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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "core/input/MouseEventManager.h"
#include "core/clipboard/DataObject.h"
#include "core/clipboard/DataTransfer.h"
#include "core/dom/Element.h"
#include "core/dom/ElementTraversal.h"
#include "core/dom/TaskRunnerHelper.h"
#include "core/editing/FrameSelection.h"
#include "core/editing/SelectionController.h"
#include "core/events/DragEvent.h"
#include "core/events/MouseEvent.h"
#include "core/frame/FrameView.h"
#include "core/frame/LocalFrame.h"
#include "core/frame/Settings.h"
#include "core/html/HTMLCanvasElement.h"
#include "core/input/EventHandler.h"
#include "core/input/EventHandlingUtil.h"
#include "core/input/InputDeviceCapabilities.h"
#include "core/input/KeyboardEventManager.h"
#include "core/layout/HitTestResult.h"
#include "core/layout/api/LayoutViewItem.h"
#include "core/page/AutoscrollController.h"
#include "core/page/DragController.h"
#include "core/page/DragState.h"
#include "core/page/FocusController.h"
#include "core/paint/PaintLayer.h"
#include "core/svg/SVGDocumentExtensions.h"
#include "platform/geometry/FloatQuad.h"
namespace blink {
namespace {
PlatformMouseEvent mouseEventWithRegion(Node* node,
const PlatformMouseEvent& mouseEvent) {
if (!node->isElementNode())
return mouseEvent;
Element* element = toElement(node);
if (!element->isInCanvasSubtree())
return mouseEvent;
HTMLCanvasElement* canvas =
Traversal<HTMLCanvasElement>::firstAncestorOrSelf(*element);
// In this case, the event target is canvas and mouse rerouting doesn't
// happen.
if (canvas == element)
return mouseEvent;
String region = canvas->getIdFromControl(element);
PlatformMouseEvent newMouseEvent = mouseEvent;
newMouseEvent.setRegion(region);
return newMouseEvent;
}
// The amount of time to wait before sending a fake mouse event triggered
// during a scroll.
const double kFakeMouseMoveInterval = 0.1;
// TODO(crbug.com/653490): Read these values from the OS.
#if OS(MACOSX)
const int kDragThresholdX = 3;
const int kDragThresholdY = 3;
const TimeDelta kTextDragDelay = TimeDelta::FromSecondsD(0.15);
#else
const int kDragThresholdX = 4;
const int kDragThresholdY = 4;
const TimeDelta kTextDragDelay = TimeDelta::FromSecondsD(0.0);
#endif
} // namespace
enum class DragInitiator { Mouse, Touch };
MouseEventManager::MouseEventManager(LocalFrame& frame,
ScrollManager& scrollManager)
: m_frame(frame),
m_scrollManager(scrollManager),
m_fakeMouseMoveEventTimer(
TaskRunnerHelper::get(TaskType::UserInteraction, &frame),
this,
&MouseEventManager::fakeMouseMoveEventTimerFired) {
clear();
}
void MouseEventManager::clear() {
m_nodeUnderMouse = nullptr;
m_mousePressNode = nullptr;
m_mouseDownMayStartAutoscroll = false;
m_mouseDownMayStartDrag = false;
m_capturesDragging = false;
m_isMousePositionUnknown = true;
m_lastKnownMousePosition = IntPoint();
m_lastKnownMouseGlobalPosition = IntPoint();
m_mousePressed = false;
m_clickCount = 0;
m_clickNode = nullptr;
m_mouseDownPos = IntPoint();
m_mouseDownTimestamp = TimeTicks();
m_mouseDown = PlatformMouseEvent();
m_svgPan = false;
m_dragStartPos = LayoutPoint();
m_fakeMouseMoveEventTimer.stop();
}
MouseEventManager::~MouseEventManager() = default;
DEFINE_TRACE(MouseEventManager) {
visitor->trace(m_frame);
visitor->trace(m_scrollManager);
visitor->trace(m_nodeUnderMouse);
visitor->trace(m_mousePressNode);
visitor->trace(m_clickNode);
SynchronousMutationObserver::trace(visitor);
}
MouseEventManager::MouseEventBoundaryEventDispatcher::
MouseEventBoundaryEventDispatcher(
MouseEventManager* mouseEventManager,
const PlatformMouseEvent* platformMouseEvent,
EventTarget* exitedTarget)
: m_mouseEventManager(mouseEventManager),
m_platformMouseEvent(platformMouseEvent),
m_exitedTarget(exitedTarget) {}
void MouseEventManager::MouseEventBoundaryEventDispatcher::dispatchOut(
EventTarget* target,
EventTarget* relatedTarget) {
dispatch(
target, relatedTarget, EventTypeNames::mouseout,
mouseEventWithRegion(m_exitedTarget->toNode(), *m_platformMouseEvent),
false);
}
void MouseEventManager::MouseEventBoundaryEventDispatcher::dispatchOver(
EventTarget* target,
EventTarget* relatedTarget) {
dispatch(target, relatedTarget, EventTypeNames::mouseover,
