File: NodeTraversal.h

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/*
 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
 *           (C) 1999 Antti Koivisto (koivisto@kde.org)
 *           (C) 2001 Dirk Mueller (mueller@kde.org)
 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc.
 * All rights reserved.
 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved.
 * (http://www.torchmobile.com/)
 * Copyright (C) 2014 Samsung Electronics. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#ifndef NodeTraversal_h
#define NodeTraversal_h

#include "core/CoreExport.h"
#include "core/dom/ContainerNode.h"
#include "core/dom/Node.h"
#include "wtf/Allocator.h"

namespace blink {

template <class Iterator>
class TraversalRange;
template <class TraversalNext>
class TraversalAncestorsIterator;
template <class TraversalNext>
class TraversalInclusiveAncestorsIterator;
template <class TraversalNext>
class TraversalChildrenIterator;
template <class TraversalNext>
class TraversalDescendantIterator;
template <class TraversalNext>
class TraversalInclusiveDescendantIterator;
template <class TraversalNext>
class TraversalNextIterator;

class NodeTraversal {
  STATIC_ONLY(NodeTraversal);

 public:
  using TraversalNodeType = Node;

  // Does a pre-order traversal of the tree to find the next node after this
  // one.  This uses the same order that tags appear in the source file. If the
  // stayWithin argument is non-null, the traversal will stop once the specified
  // node is reached.  This can be used to restrict traversal to a particular
  // sub-tree.
  static Node* next(const Node& current) {
    return traverseNextTemplate(current);
  }
  static Node* next(const ContainerNode& current) {
    return traverseNextTemplate(current);
  }
  static Node* next(const Node& current, const Node* stayWithin) {
    return traverseNextTemplate(current, stayWithin);
  }
  static Node* next(const ContainerNode& current, const Node* stayWithin) {
    return traverseNextTemplate(current, stayWithin);
  }

  // Like next, but skips children and starts with the next sibling.
  static Node* nextSkippingChildren(const Node&);
  static Node* nextSkippingChildren(const Node&, const Node* stayWithin);

  static Node* firstWithin(const Node& current) { return current.firstChild(); }

  static Node* lastWithin(const ContainerNode&);
  static Node& lastWithinOrSelf(Node&);

  // Does a reverse pre-order traversal to find the node that comes before the
  // current one in document order
  static Node* previous(const Node&, const Node* stayWithin = 0);

  // Like previous, but skips children and starts with the next sibling.
  static Node* previousSkippingChildren(const Node&,
                                        const Node* stayWithin = 0);

  // Like next, but visits parents after their children.
  static Node* nextPostOrder(const Node&, const Node* stayWithin = 0);

  // Like previous, but visits parents before their children.
  static Node* previousPostOrder(const Node&, const Node* stayWithin = 0);

  // Pre-order traversal including the pseudo-elements.
  static Node* previousIncludingPseudo(const Node&, const Node* stayWithin = 0);
  static Node* nextIncludingPseudo(const Node&, const Node* stayWithin = 0);
  static Node* nextIncludingPseudoSkippingChildren(const Node&,
                                                   const Node* stayWithin = 0);

  CORE_EXPORT static Node* nextAncestorSibling(const Node&);
  CORE_EXPORT static Node* nextAncestorSibling(const Node&,
                                               const Node* stayWithin);
  static Node& highestAncestorOrSelf(Node&);

  // Children traversal.
  static Node* childAt(const Node& parent, unsigned index) {
    return childAtTemplate(parent, index);
  }
  static Node* childAt(const ContainerNode& parent, unsigned index) {
    return childAtTemplate(parent, index);
  }

  // These functions are provided for matching with |FlatTreeTraversal|.
  static bool hasChildren(const Node& parent) { return firstChild(parent); }
  static bool isDescendantOf(const Node& node, const Node& other) {
    return node.isDescendantOf(&other);
  }
  static Node* firstChild(const Node& parent) { return parent.firstChild(); }
  static Node* lastChild(const Node& parent) { return parent.lastChild(); }
  static Node* nextSibling(const Node& node) { return node.nextSibling(); }
  static Node* previousSibling(const Node& node) {
    return node.previousSibling();
  }
  static ContainerNode* parent(const Node& node) { return node.parentNode(); }
  static Node* commonAncestor(const Node& nodeA, const Node& nodeB);
  static unsigned index(const Node& node) { return node.nodeIndex(); }
  static unsigned countChildren(const Node& parent) {
    return parent.countChildren();
  }
  static ContainerNode* parentOrShadowHostNode(const Node& node) {
    return node.parentOrShadowHostNode();
  }

