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/*
* Copyright (C) 2001 Peter Kelly (pmk@post.com)
* Copyright (C) 2001 Tobias Anton (anton@stud.fbi.fh-darmstadt.de)
* Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
* Copyright (C) 2003, 2004, 2005, 2006, 2008 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef MouseEvent_h
#define MouseEvent_h
#include "core/CoreExport.h"
#include "core/events/EventDispatchMediator.h"
#include "core/events/MouseEventInit.h"
#include "core/events/UIEventWithKeyState.h"
#include "platform/PlatformMouseEvent.h"
#include "public/platform/WebMouseEvent.h"
namespace blink {
class DataTransfer;
class EventDispatcher;
class CORE_EXPORT MouseEvent : public UIEventWithKeyState {
DEFINE_WRAPPERTYPEINFO();
public:
static MouseEvent* create() { return new MouseEvent; }
// TODO(mustaq): Should replace most/all of these params with a
// MouseEventInit.
static MouseEvent* create(const AtomicString& type,
bool canBubble,
bool cancelable,
AbstractView*,
int detail,
int screenX,
int screenY,
int windowX,
int windowY,
int movementX,
int movementY,
PlatformEvent::Modifiers,
short button,
unsigned short buttons,
EventTarget* relatedTarget,
TimeTicks platformTimeStamp,
PlatformMouseEvent::SyntheticEventType,
const String& region,
const PlatformMouseEvent*);
static MouseEvent* create(const AtomicString& eventType,
AbstractView*,
const PlatformMouseEvent&,
int detail,
Node* relatedTarget);
static MouseEvent* create(ScriptState*,
const AtomicString& eventType,
const MouseEventInit&);
static MouseEvent* create(const AtomicString& eventType,
AbstractView*,
Event* underlyingEvent,
SimulatedClickCreationScope);
~MouseEvent() override;
static unsigned short platformModifiersToButtons(unsigned modifiers);
void initMouseEvent(ScriptState*,
const AtomicString& type,
bool canBubble,
bool cancelable,
AbstractView*,
int detail,
int screenX,
int screenY,
int clientX,
int clientY,
bool ctrlKey,
bool altKey,
bool shiftKey,
bool metaKey,
short button,
EventTarget* relatedTarget,
unsigned short buttons = 0);
// WinIE uses 1,4,2 for left/middle/right but not for click (just for
// mousedown/up, maybe others), but we will match the standard DOM.
virtual short button() const { return m_button == -1 ? 0 : m_button; }
unsigned short buttons() const { return m_buttons; }
bool buttonDown() const { return m_button != -1; }
EventTarget* relatedTarget() const { return m_relatedTarget.get(); }
void setRelatedTarget(EventTarget* relatedTarget) {
m_relatedTarget = relatedTarget;
}
PlatformMouseEvent::SyntheticEventType getSyntheticEventType() const {
return m_syntheticEventType;
}
const String& region() const { return m_region; }
void setRegion(const String& region) { m_region = region; }
Node* toElement() const;
Node* fromElement() const;
virtual DataTransfer* getDataTransfer() const { return nullptr; }
bool fromTouch() const {
return m_syntheticEventType == PlatformMouseEvent::FromTouch;
}
const AtomicString& interfaceName() const override;
bool isMouseEvent() const override;
int which() const final;
EventDispatchMediator* createMediator() override;
int clickCount() { return detail(); }
const PlatformMouseEvent* mouseEvent() const { return m_mouseEvent.get(); }
enum class PositionType {
Position,
// Positionless mouse events are used, for example, for 'click' events from
// keyboard input. It's kind of surprising for a mouse event not to have a
// position.
Positionless
};
// Note that these values are adjusted to counter the effects of zoom, so that
// values exposed via DOM APIs are invariant under zooming.