*m_platformMouseEvent, false);
}
void MouseEventManager::MouseEventBoundaryEventDispatcher::dispatchLeave(
EventTarget* target,
EventTarget* relatedTarget,
bool checkForListener) {
dispatch(
target, relatedTarget, EventTypeNames::mouseleave,
mouseEventWithRegion(m_exitedTarget->toNode(), *m_platformMouseEvent),
checkForListener);
}
void MouseEventManager::MouseEventBoundaryEventDispatcher::dispatchEnter(
EventTarget* target,
EventTarget* relatedTarget,
bool checkForListener) {
dispatch(target, relatedTarget, EventTypeNames::mouseenter,
*m_platformMouseEvent, checkForListener);
}
AtomicString
MouseEventManager::MouseEventBoundaryEventDispatcher::getLeaveEvent() {
return EventTypeNames::mouseleave;
}
AtomicString
MouseEventManager::MouseEventBoundaryEventDispatcher::getEnterEvent() {
return EventTypeNames::mouseenter;
}
void MouseEventManager::MouseEventBoundaryEventDispatcher::dispatch(
EventTarget* target,
EventTarget* relatedTarget,
const AtomicString& type,
const PlatformMouseEvent& platformMouseEvent,
bool checkForListener) {
m_mouseEventManager->dispatchMouseEvent(target, type, platformMouseEvent,
relatedTarget, checkForListener);
}
void MouseEventManager::sendBoundaryEvents(
EventTarget* exitedTarget,
EventTarget* enteredTarget,
const PlatformMouseEvent& mousePlatformEvent) {
MouseEventBoundaryEventDispatcher boundaryEventDispatcher(
this, &mousePlatformEvent, exitedTarget);
boundaryEventDispatcher.sendBoundaryEvents(exitedTarget, enteredTarget);
}
WebInputEventResult MouseEventManager::dispatchMouseEvent(
EventTarget* target,
const AtomicString& mouseEventType,
const PlatformMouseEvent& mouseEvent,
EventTarget* relatedTarget,
bool checkForListener) {
if (target && target->toNode() &&
(!checkForListener || target->hasEventListeners(mouseEventType))) {
Node* targetNode = target->toNode();
int clickCount = 0;
if (mouseEventType == EventTypeNames::mouseup ||
mouseEventType == EventTypeNames::mousedown ||
mouseEventType == EventTypeNames::click ||
mouseEventType == EventTypeNames::auxclick ||
mouseEventType == EventTypeNames::dblclick) {
clickCount = m_clickCount;
}
MouseEvent* event = MouseEvent::create(
mouseEventType, targetNode->document().domWindow(), mouseEvent,
clickCount, relatedTarget ? relatedTarget->toNode() : nullptr);
DispatchEventResult dispatchResult = target->dispatchEvent(event);
return EventHandlingUtil::toWebInputEventResult(dispatchResult);
}
return WebInputEventResult::NotHandled;
}
WebInputEventResult MouseEventManager::setMousePositionAndDispatchMouseEvent(
Node* targetNode,
const AtomicString& eventType,
const PlatformMouseEvent& platformMouseEvent) {
// If the target node is a text node, dispatch on the parent node.
if (targetNode && targetNode->isTextNode())
targetNode = FlatTreeTraversal::parent(*targetNode);
setNodeUnderMouse(targetNode, platformMouseEvent);
return dispatchMouseEvent(m_nodeUnderMouse, eventType, platformMouseEvent,
nullptr);
}
WebInputEventResult MouseEventManager::dispatchMouseClickIfNeeded(
const MouseEventWithHitTestResults& mev) {
// We only prevent click event when the click may cause contextmenu to popup.
// However, we always send auxclick.
bool contextMenuEvent = !RuntimeEnabledFeatures::auxclickEnabled() &&
mev.event().pointerProperties().button ==
WebPointerProperties::Button::Right;
#if OS(MACOSX)
// FIXME: The Mac port achieves the same behavior by checking whether the
// context menu is currently open in WebPage::mouseEvent(). Consider merging
// the implementations.
if (mev.event().pointerProperties().button ==
WebPointerProperties::Button::Left &&
mev.event().getModifiers() & PlatformEvent::CtrlKey)
contextMenuEvent = true;
#endif
WebInputEventResult clickEventResult = WebInputEventResult::NotHandled;
const bool shouldDispatchClickEvent =
m_clickCount > 0 && !contextMenuEvent && mev.innerNode() && m_clickNode &&
mev.innerNode()->canParticipateInFlatTree() &&
m_clickNode->canParticipateInFlatTree() &&
!(m_frame->eventHandler().selectionController().hasExtendedSelection() &&
isLinkSelection(mev));
if (shouldDispatchClickEvent) {
Node* clickTargetNode = nullptr;
// Updates distribution because a 'mouseup' event listener can make the
// tree dirty at dispatchMouseEvent() invocation above.
