1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135
|
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "extensions/renderer/console.h"
#include "base/compiler_specific.h"
#include "base/debug/alias.h"
#include "base/lazy_instance.h"
#include "base/macros.h"
#include "base/strings/string_util.h"
#include "base/strings/stringprintf.h"
#include "base/strings/utf_string_conversions.h"
#include "content/public/child/worker_thread.h"
#include "content/public/renderer/render_frame.h"
#include "extensions/renderer/extension_frame_helper.h"
#include "extensions/renderer/script_context.h"
#include "extensions/renderer/script_context_set.h"
#include "extensions/renderer/v8_helpers.h"
namespace extensions {
namespace console {
using namespace v8_helpers;
namespace {
// Writes |message| to stack to show up in minidump, then crashes.
void CheckWithMinidump(const std::string& message) {
char minidump[1024];
base::debug::Alias(&minidump);
base::snprintf(
minidump, arraysize(minidump), "e::console: %s", message.c_str());
CHECK(false) << message;
}
typedef void (*LogMethod)(content::RenderFrame* render_frame,
const std::string& message);
void BoundLogMethodCallback(const v8::FunctionCallbackInfo<v8::Value>& info) {
std::string message;
for (int i = 0; i < info.Length(); ++i) {
if (i > 0)
message += " ";
message += *v8::String::Utf8Value(info[i]);
}
v8::Local<v8::Context> context = info.GetIsolate()->GetCurrentContext();
if (context.IsEmpty()) {
LOG(WARNING) << "Could not log \"" << message << "\": no context given";
return;
}
// A worker's ScriptContext neither lives in ScriptContextSet nor it has a
// RenderFrame associated with it, so early exit in this case.
// TODO(lazyboy): Fix.
if (content::WorkerThread::GetCurrentId() > 0)
return;
ScriptContext* script_context =
ScriptContextSet::GetContextByV8Context(context);
LogMethod log_method =
reinterpret_cast<LogMethod>(info.Data().As<v8::External>()->Value());
(*log_method)(script_context ? script_context->GetRenderFrame() : nullptr,
message);
}
void BindLogMethod(v8::Isolate* isolate,
v8::Local<v8::Object> target,
const std::string& name,
LogMethod log_method) {
v8::Local<v8::FunctionTemplate> tmpl = v8::FunctionTemplate::New(
isolate,
&BoundLogMethodCallback,
v8::External::New(isolate, reinterpret_cast<void*>(log_method)));
tmpl->RemovePrototype();
v8::Local<v8::Function> function;
if (!tmpl->GetFunction(isolate->GetCurrentContext()).ToLocal(&function)) {
LOG(FATAL) << "Could not create log function \"" << name << "\"";
return;
}
v8::Local<v8::String> v8_name = ToV8StringUnsafe(isolate, name);
if (!SetProperty(isolate->GetCurrentContext(), target, v8_name, function)) {
LOG(WARNING) << "Could not bind log method \"" << name << "\"";
}
SetProperty(isolate->GetCurrentContext(), target, v8_name,
tmpl->GetFunction());
}
} // namespace
void Debug(content::RenderFrame* render_frame, const std::string& message) {
AddMessage(render_frame, content::CONSOLE_MESSAGE_LEVEL_DEBUG, message);
}
void Log(content::RenderFrame* render_frame, const std::string& message) {
AddMessage(render_frame, content::CONSOLE_MESSAGE_LEVEL_LOG, message);
}
void Warn(content::RenderFrame* render_frame, const std::string& message) {
AddMessage(render_frame, content::CONSOLE_MESSAGE_LEVEL_WARNING, message);
}
void Error(content::RenderFrame* render_frame, const std::string& message) {
AddMessage(render_frame, content::CONSOLE_MESSAGE_LEVEL_ERROR, message);
}
void Fatal(content::RenderFrame* render_frame, const std::string& message) {
Error(render_frame, message);
CheckWithMinidump(message);
}
void AddMessage(content::RenderFrame* render_frame,
content::ConsoleMessageLevel level,
const std::string& message) {
if (!render_frame) {
LOG(WARNING) << "Could not log \"" << message
<< "\": no render frame found";
} else {
render_frame->AddMessageToConsole(level, message);
}
}
v8::Local<v8::Object> AsV8Object(v8::Isolate* isolate) {
v8::EscapableHandleScope handle_scope(isolate);
v8::Local<v8::Object> console_object = v8::Object::New(isolate);
BindLogMethod(isolate, console_object, "debug", &Debug);
BindLogMethod(isolate, console_object, "log", &Log);
BindLogMethod(isolate, console_object, "warn", &Warn);
BindLogMethod(isolate, console_object, "error", &Error);
return handle_scope.Escape(console_object);
}
} // namespace console
} // namespace extensions
|