File: HTMLCanvasElement.h

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/*
 * Copyright (C) 2004, 2006, 2009, 2010 Apple Inc. All rights reserved.
 * Copyright (C) 2007 Alp Toker <alp@atoker.com>
 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef HTMLCanvasElement_h
#define HTMLCanvasElement_h

#include "bindings/core/v8/ScriptValue.h"
#include "bindings/core/v8/ScriptWrappableVisitor.h"
#include "core/CoreExport.h"
#include "core/dom/ContextLifecycleObserver.h"
#include "core/dom/DOMTypedArray.h"
#include "core/dom/Document.h"
#include "core/fileapi/BlobCallback.h"
#include "core/html/HTMLElement.h"
#include "core/html/canvas/CanvasDrawListener.h"
#include "core/html/canvas/CanvasImageSource.h"
#include "core/imagebitmap/ImageBitmapSource.h"
#include "core/page/PageVisibilityObserver.h"
#include "platform/geometry/FloatRect.h"
#include "platform/geometry/IntSize.h"
#include "platform/graphics/CanvasSurfaceLayerBridge.h"
#include "platform/graphics/GraphicsTypes.h"
#include "platform/graphics/GraphicsTypes3D.h"
#include "platform/graphics/ImageBufferClient.h"
#include "platform/graphics/OffscreenCanvasPlaceholder.h"
#include "platform/heap/Handle.h"
#include <memory>

#define CanvasDefaultInterpolationQuality InterpolationLow

namespace blink {

class AffineTransform;
class CanvasContextCreationAttributes;
class CanvasRenderingContext;
class CanvasRenderingContextFactory;
class GraphicsContext;
class HitTestCanvasResult;
class HTMLCanvasElement;
class Image;
class ImageBitmapOptions;
class ImageBuffer;
class ImageBufferSurface;
class ImageData;
class IntSize;

class
    CanvasRenderingContext2DOrWebGLRenderingContextOrWebGL2RenderingContextOrImageBitmapRenderingContext;
typedef CanvasRenderingContext2DOrWebGLRenderingContextOrWebGL2RenderingContextOrImageBitmapRenderingContext
    RenderingContext;

class CORE_EXPORT HTMLCanvasElement final
    : public HTMLElement,
      public ContextLifecycleObserver,
      public PageVisibilityObserver,
      public CanvasImageSource,
      public CanvasSurfaceLayerBridgeObserver,
      public ImageBufferClient,
      public ImageBitmapSource,
      public OffscreenCanvasPlaceholder {
  DEFINE_WRAPPERTYPEINFO();
  USING_GARBAGE_COLLECTED_MIXIN(HTMLCanvasElement);
  USING_PRE_FINALIZER(HTMLCanvasElement, dispose);

 public:
  using Node::getExecutionContext;

  DECLARE_NODE_FACTORY(HTMLCanvasElement);
  ~HTMLCanvasElement() override;

  // Attributes and functions exposed to script
  int width() const { return size().width(); }
  int height() const { return size().height(); }

  const IntSize& size() const { return m_size; }

  void setWidth(int, ExceptionState&);
  void setHeight(int, ExceptionState&);

  void setSize(const IntSize& newSize);

  // Called by Document::getCSSCanvasContext as well as above getContext().
  CanvasRenderingContext* getCanvasRenderingContext(
      const String&,
      const CanvasContextCreationAttributes&);

  bool isPaintable() const;

  String toDataURL(const String& mimeType,
                   const ScriptValue& qualityArgument,
                   ExceptionState&) const;
  String toDataURL(const String& mimeType,
                   ExceptionState& exceptionState) const {
    return toDataURL(mimeType, ScriptValue(), exceptionState);
  }

  void toBlob(BlobCallback*,
              const String& mimeType,
              const ScriptValue& qualityArgument,
              ExceptionState&);
  void toBlob(BlobCallback* callback,
              const String& mimeType,
              ExceptionState& exceptionState) {
    return toBlob(callback, mimeType, ScriptValue(), exceptionState);
  }

  // Used for canvas capture.
  void addListener(CanvasDrawListener*);
  void removeListener(CanvasDrawListener*);

  // Used for rendering
  void didDraw(const FloatRect&);

  void paint(GraphicsContext&, const LayoutRect&);

  SkCanvas* drawingCanvas() const;
  void disableDeferral(DisableDeferralReason) const;
  SkCanvas* existingDrawingCanvas() const;

  CanvasRenderingContext* renderingContext() const { return m_context.get(); }

  void ensureUnacceleratedImageBuffer();
  ImageBuffer* buffer() const;
  PassRefPtr<Image> copiedImage(SourceDrawingBuffer,
                                AccelerationHint,
                                SnapshotReason) const;
  void clearCopiedImage();

  SecurityOrigin* getSecurityOrigin() const;
  bool originClean() const;
  void setOriginTainted() { m_originClean = false; }

  AffineTransform baseTransform() const;

  bool is3D() const;
  bool isAnimated2D() const;

  bool hasImageBuffer() const { return m_imageBuffer.get(); }
  void discardImageBuffer();

  bool shouldBeDirectComposited() const;

  void prepareSurfaceForPaintingIfNeeded() const;

  const AtomicString imageSourceURL() const override;

  InsertionNotificationRequest insertedInto(ContainerNode*) override;