  static TraversalRange<TraversalAncestorsIterator<NodeTraversal>> ancestorsOf(
      const Node&);
  static TraversalRange<TraversalInclusiveAncestorsIterator<NodeTraversal>>
  inclusiveAncestorsOf(const Node&);
  static TraversalRange<TraversalChildrenIterator<NodeTraversal>> childrenOf(
      const Node&);
  static TraversalRange<TraversalDescendantIterator<NodeTraversal>>
  descendantsOf(const Node&);
  static TraversalRange<TraversalInclusiveDescendantIterator<NodeTraversal>>
  inclusiveDescendantsOf(const Node&);
  static TraversalRange<TraversalNextIterator<NodeTraversal>> startsAt(
      const Node&);
  static TraversalRange<TraversalNextIterator<NodeTraversal>> startsAfter(
      const Node&);

 private:
  template <class NodeType>
  static Node* traverseNextTemplate(NodeType&);
  template <class NodeType>
  static Node* traverseNextTemplate(NodeType&, const Node* stayWithin);
  template <class NodeType>
  static Node* childAtTemplate(NodeType&, unsigned);
};

template <class Iterator>
class TraversalRange {
  STACK_ALLOCATED();

 public:
  using StartNodeType = typename Iterator::StartNodeType;
  explicit TraversalRange(const StartNodeType* start) : m_start(start) {}
  Iterator begin() { return Iterator(m_start); }
  Iterator end() { return Iterator::end(); }

 private:
  Member<const StartNodeType> m_start;
};

template <class TraversalNext>
class TraversalIteratorBase {
  STACK_ALLOCATED();

 public:
  using NodeType = typename TraversalNext::TraversalNodeType;
  NodeType& operator*() { return *m_current; }
  bool operator!=(const TraversalIteratorBase& rval) const {
    return m_current != rval.m_current;
  }

 protected:
  explicit TraversalIteratorBase(NodeType* current) : m_current(current) {}

  Member<NodeType> m_current;
};

template <class TraversalNext>
class TraversalAncestorsIterator : public TraversalIteratorBase<TraversalNext> {
  STACK_ALLOCATED();

 public:
  using StartNodeType = Node;
  using TraversalIteratorBase<TraversalNext>::m_current;
  explicit TraversalAncestorsIterator(const StartNodeType* start)
      : TraversalIteratorBase<TraversalNext>(TraversalNext::parent(*start)) {}
  void operator++() { m_current = TraversalNext::parent(*m_current); }
  static TraversalAncestorsIterator end() {
    return TraversalAncestorsIterator();
  }

 private:
  TraversalAncestorsIterator()
      : TraversalIteratorBase<TraversalNext>(nullptr) {}
};

template <class TraversalNext>
class TraversalInclusiveAncestorsIterator
    : public TraversalIteratorBase<TraversalNext> {
  STACK_ALLOCATED();

 public:
  using StartNodeType = Node;
  using TraversalIteratorBase<TraversalNext>::m_current;
  explicit TraversalInclusiveAncestorsIterator(const StartNodeType* start)
      : TraversalIteratorBase<TraversalNext>(
            const_cast<StartNodeType*>(start)) {}
  void operator++() { m_current = TraversalNext::parent(*m_current); }
  static TraversalInclusiveAncestorsIterator end() {
    return TraversalInclusiveAncestorsIterator();
  }

 private:
  TraversalInclusiveAncestorsIterator()
      : TraversalIteratorBase<TraversalNext>(nullptr) {}
};

template <class TraversalNext>
class TraversalChildrenIterator : public TraversalIteratorBase<TraversalNext> {
  STACK_ALLOCATED();

 public:
  using StartNodeType = Node;
  using TraversalIteratorBase<TraversalNext>::m_current;
  explicit TraversalChildrenIterator(const StartNodeType* start)
      : TraversalIteratorBase<TraversalNext>(
            TraversalNext::firstWithin(*start)) {}
  void operator++() { m_current = TraversalNext::nextSibling(*m_current); }
  static TraversalChildrenIterator end() { return TraversalChildrenIterator(); }

 private:
  TraversalChildrenIterator() : TraversalIteratorBase<TraversalNext>(nullptr) {}
};

template <class TraversalNext>
class TraversalNextIterator : public TraversalIteratorBase<TraversalNext> {
  STACK_ALLOCATED();

 public:
  using StartNodeType = typename TraversalNext::TraversalNodeType;
  using TraversalIteratorBase<TraversalNext>::m_current;
  explicit TraversalNextIterator(const StartNodeType* start)
      : TraversalIteratorBase<TraversalNext>(
            const_cast<StartNodeType*>(start)) {}
  void operator++() { m_current = TraversalNext::next(*m_current); }
  static TraversalNextIterator end() { return TraversalNextIterator(nullptr); }
};

template <class TraversalNext>
class TraversalDescendantIterator
    : public TraversalIteratorBase<TraversalNext> {
  STACK_ALLOCATED();