// Unless distribution is updated, commonAncestor would hit ASSERT.
if (m_clickNode == mev.innerNode()) {
clickTargetNode = m_clickNode;
clickTargetNode->updateDistribution();
} else if (m_clickNode->document() == mev.innerNode()->document()) {
m_clickNode->updateDistribution();
mev.innerNode()->updateDistribution();
clickTargetNode = mev.innerNode()->commonAncestor(
*m_clickNode, EventHandlingUtil::parentForClickEvent);
}
if (clickTargetNode) {
clickEventResult = dispatchMouseEvent(
clickTargetNode, !RuntimeEnabledFeatures::auxclickEnabled() ||
(mev.event().pointerProperties().button ==
WebPointerProperties::Button::Left)
? EventTypeNames::click
: EventTypeNames::auxclick,
mev.event(), nullptr);
}
}
return clickEventResult;
}
void MouseEventManager::fakeMouseMoveEventTimerFired(TimerBase* timer) {
TRACE_EVENT0("input", "MouseEventManager::fakeMouseMoveEventTimerFired");
DCHECK(timer == &m_fakeMouseMoveEventTimer);
DCHECK(!m_mousePressed);
if (m_isMousePositionUnknown)
return;
FrameView* view = m_frame->view();
if (!view)
return;
if (!m_frame->page() || !m_frame->page()->focusController().isActive())
return;
// Don't dispatch a synthetic mouse move event if the mouse cursor is not
// visible to the user.
if (!m_frame->page()->isCursorVisible())
return;
PlatformMouseEvent fakeMouseMoveEvent(
m_lastKnownMousePosition, m_lastKnownMouseGlobalPosition,
WebPointerProperties::Button::NoButton, PlatformEvent::MouseMoved, 0,
static_cast<PlatformEvent::Modifiers>(
KeyboardEventManager::getCurrentModifierState()),
PlatformMouseEvent::RealOrIndistinguishable, TimeTicks::Now(),
WebPointerProperties::PointerType::Mouse);
Vector<PlatformMouseEvent> coalescedEvents;
m_frame->eventHandler().handleMouseMoveEvent(fakeMouseMoveEvent,
coalescedEvents);
}
void MouseEventManager::cancelFakeMouseMoveEvent() {
m_fakeMouseMoveEventTimer.stop();
}
void MouseEventManager::setNodeUnderMouse(
Node* target,
const PlatformMouseEvent& platformMouseEvent) {
Node* lastNodeUnderMouse = m_nodeUnderMouse;
m_nodeUnderMouse = target;
PaintLayer* layerForLastNode =
EventHandlingUtil::layerForNode(lastNodeUnderMouse);
PaintLayer* layerForNodeUnderMouse =
EventHandlingUtil::layerForNode(m_nodeUnderMouse.get());
Page* page = m_frame->page();
if (lastNodeUnderMouse &&
(!m_nodeUnderMouse ||
m_nodeUnderMouse->document() != m_frame->document())) {
// The mouse has moved between frames.
if (LocalFrame* frame = lastNodeUnderMouse->document().frame()) {
if (FrameView* frameView = frame->view())
frameView->mouseExitedContentArea();
}
} else if (page && (layerForLastNode &&
(!layerForNodeUnderMouse ||
layerForNodeUnderMouse != layerForLastNode))) {
// The mouse has moved between layers.
if (ScrollableArea* scrollableAreaForLastNode =
EventHandlingUtil::associatedScrollableArea(layerForLastNode))
scrollableAreaForLastNode->mouseExitedContentArea();
}
if (m_nodeUnderMouse &&
(!lastNodeUnderMouse ||
lastNodeUnderMouse->document() != m_frame->document())) {
// The mouse has moved between frames.
if (LocalFrame* frame = m_nodeUnderMouse->document().frame()) {
if (FrameView* frameView = frame->view())
frameView->mouseEnteredContentArea();
}
} else if (page && (layerForNodeUnderMouse &&
(!layerForLastNode ||
layerForNodeUnderMouse != layerForLastNode))) {
// The mouse has moved between layers.
