
status_.nudge_source_local++;
return;
case NUDGE_SOURCE_NOTIFICATION:
status_.nudge_source_notification++;
return;
case NUDGE_SOURCE_UNKNOWN:
break;
}
// If we're here, the source is most likely
// NUDGE_SOURCE_UNKNOWN. That shouldn't happen.
NOTREACHED();
}
void AllStatus::SetLocalBackendFolder(const std::string& folder) {
ScopedStatusLock lock(this);
status_.local_sync_folder = folder;
}
ScopedStatusLock::ScopedStatusLock(AllStatus* allstatus)
: allstatus_(allstatus) {
allstatus->mutex_.Acquire();
}
ScopedStatusLock::~ScopedStatusLock() {
allstatus_->mutex_.Release();
}
} // namespace syncer
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