 public:
  using StartNodeType = Node;
  using TraversalIteratorBase<TraversalNext>::m_current;
  explicit TraversalDescendantIterator(const StartNodeType* start)
      : TraversalIteratorBase<TraversalNext>(
            TraversalNext::firstWithin(*start)),
        m_root(start) {}
  void operator++() { m_current = TraversalNext::next(*m_current, m_root); }
  static TraversalDescendantIterator end() {
    return TraversalDescendantIterator();
  }

 private:
  TraversalDescendantIterator()
      : TraversalIteratorBase<TraversalNext>(nullptr), m_root(nullptr) {}
  Member<const Node> m_root;
};

template <class TraversalNext>
class TraversalInclusiveDescendantIterator
    : public TraversalIteratorBase<TraversalNext> {
  STACK_ALLOCATED();

 public:
  using StartNodeType = typename TraversalNext::TraversalNodeType;
  using NodeType = typename TraversalNext::TraversalNodeType;
  using TraversalIteratorBase<TraversalNext>::m_current;
  explicit TraversalInclusiveDescendantIterator(const StartNodeType* start)
      : TraversalIteratorBase<TraversalNext>(const_cast<NodeType*>(start)),
        m_root(start) {}
  void operator++() { m_current = TraversalNext::next(*m_current, m_root); }
  static TraversalInclusiveDescendantIterator end() {
    return TraversalInclusiveDescendantIterator(nullptr);
  }

 private:
  Member<const StartNodeType> m_root;
};

inline TraversalRange<TraversalAncestorsIterator<NodeTraversal>>
NodeTraversal::ancestorsOf(const Node& node) {
  return TraversalRange<TraversalAncestorsIterator<NodeTraversal>>(&node);
}

inline TraversalRange<TraversalInclusiveAncestorsIterator<NodeTraversal>>
NodeTraversal::inclusiveAncestorsOf(const Node& node) {
  return TraversalRange<TraversalInclusiveAncestorsIterator<NodeTraversal>>(
      &node);
}

inline TraversalRange<TraversalChildrenIterator<NodeTraversal>>
NodeTraversal::childrenOf(const Node& parent) {
  return TraversalRange<TraversalChildrenIterator<NodeTraversal>>(&parent);
}

inline TraversalRange<TraversalDescendantIterator<NodeTraversal>>
NodeTraversal::descendantsOf(const Node& root) {
  return TraversalRange<TraversalDescendantIterator<NodeTraversal>>(&root);
}

inline TraversalRange<TraversalInclusiveDescendantIterator<NodeTraversal>>
NodeTraversal::inclusiveDescendantsOf(const Node& root) {
  return TraversalRange<TraversalInclusiveDescendantIterator<NodeTraversal>>(
      &root);
}

inline TraversalRange<TraversalNextIterator<NodeTraversal>>
NodeTraversal::startsAt(const Node& start) {
  return TraversalRange<TraversalNextIterator<NodeTraversal>>(&start);
};

inline TraversalRange<TraversalNextIterator<NodeTraversal>>
NodeTraversal::startsAfter(const Node& start) {
  return TraversalRange<TraversalNextIterator<NodeTraversal>>(
      NodeTraversal::next(start));
};

template <class NodeType>
inline Node* NodeTraversal::traverseNextTemplate(NodeType& current) {
  if (current.hasChildren())
    return current.firstChild();
  if (current.nextSibling())
    return current.nextSibling();
  return nextAncestorSibling(current);
}

template <class NodeType>
inline Node* NodeTraversal::traverseNextTemplate(NodeType& current,
                                                 const Node* stayWithin) {
  if (current.hasChildren())
    return current.firstChild();
  if (current == stayWithin)
    return 0;
  if (current.nextSibling())
    return current.nextSibling();
  return nextAncestorSibling(current, stayWithin);
}

inline Node* NodeTraversal::nextSkippingChildren(const Node& current) {
  if (current.nextSibling())
    return current.nextSibling();
  return nextAncestorSibling(current);
}

inline Node* NodeTraversal::nextSkippingChildren(const Node& current,
                                                 const Node* stayWithin) {
  if (current == stayWithin)
    return 0;
  if (current.nextSibling())
    return current.nextSibling();
  return nextAncestorSibling(current, stayWithin);
}

inline Node& NodeTraversal::highestAncestorOrSelf(Node& current) {
  Node* highest = &current;
  while (highest->parentNode())
    highest = highest->parentNode();
  return *highest;
}

template <class NodeType>
inline Node* NodeTraversal::childAtTemplate(NodeType& parent, unsigned index) {
  Node* child = parent.firstChild();
  while (child && index--)
    child = child->nextSibling();
  return child;
}

}  // namespace blink

#endif