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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2001 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2009, 2010, 2011, 2013 Apple Inc. All
* rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef ContainerNode_h
#define ContainerNode_h
#include "bindings/core/v8/ExceptionState.h"
#include "bindings/core/v8/ScriptWrappableVisitor.h"
#include "core/CoreExport.h"
#include "core/dom/Node.h"
#include "core/html/CollectionType.h"
#include "wtf/Vector.h"
namespace blink {
class ClassCollection;
class ExceptionState;
class FloatPoint;
class HTMLCollection;
class NameNodeList;
using StaticElementList = StaticNodeTypeList<Element>;
class RadioNodeList;
class TagCollection;
enum DynamicRestyleFlags {
ChildrenOrSiblingsAffectedByFocus = 1 << 0,
ChildrenOrSiblingsAffectedByHover = 1 << 1,
ChildrenOrSiblingsAffectedByActive = 1 << 2,
ChildrenOrSiblingsAffectedByDrag = 1 << 3,
ChildrenAffectedByFirstChildRules = 1 << 4,
ChildrenAffectedByLastChildRules = 1 << 5,
ChildrenAffectedByDirectAdjacentRules = 1 << 6,
ChildrenAffectedByIndirectAdjacentRules = 1 << 7,
ChildrenAffectedByForwardPositionalRules = 1 << 8,
ChildrenAffectedByBackwardPositionalRules = 1 << 9,
AffectedByFirstChildRules = 1 << 10,
AffectedByLastChildRules = 1 << 11,
NumberOfDynamicRestyleFlags = 12,
ChildrenAffectedByStructuralRules = ChildrenAffectedByFirstChildRules |
ChildrenAffectedByLastChildRules |
ChildrenAffectedByDirectAdjacentRules |
ChildrenAffectedByIndirectAdjacentRules |
ChildrenAffectedByForwardPositionalRules |
ChildrenAffectedByBackwardPositionalRules
};
enum SubtreeModificationAction {
DispatchSubtreeModifiedEvent,
OmitSubtreeModifiedEvent
};
// This constant controls how much buffer is initially allocated
// for a Node Vector that is used to store child Nodes of a given Node.
// FIXME: Optimize the value.
const int initialNodeVectorSize = 11;
using NodeVector = HeapVector<Member<Node>, initialNodeVectorSize>;
class CORE_EXPORT ContainerNode : public Node {
public:
~ContainerNode() override;
Node* firstChild() const { return m_firstChild; }
Node* lastChild() const { return m_lastChild; }
bool hasChildren() const { return m_firstChild; }
bool hasOneChild() const {
return m_firstChild && !m_firstChild->nextSibling();
}
bool hasOneTextChild() const {
return hasOneChild() && m_firstChild->isTextNode();
}
bool hasChildCount(unsigned) const;
HTMLCollection* children();
unsigned countChildren() const;
Element* querySelector(const AtomicString& selectors,
ExceptionState& = ASSERT_NO_EXCEPTION);
StaticElementList* querySelectorAll(const AtomicString& selectors,
ExceptionState&);
Node* insertBefore(Node* newChild,
Node* refChild,
ExceptionState& = ASSERT_NO_EXCEPTION);
Node* replaceChild(Node* newChild,
Node* oldChild,
ExceptionState& = ASSERT_NO_EXCEPTION);
Node* removeChild(Node* child, ExceptionState& = ASSERT_NO_EXCEPTION);
Node* appendChild(Node* newChild, ExceptionState& = ASSERT_NO_EXCEPTION);
Element* getElementById(const AtomicString& id) const;
TagCollection* getElementsByTagName(const AtomicString&);
TagCollection* getElementsByTagNameNS(const AtomicString& namespaceURI,
const AtomicString& localName);
NameNodeList* getElementsByName(const AtomicString& elementName);
ClassCollection* getElementsByClassName(const AtomicString& classNames);
RadioNodeList* radioNodeList(const AtomicString&,
bool onlyMatchImgElements = false);
// These methods are only used during parsing.
