File: AnimationClockTest.cpp

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/*
 * Copyright (c) 2013, Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "core/animation/AnimationClock.h"

#include "testing/gtest/include/gtest/gtest.h"

namespace blink {

class AnimationAnimationClockTest : public ::testing::Test {
 public:
  AnimationAnimationClockTest() : animationClock(mockTimeFunction) {}

 protected:
  void SetUp() override {
    mockTime = 0;
    animationClock.resetTimeForTesting();
  }

  static double mockTimeFunction() { return mockTime; }

  static double mockTime;
  AnimationClock animationClock;
};

double AnimationAnimationClockTest::mockTime;

TEST_F(AnimationAnimationClockTest, TimeIsGreaterThanZeroForUnitTests) {
  AnimationClock clock;
  // unit tests outside core/animation shouldn't need to do anything to get
  // a non-zero currentTime().
  EXPECT_GT(clock.currentTime(), 0);
}

TEST_F(AnimationAnimationClockTest, TimeDoesNotChange) {
  animationClock.updateTime(100);
  EXPECT_EQ(100, animationClock.currentTime());
  EXPECT_EQ(100, animationClock.currentTime());
}

TEST_F(AnimationAnimationClockTest, TimeAdvancesWhenUpdated) {
  animationClock.updateTime(100);
  EXPECT_EQ(100, animationClock.currentTime());

  animationClock.updateTime(200);
  EXPECT_EQ(200, animationClock.currentTime());
}

TEST_F(AnimationAnimationClockTest, TimeAdvancesToTaskTime) {
  animationClock.updateTime(100);
  EXPECT_EQ(100, animationClock.currentTime());

  mockTime = 150;
  AnimationClock::notifyTaskStart();
  EXPECT_GE(animationClock.currentTime(), mockTime);
}

TEST_F(AnimationAnimationClockTest, TimeAdvancesToTaskTimeOnlyWhenRequired) {
  animationClock.updateTime(100);
  EXPECT_EQ(100, animationClock.currentTime());

  AnimationClock::notifyTaskStart();
  animationClock.updateTime(125);
  EXPECT_EQ(125, animationClock.currentTime());
}

TEST_F(AnimationAnimationClockTest, UpdateTimeIsMonotonic) {
  animationClock.updateTime(100);
  EXPECT_EQ(100, animationClock.currentTime());

  // Update can't go backwards.
  animationClock.updateTime(50);
  EXPECT_EQ(100, animationClock.currentTime());

  mockTime = 50;
  AnimationClock::notifyTaskStart();
  EXPECT_EQ(100, animationClock.currentTime());

  mockTime = 150;
  AnimationClock::notifyTaskStart();
  EXPECT_GE(animationClock.currentTime(), mockTime);

  // Update can't go backwards after advance to estimate.
  animationClock.updateTime(100);
  EXPECT_GE(animationClock.currentTime(), mockTime);
}

TEST_F(AnimationAnimationClockTest, CurrentTimeUpdatesTask) {
  animationClock.updateTime(100);
  EXPECT_EQ(100, animationClock.currentTime());

  mockTime = 100;
  AnimationClock::notifyTaskStart();
  EXPECT_EQ(100, animationClock.currentTime());

  mockTime = 150;
  EXPECT_EQ(100, animationClock.currentTime());
}

}  // namespace blink