  // ContextLifecycleObserver and PageVisibilityObserver implementation
  void contextDestroyed(ExecutionContext*) override;

  // PageVisibilityObserver implementation
  void pageVisibilityChanged() override;

  // CanvasImageSource implementation
  PassRefPtr<Image> getSourceImageForCanvas(SourceImageStatus*,
                                            AccelerationHint,
                                            SnapshotReason,
                                            const FloatSize&) const override;
  bool wouldTaintOrigin(SecurityOrigin*) const override;
  FloatSize elementSize(const FloatSize&) const override;
  bool isCanvasElement() const override { return true; }
  bool isOpaque() const override;
  bool isAccelerated() const override;
  int sourceWidth() override { return m_size.width(); }
  int sourceHeight() override { return m_size.height(); }

  // CanvasSurfaceLayerBridgeObserver implementation
  void OnWebLayerReplaced() override;

  // ImageBufferClient implementation
  void notifySurfaceInvalid() override;
  bool isDirty() override { return !m_dirtyRect.isEmpty(); }
  void didDisableAcceleration() override;
  void didFinalizeFrame() override;
  void restoreCanvasMatrixClipStack(SkCanvas*) const override;

  void doDeferredPaintInvalidation();

  // ImageBitmapSource implementation
  IntSize bitmapSourceSize() const override;
  ScriptPromise createImageBitmap(ScriptState*,
                                  EventTarget&,
                                  Optional<IntRect> cropRect,
                                  const ImageBitmapOptions&,
                                  ExceptionState&) override;

  DECLARE_VIRTUAL_TRACE();

  DECLARE_VIRTUAL_TRACE_WRAPPERS();

  void createImageBufferUsingSurfaceForTesting(
      std::unique_ptr<ImageBufferSurface>);

  static void registerRenderingContextFactory(
      std::unique_ptr<CanvasRenderingContextFactory>);
  void updateExternallyAllocatedMemory() const;

  void styleDidChange(const ComputedStyle* oldStyle,
                      const ComputedStyle& newStyle);

  void notifyListenersCanvasChanged();

  // For Canvas HitRegions
  bool isSupportedInteractiveCanvasFallback(const Element&);
  HitTestCanvasResult* getControlAndIdIfHitRegionExists(const LayoutPoint&);
  String getIdFromControl(const Element*);

  // For OffscreenCanvas that controls this html canvas element
  CanvasSurfaceLayerBridge* surfaceLayerBridge() const {
    return m_surfaceLayerBridge.get();
  }
  void createLayer();

  void detachContext() { m_context = nullptr; }

  void willDrawImageTo2DContext(CanvasImageSource*);

 protected:
  void didMoveToNewDocument(Document& oldDocument) override;

 private:
  explicit HTMLCanvasElement(Document&);
  void dispose();

  using ContextFactoryVector =
      Vector<std::unique_ptr<CanvasRenderingContextFactory>>;
  static ContextFactoryVector& renderingContextFactories();
  static CanvasRenderingContextFactory* getRenderingContextFactory(int);

  enum AccelerationCriteria {
    NormalAccelerationCriteria,
    IgnoreResourceLimitCriteria,
  };
  bool shouldAccelerate(AccelerationCriteria) const;

  void parseAttribute(const AttributeModificationParams&) override;
  LayoutObject* createLayoutObject(const ComputedStyle&) override;
  bool areAuthorShadowsAllowed() const override { return false; }

  void reset();

  std::unique_ptr<ImageBufferSurface> createWebGLImageBufferSurface(
      OpacityMode);
  std::unique_ptr<ImageBufferSurface> createAcceleratedImageBufferSurface(
      OpacityMode,
      int* msaaSampleCount);
  std::unique_ptr<ImageBufferSurface> createUnacceleratedImageBufferSurface(
      OpacityMode);
  void createImageBuffer();
  void createImageBufferInternal(
      std::unique_ptr<ImageBufferSurface> externalSurface);
  bool shouldUseDisplayList();

  void setSurfaceSize(const IntSize&);

  bool paintsIntoCanvasBuffer() const;

  ImageData* toImageData(SourceDrawingBuffer, SnapshotReason) const;

  String toDataURLInternal(const String& mimeType,
                           const double& quality,
                           SourceDrawingBuffer) const;

  HeapHashSet<WeakMember<CanvasDrawListener>> m_listeners;

  IntSize m_size;

  TraceWrapperMember<CanvasRenderingContext> m_context;

  bool m_ignoreReset;
  FloatRect m_dirtyRect;

  mutable intptr_t m_externallyAllocatedMemory;

  bool m_originClean;

  // It prevents HTMLCanvasElement::buffer() from continuously re-attempting to
  // allocate an imageBuffer after the first attempt failed.
  mutable bool m_didFailToCreateImageBuffer;
  bool m_imageBufferIsClear;
  std::unique_ptr<ImageBuffer> m_imageBuffer;

  // FIXME: This is temporary for platforms that have to copy the image buffer
  // to render (and for CSSCanvasValue).
  mutable RefPtr<Image> m_copiedImage;

  // Used for OffscreenCanvas that controls this HTML canvas element
  std::unique_ptr<CanvasSurfaceLayerBridge> m_surfaceLayerBridge;

  int m_numFramesSinceLastRenderingModeSwitch;
  bool m_pendingRenderingModeSwitch;
};

}  // namespace blink

#endif  // HTMLCanvasElement_h