if (ScrollableArea* scrollableAreaForNodeUnderMouse =
EventHandlingUtil::associatedScrollableArea(layerForNodeUnderMouse))
scrollableAreaForNodeUnderMouse->mouseEnteredContentArea();
}
if (lastNodeUnderMouse &&
lastNodeUnderMouse->document() != m_frame->document()) {
lastNodeUnderMouse = nullptr;
}
sendBoundaryEvents(lastNodeUnderMouse, m_nodeUnderMouse, platformMouseEvent);
}
void MouseEventManager::nodeChildrenWillBeRemoved(ContainerNode& container) {
if (container == m_clickNode)
return;
if (!container.isShadowIncludingInclusiveAncestorOf(m_clickNode.get()))
return;
m_clickNode = nullptr;
}
void MouseEventManager::nodeWillBeRemoved(Node& nodeToBeRemoved) {
if (nodeToBeRemoved.isShadowIncludingInclusiveAncestorOf(m_clickNode.get())) {
// We don't dispatch click events if the mousedown node is removed
// before a mouseup event. It is compatible with IE and Firefox.
m_clickNode = nullptr;
}
}
Node* MouseEventManager::getNodeUnderMouse() {
return m_nodeUnderMouse;
}
WebInputEventResult MouseEventManager::handleMouseFocus(
const HitTestResult& hitTestResult,
InputDeviceCapabilities* sourceCapabilities) {
// If clicking on a frame scrollbar, do not mess up with content focus.
if (hitTestResult.scrollbar() && !m_frame->contentLayoutItem().isNull()) {
if (hitTestResult.scrollbar()->getScrollableArea() ==
m_frame->contentLayoutItem().getScrollableArea())
return WebInputEventResult::NotHandled;
}
// The layout needs to be up to date to determine if an element is focusable.
m_frame->document()->updateStyleAndLayoutIgnorePendingStylesheets();
Element* element = nullptr;
if (m_nodeUnderMouse) {
element = m_nodeUnderMouse->isElementNode()
? toElement(m_nodeUnderMouse)
: m_nodeUnderMouse->parentOrShadowHostElement();
}
for (; element; element = element->parentOrShadowHostElement()) {
if (element->isFocusable() && element->isFocusedElementInDocument())
return WebInputEventResult::NotHandled;
if (element->isMouseFocusable())
break;
}
DCHECK(!element || element->isMouseFocusable());
// To fix <rdar://problem/4895428> Can't drag selected ToDo, we don't focus
// a node on mouse down if it's selected and inside a focused node. It will
// be focused if the user does a mouseup over it, however, because the
// mouseup will set a selection inside it, which will call
// FrameSelection::setFocusedNodeIfNeeded.
if (element && m_frame->selection().isRange()) {
// TODO(yosin) We should not create |Range| object for calling
// |isNodeFullyContained()|.
if (createRange(
m_frame->selection().selection().toNormalizedEphemeralRange())
->isNodeFullyContained(*element) &&
element->isDescendantOf(m_frame->document()->focusedElement()))
return WebInputEventResult::NotHandled;
}
// Only change the focus when clicking scrollbars if it can transfered to a
// mouse focusable node.
if (!element && hitTestResult.scrollbar())
return WebInputEventResult::HandledSystem;
if (Page* page = m_frame->page()) {
// If focus shift is blocked, we eat the event. Note we should never
// clear swallowEvent if the page already set it (e.g., by canceling
// default behavior).
if (element) {
if (slideFocusOnShadowHostIfNecessary(*element))
return WebInputEventResult::HandledSystem;
if (!page->focusController().setFocusedElement(
element, m_frame,
FocusParams(SelectionBehaviorOnFocus::None, WebFocusTypeMouse,
sourceCapabilities)))
return WebInputEventResult::HandledSystem;
} else {
// We call setFocusedElement even with !element in order to blur
// current focus element when a link is clicked; this is expected by
// some sites that rely on onChange handlers running from form
// fields before the button click is processed.
if (!page->focusController().setFocusedElement(
nullptr, m_frame,
FocusParams(SelectionBehaviorOnFocus::None, WebFocusTypeNone,
sourceCapabilities)))
return WebInputEventResult::HandledSystem;
}
}
return WebInputEventResult::NotHandled;
}
bool MouseEventManager::slideFocusOnShadowHostIfNecessary(
const Element& element) {
if (element.authorShadowRoot() &&
element.authorShadowRoot()->delegatesFocus()) {
Document* doc = m_frame->document();
if (element.isShadowIncludingInclusiveAncestorOf(doc->focusedElement())) {
// If the inner element is already focused, do nothing.
return true;
}
// If the host has a focusable inner element, focus it. Otherwise, the host
// takes focus.
