File: gl_bgra_mipmap_unittest.cc

package info (click to toggle)
chromium-browser 57.0.2987.98-1~deb8u1
  • links: PTS, VCS
  • area: main
  • in suites: jessie
  • size: 2,637,852 kB
  • ctags: 2,544,394
  • sloc: cpp: 12,815,961; ansic: 3,676,222; python: 1,147,112; asm: 526,608; java: 523,212; xml: 286,794; perl: 92,654; sh: 86,408; objc: 73,271; makefile: 27,698; cs: 18,487; yacc: 13,031; tcl: 12,957; pascal: 4,875; ml: 4,716; lex: 3,904; sql: 3,862; ruby: 1,982; lisp: 1,508; php: 1,368; exp: 404; awk: 325; csh: 117; jsp: 39; sed: 37
file content (50 lines) | stat: -rw-r--r-- 1,821 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
// Copyright (c) 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <stdint.h>

#include "gpu/command_buffer/tests/gl_manager.h"
#include "gpu/command_buffer/tests/gl_test_utils.h"
#include "testing/gtest/include/gtest/gtest.h"

namespace gpu {

// A collection of tests that exercise the GL_EXT_srgb extension.
class GLBGRAMipMapTest : public testing::Test {
 protected:
  void SetUp() override { gl_.Initialize(GLManager::Options()); }
  void TearDown() override { gl_.Destroy(); }
  GLManager gl_;
};

// Test to ensure that using GL_BGRA as a texture internal format does
// not hinder the use of mipmaps. Support for GL_BGRA as an internal format
// is required by ES 2.0 (internal format must be equal to external format),
// but some desktop GL implementations may not fully support the use of
// GL_BGRA. For example, Mesa+Intel does not support mipmapping on textures
// that use the GL_BGRA internal format. This test verifies a workaround.
TEST_F(GLBGRAMipMapTest, GenerateMipmapsSucceeds) {
  static const int kWidth = 100;
  static const int kHeight = 50;

  uint8_t pixels[kWidth * kHeight * 4];

  GLuint tex = 0;
  glGenTextures(1, &tex);
  glBindTexture(GL_TEXTURE_2D, tex);

  memset(pixels, 128, sizeof(pixels));
  glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, kWidth, kHeight, 0,
               GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels);
  EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());

  // Without the workaround, the following call generates a
  // GL_INVALID_OPERATION error on some desktop GL implementations
  glGenerateMipmap(GL_TEXTURE_2D);
  EXPECT_EQ(static_cast<GLenum>(GL_NO_ERROR), glGetError());
}

}  // namespace gpu