File: HTMLElement.h

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/*
 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
 *           (C) 1999 Antti Koivisto (koivisto@kde.org)
 * Copyright (C) 2004-2007, 2009, 2014 Apple Inc. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#ifndef HTMLElement_h
#define HTMLElement_h

#include "core/CoreExport.h"
#include "core/dom/Element.h"

namespace blink {

class DocumentFragment;
class ExceptionState;
class FormAssociated;
class HTMLFormElement;
class HTMLMenuElement;
class KeyboardEvent;

enum TranslateAttributeMode {
  TranslateAttributeYes,
  TranslateAttributeNo,
  TranslateAttributeInherit
};

class CORE_EXPORT HTMLElement : public Element {
  DEFINE_WRAPPERTYPEINFO();

 public:
  DECLARE_ELEMENT_FACTORY_WITH_TAGNAME(HTMLElement);

  bool hasTagName(const HTMLQualifiedName& name) const {
    return hasLocalName(name.localName());
  }

  String title() const final;
  int tabIndex() const override;

  void setInnerText(const String&, ExceptionState&);
  void setOuterText(const String&, ExceptionState&);

  virtual bool hasCustomFocusLogic() const;

  String contentEditable() const;
  void setContentEditable(const String&, ExceptionState&);
  // For HTMLElement.prototype.isContentEditable. This matches to neither
  // blink::isContentEditable() nor blink::isContentRichlyEditable().  Do not
  // use this function in Blink.
  bool isContentEditableForBinding() const;

  virtual bool draggable() const;
  void setDraggable(bool);

  bool spellcheck() const;
  void setSpellcheck(bool);

  bool translate() const;
  void setTranslate(bool);

  const AtomicString& dir();
  void setDir(const AtomicString&);

  void click();

  void accessKeyAction(bool sendMouseEvents) override;

  bool ieForbidsInsertHTML() const;

  virtual HTMLFormElement* formOwner() const { return nullptr; }

  HTMLFormElement* findFormAncestor() const;

  bool hasDirectionAuto() const;
  TextDirection directionalityIfhasDirAutoAttribute(bool& isAuto) const;

  virtual bool isHTMLUnknownElement() const { return false; }
  virtual bool isPluginElement() const { return false; }

  virtual bool isLabelable() const { return false; }
  // http://www.whatwg.org/specs/web-apps/current-work/multipage/elements.html#interactive-content
  virtual bool isInteractiveContent() const;
  void defaultEventHandler(Event*) override;

  static const AtomicString& eventNameForAttributeName(
      const QualifiedName& attrName);

  bool matchesReadOnlyPseudoClass() const override;
  bool matchesReadWritePseudoClass() const override;

  static const AtomicString& eventParameterName();

  HTMLMenuElement* assignedContextMenu() const;
  HTMLMenuElement* contextMenu() const;
  void setContextMenu(HTMLMenuElement*);

  virtual String altText() const { return String(); }

  int offsetLeftForBinding();
  int offsetTopForBinding();
  int offsetWidthForBinding();
  int offsetHeightForBinding();

  Element* unclosedOffsetParent();

  virtual FormAssociated* toFormAssociatedOrNull() { return nullptr; };

 protected:
  HTMLElement(const QualifiedName& tagName, Document&, ConstructionType);

  enum AllowPercentage { DontAllowPercentageValues, AllowPercentageValues };
  void addHTMLLengthToStyle(MutableStylePropertySet*,
                            CSSPropertyID,
                            const String& value,
                            AllowPercentage = AllowPercentageValues);
  void addHTMLColorToStyle(MutableStylePropertySet*,
                           CSSPropertyID,
                           const String& color);

  void applyAlignmentAttributeToStyle(const AtomicString&,
                                      MutableStylePropertySet*);
  void applyBorderAttributeToStyle(const AtomicString&,
                                   MutableStylePropertySet*);

