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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef KeyframeEffectModel_h
#define KeyframeEffectModel_h
#include "core/CoreExport.h"
#include "core/animation/AnimationEffectReadOnly.h"
#include "core/animation/EffectModel.h"
#include "core/animation/InterpolationEffect.h"
#include "core/animation/PropertyHandle.h"
#include "core/animation/StringKeyframe.h"
#include "core/animation/animatable/AnimatableValueKeyframe.h"
#include "platform/animation/TimingFunction.h"
#include "platform/heap/Handle.h"
#include "wtf/HashMap.h"
#include "wtf/HashSet.h"
#include "wtf/PassRefPtr.h"
#include "wtf/Vector.h"
#include <memory>
namespace blink {
class Element;
class KeyframeEffectModelTest;
class CORE_EXPORT KeyframeEffectModelBase : public EffectModel {
public:
// FIXME: Implement accumulation.
using PropertySpecificKeyframeVector =
Vector<RefPtr<Keyframe::PropertySpecificKeyframe>>;
class PropertySpecificKeyframeGroup {
public:
void appendKeyframe(PassRefPtr<Keyframe::PropertySpecificKeyframe>);
const PropertySpecificKeyframeVector& keyframes() const {
return m_keyframes;
}
private:
void removeRedundantKeyframes();
bool addSyntheticKeyframeIfRequired(
PassRefPtr<TimingFunction> zeroOffsetEasing);
PropertySpecificKeyframeVector m_keyframes;
friend class KeyframeEffectModelBase;
};
bool isReplaceOnly();
PropertyHandleSet properties() const;
using KeyframeVector = Vector<RefPtr<Keyframe>>;
const KeyframeVector& getFrames() const { return m_keyframes; }
void setFrames(KeyframeVector& keyframes);
const PropertySpecificKeyframeVector& getPropertySpecificKeyframes(
PropertyHandle property) const {
ensureKeyframeGroups();
return m_keyframeGroups->get(property)->keyframes();
}
using KeyframeGroupMap =
HashMap<PropertyHandle, std::unique_ptr<PropertySpecificKeyframeGroup>>;
const KeyframeGroupMap& getPropertySpecificKeyframeGroups() const {
ensureKeyframeGroups();
return *m_keyframeGroups;
}
// EffectModel implementation.
bool sample(int iteration,
double fraction,
double iterationDuration,
Vector<RefPtr<Interpolation>>&) const override;
bool isKeyframeEffectModel() const override { return true; }
virtual bool isAnimatableValueKeyframeEffectModel() const { return false; }
virtual bool isStringKeyframeEffectModel() const { return false; }
bool hasSyntheticKeyframes() const {
ensureKeyframeGroups();
return m_hasSyntheticKeyframes;
}
bool needsCompositorKeyframesSnapshot() const {
return m_needsCompositorKeyframesSnapshot;
}
bool snapshotNeutralCompositorKeyframes(
Element&,
const ComputedStyle& oldStyle,
const ComputedStyle& newStyle,
const ComputedStyle* parentStyle) const;
bool snapshotAllCompositorKeyframes(Element&,
const ComputedStyle& baseStyle,
const ComputedStyle* parentStyle) const;
static KeyframeVector normalizedKeyframesForInspector(
const KeyframeVector& keyframes) {
return normalizedKeyframes(keyframes);
}
bool affects(PropertyHandle property) const override {
ensureKeyframeGroups();
return m_keyframeGroups->contains(property);
}
bool isTransformRelatedEffect() const override;
protected:
KeyframeEffectModelBase(PassRefPtr<TimingFunction> defaultKeyframeEasing)
: m_lastIteration(0),
m_lastFraction(std::numeric_limits<double>::quiet_NaN()),
m_lastIterationDuration(0),
m_defaultKeyframeEasing(defaultKeyframeEasing),
m_hasSyntheticKeyframes(false),
m_needsCompositorKeyframesSnapshot(true) {}
static KeyframeVector normalizedKeyframes(const KeyframeVector& keyframes);
// Lazily computes the groups of property-specific keyframes.
void ensureKeyframeGroups() const;
void ensureInterpolationEffectPopulated() const;
KeyframeVector m_keyframes;
// The spec describes filtering the normalized keyframes at sampling time
// to get the 'property-specific keyframes'. For efficiency, we cache the
// property-specific lists.
