File: CustomElementReactionStackTest.cpp

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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "core/dom/custom/CustomElementReactionStack.h"

#include "core/dom/custom/CustomElementReaction.h"
#include "core/dom/custom/CustomElementReactionTestHelpers.h"
#include "core/dom/custom/CustomElementTestHelpers.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "wtf/text/AtomicString.h"
#include <initializer_list>
#include <vector>

namespace blink {

TEST(CustomElementReactionStackTest, one) {
  std::vector<char> log;

  CustomElementReactionStack* stack = new CustomElementReactionStack();
  stack->push();
  stack->enqueueToCurrentQueue(CreateElement("a"),
                               new TestReaction({new Log('a', log)}));
  stack->popInvokingReactions();

  EXPECT_EQ(log, std::vector<char>({'a'}))
      << "popping the reaction stack should run reactions";
}

TEST(CustomElementReactionStackTest, multipleElements) {
  std::vector<char> log;

  CustomElementReactionStack* stack = new CustomElementReactionStack();
  stack->push();
  stack->enqueueToCurrentQueue(CreateElement("a"),
                               new TestReaction({new Log('a', log)}));
  stack->enqueueToCurrentQueue(CreateElement("a"),
                               new TestReaction({new Log('b', log)}));
  stack->popInvokingReactions();

  EXPECT_EQ(log, std::vector<char>({'a', 'b'}))
      << "reactions should run in the order the elements queued";
}

TEST(CustomElementReactionStackTest, popTopEmpty) {
  std::vector<char> log;

  CustomElementReactionStack* stack = new CustomElementReactionStack();
  stack->push();
  stack->enqueueToCurrentQueue(CreateElement("a"),
                               new TestReaction({new Log('a', log)}));
  stack->push();
  stack->popInvokingReactions();

  EXPECT_EQ(log, std::vector<char>())
      << "popping the empty top-of-stack should not run any reactions";
}

TEST(CustomElementReactionStackTest, popTop) {
  std::vector<char> log;

  CustomElementReactionStack* stack = new CustomElementReactionStack();
  stack->push();
  stack->enqueueToCurrentQueue(CreateElement("a"),
                               new TestReaction({new Log('a', log)}));
  stack->push();
  stack->enqueueToCurrentQueue(CreateElement("a"),
                               new TestReaction({new Log('b', log)}));
  stack->popInvokingReactions();

  EXPECT_EQ(log, std::vector<char>({'b'}))
      << "popping the top-of-stack should only run top-of-stack reactions";
}

TEST(CustomElementReactionStackTest, requeueingDoesNotReorderElements) {
  std::vector<char> log;

  Element* element = CreateElement("a");

  CustomElementReactionStack* stack = new CustomElementReactionStack();
  stack->push();
  stack->enqueueToCurrentQueue(element, new TestReaction({new Log('a', log)}));
  stack->enqueueToCurrentQueue(CreateElement("a"),
                               new TestReaction({new Log('z', log)}));
  stack->enqueueToCurrentQueue(element, new TestReaction({new Log('b', log)}));
  stack->popInvokingReactions();

  EXPECT_EQ(log, std::vector<char>({'a', 'b', 'z'}))
      << "reactions should run together in the order elements were queued";
}

TEST(CustomElementReactionStackTest, oneReactionQueuePerElement) {
  std::vector<char> log;

  Element* element = CreateElement("a");

  CustomElementReactionStack* stack = new CustomElementReactionStack();
  stack->push();
  stack->enqueueToCurrentQueue(element, new TestReaction({new Log('a', log)}));
  stack->enqueueToCurrentQueue(CreateElement("a"),
                               new TestReaction({new Log('z', log)}));
  stack->push();
  stack->enqueueToCurrentQueue(CreateElement("a"),
                               new TestReaction({new Log('y', log)}));
  stack->enqueueToCurrentQueue(element, new TestReaction({new Log('b', log)}));
  stack->popInvokingReactions();

  EXPECT_EQ(log, std::vector<char>({'y', 'a', 'b'}))
      << "reactions should run together in the order elements were queued";

  log.clear();
  stack->popInvokingReactions();
  EXPECT_EQ(log, std::vector<char>({'z'})) << "reactions should be run once";
}

class EnqueueToStack : public Command {
  WTF_MAKE_NONCOPYABLE(EnqueueToStack);

 public:
  EnqueueToStack(CustomElementReactionStack* stack,
                 Element* element,
                 CustomElementReaction* reaction)
      : m_stack(stack), m_element(element), m_reaction(reaction) {}
  ~EnqueueToStack() override = default;
  DEFINE_INLINE_VIRTUAL_TRACE() {
    Command::trace(visitor);
    visitor->trace(m_stack);
    visitor->trace(m_element);
    visitor->trace(m_reaction);
  }
  void run(Element*) override {
    m_stack->enqueueToCurrentQueue(m_element, m_reaction);
  }

 private:
  Member<CustomElementReactionStack> m_stack;
  Member<Element> m_element;
  Member<CustomElementReaction> m_reaction;
};

TEST(CustomElementReactionStackTest, enqueueFromReaction) {
  std::vector<char> log;

  Element* element = CreateElement("a");

  CustomElementReactionStack* stack = new CustomElementReactionStack();
  stack->push();
  stack->enqueueToCurrentQueue(
      element, new TestReaction({new EnqueueToStack(
                   stack, element, new TestReaction({new Log('a', log)}))}));
  stack->popInvokingReactions();

  EXPECT_EQ(log, std::vector<char>({'a'})) << "enqueued reaction from another "
                                              "reaction should run in the same "
                                              "invoke";
}

}  // namespace blink