File: image_transport_surface_mac.mm

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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "gpu/ipc/service/image_transport_surface.h"

#include "base/macros.h"
#include "gpu/ipc/service/image_transport_surface_overlay_mac.h"
#include "gpu/ipc/service/pass_through_image_transport_surface.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/gl/gl_surface_osmesa.h"
#include "ui/gl/gl_surface_stub.h"

namespace gpu {

namespace {

// A subclass of GLSurfaceOSMesa that doesn't print an error message when
// SwapBuffers() is called.
class DRTSurfaceOSMesa : public gl::GLSurfaceOSMesa {
 public:
  // Size doesn't matter, the surface is resized to the right size later.
  DRTSurfaceOSMesa()
      : GLSurfaceOSMesa(
          gl::GLSurfaceFormat(gl::GLSurfaceFormat::PIXEL_LAYOUT_RGBA),
          gfx::Size(1, 1)) {}

  // Implement a subset of GLSurface.
  gfx::SwapResult SwapBuffers() override;

 private:
  ~DRTSurfaceOSMesa() override {}
  DISALLOW_COPY_AND_ASSIGN(DRTSurfaceOSMesa);
};

gfx::SwapResult DRTSurfaceOSMesa::SwapBuffers() {
  return gfx::SwapResult::SWAP_ACK;
}

bool g_allow_os_mesa = false;

}  //  namespace

// static
scoped_refptr<gl::GLSurface> ImageTransportSurface::CreateNativeSurface(
    base::WeakPtr<ImageTransportSurfaceDelegate> delegate,
    SurfaceHandle surface_handle,
    gl::GLSurfaceFormat format) {
  DCHECK_NE(surface_handle, kNullSurfaceHandle);

  switch (gl::GetGLImplementation()) {
    case gl::kGLImplementationDesktopGL:
    case gl::kGLImplementationDesktopGLCoreProfile:
    case gl::kGLImplementationAppleGL:
      return make_scoped_refptr<gl::GLSurface>(
          new ImageTransportSurfaceOverlayMac(delegate));
    case gl::kGLImplementationMockGL:
      return make_scoped_refptr<gl::GLSurface>(new gl::GLSurfaceStub);
    default:
      // Content shell in DRT mode spins up a gpu process which needs an
      // image transport surface, but that surface isn't used to read pixel
      // baselines. So this is mostly a dummy surface.
      if (!g_allow_os_mesa) {
        NOTREACHED();
        return nullptr;
      }
      scoped_refptr<gl::GLSurface> surface(new DRTSurfaceOSMesa());
      if (!surface.get() || !surface->Initialize(format))
        return surface;
      return make_scoped_refptr<gl::GLSurface>(
          new PassThroughImageTransportSurface(delegate, surface.get()));
  }
}

// static
void ImageTransportSurface::SetAllowOSMesaForTesting(bool allow) {
  g_allow_os_mesa = allow;
}

}  // namespace gpu