Page* page = m_frame->page();
DCHECK(page);
Element* found =
page->focusController().findFocusableElementInShadowHost(element);
if (found && element.isShadowIncludingInclusiveAncestorOf(found)) {
// Use WebFocusTypeForward instead of WebFocusTypeMouse here to mean the
// focus has slided.
found->focus(FocusParams(SelectionBehaviorOnFocus::Reset,
WebFocusTypeForward, nullptr));
return true;
}
}
return false;
}
void MouseEventManager::handleMousePressEventUpdateStates(
const PlatformMouseEvent& mouseEvent) {
cancelFakeMouseMoveEvent();
m_mousePressed = true;
m_capturesDragging = true;
setLastKnownMousePosition(mouseEvent);
m_mouseDownMayStartDrag = false;
m_mouseDownMayStartAutoscroll = false;
m_mouseDownTimestamp = mouseEvent.timestamp();
if (FrameView* view = m_frame->view()) {
m_mouseDownPos = view->rootFrameToContents(mouseEvent.position());
} else {
invalidateClick();
}
}
bool MouseEventManager::isMousePositionUnknown() {
return m_isMousePositionUnknown;
}
IntPoint MouseEventManager::lastKnownMousePosition() {
return m_lastKnownMousePosition;
}
void MouseEventManager::setLastKnownMousePosition(
const PlatformMouseEvent& event) {
m_isMousePositionUnknown = false;
m_lastKnownMousePosition = event.position();
m_lastKnownMouseGlobalPosition = event.globalPosition();
}
void MouseEventManager::dispatchFakeMouseMoveEventSoon() {
if (m_mousePressed)
return;
if (m_isMousePositionUnknown)
return;
// Reschedule the timer, to prevent dispatching mouse move events
// during a scroll. This avoids a potential source of scroll jank.
m_fakeMouseMoveEventTimer.startOneShot(kFakeMouseMoveInterval,
BLINK_FROM_HERE);
}
void MouseEventManager::dispatchFakeMouseMoveEventSoonInQuad(
const FloatQuad& quad) {
FrameView* view = m_frame->view();
if (!view)
return;
if (!quad.containsPoint(view->rootFrameToContents(m_lastKnownMousePosition)))
return;
dispatchFakeMouseMoveEventSoon();
}
WebInputEventResult MouseEventManager::handleMousePressEvent(
const MouseEventWithHitTestResults& event) {
TRACE_EVENT0("blink", "MouseEventManager::handleMousePressEvent");
// Reset drag state.
dragState().m_dragSrc = nullptr;
cancelFakeMouseMoveEvent();
m_frame->document()->updateStyleAndLayoutIgnorePendingStylesheets();
if (FrameView* frameView = m_frame->view()) {
if (frameView->isPointInScrollbarCorner(event.event().position()))
return WebInputEventResult::NotHandled;
}
bool singleClick = event.event().clickCount() <= 1;
m_mouseDownMayStartDrag =
singleClick && !isLinkSelection(event) && !isExtendingSelection(event);
m_frame->eventHandler().selectionController().handleMousePressEvent(event);
m_mouseDown = event.event();
if (m_frame->document()->isSVGDocument() &&
m_frame->document()->accessSVGExtensions().zoomAndPanEnabled()) {
if (event.event().shiftKey() && singleClick) {
m_svgPan = true;
m_frame->document()->accessSVGExtensions().startPan(
m_frame->view()->rootFrameToContents(event.event().position()));
return WebInputEventResult::HandledSystem;
}
}
// We don't do this at the start of mouse down handling,
// because we don't want to do it until we know we didn't hit a widget.
if (singleClick)
focusDocumentView();
Node* innerNode = event.innerNode();
m_mousePressNode = innerNode;
m_frame->document()->setSequentialFocusNavigationStartingPoint(innerNode);
m_dragStartPos = event.event().position();
bool swallowEvent = false;
m_mousePressed = true;
if (event.event().clickCount() == 2) {
swallowEvent = m_frame->eventHandler()
.selectionController()
.handleMousePressEventDoubleClick(event);
} else if (event.event().clickCount() >= 3) {
swallowEvent = m_frame->eventHandler()
.selectionController()
.handleMousePressEventTripleClick(event);
} else {
swallowEvent = m_frame->eventHandler()
.selectionController()
.handleMousePressEventSingleClick(event);
}
m_mouseDownMayStartAutoscroll =
m_frame->eventHandler().selectionController().mouseDownMayStartSelect() ||
(m_mousePressNode && m_mousePressNode->layoutBox() &&
m_mousePressNode->layoutBox()->canBeProgramaticallyScrolled());
return swallowEvent ? WebInputEventResult::HandledSystem
: WebInputEventResult::NotHandled;
}
WebInputEventResult MouseEventManager::handleMouseReleaseEvent(
const MouseEventWithHitTestResults& event) {
AutoscrollController* controller = m_scrollManager->autoscrollController();
if (controller && controller->autoscrollInProgress())
m_scrollManager->stopAutoscroll();
return m_frame->eventHandler().selectionController().handleMouseReleaseEvent(
event, m_dragStartPos)
? WebInputEventResult::HandledSystem
: WebInputEventResult::NotHandled;
}
void MouseEventManager::updateSelectionForMouseDrag() {
m_frame->eventHandler().selectionController().updateSelectionForMouseDrag(
m_mousePressNode, m_dragStartPos, m_lastKnownMousePosition);
}
bool MouseEventManager::handleDragDropIfPossible(
const GestureEventWithHitTestResults& targetedEvent) {
if (m_frame->settings() && m_frame->settings()->getTouchDragDropEnabled() &&
m_frame->view()) {
const WebGestureEvent& gestureEvent = targetedEvent.event();
unsigned modifiers = gestureEvent.modifiers();
// TODO(mustaq): Suppressing long-tap MouseEvents could break
// drag-drop. Will do separately because of the risk. crbug.com/606938.