// TODO(mustaq): Remove the PointerEvent specific code when mouse has
// fractional coordinates. See crbug.com/655786.
double screenX() const {
return isPointerEvent() ? m_screenLocation.x()
: static_cast<int>(m_screenLocation.x());
}
double screenY() const {
return isPointerEvent() ? m_screenLocation.y()
: static_cast<int>(m_screenLocation.y());
}
double clientX() const {
return isPointerEvent() ? m_clientLocation.x()
: static_cast<int>(m_clientLocation.x());
}
double clientY() const {
return isPointerEvent() ? m_clientLocation.y()
: static_cast<int>(m_clientLocation.y());
}
int movementX() const { return m_movementDelta.x(); }
int movementY() const { return m_movementDelta.y(); }
int layerX();
int layerY();
int offsetX();
int offsetY();
double pageX() const {
return isPointerEvent() ? m_pageLocation.x()
: static_cast<int>(m_pageLocation.x());
}
double pageY() const {
return isPointerEvent() ? m_pageLocation.y()
: static_cast<int>(m_pageLocation.y());
}
double x() const { return clientX(); }
double y() const { return clientY(); }
bool hasPosition() const { return m_positionType == PositionType::Position; }
// Page point in "absolute" coordinates (i.e. post-zoomed, page-relative
// coords, usable with LayoutObject::absoluteToLocal) relative to view(), i.e.
// the local frame.
const DoublePoint& absoluteLocation() const { return m_absoluteLocation; }
DECLARE_VIRTUAL_TRACE();
protected:
MouseEvent(const AtomicString& type,
bool canBubble,
bool cancelable,
AbstractView*,
PlatformMouseEvent::SyntheticEventType,
const String& region,
const WebMouseEvent&);
MouseEvent(const AtomicString& type,
bool canBubble,
bool cancelable,
AbstractView*,
int detail,
int screenX,
int screenY,
int windowX,
int windowY,
int movementX,
int movementY,
PlatformEvent::Modifiers,
short button,
unsigned short buttons,
EventTarget* relatedTarget,
TimeTicks platformTimeStamp,
PlatformMouseEvent::SyntheticEventType,
const String& region,
const PlatformMouseEvent*);
MouseEvent(const AtomicString& type, const MouseEventInit&);
MouseEvent();
short rawButton() const { return m_button; }
private:
friend class MouseEventDispatchMediator;
void initMouseEventInternal(const AtomicString& type,
bool canBubble,
bool cancelable,
AbstractView*,
int detail,
int screenX,
int screenY,
int clientX,
int clientY,
PlatformEvent::Modifiers,
short button,
EventTarget* relatedTarget,
InputDeviceCapabilities* sourceCapabilities,
unsigned short buttons = 0);
void initCoordinates(const double clientX, const double clientY);
void initCoordinatesFromRootFrame(int windowX, int windowY);
void receivedTarget() final;
void computePageLocation();
void computeRelativePosition();
DoublePoint m_screenLocation;
DoublePoint m_clientLocation;
DoublePoint m_movementDelta;
DoublePoint m_pageLocation;
DoublePoint m_layerLocation;
DoublePoint m_offsetLocation;
DoublePoint m_absoluteLocation;
PositionType m_positionType;
bool m_hasCachedRelativePosition;
short m_button;
unsigned short m_buttons;
Member<EventTarget> m_relatedTarget;
PlatformMouseEvent::SyntheticEventType m_syntheticEventType;
String m_region;
std::unique_ptr<PlatformMouseEvent> m_mouseEvent;
};
class MouseEventDispatchMediator final : public EventDispatchMediator {
public:
static MouseEventDispatchMediator* create(MouseEvent*);
private:
explicit MouseEventDispatchMediator(MouseEvent*);
MouseEvent& event() const;
DispatchEventResult dispatchEvent(EventDispatcher&) const override;
};
DEFINE_EVENT_TYPE_CASTS(MouseEvent);
} // namespace blink
#endif // MouseEvent_h
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