mutable std::unique_ptr<KeyframeGroupMap> m_keyframeGroups;
mutable InterpolationEffect m_interpolationEffect;
mutable int m_lastIteration;
mutable double m_lastFraction;
mutable double m_lastIterationDuration;
RefPtr<TimingFunction> m_defaultKeyframeEasing;
mutable bool m_hasSyntheticKeyframes;
mutable bool m_needsCompositorKeyframesSnapshot;
friend class KeyframeEffectModelTest;
};
// Time independent representation of an Animation's keyframes.
template <class Keyframe>
class KeyframeEffectModel final : public KeyframeEffectModelBase {
public:
using KeyframeVector = Vector<RefPtr<Keyframe>>;
static KeyframeEffectModel<Keyframe>* create(
const KeyframeVector& keyframes,
PassRefPtr<TimingFunction> defaultKeyframeEasing = nullptr) {
return new KeyframeEffectModel(keyframes, std::move(defaultKeyframeEasing));
}
private:
KeyframeEffectModel(const KeyframeVector& keyframes,
PassRefPtr<TimingFunction> defaultKeyframeEasing)
: KeyframeEffectModelBase(std::move(defaultKeyframeEasing)) {
m_keyframes.appendVector(keyframes);
}
virtual bool isAnimatableValueKeyframeEffectModel() const { return false; }
virtual bool isStringKeyframeEffectModel() const { return false; }
};
using KeyframeVector = KeyframeEffectModelBase::KeyframeVector;
using PropertySpecificKeyframeVector =
KeyframeEffectModelBase::PropertySpecificKeyframeVector;
using AnimatableValueKeyframeEffectModel =
KeyframeEffectModel<AnimatableValueKeyframe>;
using AnimatableValueKeyframeVector =
AnimatableValueKeyframeEffectModel::KeyframeVector;
using AnimatableValuePropertySpecificKeyframeVector =
AnimatableValueKeyframeEffectModel::PropertySpecificKeyframeVector;
using StringKeyframeEffectModel = KeyframeEffectModel<StringKeyframe>;
using StringKeyframeVector = StringKeyframeEffectModel::KeyframeVector;
using StringPropertySpecificKeyframeVector =
StringKeyframeEffectModel::PropertySpecificKeyframeVector;
DEFINE_TYPE_CASTS(KeyframeEffectModelBase,
EffectModel,
value,
value->isKeyframeEffectModel(),
value.isKeyframeEffectModel());
DEFINE_TYPE_CASTS(AnimatableValueKeyframeEffectModel,
KeyframeEffectModelBase,
value,
value->isAnimatableValueKeyframeEffectModel(),
value.isAnimatableValueKeyframeEffectModel());
DEFINE_TYPE_CASTS(StringKeyframeEffectModel,
KeyframeEffectModelBase,
value,
value->isStringKeyframeEffectModel(),
value.isStringKeyframeEffectModel());
inline const AnimatableValueKeyframeEffectModel*
toAnimatableValueKeyframeEffectModel(const EffectModel* base) {
return toAnimatableValueKeyframeEffectModel(toKeyframeEffectModelBase(base));
}
inline AnimatableValueKeyframeEffectModel* toAnimatableValueKeyframeEffectModel(
EffectModel* base) {
return toAnimatableValueKeyframeEffectModel(toKeyframeEffectModelBase(base));
}
inline const StringKeyframeEffectModel* toStringKeyframeEffectModel(
const EffectModel* base) {
return toStringKeyframeEffectModel(toKeyframeEffectModelBase(base));
}
inline StringKeyframeEffectModel* toStringKeyframeEffectModel(
EffectModel* base) {
return toStringKeyframeEffectModel(toKeyframeEffectModelBase(base));
}
template <>
inline bool KeyframeEffectModel<
AnimatableValueKeyframe>::isAnimatableValueKeyframeEffectModel() const {
return true;
}
template <>
inline bool KeyframeEffectModel<StringKeyframe>::isStringKeyframeEffectModel()
const {
return true;
}
} // namespace blink
#endif // KeyframeEffectModel_h
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