PlatformMouseEvent mouseDownEvent(
gestureEvent, WebPointerProperties::Button::Left,
PlatformEvent::MousePressed, 1,
static_cast<PlatformEvent::Modifiers>(modifiers |
PlatformEvent::LeftButtonDown),
PlatformMouseEvent::FromTouch, TimeTicks::Now(),
WebPointerProperties::PointerType::Mouse);
m_mouseDown = mouseDownEvent;
PlatformMouseEvent mouseDragEvent(
gestureEvent, WebPointerProperties::Button::Left,
PlatformEvent::MouseMoved, 1,
static_cast<PlatformEvent::Modifiers>(modifiers |
PlatformEvent::LeftButtonDown),
PlatformMouseEvent::FromTouch, TimeTicks::Now(),
WebPointerProperties::PointerType::Mouse);
HitTestRequest request(HitTestRequest::ReadOnly);
MouseEventWithHitTestResults mev =
EventHandlingUtil::performMouseEventHitTest(m_frame, request,
mouseDragEvent);
m_mouseDownMayStartDrag = true;
dragState().m_dragSrc = nullptr;
m_mouseDownPos =
m_frame->view()->rootFrameToContents(mouseDragEvent.position());
return handleDrag(mev, DragInitiator::Touch);
}
return false;
}
void MouseEventManager::focusDocumentView() {
Page* page = m_frame->page();
if (!page)
return;
page->focusController().focusDocumentView(m_frame);
}
WebInputEventResult MouseEventManager::handleMouseDraggedEvent(
const MouseEventWithHitTestResults& event) {
TRACE_EVENT0("blink", "MouseEventManager::handleMouseDraggedEvent");
// While resetting m_mousePressed here may seem out of place, it turns out
// to be needed to handle some bugs^Wfeatures in Blink mouse event handling:
// 1. Certain elements, such as <embed>, capture mouse events. They do not
// bubble back up. One way for a <embed> to start capturing mouse events
// is on a mouse press. The problem is the <embed> node only starts
// capturing mouse events *after* m_mousePressed for the containing frame
// has already been set to true. As a result, the frame's EventHandler
// never sees the mouse release event, which is supposed to reset
// m_mousePressed... so m_mousePressed ends up remaining true until the
// event handler finally gets another mouse released event. Oops.
// 2. Dragging doesn't start until after a mouse press event, but a drag
// that ends as a result of a mouse release does not send a mouse release
// event. As a result, m_mousePressed also ends up remaining true until
// the next mouse release event seen by the EventHandler.
if (event.event().pointerProperties().button !=
WebPointerProperties::Button::Left)
m_mousePressed = false;
if (!m_mousePressed)
return WebInputEventResult::NotHandled;
if (handleDrag(event, DragInitiator::Mouse))
return WebInputEventResult::HandledSystem;
Node* targetNode = event.innerNode();
if (!targetNode)
return WebInputEventResult::NotHandled;
LayoutObject* layoutObject = targetNode->layoutObject();
if (!layoutObject) {
Node* parent = FlatTreeTraversal::parent(*targetNode);
if (!parent)
return WebInputEventResult::NotHandled;
layoutObject = parent->layoutObject();
if (!layoutObject || !layoutObject->isListBox())
return WebInputEventResult::NotHandled;
}
m_mouseDownMayStartDrag = false;
m_frame->eventHandler().selectionController().handleMouseDraggedEvent(
event, m_mouseDownPos, m_dragStartPos, m_mousePressNode.get(),
m_lastKnownMousePosition);
// The call into handleMouseDraggedEvent may have caused a re-layout,
// so get the LayoutObject again.