// They don't send DOM mutation events or accept DocumentFragments.
void parserAppendChild(Node*);
void parserRemoveChild(Node&);
void parserInsertBefore(Node* newChild, Node& refChild);
void parserTakeAllChildrenFrom(ContainerNode&);
void removeChildren(SubtreeModificationAction = DispatchSubtreeModifiedEvent);
void cloneChildNodes(ContainerNode* clone);
void attachLayoutTree(const AttachContext& = AttachContext()) override;
void detachLayoutTree(const AttachContext& = AttachContext()) override;
LayoutRect boundingBox() const final;
void setFocused(bool) override;
void focusStateChanged();
void setActive(bool = true) override;
void setDragged(bool) override;
void setHovered(bool = true) override;
bool childrenOrSiblingsAffectedByFocus() const {
return hasRestyleFlag(ChildrenOrSiblingsAffectedByFocus);
}
void setChildrenOrSiblingsAffectedByFocus() {
setRestyleFlag(ChildrenOrSiblingsAffectedByFocus);
}
bool childrenOrSiblingsAffectedByHover() const {
return hasRestyleFlag(ChildrenOrSiblingsAffectedByHover);
}
void setChildrenOrSiblingsAffectedByHover() {
setRestyleFlag(ChildrenOrSiblingsAffectedByHover);
}
bool childrenOrSiblingsAffectedByActive() const {
return hasRestyleFlag(ChildrenOrSiblingsAffectedByActive);
}
void setChildrenOrSiblingsAffectedByActive() {
setRestyleFlag(ChildrenOrSiblingsAffectedByActive);
}
bool childrenOrSiblingsAffectedByDrag() const {
return hasRestyleFlag(ChildrenOrSiblingsAffectedByDrag);
}
void setChildrenOrSiblingsAffectedByDrag() {
setRestyleFlag(ChildrenOrSiblingsAffectedByDrag);
}
bool childrenAffectedByFirstChildRules() const {
return hasRestyleFlag(ChildrenAffectedByFirstChildRules);
}
void setChildrenAffectedByFirstChildRules() {
setRestyleFlag(ChildrenAffectedByFirstChildRules);
}
bool childrenAffectedByLastChildRules() const {
return hasRestyleFlag(ChildrenAffectedByLastChildRules);
}
void setChildrenAffectedByLastChildRules() {
setRestyleFlag(ChildrenAffectedByLastChildRules);
}
bool childrenAffectedByDirectAdjacentRules() const {
return hasRestyleFlag(ChildrenAffectedByDirectAdjacentRules);
}
void setChildrenAffectedByDirectAdjacentRules() {
setRestyleFlag(ChildrenAffectedByDirectAdjacentRules);
}
bool childrenAffectedByIndirectAdjacentRules() const {
return hasRestyleFlag(ChildrenAffectedByIndirectAdjacentRules);
}
void setChildrenAffectedByIndirectAdjacentRules() {
setRestyleFlag(ChildrenAffectedByIndirectAdjacentRules);
}
bool childrenAffectedByForwardPositionalRules() const {
return hasRestyleFlag(ChildrenAffectedByForwardPositionalRules);
}
void setChildrenAffectedByForwardPositionalRules() {
setRestyleFlag(ChildrenAffectedByForwardPositionalRules);
}
bool childrenAffectedByBackwardPositionalRules() const {
return hasRestyleFlag(ChildrenAffectedByBackwardPositionalRules);
}
void setChildrenAffectedByBackwardPositionalRules() {
setRestyleFlag(ChildrenAffectedByBackwardPositionalRules);
}
bool affectedByFirstChildRules() const {
return hasRestyleFlag(AffectedByFirstChildRules);
}
void setAffectedByFirstChildRules() {
setRestyleFlag(AffectedByFirstChildRules);
}
bool affectedByLastChildRules() const {
return hasRestyleFlag(AffectedByLastChildRules);
}
void setAffectedByLastChildRules() {
setRestyleFlag(AffectedByLastChildRules);
}
bool needsAdjacentStyleRecalc() const;
// FIXME: These methods should all be renamed to something better than
// "check", since it's not clear that they alter the style bits of siblings
// and children.
