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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights
* reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef HTMLFormControlElement_h
#define HTMLFormControlElement_h
#include "core/CoreExport.h"
#include "core/html/FormAssociated.h"
#include "core/html/LabelableElement.h"
#include "core/html/ListedElement.h"
namespace blink {
class HTMLFormElement;
class ValidationMessageClient;
enum CheckValidityEventBehavior {
CheckValidityDispatchNoEvent,
CheckValidityDispatchInvalidEvent
};
// HTMLFormControlElement is the default implementation of
// ListedElement, and listed element implementations should use
// HTMLFormControlElement unless there is a special reason.
class CORE_EXPORT HTMLFormControlElement : public LabelableElement,
public ListedElement,
public FormAssociated {
USING_GARBAGE_COLLECTED_MIXIN(HTMLFormControlElement);
public:
~HTMLFormControlElement() override;
DECLARE_VIRTUAL_TRACE();
String formAction() const;
void setFormAction(const AtomicString&);
String formEnctype() const;
void setFormEnctype(const AtomicString&);
String formMethod() const;
void setFormMethod(const AtomicString&);
bool formNoValidate() const;
void ancestorDisabledStateWasChanged();
void reset();
void dispatchChangeEvent();
HTMLFormElement* formOwner() const final;
bool isDisabledFormControl() const override;
bool matchesEnabledPseudoClass() const override;
bool isEnumeratable() const override { return false; }
bool isRequired() const;
const AtomicString& type() const { return formControlType(); }
virtual const AtomicString& formControlType() const = 0;
virtual bool canTriggerImplicitSubmission() const { return false; }
virtual bool isSubmittableElement() { return true; }
virtual String resultForDialogSubmit();
// Return true if this control type can be a submit button. This doesn't
// check |disabled|, and this doesn't check if this is the first submit
// button.
virtual bool canBeSuccessfulSubmitButton() const { return false; }
// Return true if this control can submit a form.
// i.e. canBeSuccessfulSubmitButton() && !isDisabledFormControl().
bool isSuccessfulSubmitButton() const;
virtual bool isActivatedSubmit() const { return false; }
virtual void setActivatedSubmit(bool) {}
bool willValidate() const override;
void updateVisibleValidationMessage();
void hideVisibleValidationMessage();
bool checkValidity(
HeapVector<Member<HTMLFormControlElement>>* unhandledInvalidControls = 0,
CheckValidityEventBehavior = CheckValidityDispatchInvalidEvent);
bool reportValidity();
// This must be called only after the caller check the element is focusable.
void showValidationMessage();
// This must be called when a validation constraint or control value is
// changed.
void setNeedsValidityCheck();
void setCustomValidity(const String&) final;
void findCustomValidationMessageTextDirection(const String& message,
TextDirection& messageDir,
String& subMessage,
TextDirection& subMessageDir);
bool isReadOnly() const;
bool isDisabledOrReadOnly() const;
bool isAutofocusable() const;
bool isAutofilled() const { return m_isAutofilled; }
void setAutofilled(bool = true);
static HTMLFormControlElement* enclosingFormControlElement(Node*);
String nameForAutofill() const;
void copyNonAttributePropertiesFromElement(const Element&) override;
FormAssociated* toFormAssociatedOrNull() override { return this; };
void associateWith(HTMLFormElement*) override;
bool blocksFormSubmission() const { return m_blocksFormSubmission; }
void setBlocksFormSubmission(bool value) { m_blocksFormSubmission = value; }
protected:
HTMLFormControlElement(const QualifiedName& tagName, Document&);
void attributeChanged(const AttributeModificationParams&) override;
void parseAttribute(const AttributeModificationParams&) override;
virtual void requiredAttributeChanged();
virtual void disabledAttributeChanged();
void attachLayoutTree(const AttachContext& = AttachContext()) override;
InsertionNotificationRequest insertedInto(ContainerNode*) override;
void removedFrom(ContainerNode*) override;
void willChangeForm() override;
void didChangeForm() override;
void didMoveToNewDocument(Document& oldDocument) override;
bool supportsFocus() const override;
bool isKeyboardFocusable() const override;
virtual bool shouldShowFocusRingOnMouseFocus() const;
bool shouldHaveFocusAppearance() const final;
void dispatchBlurEvent(Element* newFocusedElement,
WebFocusType,
InputDeviceCapabilities* sourceCapabilities) override;
void dispatchFocusEvent(Element* oldFocusedElement,
WebFocusType,
InputDeviceCapabilities* sourceCapabilities) override;
void willCallDefaultEventHandler(const Event&) final;
void didRecalcStyle(StyleRecalcChange) override;
// This must be called any time the result of willValidate() has changed.
void setNeedsWillValidateCheck();
virtual bool recalcWillValidate() const;
virtual void resetImpl() {}
virtual bool supportsAutofocus() const;
private:
bool isFormControlElement() const final { return true; }
bool alwaysCreateUserAgentShadowRoot() const override { return true; }
int tabIndex() const;
bool isValidElement() override;
bool matchesValidityPseudoClasses() const override;
void updateAncestorDisabledState() const;
bool isValidationMessageVisible() const;
ValidationMessageClient* validationMessageClient() const;
// Requests validity recalc for the form owner, if one exists.
void formOwnerSetNeedsValidityCheck();
// Requests validity recalc for all ancestor fieldsets, if exist.
void fieldSetAncestorsSetNeedsValidityCheck(Node*);
enum AncestorDisabledState {
AncestorDisabledStateUnknown,
AncestorDisabledStateEnabled,
AncestorDisabledStateDisabled
};
mutable AncestorDisabledState m_ancestorDisabledState;
enum DataListAncestorState { Unknown, InsideDataList, NotInsideDataList };
mutable enum DataListAncestorState m_dataListAncestorState;
bool m_isAutofilled : 1;
bool m_hasValidationMessage : 1;
// The initial value of m_willValidate depends on the derived class. We can't
// initialize it with a virtual function in the constructor. m_willValidate
// is not deterministic as long as m_willValidateInitialized is false.
mutable bool m_willValidateInitialized : 1;
mutable bool m_willValidate : 1;
// Cache of valid().
bool m_isValid : 1;
bool m_validityIsDirty : 1;
bool m_wasFocusedByMouse : 1;
bool m_blocksFormSubmission : 1;
};
inline bool isHTMLFormControlElement(const Element& element) {
return element.isFormControlElement();
}
DEFINE_HTMLELEMENT_TYPE_CASTS_WITH_FUNCTION(HTMLFormControlElement);
DEFINE_TYPE_CASTS(HTMLFormControlElement,
ListedElement,
control,
control->isFormControlElement(),
control.isFormControlElement());
} // namespace blink
#endif
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