layoutObject = targetNode->layoutObject();
if (layoutObject && m_mouseDownMayStartAutoscroll &&
!m_scrollManager->middleClickAutoscrollInProgress() &&
!m_frame->selection().selectedHTMLForClipboard().isEmpty()) {
if (AutoscrollController* controller =
m_scrollManager->autoscrollController()) {
controller->startAutoscrollForSelection(layoutObject);
m_mouseDownMayStartAutoscroll = false;
}
}
return WebInputEventResult::HandledSystem;
}
bool MouseEventManager::handleDrag(const MouseEventWithHitTestResults& event,
DragInitiator initiator) {
DCHECK(event.event().type() == PlatformEvent::MouseMoved);
// Callers must protect the reference to FrameView, since this function may
// dispatch DOM events, causing page/FrameView to go away.
DCHECK(m_frame);
DCHECK(m_frame->view());
if (!m_frame->page())
return false;
if (m_mouseDownMayStartDrag) {
HitTestRequest request(HitTestRequest::ReadOnly);
HitTestResult result(request, m_mouseDownPos);
m_frame->contentLayoutItem().hitTest(result);
Node* node = result.innerNode();
if (node) {
DragController::SelectionDragPolicy selectionDragPolicy =
event.event().timestamp() - m_mouseDownTimestamp < kTextDragDelay
? DragController::DelayedSelectionDragResolution
: DragController::ImmediateSelectionDragResolution;
dragState().m_dragSrc = m_frame->page()->dragController().draggableNode(
m_frame, node, m_mouseDownPos, selectionDragPolicy,
dragState().m_dragType);
} else {
dragState().m_dragSrc = nullptr;
}
if (!dragState().m_dragSrc)
m_mouseDownMayStartDrag = false; // no element is draggable
}
if (!m_mouseDownMayStartDrag) {
return initiator == DragInitiator::Mouse &&
!m_frame->eventHandler()
.selectionController()
.mouseDownMayStartSelect() &&
!m_mouseDownMayStartAutoscroll;
}
// We are starting a text/image/url drag, so the cursor should be an arrow
// FIXME <rdar://7577595>: Custom cursors aren't supported during drag and
// drop (default to pointer).
m_frame->view()->setCursor(pointerCursor());
if (initiator == DragInitiator::Mouse &&
!dragThresholdExceeded(event.event().position())) {
dragState().m_dragSrc = nullptr;
return true;
}
// Once we're past the drag threshold, we don't want to treat this gesture as
// a click.
invalidateClick();
if (!tryStartDrag(event)) {
// Something failed to start the drag, clean up.
clearDragDataTransfer();
dragState().m_dragSrc = nullptr;
}
m_mouseDownMayStartDrag = false;
// Whether or not the drag actually started, no more default handling (like
// selection).
return true;
}
DataTransfer* MouseEventManager::createDraggingDataTransfer() const {
return DataTransfer::create(DataTransfer::DragAndDrop, DataTransferWritable,
DataObject::create());
}
bool MouseEventManager::tryStartDrag(
const MouseEventWithHitTestResults& event) {
// The DataTransfer would only be non-empty if we missed a dragEnd.
// Clear it anyway, just to make sure it gets numbified.
clearDragDataTransfer();
dragState().m_dragDataTransfer = createDraggingDataTransfer();
DragController& dragController = m_frame->page()->dragController();
if (!dragController.populateDragDataTransfer(m_frame, dragState(),
m_mouseDownPos))
return false;
// If dispatching dragstart brings about another mouse down -- one way
// this will happen is if a DevTools user breaks within a dragstart
// handler and then clicks on the suspended page -- the drag state is
// reset. Hence, need to check if this particular drag operation can
// continue even if dispatchEvent() indicates no (direct) cancellation.
// Do that by checking if m_dragSrc is still set.
m_mouseDownMayStartDrag =
dispatchDragSrcEvent(EventTypeNames::dragstart, m_mouseDown) ==
WebInputEventResult::NotHandled &&
!m_frame->selection().isInPasswordField() && dragState().m_dragSrc;
// Invalidate clipboard here against anymore pasteboard writing for security.
// The drag image can still be changed as we drag, but not the pasteboard
// data.
dragState().m_dragDataTransfer->setAccessPolicy(DataTransferImageWritable);
if (m_mouseDownMayStartDrag) {
// Dispatching the event could cause Page to go away. Make sure it's still
// valid before trying to use DragController.
if (m_frame->page() &&
dragController.startDrag(m_frame, dragState(), event.event(),
m_mouseDownPos))
return true;
// Drag was canned at the last minute - we owe m_dragSrc a DRAGEND event
dispatchDragSrcEvent(EventTypeNames::dragend, event.event());
}
return false;
}
// Returns if we should continue "default processing", i.e., whether
// eventhandler canceled.