enum SiblingCheckType {
FinishedParsingChildren,
SiblingElementInserted,
SiblingElementRemoved
};
void checkForSiblingStyleChanges(SiblingCheckType,
Element* changedElement,
Node* nodeBeforeChange,
Node* nodeAfterChange);
void recalcDescendantStyles(StyleRecalcChange);
bool childrenSupportStyleSharing() const { return !hasRestyleFlags(); }
// -----------------------------------------------------------------------------
// Notification of document structure changes (see core/dom/Node.h for more
// notification methods)
enum ChildrenChangeType {
ElementInserted,
NonElementInserted,
ElementRemoved,
NonElementRemoved,
AllChildrenRemoved,
TextChanged
};
enum ChildrenChangeSource {
ChildrenChangeSourceAPI,
ChildrenChangeSourceParser
};
struct ChildrenChange {
STACK_ALLOCATED();
public:
static ChildrenChange forInsertion(Node& node,
ChildrenChangeSource byParser) {
ChildrenChange change = {
node.isElementNode() ? ElementInserted : NonElementInserted, &node,
node.previousSibling(), node.nextSibling(), byParser};
return change;
}
static ChildrenChange forRemoval(Node& node,
Node* previousSibling,
Node* nextSibling,
ChildrenChangeSource byParser) {
ChildrenChange change = {
node.isElementNode() ? ElementRemoved : NonElementRemoved, &node,
previousSibling, nextSibling, byParser};
return change;
}
bool isChildInsertion() const {
return type == ElementInserted || type == NonElementInserted;
}
bool isChildRemoval() const {
return type == ElementRemoved || type == NonElementRemoved;
}
bool isChildElementChange() const {
return type == ElementInserted || type == ElementRemoved;
}
ChildrenChangeType type;
Member<Node> siblingChanged;
Member<Node> siblingBeforeChange;
Member<Node> siblingAfterChange;
ChildrenChangeSource byParser;
};
// Notifies the node that it's list of children have changed (either by adding
// or removing child nodes), or a child node that is of the type
// CDATA_SECTION_NODE, TEXT_NODE or COMMENT_NODE has changed its value.
virtual void childrenChanged(const ChildrenChange&);
DECLARE_VIRTUAL_TRACE();
DECLARE_VIRTUAL_TRACE_WRAPPERS();
protected:
ContainerNode(TreeScope*, ConstructionType = CreateContainer);
void invalidateNodeListCachesInAncestors(
const QualifiedName* attrName = nullptr,
Element* attributeOwnerElement = nullptr);
void setFirstChild(Node* child) {
m_firstChild = child;
ScriptWrappableVisitor::writeBarrier(this, m_firstChild);
}
void setLastChild(Node* child) {
m_lastChild = child;
ScriptWrappableVisitor::writeBarrier(this, m_lastChild);
}
// Utility functions for NodeListsNodeData API.
template <typename Collection>
Collection* ensureCachedCollection(CollectionType);
template <typename Collection>
Collection* ensureCachedCollection(CollectionType, const AtomicString& name);
template <typename Collection>
Collection* ensureCachedCollection(CollectionType,
const AtomicString& namespaceURI,
const AtomicString& localName);
template <typename Collection>
Collection* cachedCollection(CollectionType);
private:
bool isContainerNode() const =
delete; // This will catch anyone doing an unnecessary check.
bool isTextNode() const =
delete; // This will catch anyone doing an unnecessary check.