  void attributeChanged(const AttributeModificationParams&) override;
  void parseAttribute(const AttributeModificationParams&) override;
  static bool parseColorWithLegacyRules(const String& attributeValue,
                                        Color& parsedColor);
  bool isPresentationAttribute(const QualifiedName&) const override;
  void collectStyleForPresentationAttribute(const QualifiedName&,
                                            const AtomicString&,
                                            MutableStylePropertySet*) override;
  unsigned parseBorderWidthAttribute(const AtomicString&) const;

  void childrenChanged(const ChildrenChange&) override;
  void calculateAndAdjustDirectionality();

 private:
  String debugNodeName() const final;
  String nodeName() const final;

  bool isHTMLElement() const =
      delete;  // This will catch anyone doing an unnecessary check.
  bool isStyledElement() const =
      delete;  // This will catch anyone doing an unnecessary check.

  void mapLanguageAttributeToLocale(const AtomicString&,
                                    MutableStylePropertySet*);

  DocumentFragment* textToFragment(const String&, ExceptionState&);

  bool selfOrAncestorHasDirAutoAttribute() const;
  void dirAttributeChanged(const AtomicString&);
  void adjustDirectionalityIfNeededAfterChildAttributeChanged(Element* child);
  void adjustDirectionalityIfNeededAfterChildrenChanged(const ChildrenChange&);
  TextDirection directionality(Node** strongDirectionalityTextNode = 0) const;

  TranslateAttributeMode translateAttributeMode() const;

  void handleKeypressEvent(KeyboardEvent*);
};

DEFINE_ELEMENT_TYPE_CASTS(HTMLElement, isHTMLElement());

template <typename T>
bool isElementOfType(const HTMLElement&);
template <>
inline bool isElementOfType<const HTMLElement>(const HTMLElement&) {
  return true;
}

inline HTMLElement::HTMLElement(const QualifiedName& tagName,
                                Document& document,
                                ConstructionType type = CreateHTMLElement)
    : Element(tagName, &document, type) {
  DCHECK(!tagName.localName().isNull());
}

inline bool Node::hasTagName(const HTMLQualifiedName& name) const {
  return isHTMLElement() && toHTMLElement(*this).hasTagName(name);
}

// Functor used to match HTMLElements with a specific HTML tag when using the
// ElementTraversal API.
class HasHTMLTagName {
  STACK_ALLOCATED();

 public:
  explicit HasHTMLTagName(const HTMLQualifiedName& tagName)
      : m_tagName(tagName) {}
  bool operator()(const HTMLElement& element) const {
    return element.hasTagName(m_tagName);
  }

 private:
  const HTMLQualifiedName& m_tagName;
};

// This requires isHTML*Element(const Element&) and isHTML*Element(const
// HTMLElement&).  When the input element is an HTMLElement, we don't need to
// check the namespace URI, just the local name.
#define DEFINE_HTMLELEMENT_TYPE_CASTS_WITH_FUNCTION(thisType)                \
  inline bool is##thisType(const thisType* element);                         \
  inline bool is##thisType(const thisType& element);                         \
  inline bool is##thisType(const HTMLElement* element) {                     \
    return element && is##thisType(*element);                                \
  }                                                                          \
  inline bool is##thisType(const Node& node) {                               \
    return node.isHTMLElement() ? is##thisType(toHTMLElement(node)) : false; \
  }                                                                          \
  inline bool is##thisType(const Node* node) {                               \
    return node && is##thisType(*node);                                      \
  }                                                                          \
  inline bool is##thisType(const Element* element) {                         \
    return element && is##thisType(*element);                                \
  }                                                                          \
  template <>                                                                \
  inline bool isElementOfType<const thisType>(const HTMLElement& element) {  \
    return is##thisType(element);                                            \
  }                                                                          \
  DEFINE_ELEMENT_TYPE_CASTS_WITH_FUNCTION(thisType)

}  // namespace blink

#include "core/HTMLElementTypeHelpers.h"

#endif  // HTMLElement_h