WebInputEventResult MouseEventManager::dispatchDragSrcEvent(
const AtomicString& eventType,
const PlatformMouseEvent& event) {
return dispatchDragEvent(eventType, dragState().m_dragSrc.get(), event,
dragState().m_dragDataTransfer.get());
}
WebInputEventResult MouseEventManager::dispatchDragEvent(
const AtomicString& eventType,
Node* dragTarget,
const PlatformMouseEvent& event,
DataTransfer* dataTransfer) {
FrameView* view = m_frame->view();
// FIXME: We might want to dispatch a dragleave even if the view is gone.
if (!view)
return WebInputEventResult::NotHandled;
const bool cancelable = eventType != EventTypeNames::dragleave &&
eventType != EventTypeNames::dragend;
DragEvent* me = DragEvent::create(
eventType, true, cancelable, m_frame->document()->domWindow(), 0,
event.globalPosition().x(), event.globalPosition().y(),
event.position().x(), event.position().y(), event.movementDelta().x(),
event.movementDelta().y(), event.getModifiers(), 0,
MouseEvent::platformModifiersToButtons(event.getModifiers()), nullptr,
event.timestamp(), dataTransfer, event.getSyntheticEventType());
return EventHandlingUtil::toWebInputEventResult(
dragTarget->dispatchEvent(me));
}
void MouseEventManager::clearDragDataTransfer() {
if (dragState().m_dragDataTransfer) {
dragState().m_dragDataTransfer->clearDragImage();
dragState().m_dragDataTransfer->setAccessPolicy(DataTransferNumb);
}
}
void MouseEventManager::dragSourceEndedAt(const PlatformMouseEvent& event,
DragOperation operation) {
if (dragState().m_dragSrc) {
dragState().m_dragDataTransfer->setDestinationOperation(operation);
// The return value is ignored because dragend is not cancelable.
dispatchDragSrcEvent(EventTypeNames::dragend, event);
}
clearDragDataTransfer();
dragState().m_dragSrc = nullptr;
// In case the drag was ended due to an escape key press we need to ensure
// that consecutive mousemove events don't reinitiate the drag and drop.
m_mouseDownMayStartDrag = false;
}
DragState& MouseEventManager::dragState() {
DEFINE_STATIC_LOCAL(DragState, state, (new DragState));
return state;
}
bool MouseEventManager::dragThresholdExceeded(
const IntPoint& dragLocationInRootFrame) const {
FrameView* view = m_frame->view();
if (!view)
return false;
IntPoint dragLocation = view->rootFrameToContents(dragLocationInRootFrame);
IntSize delta = dragLocation - m_mouseDownPos;
// WebKit's drag thresholds depend on the type of object being dragged. If we
// want to revive that behavior, we can multiply the threshold constants with
// a number based on dragState().m_dragType.
return abs(delta.width()) >= kDragThresholdX ||
abs(delta.height()) >= kDragThresholdY;
}
void MouseEventManager::clearDragHeuristicState() {
// Used to prevent mouseMoveEvent from initiating a drag before
// the mouse is pressed again.
m_mousePressed = false;
m_capturesDragging = false;
m_mouseDownMayStartDrag = false;
m_mouseDownMayStartAutoscroll = false;
}
bool MouseEventManager::handleSvgPanIfNeeded(bool isReleaseEvent) {
if (!m_svgPan)
return false;
m_svgPan = !isReleaseEvent;
m_frame->document()->accessSVGExtensions().updatePan(
m_frame->view()->rootFrameToContents(m_lastKnownMousePosition));
return true;
}
void MouseEventManager::invalidateClick() {
m_clickCount = 0;
m_clickNode = nullptr;
}
bool MouseEventManager::mousePressed() {
return m_mousePressed;
}
void MouseEventManager::setMousePressed(bool mousePressed) {
m_mousePressed = mousePressed;
}
bool MouseEventManager::capturesDragging() const {
return m_capturesDragging;
}
void MouseEventManager::setCapturesDragging(bool capturesDragging) {
m_capturesDragging = capturesDragging;
}
Node* MouseEventManager::mousePressNode() {
return m_mousePressNode;
}
void MouseEventManager::setMousePressNode(Node* node) {
m_mousePressNode = node;
}
void MouseEventManager::setClickNode(Node* node) {
setContext(node ? node->ownerDocument() : nullptr);
m_clickNode = node;
}
void MouseEventManager::setClickCount(int clickCount) {
m_clickCount = clickCount;
}
bool MouseEventManager::mouseDownMayStartDrag() {
return m_mouseDownMayStartDrag;
}
} // namespace blink
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