NodeListsNodeData& ensureNodeLists();
void removeBetween(Node* previousChild, Node* nextChild, Node& oldChild);
template <typename Functor>
void insertNodeVector(const NodeVector&, Node* next, const Functor&);
class AdoptAndInsertBefore;
class AdoptAndAppendChild;
friend class AdoptAndInsertBefore;
friend class AdoptAndAppendChild;
void insertBeforeCommon(Node& nextChild, Node& newChild);
void appendChildCommon(Node& child);
void willRemoveChildren();
void willRemoveChild(Node& child);
void removeDetachedChildrenInContainer(ContainerNode&);
void addChildNodesToDeletionQueue(Node*&, Node*&, ContainerNode&);
void notifyNodeInserted(Node&,
ChildrenChangeSource = ChildrenChangeSourceAPI);
void notifyNodeInsertedInternal(Node&,
NodeVector& postInsertionNotificationTargets);
void notifyNodeRemoved(Node&);
bool hasRestyleFlag(DynamicRestyleFlags mask) const {
return hasRareData() && hasRestyleFlagInternal(mask);
}
bool hasRestyleFlags() const {
return hasRareData() && hasRestyleFlagsInternal();
}
void setRestyleFlag(DynamicRestyleFlags);
bool hasRestyleFlagInternal(DynamicRestyleFlags) const;
bool hasRestyleFlagsInternal() const;
bool collectChildrenAndRemoveFromOldParentWithCheck(const Node* next,
const Node* oldChild,
Node& newChild,
NodeVector&,
ExceptionState&) const;
inline bool checkAcceptChildGuaranteedNodeTypes(const Node& newChild,
const Node* oldChild,
ExceptionState&) const;
inline bool checkAcceptChild(const Node* newChild,
const Node* oldChild,
ExceptionState&) const;
inline bool checkParserAcceptChild(const Node& newChild) const;
inline bool containsConsideringHostElements(const Node&) const;
inline bool isChildTypeAllowed(const Node& child) const;
bool getUpperLeftCorner(FloatPoint&) const;
bool getLowerRightCorner(FloatPoint&) const;
Member<Node> m_firstChild;
Member<Node> m_lastChild;
};
#if DCHECK_IS_ON()
bool childAttachedAllowedWhenAttachingChildren(ContainerNode*);
#endif
WILL_NOT_BE_EAGERLY_TRACED_CLASS(ContainerNode);
DEFINE_NODE_TYPE_CASTS(ContainerNode, isContainerNode());
inline bool ContainerNode::hasChildCount(unsigned count) const {
Node* child = m_firstChild;
while (count && child) {
child = child->nextSibling();
--count;
}
return !count && !child;
}
inline ContainerNode::ContainerNode(TreeScope* treeScope, ConstructionType type)
: Node(treeScope, type), m_firstChild(nullptr), m_lastChild(nullptr) {}
inline bool ContainerNode::needsAdjacentStyleRecalc() const {
if (!childrenAffectedByDirectAdjacentRules() &&
!childrenAffectedByIndirectAdjacentRules())
return false;
return childNeedsStyleRecalc() || childNeedsStyleInvalidation();
}
inline unsigned Node::countChildren() const {
if (!isContainerNode())
return 0;
return toContainerNode(this)->countChildren();
}
inline Node* Node::firstChild() const {
if (!isContainerNode())
return nullptr;
return toContainerNode(this)->firstChild();
}
inline Node* Node::lastChild() const {
if (!isContainerNode())
return nullptr;
return toContainerNode(this)->lastChild();
}
inline ContainerNode* Node::parentElementOrShadowRoot() const {
ContainerNode* parent = parentNode();
return parent && (parent->isElementNode() || parent->isShadowRoot())
? parent
: nullptr;
}
inline ContainerNode* Node::parentElementOrDocumentFragment() const {
ContainerNode* parent = parentNode();
return parent && (parent->isElementNode() || parent->isDocumentFragment())
? parent
: nullptr;
}
inline bool Node::isTreeScope() const {
return &treeScope().rootNode() == this;
}
inline void getChildNodes(ContainerNode& node, NodeVector& nodes) {
DCHECK(!nodes.size());
for (Node* child = node.firstChild(); child; child = child->nextSibling())
nodes.push_back(child);
}
} // namespace blink
#endif // ContainerNode_h
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